Difference between revisions of "Dreams and Nightmares"

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====Monsters====
 
====Monsters====
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*{{Monster Icons|Undead}} {{Monster Icons|Swarm}} [[Zombie#Void_Zombie|Void Zombie]]
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*{{Monster Icons|Beast}} {{Monster Icons|Swarm}} [[Wolver#Void_Wolver|Void Wolver]]
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*{{Monster Icons|Construct}} {{Monster Icons|Swarm}} [[Lumber#Void_Lumber|Void Lumber]]
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*{{Monster Icons|Gremlin}} {{Monster Icons|Swarm}} [[Thwacker#Void_Thwacker|Void Thwacker]]
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*[[Image:Gate_Icon-Unknown.png‎|16px|]] [[Image:Gate_Icon-Swarm.png|16px]] [[Lost_Soul#Void_Soul|Void Soul]]
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*{{Monster Icons|Undead}} {{Monster Icons|Swarm}} [[Zombie#Void_Zombie|Void Zombie]]
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*{{Monster Icons|Beast}} {{Monster Icons|Swarm}} [[Wolver#Void_Wolver|Void Wolver]]
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*{{Monster Icons|Construct}} {{Monster Icons|Swarm}} [[Lumber#Void_Lumber|Void Lumber]]
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*{{Monster Icons|Gremlin}} {{Monster Icons|Swarm}} [[Thwacker#Void_Thwacker|Void Thwacker]]
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*[[Image:Gate_Icon-Unknown.png‎|16px|]] [[Image:Gate_Icon-Swarm.png|16px]] [[Lost_Soul#Void_Soul|Void Soul]]
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====Monsters====
 
====Monsters====
*Pending (swarm)
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*{{Monster Icons|Slime}} {{Monster Icons|Swarm}} [[Lichen#Void_Gel|Void Gel]]
 +
*{{Monster Icons|Undead}} {{Monster Icons|Swarm}} [[Zombie#Void_Zombie|Void Zombie]]
 +
*{{Monster Icons|Beast}} {{Monster Icons|Swarm}} [[Wolver#Void_Wolver|Void Wolver]]
 +
*{{Monster Icons|Construct}} {{Monster Icons|Swarm}} [[Lumber#Void_Lumber|Void Lumber]]
 +
*{{Monster Icons|Gremlin}} {{Monster Icons|Swarm}} [[Thwacker#Void_Thwacker|Void Thwacker]]
 +
*[[Image:Gate_Icon-Unknown.png‎|16px|]] [[Image:Gate_Icon-Swarm.png|16px]] [[Lost_Soul#Void_Soul|Void Soul]]
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*{{Monster Icons|Swarm}} [[Swarm#Swarm_Turret|Swarm Turret]]
  
 
====Environment====
 
====Environment====

Revision as of 19:17, 17 May 2015

Dreams and Nightmares
Mission-Dreams and Nightmares.png
Mission List: Rank (Vanguard)
Preceded By:

??? mission

Followed By:

??? mission

Important Stratum Themes:
  • Monsters: Gate Icon-Swarm.png
  • Status:
Rewards:

Dreams and Nightmares is a 10-2 rank mission.

Overview

Description:

Respond to the distress signal from the Core Terminal. We have no intel on what to expect. This is a dangerous mission. Prepare for anything.

Objective:

Prepare for the worst and journey to the Core.

Runthrough

First Floor

Environment

Second Floor

Environment

Third Floor

Monsters

Environment

  • Explore random segments of new tileset, much like Clockwork Tunnels.
  • Pending exploration entities

Fourth Floor

Monsters

Environment

  • Explore random segments of new tileset, much like Clockwork Tunnels.
  • Pending exploration entities

Fifth Floor

Monsters

Environment

A fixed floor with an arena at the end. The # monster gates blocking the exit each count for a wave of The Swarm that must be defeated in order to progress.

  • Pending exploration entities

Sixth Floor

Environment

Notes

This mission was introduced with release 2015-05-13.

It is the first rank mission to allow access to the Core.

Strategy

Recommended Equipment:

  • Pending. Bring lots of normal defense for The Swarm combat and/or speed builds to get through obstacles quickly on your way through the core.

Gallery

See Also

External Links

  • Pending
Personal tools