Difference between revisions of "User talk:HikaruFer/proyects"

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m (Oh no, the whole freaking page have Spanglish hahaha, well, at least ppl will remember im not native hahaha... ha... OTL)
 
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Here are discussions about the proyects im helping. ''Note: Most of the Sections have been edited to look good in this format, so i can check the messages better''.<br><br>
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{{User talk:HikaruFer/Template:Menu}}
If you want to leave me a Message or see my discussion click [[User_talk:HikaruFer|here]].<br>
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Here are discussions about the projects im helping. ''Note: Most of the Sections have been edited to look good in this format, so i can check the messages better''.<br>
If you want to see all my old messages go to my [[User_talk:HikaruFer/archive|Archive]].<br>
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__NOTOC__
 
__NOTOC__
{{Showhide|[Proyect] Acquistion Sections|content=
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----
{{Showhide|() First Phase|content=
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===[[File:Defense increased.png|25px|Active]] [Project] Images===
==Acquisiton 1.0==
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{{Showhide|''Status: On Going''|content=
We are working on populating [[:User:HexZyle/Template:RecipeLocation]] with data for equipment items. If you wish to help with this format (I think you do, based on [[Template talk:Page/Weapon]]), mimic this format ''exactly'' for each item. Discussion about this format can be found [http://forums.spiralknights.com/en/node/109169#comment-989097 here], please stick with this format. It's been worked through quite meticulously considering all the standardized acquisition scenarios we can think of.
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Theres always images to update so this will never be "Done" haha.
*Do not implement the template in the mainspace - after we've added all the item entries, we will put all the coding content into an appropriately named template.
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{{Showhide|Prestige Badges ''(Done)''|content=
*Then we begin the next phase - implementation. Each page needs thorough checking to make sure no methods are missed, as the template is implemented. It will be an arduous process.
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==Prestige Badges==
If there's something weird about an item, talk about it here. I'll be adding various examples that are not vendors (such as prize boxes) and improving the system with a Brinks template after lunch today. --[[User:Novaster|Novaster]] 16:57, 30 August 2015 (UTC)
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>.>
:I dunno there existed one xD! I found all these template and text in some of the gun-sword-shield list, i was confused at first that just some had a template (like Machine) and others doesnt (just the text) but trough, like u said, was low priority, but didnt think i could be used un a complete template. Seems cool! What can i do :D? I will number a few things and u tell me if i do or do not.
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<.<
{{Showhide|Things i need to remember for the Template|content=
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We should probably fix all these up to have proper, consistent names. --[[User:Novaster|Novaster]] 05:27, 9 September 2015 (UTC)
:#Keep "Vendors who sell the recipe for this item:" in all items (and "Vendors who sell this item:" too)
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:Hahaha yes, those are all mess up and floating arond haha. But i add them the cat so i can remember "there u are!" xD those have user page's linked. What do u think of the one i upload? i trough it looked better with fourthstage instead of 25k, to keep ur format --[[User:HikaruFer|Hikaru]] 05:33, 9 September 2015 (UTC)
:#In case of "Reward" and "Vendor", i keep this: <nowiki>*The recipe for this item is a reward for completing the {{mission|Sewer Stash}} (bound)"</nowiki>
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::I think I should make a table with red text file names for consistent uploading...then we fix the existing ones so they're not in use and tag them with delete. --[[User:Novaster|Novaster]] 05:36, 9 September 2015 (UTC)
:#And if its just an item (no recipe) i change it like: <nowiki>*This item is a reward for completing the {{mission|Sewer Stash}} (bound)"</nowiki>
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::And of course put said table on the [[Prestige]] page when we're done in case people want to use them, so they don't upload their own haphazardly. Liiiiiiiiiike I did. --[[User:Novaster|Novaster]] 05:37, 9 September 2015 (UTC)
:#Add a tempalte for Santuary Machine like the Mysterious one
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:::I was thinking in adding them in some place for people who want to make their userpage. Put them in a list so they can choose the one they want, and if there is not the file, they can upload it. Maybe in the Manual of Style or ... dunno if its correct but in the prestige's page (like a little link or cat where they can be seen)..... LOL i was writing this and then ur msg appear hahaha. Well i took mines like yours! haha seems good to me, but maybe prestigeforuthstage is too long dont u think? xD--[[User:HikaruFer|Hikaru]] 05:41, 9 September 2015 (UTC)
:#When its PrizeBox or Machine (Santuary or Mysterious) i dont add anything (like "Vendors who sell the recipe for this item" and etc)
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==Table of Insigns==
:#Do i compile information from the actual pages to make the template?
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I have made a table with names I think will work]]. I imagine people will mostly only care about the 45k one. We should definitely upload high quality images, not blurry screenshot crops like some of these are. --[[User:Novaster|Novaster]] 06:20, 9 September 2015 (UTC)
:#Items that will go there are Armour (Without the news from gunnerupdate), Helmet (i guess the same as armour), Shields, Bombs, Handguns and Sword right? With all an their skins?
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Could shorten the filename to #k instead of the 000s. --[[User:Novaster|Novaster]] 06:22, 9 September 2015 (UTC)
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:5k instead of 5,000 is definitive better, for the filename ofcourse, but 5,000 in the /start looks good :). I can upload mine. Does it look blurry? Took a High-16x antialias screenshot and crop it. Its the one that appear at the left top corner in the screens. I still dont have my 45k badge xD --[[User:HikaruFer|Hikaru]] 07:29, 9 September 2015 (UTC)
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::[[:File:Prestigefourthstage-aquamarine.png|this one]] looks fine to me. --[[User:Novaster|Novaster]] 07:37, 9 September 2015 (UTC)
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:::Then i will upload it ^^ Maybe i can upload it just a little more bigger, i will do one and then show it to u :). --[[User:HikaruFer|Hikaru]] 07:41, 9 September 2015 (UTC)
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=="Rank" in the Tag==
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We probably don't need the <nowiki>|rank</nowiki> bit in the tag, as they all start with P for prestige. That little bit in the tag is just to group icons that have different names but similar function together. The icons look great! --[[User:Novaster|Novaster]] 09:49, 9 September 2015 (UTC)
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Yeah definitely leave that rank bit out, it's not needed anymore and is actually bad now that we're making these consistent. You do very excellent work and I'd keep throwing confetti at you but I must sleep. --[[User:Novaster|Novaster]] 09:55, 9 September 2015 (UTC)
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:Being sorted by P of Prestige seems better. I will just add <nowiki>{{icon image}}</nowiki> then :3! And thx ^^! I am picking the colors from good screens and compared them with the [[Personal Color]], trying to be the more exactly i can cuz the crop i made (and mostly in all screens) have some tones and cant just drop the color i pick (sadly xD). If u see/notice something about the files tell me ^^. Im going to do the rest of the icons tomorrow so we can add the delete tag to all the randoms icon xD. Hahaha we both need rest ^^! Tc and have a good nite :)~ --[[User:HikaruFer|Hikaru]] 10:02, 9 September 2015 (UTC)
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::Yeah they're 24x36, which is the same size as the raw crop from the game files, so I assume you're using the icons found there (rsrc - ui -icon - prestige) with that buffer space around 'em cropped out. What makes me sad is I have a gut feeling the developers make huge beautiful versions of these things at first, but then when they need to get into the game we get a shrunk down version to be reasonable dataspace-wise and we end up with these tiny little things. Icons indeed. --[[User:Novaster|Novaster]] 16:30, 9 September 2015 (UTC)
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:::Yeah D: even with max resolution they seem little. I was going to take the one that shows in the overworld but the stroke around it was or too big or too small when i get to add it and the actual got the perfect stroke xD. --[[User:HikaruFer|Hikaru]] 20:50, 9 September 2015 (UTC)
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==Stuff about uploading==
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If they create a wiki and want people to help, why they in game images (like icons) in the wiki with good resolutions? i know Admins have upload somes but others seem like nowhere to be found xD and need to be make --[[User:HikaruFer|Hikaru]] 20:50, 9 September 2015 (UTC)
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:I have no idea. Yes, we make some of them, and sometimes ask admins for them too. In the meantime we do what we can with screenshots and game files. It's a bit dangerous to use game files, because some files are not in the game in use, so you should know exactly what you're doing when you use them, which generally isn't too hard. If you don't have screenshot proof of it in game, don't use the direct game file, but defer to the game file over screenshots because screenshots usually look awful for most stuff, basically.  --[[User:Novaster|Novaster]] 21:06, 9 September 2015 (UTC)
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::U can show images of upload servers here? or its against the rules? Like the Spiral Spy images. I am going to way to take a better screen of the danger module before i upload a new version --[[User:HikaruFer|Hikaru]] 21:43, 9 September 2015 (UTC)
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:::<nowiki>*Hides in a corner.*</nowiki> We can't use spiral spy images on the wiki, but we can...touch up files (we have to for many icons), so, if it's a "representative image of a module"...maybe... I'd love just a cropped display of the disc+hologram on its own without a world background, that would be perfect, but screenshots are so crappy...let's see what you've got. --[[User:Novaster|Novaster]] 21:59, 9 September 2015 (UTC)
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::::<nowiki>*Whisper*</nowiki> Well i can touch up screens but sometimes its limited. Creating them is another history xD need practice u//u im better with croping, fixing colors and those touch up more than made but dunno the limit of that for the wiki xD... and btw.... <nowiki>*whispers even more*</nowiki> i saw the potions in the pick up sections :V! --[[User:HikaruFer|Hikaru]] 23:13, 9 September 2015 (UTC)
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==Size==
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Was fiddling with the ah...size a bit. Should it be small and match in-game, or something else? Is that size good? --[[User:Novaster|Novaster]] 02:23, 10 September 2015 (UTC)
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:Well for the table i think they look good but maybe we can add a tip in how much px would they add to make it look more like in-game :P. 14px in the Card ID looks good but cad/user layout is tinier than the character layout most people use (the tables) but the px have always been optional --[[User:HikaruFer|Hikaru]] 02:31, 10 September 2015 (UTC)
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==Final==
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I fix them (i guess) and want to know what u think: [http://wiki.spiralknights.com/es/Archivo:Prestige_Badge-25k-Violet.png here] that is violet of 25k --[[User:HikaruFer|Hikaru]] 21:43, 9 September 2015 (UTC)
 
