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− | {{update|New mission page format}} | + | {{MissionInfo |
− | | + | |name = Rise or Fall |
− | '''Rise or Fall''' is a [[Rank Mission]] to be completed as a Knight (Rank 5). It consists of three levels that features Slimes and has a battle arena in its final depth.
| + | |event = no |
| + | |type = rank |
| + | |mission rank = 5-2 |
| + | |host rank = 5-1 |
| + | |depth range = 11-13 |
| + | |combat floors = 3 |
| + | |preceded by = Time Enough at Last |
| + | |followed by = 5-2 Hall of Heroes |
| + | |stratum = |
| + | *Monsters: {{Monster_Icons|Beast}} {{Monster_Icons|Slime}} |
| + | *Status: {{status|shock}} |
| + | }} |
| | | |
| ==Overview== | | ==Overview== |
− | [[Image:Mission-Rise or Fall.png|thumb|120px|Rise or Fall on the Mission Interface.]]
| + | {{MissionOverview |
− | '''Mission Rank:''' 5-2 | + | |description = Infiltrating the Royal Jelly Palace and taking on the hordes of slimes that serve the great Royal Jelly is not going to be an easy task. it is highly recommended you seek one of the 'Battle Arenas' within the Clockworks and determine if your equipment is up to the challenge of facing so many savage slimes.<br><br>Spiral HQ has located one of these mysterious arenas that seems to be filled with all manner of gooey gladiators seeking a challenge. Give them a good fight! |
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− | '''Description:''' Infiltrating the Royal Jelly Palace and taking on the hordes of slimes that serve the great Royal Jelly is not going to be an easy task. it is highly recommended you seek one of the 'Battle Arenas' within the Clockworks and determine if your equipment is up to the challenge of facing so many savage slimes.<br/>
| + | |objective = Test your might with a slimy showdown in the Battle Arena |
− | Spiral HQ has located one of these mysterious arenas that seems to be filled with all manner of gooey gladiators seeking a challenge. Give them a good fight!
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− | | + | |
− | '''Objective:'''Test your might with a slimy showdown in the Battle Arena
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− | | + | |
− | '''Rewards:'''
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− | *'''[[Prestige]]''': 50
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− | *{{Recipe_Icon|sword|Tempered Calibur|32}}
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− | *{{Recipe_Icon|handgun|Super Blaster|32}}
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− | *{{Recipe_Icon|bomb|Super Blast Bomb|32}}
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− | *[[File:Rarity-Advanced_Orb_of_Alchemy icon.png|32px]] [[Rarity#Advanced Orb of Alchemy|Advanced Orb of Alchemy]]:3
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− | | + | |
− | ==Runthrough==
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− | | + | |
− | ===Mission Lobby (Depth 0)===
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− | [[Image:Gate-Lobby.png|64px|right]]
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− | | + | |
− | [[Basil]] has the following recipes for sale:
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− | *{{recipe|Wolver Cap|helmet|16px|star=2}}
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− | *{{recipe|Wolver Coat|armor|16px|star=2}}
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− | *{{recipe|Jelly Shield|shield|16px|star=2}}
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− | *{{recipe|Dark Matter Bomb|bomb|16px|star=2}}
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− | *{{recipe|Fiery Vaporizer|bomb|16px|star=2}}
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− | *{{recipe|Shadowtech Alchemer|handgun|16px|star=2}}
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− | *{{recipe|Nightblade|sword|16px|star=2}}
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− | | + | |
− | ===Storm Rising (Depth 11)===
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− | [[Image:Gate-Wolvers_Den-Shock.png|64px|right]]
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− | This first level is merely a [[Shock]]-themed [[Wolver Den]].
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− | | + | |
− | '''Monsters''':
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− | * {{Monster_Icons|Beast}} {{status|shock}} [[Wolver#Voltail|Voltail]]
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− | * {{Monster_Icons|Beast}} {{status|shock}} [[Wolver#Alpha Voltail|Alpha Voltail]]
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− | * {{Monster_Icons|Construct}} {{status|shock}} [[Lumber#Electreant|Electreant]]
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− | * {{Monster_Icons|Beast}} {{status|shock}} [[Chromalisk#Electrolisk|Electrolisk]]
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− | * {{Monster_Icons|Slime}} {{status|shock}} [[Polyp#Silver Polyp|Silver Polyp]]
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− | * {{Monster_Icons|Beast}} [[Wolver]]
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− | * {{Monster_Icons|Beast}} [[Wolver#Alpha Wolver|Alpha Wolver]]
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− | * {{Monster_Icons|Fiend}} [[Wing|Silkwing]]
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− | | + | |
− | ===Night Falls (Depth 12)===
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− | [[Image:Gate-Lichenous_Lair-Shock.png|64px|right]]
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− | The second level is a Shock-themed [[Lichenous Lair]].
