Difference between revisions of "Handgun"

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Line 532: Line 532:
 
| status    = freeze
 
| status    = freeze
 
| intensity = Good chance of causing moderate
 
| intensity = Good chance of causing moderate
 +
| stat src  = both
 
| combat    = Alchemer
 
| combat    = Alchemer
 
}}
 
}}
Line 541: Line 542:
 
| status    = fire
 
| status    = fire
 
| intensity = Good chance of causing moderate
 
| intensity = Good chance of causing moderate
 +
| stat src  = both
 
| combat    = Alchemer
 
| combat    = Alchemer
 
}}
 
}}
Line 550: Line 552:
 
| status    = stun
 
| status    = stun
 
| intensity = Good chance of causing moderate
 
| intensity = Good chance of causing moderate
 +
| stat src  = both
 
| combat    = Magnus
 
| combat    = Magnus
 
}}
 
}}
Line 566: Line 569:
 
| status    = fire
 
| status    = fire
 
| intensity = Slight chance of causing moderate
 
| intensity = Slight chance of causing moderate
 +
| stat src  = both
 
| combat    = Autogun
 
| combat    = Autogun
 
}}
 
}}
Line 596: Line 600:
 
| status    = shock
 
| status    = shock
 
| intensity = Good chance of causing moderate
 
| intensity = Good chance of causing moderate
 +
| stat src  = both
 
| combat    = Alchemer
 
| combat    = Alchemer
 
}}
 
}}
Line 612: Line 617:
 
| status    = poison
 
| status    = poison
 
| intensity = Good chance of causing moderate
 
| intensity = Good chance of causing moderate
 +
| stat src  = charge
 
| combat    = Catalyzer
 
| combat    = Catalyzer
 
}}
 
}}
Line 628: Line 634:
 
| status    = shock
 
| status    = shock
 
| intensity = Good chance of causing moderate
 
| intensity = Good chance of causing moderate
 +
| stat src  = charge
 
| combat    = Pulsar
 
| combat    = Pulsar
 
}}
 
}}
Line 637: Line 644:
 
| status    = poison
 
| status    = poison
 
| intensity = Slight chance of causing moderate
 
| intensity = Slight chance of causing moderate
 +
| stat src  = both
 
| combat    = Autogun
 
| combat    = Autogun
 
}}
 
}}
Line 688: Line 696:
 
| status    = fire
 
| status    = fire
 
| intensity = Good chance of causing moderate
 
| intensity = Good chance of causing moderate
 +
| stat src  = charge
 
| combat    = Pulsar
 
| combat    = Pulsar
 
}}
 
}}
Line 697: Line 706:
 
| status    = freeze
 
| status    = freeze
 
| intensity = Good chance of causing moderate
 
| intensity = Good chance of causing moderate
 +
| stat src  = charge
 
| combat    = Pulsar
 
| combat    = Pulsar
 
}}
 
}}
Line 720: Line 730:
 
| status    = freeze
 
| status    = freeze
 
| intensity = Good chance of causing moderate
 
| intensity = Good chance of causing moderate
 +
| stat src  = both
 
| combat    = Magnus
 
| combat    = Magnus
 
}}
 
}}
Line 742: Line 753:
 
| status    = freeze
 
| status    = freeze
 
| intensity = Good chance of causing moderate
 
| intensity = Good chance of causing moderate
 +
| stat src  = both
 
| combat    = Alchemer
 
| combat    = Alchemer
 
}}
 
}}
Line 751: Line 763:
 
| status    = fire
 
| status    = fire
 
| intensity = Good chance of causing moderate
 
| intensity = Good chance of causing moderate
 +
| stat src  = both
 
| combat    = Alchemer
 
| combat    = Alchemer
 
}}
 
}}
Line 781: Line 794:
 
| status    = shock
 
| status    = shock
 
| intensity = Good chance of causing moderate
 
| intensity = Good chance of causing moderate
 +
| stat src  = both
 
| combat    = Alchemer
 
| combat    = Alchemer
 
}}
 
}}
Line 810: Line 824:
 
| status    = freeze
 
| status    = freeze
 
| intensity = Good chance of causing moderate
 
| intensity = Good chance of causing moderate
 +
| stat src  = both
 
| combat    = Proto
 
| combat    = Proto
 
}}
 
}}
Line 827: Line 842:
 
| status    = stun
 
| status    = stun
 
| intensity = Good chance of causing moderate
 
| intensity = Good chance of causing moderate
 +
| stat src  = both
 
| combat    = Proto
 
| combat    = Proto
 
}}
 
}}
Line 836: Line 852:
 
| status    = shock
 
| status    = shock
 
| intensity = Good chance of causing moderate
 
| intensity = Good chance of causing moderate
 +
| stat src  = charge
 
| combat    = Proto
 
| combat    = Proto
 
}}
 
}}
Line 845: Line 862:
 
| status    = fire
 
| status    = fire
 
| intensity = Good chance of causing moderate
 
| intensity = Good chance of causing moderate
 +
| stat src  = charge
 
| combat    = Proto
 
| combat    = Proto
 
}}
 
}}
Line 877: Line 895:
 
| status    = stun
 
| status    = stun
 
| intensity = Good chance of causing moderate
 
| intensity = Good chance of causing moderate
 +
| stat src  = both
 
| combat    = Proto
 
| combat    = Proto
 
}}
 
}}

Revision as of 22:11, 26 June 2015

  This page has undergone a major change! Please give feedback about this, and/or report any errors you see, in Forum Node 110639

