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'''Artifacts''' are currently items awarded to denote participation in events.
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[[File:Icon-artifact.png|thumb|right|[[Arsenal]] icon for artifacts.]]
  
== Known Artifacts ==
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{{about|the arsenal item|[[The Artifact]]}}
[[Image:Artifact-Hatch Handle.png|right|65px]]
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===Hatch Handle===
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:An iron hatch handle recovered from a Spiral Knight drop pod.
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An '''Artifact''' is an item indicating participation in an activity. Many are found on the ground in the [[Clockworks]].
::A Spiral Knight drop pod is equipped with an emergency hatch that is opened manually by the Knight within. Once pulled, the handle breaks free of the door as it bursts open, remaining in the Knight's hand. Some Knights keep these handles as a memento. They are a reminder that some doors, once opened, cannot be closed; just as some missions, once accepted, offer no turning back.
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:The Hatch Handle artifact can be obtained by purchasing the Starter Pack.
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==Notes==
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Artifacts typically contain important information about the story of Spiral Knights.
  
[[Image:Artifact-Pioneer's Medal.png|right|65px]]
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They cannot be equipped, nor do they show up on the player for public view. They cannot be traded to other players or sold to [[vendor]]s.
===Pioneer's Medal===
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:A simple bronze medal shaped like a cog. There is an inscription:
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There are many [[Exploration#Information Module|informative modules]] found throughout the clockworks. Only certain Recon Modules and all Echo Stones are acquired and stored in the player's arsenal. Modules have a distinct disc shape in both the overworld as well as their icons, though the coloration seems to be swapped. Echo stones have a unique overworld appearance and interface.
::"This medal signifies that the bearer was among the first pioneers to boldly enter the Clockworks. Due to their exploration and discoveries, this world has become a far more amazing place than it could have ever been without them.
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::Spiral HQ is proud to have them serving amongst the ranks of the Spiral Knights."
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<gallery>
:The Pioneer's Medal artifact was awarded to players who participated in the last Preview Event (Closed Beta) before official launch.
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File:Exploration-Recon Module.png|A Recon Module in the overworld.
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File:Exploration-Echo Stone.png|An Echo Stone in the overworld.
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</gallery>
  
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==List==
  
[[Image:Artifact-Recon Module.png|right|65px]]
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{{ArtifactList/Start}}
===Recon Module: Gloaming Wildwoods===
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{{showhide|Description (Contains spoilers)|content=
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:A Recording from Euclid, Alpha Squad leader:
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::As Spiral HQ is not yet fully operational and most systems are offline, these personal recordings will have to suffice as a record of our expedition until HQ can establish an Uplink system with squads in the field.
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{{ArtifactList
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|name        = Recon Module: Gloaming Wildwoods
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|acquisition = Near the cache after defeating the <br> [[Snarbolax]]
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|notes      = This module was left by [[Euclid]].
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}}
  
::The clockworks are both fascinating and horrifying. Within a seemingly impossible machine all manners of alien worlds exist within the giant globes that endlessly churn through every floor. What purpose do they serve? And from where did these worlds come from?
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{{ArtifactList
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|name        = Recon Module: Royal Jelly Palace
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|acquisition = Near the cache after defeating the <br> [[Royal Jelly]]
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|notes      = This module was left by [[Parma]].
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}}
  
::Before the crash the Skylark performed a partial scan of Cradle's surface that revealed what appeared to be a landscape composed of enormous parches of disparate terrain. The Clockworks are a manufactured place, perhaps the worlds they contain are harvested from the terrain above. But how?
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{{ArtifactList
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|name        = Recon Module: Ironclaw Munitions Factory
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|acquisition = Near the cache after defeating the <br> [[Roarmulus Twins]]
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|notes      = This module was left by [[Rulen]].
 
}}
 
}}
:This module can be obtained after defeating [[Snarbolax]].
 
  
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{{ArtifactList
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|name        = Recon Module: The Gauntlet
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|acquisition = Near the cache of the {{mission|The Gauntlet}}
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|notes      = This module was left by [[Euclid]].
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}}
  
[[Image:Artifact-Recon Module.png|right|65px]]
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{{ArtifactList
===Recon Module: Royal Jelly Palace===
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|name        = Recon Module: Firestorm Citadel
{{showhide|Description (Contains spoilers)|content=
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|acquisition = Near the cache after defeating <br> [[Lord Vanaduke]]
:A Recording from Parma, Alpha Squad scout:
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|notes      = This module was left by [[Grantz]].
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}}
  
::Someone out there has it in for me. While in recon training I was routinely frustrated by the limits of the training simulations- I knew they were not real. I craved the open air, soil beneath my feet and the wind. I wanted the challenge only the wild can offer.
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{{ArtifactList
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|name        = Recon Module: Entrance to the Core
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|acquisition = ''[[The King of Ashes/The Path is Sealed|The Path is Sealed]]''
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|notes      = This module was left by [[Parma]]. It can only be found if the party arrived via the {{mission|The King of Ashes}}.
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}}
  
::The Skylark crash was horrible, and the resulting situation even worse. But when Captain Ozlo selected me for this squad I was excited- there is no greater wild than what this planet offered. Is that wrong?
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{{ArtifactList
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|name        = Echo Stone: Gloaming Wildwoods
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|acquisition = Defeat the [[Rabid Snarbolax]] and reach the [[Sanctuary]]
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|notes      = Associated with [[Shadow Lair]]s.
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}}
  
::But then as we stepped off of that first elevator platform and sunlight warmed our faces it began to sink in: the grinding of gears, the buzzing of enormous lights, the smell of smoke and the steam-filled air... the wild we had stepped into was not real. It was another simulation.
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{{ArtifactList
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|name        = Echo Stone: Royal Jelly Palace
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|acquisition = Defeat the [[Ice Queen]] and reach the [[Sanctuary]]
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|notes      = Associated with [[Shadow Lair]]s.
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}}
  
::More ironic still is how little of my training actually applies now. This world is crazy, the terrain changes constantly. I think this squad would have been better off with another guardian instead of me. At least then they would be better prepared to fight whatever they didn't see coming.
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{{ArtifactList
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|name        = Echo Stone: Ironclaw Munitions Factory
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|acquisition = Defeat the [[Red Roarmulus Twins]] and reach the [[Sanctuary]]
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|notes      = Associated with [[Shadow Lair]]s.
 
