Greavers resemble large bats crossed with moths, like their smaller cousins, the Wings. Unlike Wings, however, Greavers are not passive healers. They will follow a knight and swoop in when preparing to attack, hugging their target's behind closely for a few moments before hitting.
As adventurers progress down later tiers, Greavers will also gain the ability to shoot bullets and leave a status-inflicting haze after attacking.
Tier 1
Tier 2
- Creates a haze after successfully executing a dive attack. Any knight that steps in this haze might be inflicted with stun.
Tier 3
- Hazes now last longer and affect a larger area, and have a higher chance of inflicting stun. Will also shoot four bullets after successfully executing a dive attack.