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| ==Up Next on the Forge== | | ==Up Next on the Forge== |
− | *[[File:Equipment-Chaos_Cowl_icon.png|18px]][[File:Equipment-Chaos_Cloak_icon.png|18px]] - 2200 CE [Recipes:25x2+10x2+4x2][Crafting:5x2+2.5x2+1x2] 95k Cr | + | *[[File:Equipment-Chaos_Cowl_icon.png|18px]][[File:Equipment-Chaos_Cloak_icon.png|18px]] - [[file:Usable-Mist_Tank.png|18px]] 2200 [Recipes:25x2+10x2+4x2][Crafting:5x2+2.5x2+1x2] [[file:Crown_gold.png|18px]] 95k |
− | *[[File:Equipment-Dragon_Scale_Helm_icon.png|18px]][[File:Equipment-Dragon_Scale_Mail_icon.png|18px]] - 2200 CE 95k Cr | + | *[[File:Equipment-Dragon_Scale_Helm_icon.png|18px]][[File:Equipment-Dragon_Scale_Mail_icon.png|18px]] - [[file:Usable-Mist_Tank.png|18px]] 2200 [[file:Crown_gold.png|18px]] 95k |
− | *[[File:Equipment-Divine_Veil_icon.png|18px]][[File:Equipment-Divine_Mantle_icon.png|18px]] - 2200 CE 95k Cr | + | *[[File:Equipment-Divine_Veil_icon.png|18px]][[File:Equipment-Divine_Mantle_icon.png|18px]] - [[file:Usable-Mist_Tank.png|18px]] 2200 [[file:Crown_gold.png|18px]] 95k |
− | *[[File:Equipment-Valiance_icon.png|18px]] - 700 CE 5k Cr | + | *[[File:Equipment-Valiance_icon.png|18px]] - [[file:Usable-Mist_Tank.png|18px]] 700 [[file:Crown_gold.png|18px]] 5k |
− | *[[File:Equipment-Vog_Cub_Cap_icon.png|18px]] - 700 CE 30k Cr | + | *[[File:Equipment-Vog_Cub_Cap_icon.png|18px]] - [[file:Usable-Mist_Tank.png|18px]] 700 [[file:Crown_gold.png|18px]] 30k |
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| [[file:Usable-Mist_Tank.png|18px]] 8,000 Required for Crafting. | | [[file:Usable-Mist_Tank.png|18px]] 8,000 Required for Crafting. |
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| Other possible crafts: | | Other possible crafts: |
− | *Dragon Scale Shield | + | *Dragon Scale Shield [[file:Usable-Mist_Tank.png|18px]] 1100 [[file:Crown_gold.png|18px]] 47.5k |
− | *Dread Skelly Mask | + | *Dread Skelly Mask [[file:Usable-Mist_Tank.png|18px]] 1100 [[file:Crown_gold.png|18px]] 47.5k |
− | *Tetra Heart Pendant | + | *Tetra Heart Pendant [[file:Usable-Mist_Tank.png|18px]] 400 [[file:Crown_gold.png|18px]] 3.5k |
− | *Penta Heart Pendant | + | *Penta Heart Pendant [[file:Usable-Mist_Tank.png|18px]] 1100 [[file:Crown_gold.png|18px]] 8.5k |
− | *Volcanic Armor Plate Set | + | *Volcanic Armor Plate Set [[file:Usable-Mist_Tank.png|18px]] 2200 [[file:Crown_gold.png|18px]] 95k |
− | *Shocking Salt Bomb | + | *Shocking Salt Bomb [[file:Usable-Mist_Tank.png|18px]] 700 [[file:Crown_gold.png|18px]] 30k |
− | *Winmillion | + | *Winmillion [[file:Usable-Mist_Tank.png|18px]] 400 [[file:Crown_gold.png|18px]] 17.5k |
− | *Deadly Crystal Bomb | + | *Deadly Crystal Bomb [[file:Usable-Mist_Tank.png|18px]] 700 [[file:Crown_gold.png|18px]]30k |
| + | [[file:Usable-Mist_Tank.png|18px]] 7700 [[file:Crown_gold.png|18px]] 279,500 |
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| ==Random Stuff== | | ==Random Stuff== |
Revision as of 00:53, 5 November 2012
Welcome to the page of Cordiceps, the mushroom knight!
