Difference between revisions of "Clockwork Terminal"

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[[image:Gate-Terminal.png|right|100px]]
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{{RegionInfo
'''Clockwork Terminals''' are safe levels in the [[Clockworks]], where knights can recover and prepare for the next leg of their journey.
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|name      = {{PAGENAME}}
{{clear}}
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|monster    = None
==Description ==
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|status    = None
[[image:Clockworks_Terminal-Northeast.png|left|x100px]] [[image:Clockworks_Terminal-Northwest.png|right|x100px]] Terminals are located on the fifth depth of each tier of the Clockworks: depth 4 (Tier 1), depth 13 (Tier 2), and depth 23 (Tier 3). They are generally utilitarian areas, furnished only with an [[Arsenal Station]], two regenerating heart pads and vendors [[Kozma]] and [[Basil]]. The heart pads are located along the centre of the northern wall, with the arsenal station and elevator to the right. Kozma and Basil stand to the left, in front of a partially cordoned-off malfunctioning elevator.
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|soundtrack =
{{clear}}
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*Cradle
==Facilities==
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|level      =  
In each Clockwork Terminal, knights are able to:
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*{{location|Clockwork Terminal|The Crossroads of Adventure|4.3}}
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}}
  
* '''Restore''' their health via regenerating [[heart|heart pads]].
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==Description==
* '''Equip''' gear. Although there is an [[Arsenal Station]], a knight may change their [[equipment]] from anywhere in the terminal.
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{{Quote|A level where travelers can safely return to town, or journey further into the depths of the Clockworks.|Gate Icons}}
* '''Make purchases''' of:
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:* anything in the supply depot from [[Kozma]];
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:* [[recipe|recipes]] from [[Basil]], from a randomly generated list based on the tier.
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:'''''NOTE''': Recipes 2-star and above will '''only''' be in stock for you if you fought your way through the previous level in its entirety, i.e. you joined the party at least two levels before the Clockwork Terminal itself: levels 2, 11, 21.''
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* '''Access''' the [[Shadow Lair]]. (Only on Depth 23)
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==Access==
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The player can reach {{PAGENAME}}s by starting expeditions via [[gate]]s in the [[Haven Arcade]] and making their way down through the gate's levels. To save time reaching deeper terminals, the player can start at a [[subtown]] instead of the surface if they have the proper [[Hall of Heroes#Star Certification|star certification]]. The [[Mission#Arcade|Arcade button in the mission interface]] provides players with a convenient way to specify such expeditions. Alternatively, [[Party Finder|join an existing party]] - just remember that Basil will not offer recipes to a player unless that player has joined at least two depths prior to the desired {{PAGENAME}}.
  
<!-- Require screenshots from Terminals-->
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==Points of Interest==
<gallery widths=px heights=px perrow=4>
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All ''The Crossroads of Adventure'' levels have:
image:Clockworks_Terminal-Heart_pads.png|
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:An [[Arsenal Station]]. Note: the player is able to change their [[equipment]] anywhere in a Clockwork Terminal.
image:Clockworks_Terminal-Arsenal_Station.png|
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:Two {{exploration|Heart Generator}}s to restore [[health]].
image:Clockworks_Terminal-Vendors.png|
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:An area near what appears to be a broken elevator with [[Basil]] who sells [[recipe]]s and [[Kozma]] who provides access to the [[Supply Depot]].
image:Clockworks_Terminal-Elevator.png|
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===Depth 4===
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[[File:Map-Clockwork Terminal-The Crossroads of Adventure-D13.png|thumb|left|125x125px|Map]]
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:Tier 1. The preceding town is [[Haven]] (Depth 0).
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:Basil will only sell recipes to a player if that player has been in the party since at least depth 2.
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:Basil's inventory is populated by a random selection of ★☆☆☆☆ and ★★☆☆☆ recipes.
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{{clearleft}}
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===Depth 13===
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[[File:Map-Clockwork Terminal-The Crossroads of Adventure-D13.png|thumb|left|125x125px|Map (same as D4)]]
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:Tier 2. The preceding subtown is [[Moorcroft Manor]] (Depth 8).
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:Basil will only sell recipes to a player if that player has been in the party since at least depth 11.
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:Basil's inventory is populated by a random selection of ★★☆☆☆, ★★★☆☆, and ★★★★☆ recipes.
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{{clearleft}}
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===Depth 23===
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[[File:Map-Clockwork Terminal-The Crossroads of Adventure-D23.png|thumb|left|125x125px|Map]]
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:Tier 3. The preceding subtown is [[Emberlight]] (Depth 18).
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:Basil will only sell recipes to a player if that player has been in the party since at least depth 21.
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:Basil's inventory is populated by a random selection of ★★★★☆ and ★★★★★ recipes.
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:Two miscellaneous knights, [[Spiral Warden (D23 Clockwork Terminal)|an informative Spiral Warden]], and elevators leading to [[Shadow Lair]]s are present in this terminal.
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{{clearleft}}
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==Notes==
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Basil will never sell [[Pickup]]s or [[Vitapod]]s in a {{PAGENAME}}.
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''The Crossroads of Adventure'' terminals have the same gate icon as [[Core Terminal]]s.
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===Information===
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{{Exploration/Showhide
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|title  = Welcome Text
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|center  = yes
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|content = {{:Text/Clockwork Terminal: The Crossroads of Adventure}}
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}}
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==Gallery==
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<gallery widths=200px heights=150px>
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File:Area-Clockwork Terminal-The Crossroads of Adventure-D13-2.png|Reaching a {{PAGENAME}}.
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File:Area-Clockwork Terminal-The Crossroads of Adventure-D13.png|Depth 4 and 13 {{PAGENAME}}s have the same layout.
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File:Area-Clockwork Terminal-The Crossroads of Adventure-D23.png|Depth 23 {{PAGENAME}}s open up into a back area.
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File:Area-Clockwork Terminal-The Crossroads of Adventure-D23-2.png|This Spiral Warden provides some information about [[Shadow Lair]]s.
 
