Difference between revisions of "Divine Avenger"

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{{WeaponInfo
 
{{WeaponInfo
| name = {{PAGENAME}}
+
|name     = {{PAGENAME}}
| type = sword
+
|type     = sword
| star = 5
+
|star     = 5
| abilities =  
+
|damage 1  = Normal
 +
|damage 2  = Elemental
 
}}
 
}}
  
 
== Description ==
 
== Description ==
An upgraded Avenger formed from the purest sun steel. There are few foes remaining in this world that are worthy enough to be defeated by such a fine blade, and there are still fewer heroes worthy of wielding it.
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{{Quote|An upgraded Avenger formed from the purest sun steel. There are few foes remaining in this world that are worthy enough to be defeated by such a fine blade, and there are still fewer heroes worthy of wielding it.|Tooltip}}
  
== Attacks ==
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== Acquisition ==
=== Basic Attack ===
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{{Sword/Acquisition}}
Two-strike attack similar to other "heavy" swords. Long reach and average knockback.
+
  
=== Charge Attack ===  
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=== Recipe ===
[[file:Divine_Avenger_charge.PNG|thumb|250px| Divine Avenger Charged Attack prior to 2011-10-20 Patch]]
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{{recipe/start|star=5}}
The knight jumps back slightly, and the Avenger emits three sword-shaped energy beams which prime for a moment and then take off, flying a fair distance before disappearing. This beam travels through monsters. Contact with the beam deal damage in addition to the detonation, although significantly less than the initial hit.
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{{recipe/row|Light Shard|20}}
 +
{{recipe/row|Ecto Drop|5}}
 +
{{recipe/row|Swordstone|4}}
 +
{{recipe/row|Redwood|3}}
 +
{{recipe/row|Miracloth|2}}
 +
{{recipe/row|Sun Silver|1}}
 +
{{recipe/rarity|Eternal Orb of Alchemy|3}}
 +
{{recipe/special|Avenger|10}}
 +
{{recipe/end}}
  
As of 2011-10-20, the sword beams now spawn on top of each other, and spread out as a very small cone, rather than the original wide spread pictured.
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=== Alchemy Path ===
 +
{{:Sealed Sword/alchemy path}}
  
== Damage ==
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== Combat ==
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum.
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=== Basic Attack ===
 +
A two-strike attack similar to other "heavy" swords. It has a long and wide reach, with average knockback.
  
{{SKDamageTable|state=collapsed|
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=== Charge Attack ===
{{SKNewRow}}
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The knight takes a small step back and takes a wide swing with the sword, which emits three Divine Avenger-shaped energy beams which prime for a moment before flying forwards a fair distance before detonating. The beams travel through monsters and over gaps. The sword swing, beams, and detonation all deal damage.
{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Beasts and Gremlins'''|background=#ADADAD|2=center|4=6}}
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:''Note: When a knight's back is against an obstacle (such as a wall), the three projectiles will explode immediately without shooting forward. This behavior has never been acknowledged as a bug or a design feature by [[Three Rings]]''.
{{SKDamageRow|Hit 1|26 - 27|33 - 36|66 - 68|67 - 70|115 - 144|152 - 153}}
+
{{SKDamageRow|Hit 2|31 - 37|43 - 45|85 - 88|90 - 93|151 - 190|208 - 225}}
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{{SKDamageRow|Charge|46 - 56|63 - 73|129 - 137|141 - 153|232 - 297|327 - 362}}
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{{SKDamageRow|Projectile|13 - 15|17 - 19|32 - 35|36 - 39|58 - 74|91 - 90}}
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{{SKNewRow}}
+
{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Slimes and Fiend'''|background=#8CCAFE|2=center|4=6}}
+
{{SKDamageRow|Hit 1|43 - 45|53 - 57|108 - 109|106 - 108|184 - 231|241 - 234}}
+
{{SKDamageRow|Hit 2|52 - 61|71 - 74|141 - 144|146 - 149|247 - 311|338 - 363}}
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{{SKDamageRow|Charge|79 - 96|107 - 123|219 - 230|236 - 253|389 - 497|545 - 600}}
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{{SKDamageRow|Projectile|20 - 23|26 - 28|49 - 53|55 - 58|87 - 106|119 - 131}}
+
{{SKNewRow}}
+
{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Constructs and Undead'''|background=#FDEE39|2=center|4=6}}
+
{{SKDamageRow|Hit 1|48 - 53|65 - 72|128 - 135|137 - 144|229 - 288|311 - 328}}
+
{{SKDamageRow|Hit 2|57 - 69|83 - 89|161 - 170|177 - 187|292 - 368|404 - 445}}
+
{{SKDamageRow|Charge|84 - 104|119 - 138|239 - 257|267 - 291|434 - 554|611 - 682}}
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{{SKDamageRow|Projectile|25 - 28|30 - 33|62 - 68|68 - 72|116 - 147|168 - 190}}
+
}}
+
  