Origin of the name - examine: http://www.youtube.com/watch?v=XuKjBIBBAL8
Career
- F2p player. The day OOO really locks out F2p, Cordiceps meets fungicide.
- Began SK because of the Summer Camp promotional event in July 2011, but only played sparingly until August.
- Was donated 15k crowns on Day 1 of Cradle by a stranger who has since quit. Hail the Benefactor!
- Achieved T3 Clearance within 3 weeks and farmed T2 for monies.
- Left a random add guild, Millenium Kingdom, and established the awesome guild Jenkem Junkies.
- Achieved partial 5* and began farming FSC.
- Jenkem Junkies became inactive as members moved onto new things (R.I.P. QQ), left for Impervious by the end of October 2011.
- Lockdown is introduced - begin first as Recon before switching to Guardian; have since transitioned to Striker.
- Beat all Shadow Lairs with less than 3 rezzes a person by December 2011.
- Became a bomber with a full bombing set in April 2012.
- Currently semi-retired, having attempted to quit thrice.
Philosophy
- Independence, beggars, independence! Listen to Beyonce for inspiration! Don't call for rescues or depend on the strong, don't beg for things.
- Arrogance...in SK? That would be hilarious if it wasn't so damn sad.
- Be nice! Be cooperative! Be deadly!
- Play for fun, but try to be effective.
- Games are a relaxing outlet, not a way of life.
- The essence of true skill is defending while attacking, and attacking while defending. Running away while waiting for an opening is not skill.
Playstyle
- Mostly Swordsman that will occasionally use guns/bombs as support.
- Tries to play considerately; protect teammates, attack most threatening enemies, avoid shield bumping or kiting enemies into allies, working with teammates to steal or trade aggro.
- As an end-game player farming, the speed of the run is supreme to all else.
- Goes where the fight is the hottest for maximum DPS.
- Accept hits if far more damage can be dealt!!
- Evasion>Shielding
- Attack Speed>Attack Damage
- Never use capsules unless everyone else is dead.
- Kill the most vulnerable enemies first.
- Rez friends as soon as it is safely possible.
- No longer use slots of any kind out of frugality.
Up Next on the Forge
- - 2200 [Recipes:25x2+10x2+4x2][Crafting:5x2+2.5x2+1x2] 95k
- - 2200 95k
- - 2200 95k
- - 700 5k
- - 700 30k
8,000 Required for Crafting.
320,000 Required for Crafting.
Other possible crafts:
- Dragon Scale Shield 1100 47.5k
- Dread Skelly Mask 1100 47.5k
- Tetra Heart Pendant 400 3.5k
- Penta Heart Pendant 1100 8.5k
- Volcanic Armor Plate Set 2200 95k
- Shocking Salt Bomb 700 30k
- Winmillion 400 17.5k
- Deadly Crystal Bomb 700 30k
7700 279,500
Random Stuff
Why would you even let this happen?
The Poor, Neglected and Under-powered Gears
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Ancient Plate Set
- Though I assume it is essentially a vanity set, it would be nice if it had a use.
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Azure Guardian Set
- No status resist on the shield or set means it is automatically inferior to all other Piercing sets.
- The lack of any advantage to this set is essentially a marker for a vanity project or a waste of energy.
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Big Angry Bomb
- The continuation of the slow fuse time, heavy walking penalty and slow charge time continue to make it possibly the worst bomb in existence.
- The increased damage hardly changes the time it takes to complete battles with it, not to mention it supposedly delivers the most damage yet it's DPS is actually inferior.
- The chance to stun is shared by the Irontech Destroyer Bomb, making the Irontech still a better choice.
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Deadly Virulisk Set
- Optimized to fight a T2 Dungeon at the T3 level.
- Resistant against the weakest status in the game.
- Provides comparable defense to other 5* gears with no benefits to justify the cost of crafting.
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Deadshot Set
- The cumulative medium ASI for gunning is inferior to the Nameless set, which doubles the ASI.
- While Shadow projectiles are some of the more dangerous obstacles in the Clockworks, the Curse resistance is essentially useless and therefore it loses wholly to the Nameless Set.
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Deconstructor Series
- The damage bonus is easily replaced by a UV, trinkets, Mad Bomber and now Bombastic Demo Sets.
- No 5* means it will never match up to the other Blast Bomb variants.
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Dread Skelly Set
- Though the original fire weakness has been removed, it is essentially identical to the Snarbolax Set, except the damage bonus, thereby making it redundant and inferior.