Handguns are powerful tools that allow knights to attack enemies from a distance. These weapons have the ability to utilize energy around them and use it as ammunition at any given time; because of this, they appear to have an unlimited amount of ammunition, though some can take a few moments to reload. Each handgun can only contain a limited amount of power and therefore needs to "reload" itself after a certain number of shots have been fired, during which time the knight may not attack or shield. Each handgun also has a charge attack.

For more details, see the Gunslinger Guide.

All stat images are of unheated items.

List

Editor Note Below is a group of elaborate sortable Gear Lists. This show/hide contains information about how to use these lists efficiently.

★★★★★

Name N E P S Attack speed icon.png Status Combat Style Abilities

999
-4.05
69
999 999
-7.00
112
0 Antigua -1DMG Bonus vs Undead: High0
999 999
-4.05
69
999
-5.04
84
0 Autogun 0
999 999
-6.11
107
999
-2.10
42
-1
Good chance of causing moderate Stun
Magnus -1Good chance of causing moderate stun (both regular/combos and charge attack, chance value might differ)0
999
-5.08
88
999 999
-3.08
56
-4
Good chance of causing moderate Freeze
Alchemer -1Good chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0
-6.11
107
999 999 999
-2.10
42
-1
Good chance of causing moderate Stun
Magnus -1Good chance of causing moderate stun (both regular/combos and charge attack, chance value might differ)0
999
-5.08
88
999 999
-3.08
56
-5
Good chance of causing moderate Fire
Alchemer -1Good chance of causing moderate fire (both regular/combos and charge attack, chance value might differ)0
999
-6.04
100
999 999
-3.08
56
0 Alchemer 0
999 999 999
-4.05
69
-7.00
112
0 Antigua -1DMG Bonus vs Gremlin: High0
999
-5.08
88
999 999
-3.08
56
-2
Good chance of causing moderate Shock
Alchemer -1Good chance of causing moderate shock (both regular/combos and charge attack, chance value might differ)0
999 999 999
-6.04
100
-3.08
56
0 Alchemer 0
-5.13
93
999 999 999
-4.06
70
0 Blaster 0
-3.15
63
999 999 999
-5.04
84
-5
Slight chance of causing moderate Fire
Autogun -1Slight chance of causing moderate fire (both regular/combos and charge attack, chance value might differ)0
999 999 999
-6.04
100
-4.06
70
-3
Good chance of causing moderate Poison
Catalyzer -1Good chance of causing moderate poison (charge attack only)0
-6.11
107
999 999 999
-4.06
70
0 Catalyzer 0
999
-5.00
80
999 999
-4.06
70
-2
Good chance of causing moderate Shock
Pulsar -1Good chance of causing moderate shock (charge attack only)0
-5.08
88
999 999 999
-4.06
70
0 Pulsar 0
999 999
-3.15
63
999
-5.04
84
-3
Slight chance of causing strong Poison
Autogun -1Slight chance of causing strong poison (both regular/combos and charge attack, chance value might differ)0
999 999 999
-4.05
69
-7.00
112
-3
Fair chance of causing moderate Poison
Antigua -1Fair chance of causing moderate poison (charge attack only)0
999 999 999
-6.11
107
-3.08
56
0 Shard Cannon 0
-6.11
107
999 999 999
-3.08
56
0 Shard Cannon 0
999
-6.11
107
999 999
-3.08
56
0 Shard Cannon 0
999 999
-6.11
107
999
-3.08
56
0 Shard Cannon 0
999
-5.08
88
999 999
-5.04
84
-2
Good chance of causing moderate Shock
Boomerang -1Good chance of causing moderate shock (both regular/combos and charge attack, chance value might differ)0
999
-5.13
93
999 999
-4.06
70
0 Blaster 0
999 999
-4.05
69
999
-7.00
112
0 Antigua -1DMG Bonus vs Fiend: High0
999 999 999
-4.05
69
-5.04
84
0 Autogun 0
999 999 999
-5.00
80
-4.06
70
-4
Good chance of causing moderate Freeze
Pulsar -1Good chance of causing moderate freeze (charge attack only)0
999 999 999
-5.13
93
-4.06
70
0 Blaster 0
999 999
-5.13
93
999
-4.06
70
0 Blaster 0
999
-5.00
80
999 999
-4.06
70
-5
Good chance of causing moderate Fire
Pulsar -1Good chance of causing moderate fire (charge attack only)0
999 999 999
-6.11
107
-2.10
42
-4
Good chance of causing moderate Freeze
Magnus -1Good chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0