}}
 
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:I see its priority like:
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{{Showhide|Exploration Modules ''(Done)''|content=
{{Showhide|Order of the Information|content=
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==Exploration Modules==
:#SignUp/Bundles/Especial
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I saw the Icon-Danger-Module and u added that needs better color so i made [http://wiki.spiralknights.com/es/Archivo:Icon-Danger_Module.png this] That helps? --[[User:HikaruFer|Hikaru]] 21:21, 9 September 2015 (UTC)
:#Mission Reward
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:Honestly I'm not sure. Color looks different to different ppl. I've also decided to use a better naming convention. If you think you have a better version, go ahead and upload it. --[[User:Novaster|Novaster]] 21:25, 9 September 2015 (UTC)
:##Item
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::Oh yeah, i upload it there for the wiki cache problem with new versions. I am going to take a better screen of the danger module before i upload a new version --[[User:HikaruFer|Hikaru]] 21:43, 9 September 2015 (UTC)
:##Recipe
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==Examples==
:#Item (Vendors)
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[[File:Module-Monstrous Codex.png|30px]] Something like this or each kind (Information/Danger/Recon/Monstrous Codex). But clean, without the background. I could clean it up but that would be too much manipulation for something that wouldn't look quite right, with the tools I have.
:##Bazaar Vendor (Alphabetical)
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[[File:Module-Danger ComLink.png|30px]] Or this. The angle is different and quite interesting. I'm not sure which would be better to use. Certainly, either of these would be better than the icons I uploaded earlier today. --[[User:Novaster|Novaster]] 03:35, 10 September 2015 (UTC)
:#Recipe (Vendors)
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:For what exactly do u want them? I dunno if what i can do would be useful cuz well i can try to fix them and cut them and etc but where or which would be its use? so i can have an idea of how to make it and whats the best --[[User:HikaruFer|Hikaru]] 05:15, 10 September 2015 (UTC)
:##Basil (plus lobby)
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::Something like this, to indicate the type of module the user will find on the ground (this would be for the monster type):
:##HoHVendor (Alphabetical)
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::<strike>example</strike> (EDIT: example out of date with template changes. Simply showed a representative image + title in a customized showhide)
:##Bazaar Vendor (Alphabetical)
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::Before it was, for, say, the danger module ([[:File:MotT-Gameplay Arcade-Bonus Mysterious Room Entrance 2.png|here's an example of a danger module in the overworld]]):
:#Rare Drop/Others
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::<strike>example</strike> (EDIT: example out of date with template changes. Simply showed a representative image + title in a customized showhide)
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::But it's probably better to use a visual of the entire module, not just the icon. That skull is used in other places - boss stratum, danger mission cards. So the full module might look better as well as be less confusing. --[[User:Novaster|Novaster]] 05:43, 10 September 2015 (UTC)
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:::Ohh ok i got it :)! Let me see if i can make it work. Like that now that im ending the badges i can make some test ^^! --[[User:HikaruFer|Hikaru]] 05:47, 10 September 2015 (UTC)
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::::As long as it's fun! This is a comparatively very small project (it can be used a lot, I guess, it's not "important"). I just ran into the potential for it while doing mission pages, similar to the artifact stuff. I'm heading to bed now. :) --[[User:Novaster|Novaster]] 05:52, 10 September 2015 (UTC)
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:::::haha dont worry :D as i said this stuff is kinda relaxing and playing with the program making images too! It help me practice some new tecniques so we all win haha. Have a nice nite :)! --[[User:HikaruFer|Hikaru]] 06:05, 10 September 2015 (UTC)
 