== Vendors ==
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=== Damage ===
* [[Basil]] (recipe) Depth 23
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{{Damage_Disclaimer}}
 +
{{Damage/Sealed/5|Elemental}}
  
== Recipe ==
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==Gallery==
{{ Recipe
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{{Gallery/Weapon
| star = 5
+
|name      = {{PAGENAME}}
| mat1 = Light Shard
+
|type      = sword
| mat1amount = 20
+
| mat2 = Ecto Drop
+
| mat2amount = 5
+
| mat3 = Swordstone
+
| mat3amount = 4
+
| mat4 = Redwood
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| mat4amount = 3
+
| mat5 = Miracloth
+
| mat5amount = 2
+
| mat6 = Sun Silver
+
| mat6amount = 1
+
| special = Avenger
+
| speciallevel = 10
+
 
}}
 
}}
  
== Alchemy Path ==
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== Notes ==
{{SKWindowsmall
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Divine Avenger's speed bar is equal in length to [[Troika]]'s, while Gran Faust's speed bar is equal in length to [[Leviathan Blade]]'s. In reality, Troika combos more slowly than Gran Faust and Divine Avenger do, and those swords combo more slowly than Leviathan Blade does. Furthermore, Divine Avenger charges more quickly than does Gran Faust. (See [[Lancer Knightz (Guild)/Data|data]].)
| width = 50%
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| title = {{PAGENAME}}'s alchemy path
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| body = {{alchemy paths header}}
+
  
{{Alchemy path
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The "sun steel" mentioned in this item's description is probably referring to the [[Sun Silver]] material in its recipe.
|stage0=
+
 
|stage1=
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The visual glow around this blade is similar to the [http://sonic.wikia.com/wiki/Excalibur Excalibur] in ''Sonic and the Black Knight''.
|stage2=
+
 
|stage3=Sealed Sword
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=== History ===
|stage4=Avenger
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*{{release|2011-04-04}}: This item has been available since the game officially launched.
|stage5=Divine Avenger
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*{{release|2011-04-27}}: Until this release, this item and [[Fang of Vog]] were the only 5-star elemental swords.
}}
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*{{release|2011-10-20}}: The charge attack was changed from [[:File:Divine_Avenger_charge.PNG|this]] to [[:File:Divine_Avenger-Charge_Attack.png|this]]. This current charge attack summons the blades in a closer cluster. The "blocked by wall" behavior was part of this change as well.
{{Alchemy path
+
|stage0=
+
|stage1=
+
|stage2=
+
|stage3=Sealed Sword
+
|stage4=Faust
+
|stage5=Gran Faust
+
}}
+
}}
+
  
 
== See Also ==
 
== See Also ==
 
{{equipment see also}}
 
{{equipment see also}}
 +
 +
[[Category:Divine-Themed|8]]
 +
[[Category:Allusions]]

Latest revision as of 09:31, 4 May 2020

Divine Avenger
Divine Avenger-Equipped.png
★★★★★
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Divine Avenger is a 5-star sword.

Description

An upgraded Avenger formed from the purest sun steel. There are few foes remaining in this world that are worthy enough to be defeated by such a fine blade, and there are still fewer heroes worthy of wielding it. — Tooltip

Acquisition

Icon-recipe.png: Basil - Randomly in stock for 25,000 crowns in depth 23 Clockwork Terminals (unbound).

