Difference between revisions of "A Revelation in Flames"

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m (Runthrough)
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===First Floor===
 
===First Floor===
{{Floor/Standard Lobby}}
+
{{Floor/Standard Lobby|showbasil=yes}}
  
 
===Second Floor===  
 
===Second Floor===  
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|depth      = 1
 
|depth      = 1
 
|monsters    =
 
|monsters    =
'''Monsters''':
 
 
*{{Monster_Icons|Beast}} {{status|fire}} [[Wolver#Ash Tail|Ash Tail]]
 
*{{Monster_Icons|Beast}} {{status|fire}} [[Wolver#Ash Tail|Ash Tail]]
 
*{{Monster_Icons|Beast}} {{status|fire}} [[Chromalisk#Salamander|Salamander]]
 
*{{Monster_Icons|Beast}} {{status|fire}} [[Chromalisk#Salamander|Salamander]]
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|floor notes = Goal: Find the missing sprites and get to the elevator.
 
|floor notes = Goal: Find the missing sprites and get to the elevator.
  
 +
{{Dialogue/Showhide|
 +
|title  = [[Rhendon]]
 +
|content =
 +
{{:Rhendon Dialogue/{{PAGENAME}}}}
 +
}}
  
'''Gallery'''
+
|gallery=
----
+
 
<gallery widths=200px heights=150px>
 
<gallery widths=200px heights=150px>
 
File:Map-A Revelation in Flames-Sunset Steppes-1A.png|Map of "Sunset Steppes."
 
File:Map-A Revelation in Flames-Sunset Steppes-1A.png|Map of "Sunset Steppes."
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File:Area-A Revelation in Flames-Sunset Steppes-3.png|Thanks to the "sun bulbs," this area is forever experiencing sunset.
 
File:Area-A Revelation in Flames-Sunset Steppes-3.png|Thanks to the "sun bulbs," this area is forever experiencing sunset.
 
</gallery>
 
</gallery>
 
'''Dialogue'''
 
----
 
{{Dialogue/Showhide|
 
|title  = [[Rhendon]]
 
|content =
 
{{:Rhendon Dialogue/{{PAGENAME}}}}
 
}}
 
 
}}
 
}}
  
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|depth      = 2
 
|depth      = 2
 
|monsters    =
 
|monsters    =
'''Monsters''':
 
 
*{{Monster_Icons|Construct}} [[Gun Puppy#Gun Puppy|Gun Puppy]]
 
*{{Monster_Icons|Construct}} [[Gun Puppy#Gun Puppy|Gun Puppy]]
 
*{{Monster_Icons|Construct}} [[Lumber#Lumber|Lumber]]
 
*{{Monster_Icons|Construct}} [[Lumber#Lumber|Lumber]]
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|floor notes = Goal: Defeat a chilling battlepod and get to the elevator.
 
|floor notes = Goal: Defeat a chilling battlepod and get to the elevator.
  
 
+
|gallery=
'''Gallery'''
+
----
+
 
<gallery widths=200px heights=150px>
 
<gallery widths=200px heights=150px>
 
File:Map-A Revelation in Flames-Frigid Passage-1A.png|Map of "Frigid Passage."
 
File:Map-A Revelation in Flames-Frigid Passage-1A.png|Map of "Frigid Passage."

Revision as of 19:57, 10 September 2015

A Revelation in Flames
Mission-A Revelation in Flames.png
Mission List: Rank (Apprentice)
Preceded By:

2-1 Interface-icon-Dialogue.png Mission: A Visit to the Lab

Followed By:

2-2 Interface-icon-PvE.png Mission: Angels from Antiquity

Important Stratum Themes:
  • Monsters: Gate Icon-Beast.png Gate Icon-Construct.png Gate Icon-Slime.png
  • Status: Icon status fire.png Icon status freeze.png
Rewards:

A Revelation in Flames is a 2-2 rank mission.

Overview

Description:

Rhendon is waiting for you in an area of the Clockworks called the Sunset Steppes where reconnaissance has located a cache of missing battle sprites. Secure the sprites and clear the area of hostiles. You are authorized to use any sprites you secure in order to complete the mission.


Objective:

Secure a cache of battle sprites and return them to the Lab.

Notes

This mission features the Drakon battle sprite.

A Tier 2 level 15 Drakon will temporarily accompany the player. This sprite replaces the player's current sprite. Not to worry, this has no lasting effects on any sprites the player might own already - feel free to help new players with this mission.

History

Runthrough

First Floor

Second Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

Third Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

See also

Personal tools