}}
 
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--[[User:HikaruFer|Hikaru]] 19:21, 30 August 2015 (UTC)
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{{Showhide|NPCs Mugshots (Almost done~)|content=
:That seems right, except do NPCs alphabetically. Do a few entries and I'll check them. After that you will be a mindless robot. --[[User:Novaster|Novaster]] 19:31, 30 August 2015 (UTC)
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==DHF NPCs==
::Aye~Aye~ then! Thx x3!--[[User:HikaruFer|Hikaru]] 19:47, 30 August 2015 (UTC)
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On another note, it would be prudent to get those NPC shots while they're here. --[[User:Novaster|Novaster]] 22:29, 24 October 2015 (UTC)
:::Also, for the compiled information, yes, just basically put it into the new format in the template...making sure the methods are legitimate/up to date in-game wouldn't hurt, but I don't think we've had any major updates regarding changes to this...at least, not like materials. Whew. --[[User:Novaster|Novaster]] 19:59, 30 August 2015 (UTC)
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:Yeah, this is weird (the different gate map for rank) and maybe im dumb but i wouldnt know the "gate map" in the interface if it wasnt for you xD i test it, i didnt know it was there ._. . Oh and, if you mean Bulky and Maskwell Mugshots (or, store windows in this case) i already took ones for each ^^! --[[User:HikaruFer|Hikaru]] 22:35, 24 October 2015 (UTC)
::::I will edit it in an outside note (in my pc) after i have all i will check, which would be the tedious part. --[[User:HikaruFer|Hikaru]] 20:24, 30 August 2015 (UTC)
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::Hurray! And don't worry, a lot of ppl don't know about gate maps. But that makes the wiki even more useful, I think. And players can still use mission gate maps on the wiki to remember or determine what's in the depth of a mission someone else has started, that you want to join and help with, even if you already know how to use the gate map in-game. --[[User:Novaster|Novaster]] 22:40, 24 October 2015 (UTC)
==Order of the Template==
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:::I tought you had to go and test each map to see the name and the gate-icon haha silly me xD. It does help alot the gate map here, is faster :D! Oh and, didnt know the little Muerty exist, i gonna take a mugshot of him too, but i think i can use the image you already uploaded :P i will have to figure out how to make that "white aura" around him without destroying it. Btw, about Muerty, Muerty's name may be an alussion? you see, Muerte is Death in spanish so "Muerty" sounds like a diminutive of Muerte. "Muerty" sounds like some spanglish name, some kind of alias xD. Dunno what you think. Sometimes i see people who speak english said "muerte" soooo i dunno.
Btw, before starting, should i add them per item? Like, >Helmet>Shield>Bomb>Handgun>Swords and stars?. Like, Aegis and Ancient Plate are 5* shields, acheron is 5* and avenger is 4*. So it will be in that order and not: Acheron, Aegis, Ancient and Avenger. Which one should i use? (I know the all "A" in alphabetical is the actual one but seems like it is better to find if its by type and then star, or just type seems good too) --[[User:HikaruFer|Hikaru]] 20:24, 30 August 2015 (UTC)
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::::Oh gosh yes add that, in a similar format to [[Tenzhill]]'s page. Also your last edit added 666 characters LOL. Too spooky. --[[User:Novaster|Novaster]] 22:51, 24 October 2015 (UTC)
:It doesn't matter since it's an internal template. Do whatever is easier for editors. By item type would likely be a lot better. (I would keep reskins as their own type, regardless of the item's actual type). --[[User:Novaster|Novaster]] 20:33, 30 August 2015 (UTC)
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:::::I was going to add more characters but a misterious force tell me to not :o! hahhahaa ok no xD. Ok so im going to x3! --[[User:HikaruFer|Hikaru]] 22:54, 24 October 2015 (UTC)
::For me, its easy if its by Type (then Star) because i dont get lost easily, i would keep Reskins as the 7th type then, after sword so everything seems in an order --[[User:HikaruFer|Hikaru]] 20:40, 30 August 2015 (UTC)
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== NPC Transparencies ==
==Memoramdum==
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When you feel like doing the NPC transparencies, can you make sure [[Herex]] doesn't have the artifact in the mugshot? Don't want ppl thinking that's a consistent part of his outfit. You can get to him quickly and easily in DaN for that shot. --[[User:Novaster|Novaster]] 01:45, 10 December 2015 (UTC)
Do not refer to the format on published pages. If it's the same, it's just coincidence or leftovers from testing when this project had higher priority. Stick to the examples already in the template. --[[User:Novaster|Novaster]] 23:08, 30 August 2015 (UTC)
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:Ok then, so * and : in the template. And from now i will ask in ur talk page. I just dont want to make spam in ur page. Wish this could have like a mini tiny chat lol sorry. --[[User:HikaruFer|Hikaru]] 23:58, 30 August 2015 (UTC)
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}}
 
