Difference between revisions of "Starlight Cradle"
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− | {{ | + | {{RegionInfo |
− | | | + | |name = {{PAGENAME}} |
− | | | + | |monster = {{Monster_Icons|Slime}} |
− | | | + | |status = {{status|sleep}} |
− | | | + | |soundtrack = |
− | | | + | *Traversing the Aurora Isles |
− | + | |level= | |
− | {{ | + | *{{location|{{PAGENAME}}|Meteor Mile|2.3}} |
− | {{ | + | *{{location|{{PAGENAME}}|Meteor Mile II|2.3}} |
− | {{ | + | *{{location|{{PAGENAME}}|Meteor Mile III|2.3}} |
− | {{ | + | *{{location|{{PAGENAME}}|Shrine of Slumber|2.3}} |
− | {{ | + | *{{location|{{PAGENAME}}|Shrine of Slumber II|2.3}} |
− | {{ | + | *{{location|{{PAGENAME}}|Shrine of Slumber III|2.3}} |
− | {{ | + | *{{location|{{PAGENAME}}|Shrine of Slumber IV|2.3}} |
− | {{ | + | *{{location|{{PAGENAME}}|Torporal Titan|2.3|icon=Torporal Titan}} |
− | + | }} | |
− | + | ==Description== | |
+ | {{Quote|Beneath a moonlit sky azure islands drift in a sea of stars. These islands are home to creatures that are more than happy to creep upon those who succumb to this world's endless lullaby.|Gate Icons}} | ||
− | + | == Characteristics == | |
+ | Each level map is fixed. | ||
− | [[ | + | Levels are populated by multitudes of [[Sloom]]s, [[Lichen]]s, and [[Jelly Cube]]s. A few [[Kleptolisk]]s, and [[Lumber]]s appear in certain levels, and [[Toxigel]]s only show up in ''Torporal Titan''. |
− | + | The background is a night sky with clouds and little stars falling. | |
+ | Similar grassy terrain can be seen in the {{location|Aurora Isles||1.2}}, {{location|Jigsaw Valley||1.2}}, {{location|Lichenous Lair||1.2}}, {{location|Treasure Trove||1.2}}, and {{location|Wolver Den||1.2}} regions. | ||
− | + | The Aurora Isles and Starlight Cradle share a similar soundtrack. | |
− | + | ||
− | == | + | ==Notes== |
− | ' | + | The {{mission|In Cold Blood}}'s final floor {{location|In Cold Blood|Lizard Lounge|1.3}} seems to be a Starlight Cradle level. It uses the same gate icon and description as Starlight Cradle when viewed in the Gate Map. This seems to be a deliberate technical choice on the part of the developers, allowing for the construction of a unique level using old graphics resources. |
− | == | + | ===History=== |
− | == | + | *2010: Levels of this area could be encountered during the preview event but were removed for the official launch. |
− | + | *{{release|2013-10-25}}: For a very brief period {{location|{{PAGENAME}}|Shrine of Slumber|3.3}} and {{location|{{PAGENAME}}|Shrine of Slumber II|3.3}} appeared in depth 2 of an Iron Bishop [[arcade]] gate. | |
− | * {{ | + | *[http://forums.spiralknights.com/en/node/91698#comment-818375 comment 2013-10-28]: This mistake was promptly fixed. and likely had something to do with changes made in relation to gate generation with {{release|2013-10-16}}. |
− | + | *{{release|2017-05-11}}: {{PAGENAME}} was reintroduced. | |
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− | * | + | |
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− | * {{ | + | |
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==See Also== | ==See Also== | ||
− | + | {{exploration see also|loadout=yes}} | |
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Latest revision as of 20:30, 11 May 2020
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The Starlight Cradle is a region. Regions categorize levels with similar characteristics that have been incorporated into the Clockworks.
Description
Beneath a moonlit sky azure islands drift in a sea of stars. These islands are home to creatures that are more than happy to creep upon those who succumb to this world's endless lullaby. — Gate Icons
Characteristics
Each level map is fixed.
Levels are populated by multitudes of Slooms, Lichens, and Jelly Cubes. A few Kleptolisks, and Lumbers appear in certain levels, and Toxigels only show up in Torporal Titan.
The background is a night sky with clouds and little stars falling.
Similar grassy terrain can be seen in the Aurora Isles, Jigsaw Valley, Lichenous Lair, Treasure Trove, and Wolver Den regions.
The Aurora Isles and Starlight Cradle share a similar soundtrack.
Notes
The 7-2 Mission: In Cold Blood's final floor Lizard Lounge seems to be a Starlight Cradle level. It uses the same gate icon and description as Starlight Cradle when viewed in the Gate Map. This seems to be a deliberate technical choice on the part of the developers, allowing for the construction of a unique level using old graphics resources.
History
- 2010: Levels of this area could be encountered during the preview event but were removed for the official launch.
- release 2013-10-25: For a very brief period Shrine of Slumber and Shrine of Slumber II appeared in depth 2 of an Iron Bishop arcade gate.
- comment 2013-10-28: This mistake was promptly fixed. and likely had something to do with changes made in relation to gate generation with release 2013-10-16.
- release 2017-05-11: Starlight Cradle was reintroduced.