- Though it provides the most Shadow defense in the game, such a small increase is negligible to anyone who has had a Low unique variant on any armor.
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Ironmight Armor Plate Set
- Decreased Attack Speed means it is automatically inferior to all other Piercing Armor sets.
- The max Normal defense does not compensate for the weaker Piercing defense in T3, because again, Normal is an uncommon damage type in T3.
- Could use a more useful status resist, such as Shock.
- The Ironmight Plate Shield is a decent and undervalued shield.
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Omega Shell
- Provides no status resist whatsover.
- It's former advantage of adding more health (probably negligible amounts) has now been supplanted by heart pendants.
- Normal is very uncommon as a T3 damage type.
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Royal Jelly Set
- Inferior in status resist and in Piercing defense compared to the Ice Queen set, making it redundant and inferior and therefore a comparative waste in Energy.
- Slooms are far too rare to need the status resist on this set.
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Supernova Series
- Inferior to the Polaris Series due to lack of a status infliction.
- Valiance would endanger the user less, enable faster attacks for far less lag-inducing art.
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Troika Series
- Slower, weaker and have a lower DPS and non-push back charge-up that covers for the vulnerability of such a slow attack.
- An easy fix would be to make the charge-up more effective, because the reach advantage alone does not compensate for the damage type and sluggish swing speed.
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Wild Hunting Blade Series
- Inferior to even its counterpart, the Dread Venom Striker, the Wild Hunting Blade was made to fail. It does not have Piercing damage that would greatly enhance its damage bonus as an extreme hard counter to Beasts and is greatly inferior in terms of general damage to all other enemies to the DVS and every other normal sword.
- The damage bonus can easily be replaced by the general sword damage bonus from the Skolver Set.
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Winmillion Series
- No 5* and weak charge-up.
- The superior charge of Leviathan or CIV yields higher DPS.
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Volcanic Salamander Set
- While fire resist is valuable, the stat specs are wholly inferior to the Vog Set for FSC purposes, and since there are not many purposes at the T3 level, this set either requires a buff or a special dungeon it is optimal for.
- The damage bonus against Jellies is something that could be easily compensated by the Skolver Set, which would provide a general damage bonus and is therefore more versatile.
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OOO Please change these gears! They need help!
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The Over-powered, Over-used “Clone” Gears
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Crest of Almire
- Combining the best of the Dread Skelly Shield and the Owlite Shield, we have the Crest of Almire that boasts strong Shadow defense coupled with resists to the two most lethal status effects in the game.
- While an end-game reward, it so crushes the Dread Skelly Shield that the said shield is basically obsolete.
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Owlite Shield Series
- Boasting an incredible resistance set against the two deadly statuses, the Owlite series is vastly superior in its usage over other shields. With the resists, it can compensate for shortcomings of armor resistances, enabling the common Skolver/Owlite combination even in areas of elemental damage dangers.
- The elemental defense also provides a distinct advantage against some of the more effective attacks of enemies during PVE, compared to Undead, Jellies and Beasts.
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Polaris Series
- Create a gun that has area of effect, knock-back, elemental damage, hit-stun, shock chance, movement while firing, fast attacks and triple shots and you have an over-powered gun that everyone will covet and use. There are so many specs to this gun that make it a king of the entire gun series and yet to this day it has not been nerfed.
- Balancing this gun will decrease lag with the flashy art, decrease spam in PVP and PVE, wherein it can often singlehandedly hold off a horde of players or monsters easily.
- Decrease the super common Undead and Construct enemies and the reign of elemental weapons may actually end.
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Skolver Set
- It boasts similar defense levels of other Normal/Piercing type armor, yet also has a general very high sword damage bonus, crushing all other similar armors.
- The set should come with a berserker balancer, in which high aggression is coupled with low defensive stats, otherwise with such clearly superior gear you get the “clone” effect that so many players whine about.
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Snarbolax Set
- The set renders the Dread Skelly Set obsolete as it is clearly superior with the sword damage bonus. Even as a gunner there is the Shadowsun Set and bombers would need bomber gear, leaving the Skelly Series hung up to dry.
- The small differences in resistances and Shadow defense are not enough to compensate the clear advantage of the very high general sword damage bonus.
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Shanks (13)
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Bling (14)
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Pimp Pieces (18)
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