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{{Showhide|(2º) Second Phase|content=
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==Extras==
==Acquisiton 2.0==
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I have made a few test changes to the master acquisition template with individualized vendor templates with star switches. Some of these templates are a bit weird, and don't pertain to the vendor so much as the information we specifically want to display in relation to the master template. Their only function is to let us consistently enter the same phrase/price pattern and easily change that phrase/pricing in the future as needed. Using the PAGENAME switch for these vendors is a worse option for this particular expression of data, considering that the master acquisition template already uses a pagename switch, and having to update vendor templates in addition to vendor pages whenever the game changes would be a real hassle, especially when we can just use a switch that follows star pricing patters. I used the PAGENAME switch for Brinks because he's a bit of an odd vendor with lots of different item types for sale. If the other vendors weren't so consistent/simple, we'd likely have to do them as we did with Brinks, but maybe not.
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I have also reworded vendors so that they have the same kind of information.
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New templates:
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:[[:Template:Greave]]
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These are working very well. You/me can make templates for the other vendors easily and carefully add them to the acquisition template.
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One thing that concerns me now is the size of the acquisition template. It would probably be smart to split it into Acquisition/Defense, Acquisition/Offense, Acquisition/Misc (for trinkets and other misc items). --[[User:Novaster|Novaster]] 22:26, 1 September 2015 (UTC)
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:About new vendor's template seems good :D, but there is not a way to add greave (and the other vendors, not vatel ofc) in the same Bazaarvendor's template? same as Greave individualy but all in one. I think, right now, Greave's template will work like: <nowiki>(Greave|randomly|2)</nowiki> right? dunno if there is a way to be: <nowiki>(BazaarVendor|Greave|randomly|2)</nowiki> dunno if that its better or would be a mess XD. Ofc Vatel is foreveralone with its own template cuz he sells recipes but others seems to have the same pattern of prices and the randomly/always is already in the code. Btw i like that u change the HoHVendor, the name= and star= wasnt so necesary, i find it simplier now :D. Did u make the change in the master template? i couldnt do much yersterday after afternoon and its the same for today xD but tomorrow will be different. I can help with making the code for the other's vendor but want to ask first what u think of BaazarVendor with the 4 (i think there are four of them) of vendors --[[User:HikaruFer|Hikaru]] 23:29, 1 September 2015 (UTC)
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::I think we should do each relevant vendor in BaazarVendor, to be similar to HoH. And yes I made the change to the master template with the HoHvendor. I am leaning more towards PAGENAME for universal use. What do you think? --[[User:Novaster|Novaster]] 23:37, 1 September 2015 (UTC)
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:::Here are the new Vendor's templates:
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::::[[:Template:Kragen]]
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::::[[:Template:Ricasso]]
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::::[[:Template:Quillion]]
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==Organization and Split==
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Anywho I'm quite divided on the manner. PAGENAME is great and easy and will take some time to do and be a bit repetitive internally, but (potentially, if the game updates with changes) a hassle to update down the road. Star switches take advantage of patterns and are easy in that way, but can't be as easily universally used and their implementation is likely to have more error.--[[User:Novaster|Novaster]] 22:37, 1 September 2015 (UTC)
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:Hi~ Well, i was thinking something like that xD acquisition's template is big but didnt know in how many parts slipt it. Defense (Helmet, Armour and Shield right?), Offense (Bomb, Handgun and Swords right?) and Misc (Trinkets and more, anything that doesnt belong in the first two) sounds good :3! The page wouldnt be so heavy and would be easy to look for an item if changes are needed. --[[User:HikaruFer|Hikaru]] 23:29, 1 September 2015 (UTC)
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::To be consistent with the material page and most other page templation, perhaps we should name the templates Weapon/Acquisition etc. instead of Acquisition/Weapon.--[[User:Novaster|Novaster]] 23:51, 1 September 2015 (UTC)
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:::Yeah :D also the material page have Material/Acquisition so it would make sense :). --[[User:HikaruFer|Hikaru]] 00:38, 2 September 2015 (UTC)
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==New Templates==
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Okay, been messing around with the coding, it will be better to have the bazaar vendors in their own templates for flexibility due to their different kinds of items. HoHVendors all have recipes with 100% consistent pricing patterns (thank goodness, otherwise we'd try to go after "that one vendor who happens to pay more/sell for less" and have to template that! ew). --[[User:Novaster|Novaster]] 00:19, 2 September 2015 (UTC)
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:Hahaha yeah! the HoH is simple because of that but would be horrible if it have all diferent prices OTL! haha. I like it the way it is now haha --[[User:HikaruFer|Hikaru]] 00:38, 2 September 2015 (UTC)
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::I see this happening in a few phases now. First we make the vendor templates, then we make the acquisition templates, move the data from the master template into them, and gradually populate them/error check, then implement/error check. So what I would do is pick a vendor who's not greave or vatel and start making a template for them that's like [[:Template:Vatel]]. I'll work out the kinks with Greave, and remove the use of Template:Vatel/Recipe. --[[User:Novaster|Novaster]] 00:44, 2 September 2015 (UTC)
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::Hold off a sec, I have to make a switch for "always" vs. "randomly" --[[User:Novaster|Novaster]] 00:46, 2 September 2015 (UTC)
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::Should be good to replicate code now. --[[User:Novaster|Novaster]] 00:55, 2 September 2015 (UTC)
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::So i can take Greave's template and work with it for the rest (Kragen and etc) right? ofc i have to end the acquisition page too xD couldnt do anything today :( --[[User:HikaruFer|Hikaru]] 0133, 2 September 2015 (UTC)
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:::Do things as you have time. And yes, the code should be good for duplication with stranger vendor templates. --[[User:Novaster|Novaster]] 02:18, 2 September 2015 (UTC)
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::::Okay then x3! I will work with that :) -[[User:HikaruFer|Hikaru]] 02:33, 2 September 2015 (UTC)
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==Split Templates==
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Okay, feel free to divide into:
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:[[Template:Armor/Acquisition]]
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:[[Template:Helmet/Acquisition]]
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:[[Template:Shield/Acquisition]]
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:[[Template:Bomb/Acquisition]]