★★★★☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

999 999 999
-3.13
61
-7.00
112
0 Antigua -1DMG Bonus vs Gremlin: High0
999
-4.15
79
999 999
-3.06
54
-4
Good chance of causing moderate Freeze
Alchemer -1Good chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0
-3.08
56
999 999 999
-5.04
84
-5
Slight chance of causing moderate Fire
Autogun -1Slight chance of causing moderate fire (both regular/combos and charge attack, chance value might differ)0
999
-4.15
79
999 999
-3.06
54
-5
Good chance of causing moderate Fire
Alchemer -1Good chance of causing moderate fire (both regular/combos and charge attack, chance value might differ)0
-5.03
83
999 999 999
-4.06
70
0 Blaster 0
999 999
-6.00
96
999
-2.10
42
-1
Good chance of causing moderate Stun
Magnus -1Good chance of causing moderate stun (charge attack only)0
999
-5.09
89
999 999
-3.06
54
0 Alchemer 0
999 999 999
-5.09
89
-3.06
54
0 Alchemer 0
999
-3.13
61
999 999
-7.00
112
0 Antigua -1DMG Bonus vs Undead: High0
999 999
-3.13
61
999
-5.04
84
0 Autogun 0
999
-4.15
79
999 999
-3.06
54
-2
Good chance of causing moderate Shock
Alchemer -1Good chance of causing moderate shock (both regular/combos and charge attack, chance value might differ)0
999 999 999
-5.09
89
-4.06
70
-3
Good chance of causing moderate Poison
Catalyzer -1Good chance of causing moderate poison (charge attack only)0
-6.00
96
999 999 999
-4.06
70
0 Catalyzer 0
999
-4.07
71
999 999
-4.06
70
-2
Good chance of causing moderate Shock
Pulsar -1Good chance of causing moderate shock (charge attack only)0
-4.07
71
999 999 999
-4.06
70
0 Pulsar 0
999 999
-3.00
48
999
-5.04
84
-3
Slight chance of causing moderate Poison
Autogun -1Slight chance of causing moderate poison (both regular/combos and charge attack, chance value might differ)0
999
-6.00
96
999 999
-3.08
56
0 Shard Cannon 0
999 999
-6.00
96
999
-3.08
56
0 Shard Cannon 0
-6.00
96
999 999 999
-3.08
56
0 Shard Cannon 0
999 999 999
-6.00
96
-3.08
56
0 Shard Cannon 0
999 999 999
-3.13
61
-5.04
84
0 Autogun 0
999
-4.07
71
999 999
-4.06
70
-5
Good chance of causing moderate Fire
Pulsar -1Good chance of causing moderate fire (charge attack only)0
999 999
-5.03
83
999
-4.06
70
0 Blaster 0
999 999 999
-4.07
71
-4.06
70
-4
Good chance of causing moderate Freeze
Pulsar -1Good chance of causing moderate freeze (charge attack only)0
999
-5.03
83
999 999
-4.06
70
0 Blaster 0
999 999 999
-6.00
96
-2.10
42
-4
Good chance of causing moderate Freeze
Magnus -1Good chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0
999 999
-3.13
61
999
-7.00
112
0 Antigua -1DMG Bonus vs Fiend: High0
999 999 999
-5.03
83
-4.06
70
0 Blaster 0