Recipe

The 5-star recipe for this item costs 25,000 crowns; the alchemy cost is 5,000 crowns. Below are the materials needed to make the Divine Avenger.

Name Amount
Crafting-Light Shard.png Light Shard 20
Crafting-Ecto Drop.png Ecto Drop 5
Crafting-Swordstone.png Swordstone 4
Crafting-Redwood.png Redwood 3
Crafting-Miracloth.png Miracloth 2
Crafting-Sun Silver.png Sun Silver 1
Rarity-Eternal Orb of Alchemy icon.png Eternal Orb of Alchemy 3
Equipment-Avenger icon.png Avenger (Heat Level 10)

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

Alchemy Path

Divine Avenger's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★
Sealed Sword
Sealed Sword
Avenger
Avenger
Divine Avenger
Divine Avenger
Faust
Faust
Gran Faust
Gran Faust

Combat

Basic Attack

A two-strike attack similar to other "heavy" swords. It has a long and wide reach, with average knockback.

Charge Attack

The knight takes a small step back and takes a wide swing with the sword, which emits three Divine Avenger-shaped energy beams which prime for a moment before flying forwards a fair distance before detonating. The beams travel through monsters and over gaps. The sword swing, beams, and detonation all deal damage.

Note: When a knight's back is against an obstacle (such as a wall), the three projectiles will explode immediately without shooting forward. This behavior has never been acknowledged as a bug or a design feature by Three Rings.

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.

Divine Avenger's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus Constructs and Undead
Hit 1 48 - 53 65 - 72 128 - 135 137 - 144 229 - 288 311 - 328
Hit 2 57 - 69 83 - 89 161 - 170 177 - 187 292 - 368 404 - 445
Charge 84 - 104 119 - 138 239 - 257 267 - 291 434 - 554 611 - 682
Projectile 23 - 28 35 - 37 69 - 75 77 - 73 129 - 171 188 - 206
Versus Slimes and Fiends
Hit 1 43 - 45 53 - 57 108 - 109 106 - 108 184 - 231 241 - 234
Hit 2 52 - 61 71 - 74 141 - 144 146 - 149 247 - 311 338 - 363
Charge 79 - 96 107 - 123 219 - 230 236 - 253 389 - 497 545 - 600
Projectile 19 - 23 29 - 31 54 - 58 60 - 65 95 - 122 133 - 141
Versus Beasts and Gremlins
Hit 1 26 - 27 33 - 36 66 - 68 67 - 70 115 - 144 152 - 153
Hit 2 31 - 37 43 - 45 85 - 88 90 - 93 151 - 190 208 - 225
Charge 46 - 56 63 - 73 129 - 137 141 - 153 232 - 297 327 - 362
Projectile 12 - 15 19 - 25 35 - 38 40 - 43 63 - 81 89 - 96


Gallery

Click to see more info about this image Click to see more info about this image
Basic Attack
(Animation - click to see)
Charge Attack
(Animation - click to see)
No news art for this item. Click to see more info about this image Click to see more info about this image
No official announcement for this item. Another tooltip view.
(Animation - click to see)
An inspect window view.

Notes

Divine Avenger's speed bar is equal in length to Troika's, while Gran Faust's speed bar is equal in length to Leviathan Blade's. In reality, Troika combos more slowly than Gran Faust and Divine Avenger do, and those swords combo more slowly than Leviathan Blade does. Furthermore, Divine Avenger charges more quickly than does Gran Faust. (See data.)

The "sun steel" mentioned in this item's description is probably referring to the Sun Silver material in its recipe.

The visual glow around this blade is similar to the Excalibur in Sonic and the Black Knight.

History

  • release 2011-04-04: This item has been available since the game officially launched.
  • release 2011-04-27: Until this release, this item and Fang of Vog were the only 5-star elemental swords.
  • release 2011-10-20: The charge attack was changed from this to this. This current charge attack summons the blades in a closer cluster. The "blocked by wall" behavior was part of this change as well.

See Also

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