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:[[Template:Handgun/Acquisition]]
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:[[Template:Sword/Acquisition]]
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:[[Template:Misc/Acquisition]] (a little weird)
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:[[Template:Reskin/Acquisition]]
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It will take some time, I think. Let me know if there's problems. As you can imagine, I'm swamped with sapphires right now. --[[User:Novaster|Novaster]] 22:18, 2 September 2015 (UTC)
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:Haha i was about to ask for this! xD page is getting a problem with the weight haha. I see u was busy with sapphire, u were right xD. Im gonna do it then :) after im done adding the reward's adc' im going to split them :) do i split them with A-B-C-etc right? or star? --[[User:HikaruFer|Hikaru]] 23:08, 2 September 2015 (UTC)
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::I would prefer following the order that's on each item type's page (such as [[Armor]]). But since you're doing the work, do what's easier for you. --[[User:Novaster|Novaster]] 22:30, 2 September 2015 (UTC)
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==Reward's Format==
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I have it like:
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{{Showhide|CODE|content=
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<pre>
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*Completion Reward:
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:The recipe for this item is a reward for completing the {{Mission|NAME}} (bound/unbound)
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</pre>
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and
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<pre>
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*Completion Reward:
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:This item is a reward for completing the {{Mission|NAME}} (bound/unbound)
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</pre>
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}}
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Its okay? i saw in Emberbreak Shield that it was just: <nowiki>*The recipe for this item is a reward for completing the {{Mission|NAME}} (bound/unbound)</nowiki> --[[User:HikaruFer|Hikaru]] 23:08, 2 September 2015 (UTC)
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:Since there's only one entity in the "list" of this method of acquisition, I had it as a single bullet above vendors. Certain items only have one vendor, but consistency is better. I don't really know if there's an official formal format for this, perhaps instead of "completion reward" have "other" and have it below vendors? --[[User:Novaster|Novaster]] 22:44, 2 September 2015 (UTC)
+
::I see it over vendors like the best way cuz is the easier way to get them xD. But i can add it with a * and erase de Completion Reward: and do the same with Bundle:. Seems better --[[User:HikaruFer|Hikaru]] 23:08, 2 September 2015 (UTC)
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}}
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{{Showhide|(3º) Third Phase|content=
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== Basil Updating and Data Gathering ==
+
Hello there! I've volunteered to [[User:Novaster|Novaster]] to be the slave, I mean wiki editor assistant, as far as Basil goes. =P Maybe my legwork can help you as well. I will be visiting Basil daily to check for recipes, so if you want I can keep you posted. Also the format in which [[User:Novaster|Novaster]] made the list of recipes in ''Mission: In Cold Blood'' looks much better than the old format, so I will implement his format into other Missions recipes list. See you! -- [[User:MissNice|MissNice]] 19:05, 4 September 2015 (UTC)
+
:Hi~ i was seeing the news, yesterday i couldnt log and tomorrow saturday and maybe sunday would be the same :(.  Still i will work today, i was about to begin with basil ^^! I want do to novaster's template (Mission: In Cold Blood) too. But dunno which one data will u gather, basil's mission lobby or basil's arcada or both?. And yes i would like to see what u get ^^! U can keep writing me here~ --[[User:HikaruFer|Hikaru]] 19:33, 4 September 2015 (UTC)
+
::Nice job on the templates! =) If you want, I can gather both data from Mission lobbies and Tier recipes. This just means i'll be ingame a lot, taking screenshots of Basil's recipes, checking for changes/patterns/other. If there is something specific you or [[User:Novaster|Novaster]] want me to do, you can tell me. Until then, I'll be becoming Basil's new best friend. =P --[[User:MissNice|MissNice]] 09:22, 5 September 2015 (UTC)
+
==Report==
+
So, today I've managed to check Basil's inventory from a few Mission Lobbies. Since I don't have time anymore, rather than to show you piece by piece data I've gathered, I'll message you tomorrow in one nice chunk all of Basil's inventory from Missions Lobbies, so I can cross Lobbies off my list, so I can move onto next big thing that really interests me and that is content of Basil's inventory in all Tiers and their random/maybeNotRandom/whoKnows rotation. Cheers! ---[[User:MissNice|MissNice]] 14:52, 5 September 2015 (UTC)
+
:Looks like Hikaru already did this work - mission lobbies are the same for everyone. Wouldn't want you to spend the time/trouble doing something redundant. I would suggest utilizing [http://wiki.spiralknights.com/Special:RecentChanges Recent Changes] or looking through [http://wiki.spiralknights.com/Special:Contributions/HikaruFer Hikaru's contribs] to see work that's been done. That being said, double checking the work is definitely worth doing. --[[User:Novaster|Novaster]] 16:25, 5 September 2015 (UTC)
+
::Thank you for the links [[User:Novaster|Novaster]], you really try to be helpful, that's nice of you. =) And yes it's true, as far as I can see most of the recipes have already been checked and written by [[User:HikaruFer|Hikaru]]. However, Basil holds more than just recipes in his inventory as we all know, capsules, vials and vitapods. Well, since Basil's page needs to get updated, well why not writing all that he has in his inventory in Mission Lobbies? Just because recipes are more important and it's something most people would want to look for, that doesn't mean we should ignore the rest, since some people actually do buy capsules and vitapods upfront. So I figured I would collect that data as well. It would be nice to see those written in the Wiki as well. But it's up to you guys to decide. Either way, the data is right here: [[User:MissNice#Basil]] (I didn't want to clutter your message board here, so instead it's all in the link). Cheers! --[[User:MissNice|MissNice]] 16:42, 6 September 2015 (UTC)
+
==Categories and Stalking lol==
+
For the Basil subpages, I need to make a category just to keep track of them easily. I can add the cat to what's already been made if this is annoying, just be sure to add them to new pages as they're made. I didn't have this before because I wasn't sure we would use this format, but people really seem to like it! --[[User:Novaster|Novaster]] 21:15, 4 September 2015 (UTC)
+
Okay, I think I found them all. Add me in-game (IGN: Novaster) so we can talk easier there. --[[User:Novaster|Novaster]] 21:27, 4 September 2015 (UTC)
+
:Okay then~ i will add u when i log in. Im going to travel from lobby to lobby to gather basil's info and make them in to templates --[[User:HikaruFer|Hikaru]] 22:15, 4 September 2015 (UTC)
+
::Basil's gonna be like "So uh, you gonna buy anything?" ... "Nope" *clicks pen after staring and taking notes.* --[[User:Novaster|Novaster]] 22:16, 4 September 2015 (UTC)
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:::They gonna ban us for stalking poor basil --[[User:HikaruFer|Hikaru]] 22:22, 4 September 2015 (UTC)
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}}
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}}
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{{Showhide|[Proyect] Images|content=
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{{Showhide|Quality|content=
 