</gallery>
 
</gallery>
  
 
== See Also ==
 
== See Also ==
* [[Clockworks]]
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{{exploration see also}}
* [[Exploration]]
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* [[Gate]]
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* [[Party]]
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* [[Basil]]
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[[Category:Terminology]]
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[[Category:Geography]]
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Latest revision as of 07:28, 25 April 2020

Clockwork Terminal
Gate-Clockwork Terminal.png
Important stratum themes:
Soundtrack:
  • Cradle
Levels:
  • Gate-Clockwork Terminal.png The Crossroads of Adventure

The Clockwork Terminal is a region. Regions categorize levels with similar characteristics that have been incorporated into the Clockworks.

Description

A level where travelers can safely return to town, or journey further into the depths of the Clockworks. — Gate Icons

Access

The player can reach Clockwork Terminals by starting expeditions via gates in the Haven Arcade and making their way down through the gate's levels. To save time reaching deeper terminals, the player can start at a subtown instead of the surface if they have the proper star certification. The Arcade button in the mission interface provides players with a convenient way to specify such expeditions. Alternatively, join an existing party - just remember that Basil will not offer recipes to a player unless that player has joined at least two depths prior to the desired Clockwork Terminal.

Points of Interest

All The Crossroads of Adventure levels have:

An Arsenal Station. Note: the player is able to change their equipment anywhere in a Clockwork Terminal.
Two Heart Generators to restore health.
An area near what appears to be a broken elevator with Basil who sells recipes and Kozma who provides access to the Supply Depot.

Depth 4

Map
Tier 1. The preceding town is Haven (Depth 0).
Basil will only sell recipes to a player if that player has been in the party since at least depth 2.
Basil's inventory is populated by a random selection of ★☆☆☆☆ and ★★☆☆☆ recipes.


Depth 13

Map (same as D4)
Tier 2. The preceding subtown is Moorcroft Manor (Depth 8).
Basil will only sell recipes to a player if that player has been in the party since at least depth 11.
Basil's inventory is populated by a random selection of ★★☆☆☆, ★★★☆☆, and ★★★★☆ recipes.


Depth 23

Map
Tier 3. The preceding subtown is Emberlight (Depth 18).
Basil will only sell recipes to a player if that player has been in the party since at least depth 21.
Basil's inventory is populated by a random selection of ★★★★☆ and ★★★★★ recipes.
Two miscellaneous knights, an informative Spiral Warden, and elevators leading to Shadow Lairs are present in this terminal.


Notes

Basil will never sell Pickups or Vitapods in a Clockwork Terminal.

The Crossroads of Adventure terminals have the same gate icon as Core Terminals.

Information

Gallery

See Also

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