}}
 
}}
:This module can be obtained after defeating [[Royal Jelly]].
 
  
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{{ArtifactList
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|name        = Echo Stone: Firestorm Citadel
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|acquisition = Defeat [[Darkfire Vanaduke]] and reach the [[Sanctuary]]
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|notes      = Associated with [[Shadow Lair]]s.
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}}
  
[[Image:Artifact-Recon Module.png|right|65px]]
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{{ArtifactList
===Recon Module: Firestorm Citadel===
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|name        = Hatch Handle
{{showhide|Description (Contains spoilers)|content=
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|acquisition = Purchase the [[Deluxe Starter Pack]]
:A Recording from Grantz, Alpha Squad guardian:
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|notes      = Was previously acquired by purchasing the now obsolete [[Starter Pack old|Starter Pack]].
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}}
  
::We have seen so many worlds on this mission, but none such as this. The burning citadel is not some construction of gremlin design. This is a real place, some kind of shell of a former empire. There is great sorrow here, something unlike anything I have felt before.
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{{ArtifactList
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|name        = Medal of Monstrous Merit
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|acquisition = Purchase the [[Battle Pack]]
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|notes      = Associated with the [[Coliseum]].
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}}
  
::Legions of shambling dead have attacked us here, relentless in their defense of this place. Their broken, burnt frames crumbling and rising once more, ready for another battle. And just as they refuse to fall, so does the burning ruin around them. It is almost as if this whole realm is trapped in a single moment from some forgotten time, never changing, never allowing itself to finally turn into ash.
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{{ArtifactList
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|name        = Pioneer's Medal
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|acquisition = No longer obtainable
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|notes      = Awarded to players who participated in the last Preview Event (Closed Beta) before official launch.
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}}
  
::You can feel it in the smouldering air- an eternal will holding this place together, never allowing its inhabitants to rest. No creature deserves such a fate, it is beyond my understanding.
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{{ArtifactList
 
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|name        = Purple Spiral
::I wish to leave this place soon. I only hope that our doing so will provide some peace to the souls that dwell here.
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|acquisition = Variable
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|notes      = The Purple Spiral is a community service award. Conditions vary from player to player.  
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}}
  
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{{ArtifactList
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|name        = Golden Slime Casino C.U.B.E. Club Membership
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|acquisition = Purchase from the [[Golden Slime Casino]]
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|notes      = Allows the holder to make 50 spins at once on the Golden Slime Wheel.<br />The cost is 0 crowns if a certain condition is met (currently unknown), or 10000 crowns otherwise.
 
}}
 
}}
:This module can be obtained after defeating [[Lord Vanaduke]].
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{{Table/End}}
  
== See Also ==  
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==See Also==
* [[Arsenal]]
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{{exploration see also}}
  
[[Category:Terminology]]
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[[Category:Artifacts|*]]

Latest revision as of 21:44, 3 June 2019

Arsenal icon for artifacts.
This article is about the arsenal item. For other uses, see The Artifact.

An Artifact is an item indicating participation in an activity. Many are found on the ground in the Clockworks.

Notes

Artifacts typically contain important information about the story of Spiral Knights.

They cannot be equipped, nor do they show up on the player for public view. They cannot be traded to other players or sold to vendors.

There are many informative modules found throughout the clockworks. Only certain Recon Modules and all Echo Stones are acquired and stored in the player's arsenal. Modules have a distinct disc shape in both the overworld as well as their icons, though the coloration seems to be swapped. Echo stones have a unique overworld appearance and interface.

List

Name and Context Acquisition Notes
Near the cache after defeating the
Snarbolax
This module was left by Euclid.
Near the cache after defeating the
Royal Jelly
This module was left by Parma.
Near the cache after defeating the
Roarmulus Twins
This module was left by Rulen.
Near the cache of the 9-2 Interface-icon-PvE.png Mission: The Gauntlet This module was left by Euclid.
Near the cache after defeating
Lord Vanaduke
This module was left by Grantz.
The Path is Sealed This module was left by Parma. It can only be found if the party arrived via the 9-3 Interface-icon-PvE.png Mission: The King of Ashes.
Defeat the Rabid Snarbolax and reach the Sanctuary Associated with Shadow Lairs.
Defeat the Ice Queen and reach the Sanctuary Associated with Shadow Lairs.
Defeat the Red Roarmulus Twins and reach the Sanctuary Associated with Shadow Lairs.
Defeat Darkfire Vanaduke and reach the Sanctuary Associated with Shadow Lairs.
Purchase the Deluxe Starter Pack Was previously acquired by purchasing the now obsolete Starter Pack.
Purchase the Battle Pack Associated with the Coliseum.
No longer obtainable Awarded to players who participated in the last Preview Event (Closed Beta) before official launch.
Variable The Purple Spiral is a community service award. Conditions vary from player to player.
Purchase from the Golden Slime Casino Allows the holder to make 50 spins at once on the Golden Slime Wheel.
The cost is 0 crowns if a certain condition is met (currently unknown), or 10000 crowns otherwise.

See Also

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