{{Showhide|Quality|content=
 
==Quality==
 
==Quality==
Line 141: Line 87:
 
:::Hey~ I dont have a steam acount, my screens are PNG and i did a test and seems like the change works xd i will use those and upload one justo in case. Gonna try fraps too because i just count and try to syncronize from the correct angle xd i will try more tomorrow, have a nice nite --[[User:HikaruFer|Hikaru]] 05:47, 1 September 2015 (UTC)
 
:::Hey~ I dont have a steam acount, my screens are PNG and i did a test and seems like the change works xd i will use those and upload one justo in case. Gonna try fraps too because i just count and try to syncronize from the correct angle xd i will try more tomorrow, have a nice nite --[[User:HikaruFer|Hikaru]] 05:47, 1 September 2015 (UTC)
 
}}
 
}}
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{{Showhide|Animation Test|content=
 +
==Animation images==
 +
That's an adorable menu up there. How familiar are you with APNG? I remember you downloaded the stuff in the style guide. I'm thinking it might be super sexy to update [[:File:The Artifact.png]]. It's such a gorgeous object. It deserves to show itself in full. But my problem is that I can't get "clean" images of "certain things" with my methods, and I'm very impressed with how you did the modules as "representative images." --[[User:Novaster|Novaster]] 00:08, 12 September 2015 (UTC)
 +
:Its a chubby menu haha. And i have not tried APNG yet, but i already created a char from 0 so i can go to mission that normally u cant repeat as the first time so i can take screenshots. The artifact appears in 2-1 Ancient Generator right? I dont remember the map and have not see the specific image it is now (the "zoomed" artifact with details) but i can try :)! Do u want that image but APNG without background? (And thx haha x//x) --[[User:HikaruFer|Hikaru]] 00:17, 12 September 2015 (UTC)
 +
::Oh, I can do the APNG that way. Was wondering if you could possibly use the same method you did for the modules. The artifact image that's currently on display certainly isn't a screenshot image, and looks like a Spiral Spy thing to me, but the admins haven't deleted it (which doesn't mean it's okay, but it's more about showing the game in its full artistic glory), soooooooooo just thought we might improve it. Just to be safe, I'll ask about it first. Food for thought. --[[User:Novaster|Novaster]] 00:21, 12 September 2015 (UTC)
 +
:::Didnt know Spiral Spy had those models too. I was wondering where did it come from xD. What u mean is that u want to improve animating it? or how exactly. I dunno much about artifact, (my memory sucks xd!) so i dunno where i have seem them and in which form (p,d: i will try again the spiral spy to check for those items, last time i forget about it because i wouldnt understand how to change somethings and how view others) --[[User:HikaruFer|Hikaru]] 00:34, 12 September 2015 (UTC)
 +
::::All we know about this object is on [[The Artifact]] page. It has a very beautiful animation, and I feel that a visual is worth 1k+ words at least. --[[User:Novaster|Novaster]] 00:36, 12 September 2015 (UTC)
 +
 +
WHAT JUST HAPPEN TO [http://s23.photobucket.com/user/EADI/media/Aqui/Test_zpsdqkwd0a8.png.html?sort=3&o=0 THIS]! ahahahahaha APNG is HELLA HARD how u guyz do the overworld then XD? btw im not drunk haha i just lmao because i was thinking ''"this will look nice even with background"'', ''"i been following all steps and i think i got it :D"'', and then ''NOPE'' said the program ahahaha worst part is, even with the incorrect crop, it doesnt look good hahaha OTL oh my... xDDD. Btw i couldnt do anything tonight D: was busy, hope tomorrow i can do a little more. Tell me about the APNG hahaha i dont think i could help with the overworld as i trough xDU not even the artifact, maybe, MAAAAYBE the tooltips of items but dunno xD! I was like ''okay... this is not what i expected'' xDD Have a good nite~ --[[User:HikaruFer|Hikaru]] 09:57, 12 September 2015 (UTC)
 +
 +
:That looks like a good start! There are a few programs out there we can use. What I use isn't freeware, and it's ancient (like pre-Corel-eating-Jasc ancient and I've used it for most of my conscious life), and I can't exactly encourage pirating, so I haven't yet made a guide for my methods since other free methods yield the same results. It's like asking a person to use a specific brand of more expensive colored pencil and editors should never have to spend money on the wiki's work. I'm guessing the issue is in the cropping step, as it looks to be the same dimensions as the tooltip. Since this entity isn't equipped, and quite large (as large as a knight!) it would need a different cropping parameter. For this step I open up the generated FRAPS.avi file into a program (Jasc Animation Shop v3.04) that lets me snatch a frame or a group of frames out of the entire sequence after "filming" the entire screen and edit those frames uniformly, instead of a highly specific BATCH script others use for the tooltips. It's a chunky but very nice program and I've not found anything that does everything it does in one package. But yeah not freeware. What I would do is copy the batch file, and modify anything in the copy that has "201" and "222" to match the dimensions you need for this object, then make your own alpha channel to go with it, specific to the dimensions of the artifact. If that doesn't work, search around for video editing freeware that isn't infested with viruses and that lets you crop round corners with transparencies uniformly for a group of files in sequence. --[[User:Novaster|Novaster]] 12:57, 12 September 2015 (UTC)
 +
::Hey~ I was busy and tired this few days, sorry i didnt answer. Here in my country it is really hard and freaking expensive to get some program, freeware its my only choice haha (thx fraps for make a free version) but i would have to see then, i follow the tutorial of thepc and notice he did it only for the tooltip after my result xD (keep lmao thinking about it xD) i will have to see more about it. But first i will do things her ein the wiki more than APNG before i find out more haha. Thx ^^ and sorry for the late reply --[[User:HikaruFer|Hikaru]] 22:05, 15 September 2015 (UTC)
 