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− | | + | |
− | '''Monsters''':
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− | *{{Monster_Icons|Slime}} [[Lichen]]
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− | *{{Monster_Icons|Slime}} [[Lichen#Lichen Colony|Lichen Colony]]
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− | *{{Monster_Icons|Slime}} [[Lichen#Lichen Colony|Giant Lichen Colony]]
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− | *{{Monster_Icons|Slime}} {{Status|shock}} [[Lichen#Quicksilver|Quicksilver]]
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− | *{{Monster_Icons|Slime}} {{Status|shock}} [[Polyp#Silver Polyp|Silver Polyp]]
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− | *{{Monster_Icons|Construct}} [[Gun Puppy]]
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− | *{{Monster_Icons|Construct}} [[Gun Puppy#Rocket Puppy|Rocket Puppy]]
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− | *{{Monster_Icons|Construct}} {{Status|shock}} [[Gun Puppy#Sparky|Sparky]]
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− | *{{Monster_Icons|Construct}} {{Status|shock}} [[Lumber#Electreant|Electreant]]
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− | *{{Monster_Icons|Beast}} {{Status|shock}} [[Wolver#Alpha Voltail|Alpha Voltail]]
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− | *{{Monster_Icons|Gremlin}} [[Mender#Ironclaw Mender|Ironclaw Mender]]
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− | *{{Monster_Icons|Fiend}} [[Wing|Silkwing]]
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− | | + | |
− | ===Showdown (Depth 13)===
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− | [[Image:Gate-Slimey Showdown.png|64px|right]]
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− | This final level consists of a gauntlet of three bouts. After each bout, there are a few treasure boxes, heart pads, and mineral deposits. All three bouts must be completed to complete the mission.<br/>
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− | The following monsters are present:
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− | | + | |
− | *{{Monster_Icons|Slime}} [[Jelly Cube]]
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− | *{{Monster_Icons|Slime}} [[Lichen]]
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− | *{{Monster_Icons|Slime}} [[Polyp]]
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− | *{{Monster_Icons|Beast}} [[Wolver]]
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− | *{{Monster_Icons|Beast}} [[Alpha Wolver]]
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− | *{{Monster_Icons|Construct}} [[Gun Puppy]]
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− | *{{Monster_Icons|Construct}} [[Mecha Knight]]
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− | *{{Monster_Icons|Gremlin}} [[Mender#Ironclaw Mender|Ironclaw Mender]]
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− | | + | |
− | Each bout consists of specific spawns that have minor variations. In addition, the arena may also vary slightly in layout.
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− | | + | |
− | However, the monster spawns follow this pattern:<br/>
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− | The Theme Monsters are:
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− | *{{Monster_Icons|Slime}} [[Jelly Cube]]
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− | *{{Monster_Icons|Slime}} [[Lichen]]
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− | *{{Monster_Icons|Beast}} [[Wolver]]
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− | and Turrets being:
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− | *{{Monster_Icons|Slime}} [[Polyp]]
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− | *{{Monster_Icons|Construct}} [[Gun Puppy]]
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− | | + | |
− | {{SKWindow|title=First Bout|body=
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− | {{SKWindow/NewRow}}
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− | {{SKWindow/Cell|'''First Wave'''|center|}}
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− | {{SKWindow/Cell|'''Second Wave'''|center|}}
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− | {{SKWindow/Cell|'''Third Wave'''|center|}}
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− | {{SKWindow/NewRow}}
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− | {{SKWindow/Cell|<li>2 Theme Monsters <li>2 Turrets|left|}}
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− | {{SKWindow/Cell|<li>3 Theme Monsters <li>1 [[Mender#Ironclaw Mender|Ironclaw Mender]]|left|}}
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− | {{SKWindow/Cell|<li>2 Theme Monsters <li>3 Turrets <li>1 Ironclaw Mender <li> 1 [[Mecha Knight]]|left|}}
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| }} | | }} |
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− | {{SKWindow|title=Second Bout|body=
| + | ==Gate Map== |
− | {{SKWindow/NewRow}}
| + | {{:{{PAGENAME}}/Gate Map}} |
− | {{SKWindow/Cell|'''First Wave'''|center|}}
| + | |
− | {{SKWindow/Cell|'''Second Wave'''|center|}}
| + | |
− | {{SKWindow/Cell|'''Third Wave'''|center|}}
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− | {{SKWindow/NewRow}}
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− | {{SKWindow/Cell|<li>2 Theme Monsters <li>2 Turrets|left|}}
| + | |
− | {{SKWindow/Cell|<li>4 Theme Monsters <li>1 Mecha Knight|left|}}
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− | {{SKWindow/Cell|<li>3 Theme Monsters <li>1 Ironclaw Mender <li>1 Mecha Knight|left|}}
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− | }}
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− | | + | |
− | {{SKWindow|title=Third Bout|body=
| + | |
− | {{SKWindow/NewRow}} | + | |
− | {{SKWindow/Cell|'''First Wave'''|center|}} | + | |
− | {{SKWindow/Cell|'''Second Wave'''|center|}}
| + | |
− | {{SKWindow/Cell|'''Third Wave'''|center|}}
| + | |
− | {{SKWindow/Cell|'''Fourth Wave'''|center|}}
| + | |
− | {{SKWindow/NewRow}}
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− | {{SKWindow/Cell|<li>3 Theme Monsters <li> 1 Mecha Knight|left|}}
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− | {{SKWindow/Cell|<li>2 Turrets <li>2 [[Alpha Wolver]]s <li>1 Ironclaw Mender|left|}}
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− | {{SKWindow/Cell|<li>3 Theme Monsters <li>3 Turrets|left|}}
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− | {{SKWindow/Cell|<li>2 Theme Monsters <li>1 Ironclaw Mender <li>3 Mecha Knights|left|}}
| + | |
− | }} | + | |
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− | == See also == | + | ==Notes== |
− | *[[Missions]]
| + | ===History=== |
− | *[[List of missions]] | + | *{{release|2012-02-22}}: Mission introduced. |
| | | |
− | [[Category:Missions]]
| + | ==See Also== |
| + | {{mission see also|loadout=yes}} |
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