★★★☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

999 999
-1.05
21
999
-7.00
112
0 Antigua 0
999
-1.13
29
999 999
-3.08
56
-4
Good chance of causing moderate Freeze
Alchemer -1Good chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0
999
-1.13
29
999 999
-3.08
56
-5
Good chance of causing moderate Fire
Alchemer -1Good chance of causing moderate fire (both regular/combos and charge attack, chance value might differ)0
999 999
-2.05
37
999
-2.10
42
-1
Good chance of causing moderate Stun
Magnus -1Good chance of causing moderate stun (both regular/combos and charge attack, chance value might differ)0
999 999
-1.05
21
999
-5.04
84
0 Autogun 0
-1.02
18
999 999 999
-5.04
84
-5
Slight chance of causing moderate Fire
Autogun -1Slight chance of causing moderate fire (both regular/combos and charge attack, chance value might differ)0
999
-2.02
34
999 999
-3.08
56
0 Alchemer 0
999 999 999
-2.00
32
-3.08
56
0 Alchemer 0
-2.00
32
999 999 999
-4.06
70
0 Blaster 0
999
-1.13
29
999 999
-3.08
56
-2
Good chance of causing moderate Shock
Alchemer -1Good chance of causing moderate shock (both regular/combos and charge attack, chance value might differ)0
-2.05
37
999 999 999
-4.06
70
0 Catalyzer 0
999 999 999
-2.02
34
-4.06
70
-3
Good chance of causing moderate Poison
Catalyzer -1Good chance of causing moderate poison (charge attack only)0
-1.13
29
999 999 999
-4.06
70
0 Pulsar 0
999
-1.09
25
999 999
-4.06
70
-2
Good chance of causing moderate Shock
Pulsar -1Good chance of causing moderate shock (charge attack only)0
999 999
-1.00
16
999
-5.04
84
-3
Slight chance of causing moderate Poison
Autogun -1Slight chance of causing moderate poison (both regular/combos and charge attack, chance value might differ)0
999 999 999
-2.05
37
-3.08
56
0 Shard Cannon 0
999
-2.05
37
999 999
-3.08
56
0 Shard Cannon 0
-2.05
37
999 999 999
-3.08
56
0 Shard Cannon 0
999 999
-2.05
37
999
-3.08
56
0 Shard Cannon 0
999 999 999
-1.05
21
-5.04
84
0 Autogun 0
999
-2.00
32
999 999
-4.06
70
0 Blaster 0
999
-1.09
25
999 999
-4.06
70
-5
Good chance of causing moderate Fire
Pulsar -1Good chance of causing moderate fire (charge attack only)0
999 999 999
-1.09
25
-4.06
70
-4
Good chance of causing moderate Freeze
Pulsar -1Good chance of causing moderate freeze (charge attack only)0
999 999
-2.00
32
999
-4.06
70
0 Blaster 0
999 999 999
-2.00
32
-4.06
70
0 Blaster 0
999 999 999
-2.05
37
-2.10
42
-4
Good chance of causing moderate Freeze
Magnus -1Good chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0

★★☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-1.09
25
999 999 999
-4.06
70
0 Blaster 0
999
-1.06
22
999 999
-3.08
56
-4
Good chance of causing moderate Freeze
Alchemer -1Good chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0
999
-1.06
22
999 999
-3.08
56
-5
Good chance of causing moderate Fire
Alchemer -1Good chance of causing moderate fire (both regular/combos and charge attack, chance value might differ)0
999 999
-0.15
15
999
-5.04
84
0 Autogun 0
999
-1.11
27
999 999
-3.08
56
0 Alchemer 0
999 999 999
-1.11
27
-3.08
56
0 Alchemer 0
999
-1.06
22
999 999
-3.08
56
-2
Good chance of causing moderate Shock
Alchemer -1Good chance of causing moderate shock (both regular/combos and charge attack, chance value might differ)0
-1.13
29
999 999 999
-4.06
70
0 Catalyzer 0
-1.06
22
999 999 999
-4.06
70
0 Pulsar 0

★☆☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-0.10
10
999 999 999
-4.06
70
-4
Good chance of causing moderate Freeze
Proto -1Good chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0
-0.12
12
999 999 999
-2.10
42
0 Magnus -1DMG Bonus vs. Construct: Medium0
-0.10
10
999 999 999
-4.06
70
-1
Good chance of causing moderate Stun
Proto -1Good chance of causing moderate stun (both regular/combos and charge attack, chance value might differ)0
-0.10
10
999 999 999
-4.06
70
-2
Good chance of causing moderate Shock
Proto -1Good chance of causing moderate shock (charge attack only)0
-0.10
10
999 999 999
-4.06
70
-5
Good chance of causing moderate Fire
Proto -1Good chance of causing moderate fire (charge attack only)0
-0.05
5
999 999 999
-7.00
112
-4
Slight chance of causing minor Freeze
Antigua 0

☆☆☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-0.06
6
999 999 999
-2.10
42
0 Magnus -1DMG Bonus vs. Construct: Medium0
-0.05
5
999 999 999
-4.06
70
-1
Good chance of causing moderate Stun
Proto -1Good chance of causing moderate stun (both regular/combos and charge attack, chance value might differ)0

The below 0-star items have limited acquisition. These items cannot be traded between players. They are very much in the game, but they are unobtainable via trade, crafting, and so on, and are not included in the main 0-star list. The proto gun is given to each starting knight only once.

Name N E P S Attack speed icon.png Status Combat Style Abilities

-0.05
5
999 999 999
-4.06
70
0 Proto 0

Reskins

A "reskin" is an item in its own right (it can have its own Unique Variants), but it mimics exactly the combat statistics of another item (assuming that neither have different unique variants, of course). It simply looks and perhaps animates in a different manner.

For a list of Handgun reskins, sort the "notes" column of the table on the reskin page.
For a compressed list of all reskins in the game, see the Reskins Category.

See Also

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