}}
 
}}
{{Showhide|[Proyect] Missions|content=
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{{Showhide|News Images|content=
{{Showhide|Main (Pages)|content=
+
== Alternate name? Redirects==
==Mission Pages==
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I'm certain that our news image redirects are not from "alternate names." They are their own entities. The act of redirecting is just proper laziness to avoid some large duplicate files. When Clotho responds to their talk page, I'm sure we can work on a project incorporating better redirects. It's best to not misuse redirect tags, as they're already confusing as is. --[[User:Novaster|Novaster]] 23:29, 25 November 2015 (UTC)
Your work on [[Faith in Armor]] is great! Thanks! As you can imagine, there's a lot of work to do there. Many missions don't even have their own pages V_V. It's been a long slow project over the past few months - the best thing about the mission overhaul IMO is the [[:Category:Gate Maps|Gate Maps]] (something I've wanted, and wanted to do, ever since I was a newbie) as well as the ability to just click through individual missions using the preceded/followed by section in the infobox. Like reading a book! It will get all of my focus after this acquisition project. Feel free to work on mission pages if you want, of course. 0 pressure. --[[User:Novaster|Novaster]] 00:41, 6 September 2015 (UTC)
+
:Alternate name was the best i could think of xD I mean, if the News is "96" but the "173" is the same, it would fit that an "alternate name" for the 173's news is "96" right xD? I dont like to add redirect without putting them in a cat :( --[[User:HikaruFer|Hikaru]] 23:33, 25 November 2015 (UTC)
:Hey~ Thx ^^ i did one just in case but maybe i can help adding the format to the existences one and yes! The "Previous/Next Mission" was a really cool idea instead of going again to the mission list :D that was something i like when i saw the format ^^! The mission's format is really great, tbh most of the new format were the principal motive why i start wanting to edit, to help making everything look that nice :D! I will try to help in the proyects while i can ^^ --[[User:HikaruFer|Hikaru]] 22:42, 6 September 2015 (UTC)
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::I'll bring up the specific issue on Clotho's page. For the redirect tag itself, it should not be used this way, because they are their own entities - even if they happen to be the same, they have different names. Just like the icon for "regal bolted vee" and "regal headband" are the same visual but different names. --[[User:Novaster|Novaster]] 23:36, 25 November 2015 (UTC)
==Extras==
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::I've brought it up. Just leave 'em alone for now, you do great work, and this is more work and is sadness because it's work to be re-done. The worst kind of work! --[[User:Novaster|Novaster]] 23:39, 25 November 2015 (UTC)
*The Mission Goal it is almost always "Get to the elevator." --[[User:Novaster|Novaster]] 01:07, 7 September 2015 (UTC)
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:::As we are talking about new redirects, then we should keep the shortcut to general things, but create then a redirect from images and put all redirects to images (in ES wiki, i put redirects to prize box's icons) there. To me, it works with the actual redirects (till now) in the case of images but i did think in a new redirect when learning that you can redirects files to images without a problem. And luckly xD there arent much images here in the EN wiki to redirect :) but they are in the ES wiki xD --[[User:HikaruFer|Hikaru]] 23:44, 25 November 2015 (UTC)
*And yeah we really have to improve the notes/exploration sections of these pages/floors. Basically, put notes in the notes section. --[[User:Novaster|Novaster]] 01:10, 7 September 2015 (UTC)  
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::::I'm fairly sure that's basically what I requested on Clotho's page. Hopefully we'll get the green light. --[[User:Novaster|Novaster]] 23:52, 25 November 2015 (UTC)
*Monsters don't belong in the exploration section at all, as they have their own section.
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:::::AFAIK as a result of talking with Clotho about it, it's fine to make new redirect criteria VERY VERY VERY carefully and sparingly...so, I made [[Template:R to file]]. --[[User:Novaster|Novaster]] 17:39, 3 March 2016 (UTC)
*Runthrough tips don't belong in the exploration section.
+
}}
*[[Exploration]] entities as well as explaining the geography of the area belongs in this section.
+
}}
--[[User:Novaster|Novaster]] 01:20, 7 September 2015 (UTC)
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:I think i understand now :P it confused me just a little the 1A 2A and those but i prefer to ask if i get to take some screen for the galleries.
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===[[File:Icon-talk.png|25px|Not a Project but related to them]] [General] Ideas and Opinions===
I can do the map color ^^! i was thinking in how u do it and i was right xD and HUDless would be usefull but i dont think that option wouldnt be available in a near/long future.
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{{Showhide|''Click to show''|content=
One question, what u mean by: "...with as many things as standardized as possible..." and "...I've been trying to take pictures of normal, statusless areas..." i didnt get those things xD. Dunno what u meant with "standardized" and "normal, statusless"--[[User:HikaruFer|Hikaru]] 01:33, 7 September 2015 (UTC)
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{{Showhide|Lore|content=
:So like...I would prefer to take a picture in "Clockwork Tunnels: Wild Path" instead of "Blast Furnace: Wild Path."
+
==Lore==
==Monster Order==
+
For a not-soon-to-be-made (maybe-probably-never-happen) if i have time and everything seems pretty. It would be nice to have a "History" page. I havent read complety the history (from mission) but would be nice. With the Dialogues u made seems like a good choice. As u said with the mission page "like a book" i think in that but in the history timeline or something like that. Ofcourse that is waaaaaaaaaaaaaaaaaay too far away haha but after the edits u made seems like it wouldnt be so bad cuz adding dialogues would be easily :P and artific now have their own templates --[[User:HikaruFer|Hikaru]] 00:00, 9 September 2015 (UTC)
I see u move some mobs, it is because i have to put them in Beast - Construct - Fiend - Gremlin - Slime - Undead? but not by mob-alphabetic? (Like [[Frostifur_Fandango#Third_Floor|here]] that u add Wolver and then Alpha Wolver without being A first to W?)--[[User:HikaruFer|Hikaru]] 01:38, 7 September 2015 (UTC)
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:I like to use [[Release/all]] and maintain the [[News]] page, but there's lots of things they don't make patch notes about. Unless you mean like, lore history, of almire and whatnot. That stuff is all over the place, and yes, an article linking to and summarizing lore/history would be sweet. --[[User:Novaster|Novaster]] 00:04, 9 September 2015 (UTC)
:Yes, alphabetize monsters within family as well as by family. I've been trying to keep it organized by family at least. It's a huge project so it's difficult to do everything correctly the first time.
+
:Oh look I found [[:Category:Lore|this]]. It's a start. --[[User:Novaster|Novaster]] 00:05, 9 September 2015 (UTC)
 +
::I had to google that! New Word to me haha. That is what i meant! In a... Timeline format or an informative format something like, a page to talk only about the history of the game, now i know "Lore" would capsule all what i was saying haha. Im a dork for those thing haha but ofcourse, i prefer organizing the information that is like a future-not-soon-proyect i would like to help with :)!--[[User:HikaruFer|Hikaru]] 00:13, 9 September 2015 (UTC)
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}}
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{{Showhide|Echo Stone|content=
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==Echo Stone==
 +
I'm not sure how to go about the format of echo stone showhides.
 +
{{:Echo Stone: Gloaming Wildwoods}}
 +
There's an example. Thoughts? Trying to find a balance between mimicking the in-game interface and being usable on the wiki. Recon modules were easier, echo stones are weird. Might end up just simplifying it. --[[User:Novaster|Novaster]] 05:51, 9 September 2015 (UTC)
 +
:I dont see anything that will affect the wiki, actually mimicking the game interface is something that makes them nice :). But sadly i dont know how much echo stone mimic the game cuz i have never been in Shadow Lair u//u! Buuuut the Recon Module mimic the in-game perfectly (taking in count what wiki can make and not) So for those that have not went to Shadow Lair is a good thing that can see at least how will it look :3 --[[User:HikaruFer|Hikaru]] 06:07, 9 September 2015 (UTC)
 +
::Yeah it's this whole interactive thing that takes up the whole screen D: --[[User:Novaster|Novaster]] 06:08, 9 September 2015 (UTC)
 +
:::But it looks good on a screen from tablet/cellphone/etc and from a normal computer, even with 1024x768 resolutions, it fit xD. Well i saw the page in my phone (The screen is not huge but neither is small) and in my computer i have 1920x1080 resolution but i resizer the window to test it and still is enough space :P! Maaaaybe, 800x600 will see snuggly but in phone looks good so 800x600 would be okay too --[[User:HikaruFer|Hikaru]] 06:45, 9 September 2015 (UTC)
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}}
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{{Showhide|Page Area Opinion|content=
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==Area Format==
 +
We are developing a format for areas - [http://forums.spiralknights.com/en/node/111949 here] if you want to feedback. --[[User:Novaster|Novaster]] 23:36, 15 September 2015 (UTC)
 +
:The mistakes is the awesome part hahaha, no need to check one by one which is awesome :D! I was reading the post, i already voted and give a feedback of what i think :P --[[User:HikaruFer|Hikaru]] 00:00, 16 September 2015 (UTC)
 +
::Coolio. --[[User:Novaster|Novaster]] 00:53, 16 September 2015 (UTC)
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}}
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{{Showhide|New Opal Visuals|content=
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==Opal Prize Box==
 +
This opal stuff might take a while to get pics of, I have a feeling not many will be unboxed. Also I have a tummy ache. --[[User:Novaster|Novaster]] 19:37, 7 October 2015 (UTC)
 +
:Okay then~ Btw, i have to admit Opal Aura looks cool, but im kinda sad its just prize box what the game is giving :(! Later i could do the "new prize box"'s work to help you. Rest for your ache :) sure is annoying D: --[[User:HikaruFer|Hikaru]] 19:42, 7 October 2015 (UTC)
 +
::Yeah I'm going to go do that. Only edit if it's fun, it's not fun for me right now xD --[[User:Novaster|Novaster]] 19:51, 7 October 2015 (UTC)
 
