Difference between revisions of "Poison"

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m (Themed Enemies: monster template and order)
 
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{{SKWindow
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{{status conditions}}
| width = 200px
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| align = right
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| margin = 0px 0px 20px 20px
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| title = Status: {{PAGENAME}}
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| body =
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{{SKWindow/NewRow}}
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{{SKWindow/EmptyCell|[[File:Gate Icon-Poison.png]]|center}}
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{{SKWindow/NewRow}}
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{{SKWindow/Cell|'''All Status Effects'''|center}}
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{{SKWindow/NewRow}}
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{{SKWindow/Cell|[[Image:Icon status stun.png|30px|link=Stun]] [[Stun]]
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[[Image:Icon status poison.png|30px|link=Poison]] [[Poison]]
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[[Image:Icon status fire.png|30px|link=Fire]] [[Fire]]
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[[Image:Icon status freeze.png|30px|link=Freeze]] [[Freeze]]
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[[Image:Icon status shock.png|30px|link=Shock]] [[Shock]]
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[[Image:Icon status curse.png|30px|link=Curse]] [[Curse]]
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[[Image:Icon status sleep.png|30px|link=Sleep]] [[Sleep]]}}
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}}<noinclude>[[Category:Infobox templates|{{PAGENAME}}]]</noinclude><includeonly>[[Category:Status conditions]][[Category:Combat]]</includeonly>
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'''Poison''' is a status condition that inflicts the victim with various effects depending on if it is a knight or a monster.
 
'''Poison''' is a status condition that inflicts the victim with various effects depending on if it is a knight or a monster.
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==Themed Enemies==
 
==Themed Enemies==
 
[[Gate#Stratum Themes|Poison-themed]] enemies are '''immune''' to and may inflict poison status.
 
[[Gate#Stratum Themes|Poison-themed]] enemies are '''immune''' to and may inflict poison status.
*[[Devilite#Blarful|Blarfuls]]
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*{{monster|Blech Bunny}}
*[[Dust Bunny#Blech Bunny|Blech Bunnies]]
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*{{monster|Rabid Wolver}}
*[[Mecha Knight#Blight Knight|Blight Knights]]
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*{{monster|Rabid Alpha Wolver}}
*[[Zombie#Droul|Drouls]]
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*{{monster|Virulisk}}
*[[Glop Drop#Germ Drop|Germ Drops]]
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*{{monster|Poison Knight}}
*[[Scuttlebot#Hazbot|Hazbots]]
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*{{monster|Hazbot}}
*[[Kat#Hurkat|Hurkats]]
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*{{monster|Isotrode}}
*[[Retrode#Isotrode|Isotrode]]
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*{{monster|Sick Puppy}}
*[[Knocker#Gremlin Choker|Gremlin Choker]]
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*{{monster|Vilewood}}
**Chokers are ''not immune to'' poison.
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*{{monster|Blarful}}
*[[Greaver#Jade Greaver|Jade Greavers]]
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*{{monster|Jade Greaver}}
*[[Scarab#Plague Scarab|Plague Scarabs]]
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*{{monster|Waster}}
*[[Wolver#Rabid Wolver|Rabid Wolvers]]
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*{{monster|Gremlin Choker}} ''(they are not immune to poison)''
*[[Lichen#Toxigel|Toxigels]]
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*{{monster|Germ Drop}}
*[[Lichen#Toxilargo|Toxilargos]]
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*{{monster|Toxigel}}
*[[Gun Puppy#Sick Puppy|Sick Puppies]]
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*{{monster|Toxilargo}}
*[[Lumber#Vilewood|Vilewoods]]
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*{{monster|Toxoil}}
*[[Deadnaught#Vile Deadnaught|Vile Deadnaughts]]
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*{{monster|Giant Toxoil}}
**Vile Deadnaughts are ''not immune to'' poison.
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*{{monster|Droul}}
*[[Chromalisk#Virulisk|Virulisks]]
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*{{monster|Hurkat}}
*[[Wolver#Rabid Wolver|Rabid Wolvers]] and [[Wolver#Rabid Alpha Wolver|Rabid Alpha Wolvers]]
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*{{monster|Plague Scarab}}
*[[Rabid Snarbolax]]
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*{{monster|Vile Deadnaught}} ''(they are not immune to poison)''
*[[Lichen#Void Gel|Void Gel]]
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*{{monster|Void Gel}}
*[[Lichen#Toxoil|Toxoil]]
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*{{monster|Rabid Snarbolax}}
*[[Lichen#Giant_Toxoil|Giant Toxoil]]
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*[[Gorgo#Waster|Wasters]]
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==Inflicting Poison==
 
==Inflicting Poison==

Latest revision as of 10:33, 18 May 2020

Status: Poison
Icon status poison.png
All Status Effects
Icon status stun.png Stun

Icon status poison.png Poison

Icon status fire.png Fire

Icon status freeze.png Freeze

Icon status shock.png Shock

Icon status curse.png Curse

Icon status sleep.png Sleep

Poison is a status condition that inflicts the victim with various effects depending on if it is a knight or a monster.

When a knight is poisoned, they cannot heal, either from hearts or capsules, and have reduced attack power by approximately one-third.

Monsters afflicted with poison will be unable to heal themselves or regenerate health. Gremlin Menders or Wings will slightly damage poisoned monsters instead of healing them. Monster's damage dealt will be reduced by approximately 45%, and damage dealt to poisoned monsters will be increased, although the following instances of damage are not affected by poison:

Themed Enemies

Poison-themed enemies are immune to and may inflict poison status.

Inflicting Poison

Spiral Knights can inflict poison on monsters by using poison vials or barriers against them or using a weapon that has a chance of inflicting poison.

Resisting Poison

The following armor sets grants knights a resistance, but not immunity, to poisoning attacks:

The following shields will protect against vicious, venomous villains:

The following trinkets carry knights through the toxic tunnels of the Clockworks:

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