Difference between revisions of "Stun"

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{{status conditions}}
 
{{status conditions}}
 
'''Stun''' is a status condition that will slow any action the victim tries to take. Both movement and attack speed are reduced significantly.
 
'''Stun''' is a status condition that will slow any action the victim tries to take. Both movement and attack speed are reduced significantly.
 
Some monsters can become more dangerous when they are stunned, because they sometimes cause damage before their attack actually reaches a knight. [[Wolver#Alpha_Wolver|Alpha Wolvers]] and [[Zombies]] are known to sometimes react that way.
 
  
 
==Themed Enemies==
 
==Themed Enemies==
Stun is not a possible [[Gate#Stratum Themes|stratum theme]] and enemies are rarely, if ever, immune to it, but the following monsters may inflict stun status:
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Stun is not a possible [[Gate#Stratum Themes|stratum theme]]. The following monsters may inflict stun status:
*[[Devilite Overtimer]] series
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*[[Zombie#Dust Zombie|Dust Zombies]]
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*{{monster|Lumber}}s
*[[Lichen#Giant Lichen Colony|Giant Lichen Colonies]] <!--Note: needs more research, they can sometimes inflict stun with their spin attack. It's either Tier 3 only, or needs a certain amount of extra lichens absorbed. See discussion thread-->
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*{{monster|Tortodrone}}s
*[[Greaver]]s
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*{{monster|Devilite Overtimer}}s
*[[Gremlin#Thwacker|Gremlin Thwackers]]
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*{{monster|Trojan}}
*[[Gremlin|Gremlin Knockers]] series
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*{{monster|Greaver}}s
*[[Lord Vanaduke]]
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*{{monster|Thwacker}}s
*[[Lumber]] series
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*{{monster|Knocker}}s
*[[Tortodrone]]s
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*{{monster|Giant Lichen Colony}} <!--Note: needs more research, they can sometimes inflict stun with their spin attack. It's either Tier 3 only, or needs a certain amount of extra lichens absorbed. See discussion thread-->
*[[Trojan]]s
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*{{monster|Dust Zombie}}s
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*{{monster|Bombie}}s
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*{{monster|Arkus}}
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*{{monster|Maulos}}
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*{{monster|Lord Vanaduke}}
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The following enemies are immune to stun:
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*{{monster|Oiler}}s
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*{{monster|Quicksilver}}s
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*{{monster|Drop}}s
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*{{monster|Arkus}}
  
 
==Inflicting Stun==
 
==Inflicting Stun==
Spiral Knights can inflict stun on monsters by using stun vials against them or using a weapon that has a chance of inflicting stun.
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Spiral Knights can inflict Stun on [[monsters]] by using Stun [[Pickups#Vials|vials]] against them or using a weapon that has a chance of inflicting Stun. Knights being [[Revive|revived]] using a [[Spark of Life]] also emit a large-field of Energy, stunning all monsters within its range.
  
Weapons that are able to inflict stun are:
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*See: [[:Category:Weapons that can inflict Stun]]
* [[Heavy Hatchet]]
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* [[Thwack Hammer]]
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* [[Troika]] and upgrades
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** The Troika lines can only inflict stun with the charge attack.
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* [[Rigadoon]] and upgrades
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* [[Stun Gun]]
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* [[Super Stun Gun]]
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* [[Magnus]] and upgrades
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* [[Haze Bomb]] line of weapons
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* [[Sealed Sword]]'s charge attack
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* [[Proto Bomb]]
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==Resisting Stun==
 
==Resisting Stun==
The following armor [[sets]] will grant knights a resistance, but not immunity, to stunning attacks:  
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The following armor [[sets]] will grant knights resistance to stunning attacks:  
 
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*See: [[:Category:Helmets providing Stun resistance]]
*[[Spiral Plate Mail|Spiral Plate Set]] and upgrades
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*See: [[:Category:Armor providing Stun resistance]]
*[[Ancient Plate Mail|Ancient Plate Set]]
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*[[Jelly Mail|Jelly Set]] and upgrades
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*[[Justifier Jacket|Justifier Set]]
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The following [[shields]] protects knights against sinister stunning strikes.
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The following [[shields]] protects knights against sinister stunning strikes:
*[[Force Buckler]]  
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*See: [[:Category:Shields providing Stun resistance]]
*[[Plate Shield]] and upgrades
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*[[Ancient Plate Shield]]
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*[[Jelly Shield]] and upgrades
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Latest revision as of 10:21, 18 May 2020

Status: Stun
Icon status stun.png
All Status Effects
Icon status stun.png Stun

Icon status poison.png Poison

Icon status fire.png Fire

Icon status freeze.png Freeze

Icon status shock.png Shock

Icon status curse.png Curse

Icon status sleep.png Sleep

Stun is a status condition that will slow any action the victim tries to take. Both movement and attack speed are reduced significantly.

Themed Enemies

Stun is not a possible stratum theme. The following monsters may inflict stun status:

The following enemies are immune to stun:

Inflicting Stun

Spiral Knights can inflict Stun on monsters by using Stun vials against them or using a weapon that has a chance of inflicting Stun. Knights being revived using a Spark of Life also emit a large-field of Energy, stunning all monsters within its range.

Resisting Stun

The following armor sets will grant knights resistance to stunning attacks:

The following shields protects knights against sinister stunning strikes:

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