}}
 
}}
{{Showhide|About Gate Map|content=
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{{Showhide|EventExpired Tag|content=
==Gate Map Resize==
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==EventExpired==
Gate maps are great :D really gives a good info about the mission! But i was wonder, why does it change size when show/hide dunno if its in my computer or on purpose. --[[User:HikaruFer|Hikaru]] 22:42, 6 September 2015 (UTC)
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Merp, opinion on [[Template talk:Eventexpired|this]]? In short, it doesn't make sense to have it for certain things and not others, and it interrupts the flow of a page in an unneeded manner. I only support the reskin tag because it might save players some actual cash to get the less expensive version. --[[User:Novaster|Novaster]] 20:08, 12 October 2015 (UTC)
:Oh I've been meaning to fix that silly size change issue. --[[User:Novaster|Novaster]] 22:57, 6 September 2015 (UTC)
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: Just left a vote :3 i usually forgot discussions pages exist outsite user's pages xD --[[User:HikaruFer|Hikaru]] 22:45, 12 October 2015 (UTC)
:Okay, it is fixed now, to my knowledge. Those little coding things! I am glad the new format is inspiring. --[[User:Novaster|Novaster]] 23:00, 6 September 2015 (UTC)
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::Haha i assumed it was something with the code and i read u are self-taugh so i didnt want to ask it, but like the scenario appear ha. Im curious u//u --[[User:HikaruFer|Hikaru]] 23:16, 6 September 2015 (UTC)
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:::MediaWiki is very descriptive of its parser functions. And all this that is on display for essentially free. Always ask if something seems weird. I'll have to touch up the notes sections on the mission pages and add maps later. I'll not edit a page until a few hours have passed since the format update. --[[User:Novaster|Novaster]] 23:25, 6 September 2015 (UTC)
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::::Mine already seems nice :D (the gate map show/hide) now it doesnt change size :3--[[User:HikaruFer|Hikaru]] 00:20, 7 September 2015 (UTC)
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}}
 
}}
{{Showhide|About Mission's Galleries|content=
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{{Showhide|About Userspace|content=
==How to make Maps==
+
==Userspace Edits==
It's an incredibly tedious cropping process. Someone wrote a script a long time ago, before we had the overlay, but I have not tried it.
+
I think I've worked out a solution for our recent upsets. Looking over [http://wiki.spiralknights.com/User_talk:Clotho#Duplicate_Icon_Issue this] and providing some perspective on Clotho's talk page would help push the policy into review stage, to be rejected/modified/accepted. --[[User:Novaster|Novaster]] 20:27, 23 October 2015 (UTC)
*Then I color the map in with the same colors as the minimap so it's all clear.
+
:It is a good idea actually. I just leave my opinion :). Hope this could be made so users understand that, even if we know its a mistake, they dont get mad for the change. For later, more than a tutorial, we can add an "SpiralKnight:" page for the user page (with the policy is approved). To be honest, being new here, couldnt find the page where it help you do a user page, it took me a while to find it, maybe because  "tutorial" wouldnt be a good name for me, but something like a "SpiralKnight:" page WITH the tutorial inside, we can add the categories that have the icons usefull for the pages. Hope this advance :) --[[User:HikaruFer|Hikaru]] 20:51, 23 October 2015 (UTC)
==How to take Screens==
+
:'''P.D:''' not related but all those mistake in the disguise box was me haha. Sorry i tried my best within the new box of items, it was way easy with the autumn prize box x//D --[[User:HikaruFer|Hikaru]] 20:52, 23 October 2015 (UTC)
How do you "follow" a format to take screens? I created a char to make screns and gather dialogues but how do i begin? (Btw, this can be in some days first i am going to add the format to almost all and other things but just so i know :D) --[[User:HikaruFer|Hikaru]] 00:20, 7 September 2015 (UTC)
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::Thanks :). Don't worry about it...I think we all know prize boxes are all kinds of silly. Even the forum admins :P --[[User:Novaster|Novaster]] 20:56, 23 October 2015 (UTC)
:Well what I do is:
+
:::Well, Clotho says it's up to us. So now booty scooty feedback over to [http://forums.spiralknights.com/en/node/112452 here]. --[[User:Novaster|Novaster]] 02:24, 29 October 2015 (UTC)
*Type '''/cle''' into the chatbox (to remove text and take care of privacy issues and clutter)
+
::::Woopie. I think a revision of the style guide would be fun, but it would need its own forum node, and I can start that after making a decent base for people to work from. So much wikipedia MoS source linking to do. Subpages would definitely help with the organization. I might have to make this a priority over other projects, because I will likely be far too busy with icky real life to help the wiki as much as people are used to. Which is an unhealthy amount. --[[User:Novaster|Novaster]] 23:16, 30 October 2015 (UTC)
*Collapse the side menus that display your mail/forge etc, and take the screenshot with Print Screen command.
+
:::::Yay~ Dunno if subpages would be SpiralKnights:Style guide/subpagename or SpiralKnights:subpagename, i like the first better, but dunno how will work. And yeah, i saw your To Do List and thaaaaats alot ._.!!! Dont push yourself too much tho, i will see how much help i can do there :) --[[User:HikaruFer|Hikaru]] 00:08, 31 October 2015 (UTC)
*I try to take a screenshot with as many things as standardized as possible (for [[User:Novaster/Sandbox|my personal sandbox]] project I've been trying to take pictures of normal, statusless areas and update them whenever I remember to do so).
+
* also remove monster HP bars as these clutter the shot, but I know a few of pics have these bars. I really wish players had a HUDless option so we could take [[:File:Graveyard.png|pictures like this]].
+
*Oh and I'll have graphics on high, of course.
+
--[[User:Novaster|Novaster]] 01:06, 7 September 2015 (UTC)
+
==Image's Names==
+
As far as naming goes, I have been tryyyyyyyyyyyying to do it like so: [[:File:Area-Toy Soldiers-Production Center-1A.png|Area-MISSION-FLOOR.png]], or just [[:File:Map-Clockwork Tunnels-L-1A.png|Area-AREA-Segment.png]] As far as I can tell, the number/letter system (the -1A, -2A bit) I came up with a while ago is more annoying than useful, so just using nothing, 2,3 might be better. --[[User:Novaster|Novaster]] 01:06, 7 September 2015 (UTC)
+
 
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{{Showhide|Smashing Moustache|content=
Pending to add here
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==Smashing==
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Done~ Btw, talking about allusions, im pretty sure the new Smashing Moustache is a reference to [https://www.youtube.com/watch?v=E7iKrTNX6OE Nigel Thornberry]'s meme. --[[User:HikaruFer|Hikaru]] 23:05, 24 October 2015 (UTC)
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:[https://www.youtube.com/watch?v=E7iKrTNX6OE I've been wondering about how to word it]. --[[User:Novaster|Novaster]] 23:11, 24 October 2015 (UTC)
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:I had a go at it. --[[User:Novaster|Novaster]] 23:16, 24 October 2015 (UTC)
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::It seems good to me :D! --[[User:HikaruFer|Hikaru]] 01:40, 25 October 2015 (UTC)
 
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Latest revision as of 17:43, 10 May 2020

I'm so chubby Menu Don't you think?

Jade-Hikaru


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