Difference between revisions of "Shock"
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{{status conditions}} | {{status conditions}} | ||
− | '''Shock''' is a status condition that will, at random intervals, cause the victim to spasm, interrupting anything the victim was doing. | + | '''Shock''' is a status condition that will, at random intervals, cause the victim to spasm, interrupting anything the victim was doing. Attacks that can inflict '''shock''' on Knights contain a portion of [[damage#Elemental Damage|elemental damage]]. |
A unique characteristic of shock is that, if another player or monster also affected by shock is nearby, a bolt of electricity will leap between the two. This bolt will damage anything caught between. Enemies will take extra damage if struck while being hurt by '''shock'''. | A unique characteristic of shock is that, if another player or monster also affected by shock is nearby, a bolt of electricity will leap between the two. This bolt will damage anything caught between. Enemies will take extra damage if struck while being hurt by '''shock'''. |
Revision as of 20:23, 12 April 2011
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Shock is a status condition that will, at random intervals, cause the victim to spasm, interrupting anything the victim was doing. Attacks that can inflict shock on Knights contain a portion of elemental damage.
A unique characteristic of shock is that, if another player or monster also affected by shock is nearby, a bolt of electricity will leap between the two. This bolt will damage anything caught between. Enemies will take extra damage if struck while being hurt by shock.
Themed Enemies
Shock-themed enemies are immune to and may inflict shock status.
- Beryl Greavers
- Devil-ITs
- Electreants
- Electrolisks
- Frankenzoms
- Quicksilvers
- Quicksilvers are also healed by shock.
- Sparkies
- Statikats
- Surgebots
- Tortodrones
- Tortodrones are not immune to but can inflict shock.
- Voltails
- Volt Knights
- All Mecha Knights can inflict shock, but only Volt Knights are immune.
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