Difference between revisions of "The Great Escape"
From SpiralKnights
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− | {{ | + | {{MissionInfo |
− | + | |name = The Great Escape | |
− | + | |event = no | |
+ | |type = rank | ||
+ | |mission rank = 8-2 | ||
+ | |host rank = {{???}} | ||
+ | |depth range = 20-22 | ||
+ | |combat floors = 3 | ||
+ | |preceded by = The Rotting Metropolis | ||
+ | |followed by = 8-2 Hall of Heroes | ||
+ | |stratum = | ||
+ | *Monsters: {{Monster_Icons|Construct}} {{Monster_Icons|Gremlin}} {{Monster_Icons|Undead}} | ||
+ | *Status: {{status|shock}} {{status|freeze}} {{status|poison}} | ||
+ | }} | ||
==Overview== | ==Overview== | ||
− | + | {{MissionOverview | |
− | '' | + | |description = Recon Knights have collected intel that has revealed the gremlin 'Crimson Order' has begun ordering gremlins to build makeshift prisons within the Clockworks where Spiral Knights are being taken and imprisoned. It is believed that these orders are coming in direct response to your destruction of the Roarmulus Twins.<br><br>Further data suggests that these makeshift prisons are a temporary solution until a larger facility can be built. Spiral HQ however has no intention of these imprisoned knights staying long enough to find out. |
− | + | |objective = Infiltrate the gremlin prison, free the captured Knights and stage an escape. | |
+ | }} | ||
− | + | ==Notes== | |
+ | This mission was introduced with {{???}}. | ||
− | ''' | + | At the end of ''The Yard'' level, knights will face [[Sputterspark]] in another battle again. |
− | + | Three [[Battlepod]]s were the final enemies in The Yard level, this was changed after the {{release|2014-05-21}}. | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
==Runthrough== | ==Runthrough== | ||
− | === | + | ===First Floor=== |
+ | {{Floor/Standard Lobby|showbasil=yes}} | ||
− | === | + | ===Second Floor=== |
− | + | {{Floor | |
+ | |name = Prison Approach | ||
+ | |icon 1 = Power Complex-Mechanized Mile | ||
+ | |depth = 20 | ||
+ | |monsters = | ||
+ | *{{Monster|Retrode}} | ||
+ | *{{Monster|Voltrode}} | ||
+ | *{{Monster|Surgebot}} | ||
+ | *{{Monster|Darkfang Mender}} | ||
+ | *{{Monster|Quicksilver}} | ||
− | + | |exploration = | |
+ | *{{area|Power Complex|Mechanized Mile|random segments}}. | ||
− | + | |floor notes = Goal: Get to the elevator. | |
− | + | }} | |
− | + | ||
− | + | ||
− | + | ||
− | ===The Yard | + | ===Third Floor=== |
− | + | {{Floor | |
+ | |name = The Yard | ||
+ | |icon 1 = Cooling Chamber-Gremlin Grounds | ||
+ | |depth = 21 | ||
+ | |monsters = | ||
+ | *{{Monster|Silversap}} | ||
+ | *{{Monster|Slush Puppy}} | ||
+ | *{{Monster|Rocket Puppy}} | ||
+ | *{{Monster|Darkfang Thwacker}} | ||
+ | *{{Monster|Darkfang Mender}} | ||
+ | *{{Monster|Darkfang Demo}} | ||
+ | *{{Monster|Gremlin Cooler}} | ||
− | + | |exploration = | |
+ | *A special Construct level that cannot be found elsewhere in the clockworks | ||
− | + | |floor notes = Goal: Get to the elevator. | |
− | + | }} | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | === | + | ===Fourth Floor=== |
− | + | {{Floor | |
+ | |name = Down the Drain | ||
+ | |icon 1 = Wasteworks-Haunted Passage | ||
+ | |depth = 22 | ||
+ | |monsters = | ||
+ | *{{Monster|Vilewood}} | ||
+ | *{{Monster|Blarful}} | ||
+ | *{{Monster|Silkwing}} | ||
+ | *{{Monster|Droul}} | ||
+ | *{{Monster|Hurkat}} | ||
+ | *{{Monster|Vile Howlitzer}} | ||
− | + | |exploration = | |
+ | *{{area|Wasteworks|Haunted Passage|random segments}}. | ||
− | + | |floor notes = Goal: Get to the elevator. | |
− | + | }} | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | = | + | |
− | + | ||
− | + | ||
== See also == | == See also == | ||
− | + | {{mission see also}} | |
− | + | ||
− | + | ||
− | + |
Revision as of 07:46, 16 September 2015
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The Great Escape is a 8-2 rank mission.
Overview
Description:
Recon Knights have collected intel that has revealed the gremlin 'Crimson Order' has begun ordering gremlins to build makeshift prisons within the Clockworks where Spiral Knights are being taken and imprisoned. It is believed that these orders are coming in direct response to your destruction of the Roarmulus Twins.
Further data suggests that these makeshift prisons are a temporary solution until a larger facility can be built. Spiral HQ however has no intention of these imprisoned knights staying long enough to find out.
Objective:
Infiltrate the gremlin prison, free the captured Knights and stage an escape.
Notes
This mission was introduced with ???.
At the end of The Yard level, knights will face Sputterspark in another battle again.
Three Battlepods were the final enemies in The Yard level, this was changed after the release 2014-05-21.