Difference between revisions of "Stun"

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m (Themed Enemies)
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* [[Haze Bomb]] line of weapons
 
* [[Haze Bomb]] line of weapons
 
* [[Sealed Sword]]'s charge attack
 
* [[Sealed Sword]]'s charge attack
 +
* [[Proto Bomb]]
  
 
==Resisting Stun==
 
==Resisting Stun==

Revision as of 18:42, 12 May 2012

Status: Stun
Icon status stun.png
All Status Effects
Icon status stun.png Stun

Icon status poison.png Poison

Icon status fire.png Fire

Icon status freeze.png Freeze

Icon status shock.png Shock

Icon status curse.png Curse

Icon status sleep.png Sleep

Stun is a status condition that will slow any action the victim tries to take. Both movement and attack speed are reduced significantly.

Some monsters can become more dangerous when they are stunned, because they sometimes cause damage before their attack actually reaches a knight. Alpha Wolvers and Zombies are known to sometimes react that way.

Themed Enemies

Stun is not a possible stratum theme, but the following monsters may inflict stun status:

Inflicting Stun

Spiral Knights can inflict stun on monsters by using stun vials against them or using a weapon that has a chance of inflicting stun.

Weapons that are able to inflict stun are:

Resisting Stun

The following armor sets will grant knights a resistance, but not immunity, to stunning attacks:

The following shields protects knights against sinister stunning strikes.

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