Sword

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The iconic weapon of a Spiral Knight, swords are powerful melee weapons that allow you to get in close to attack enemies. Each sword has a regular and a charge attack. Swords typically gain area attacks as charge abilities, while a few can fire projectiles.

For more details, see the Swordmaster Guide.

All stat images are of unheated items.

List

Editor Note Below is a group of elaborate sortable Gear Lists. This show/hide contains information about how to use these lists efficiently.

About Gear Lists

It is best to use these lists to find items with 2 or more properties you desire and then use the show/hide for each item to compare stats. For a general quick search, try using the relevant category system, like Category:Armor.

Click on the item name or icon to go to that item's page. An item's page will have much more information, such as how to acquire that item and so on.

This list is generally sorted by Order of Release when in default, alphabetically if tied.

To sort the table, click on the small square in cells that look like this: WikiTool-Sortable.png
To reset the table (if the table starts sorting weirdly, which can happen with repeated commands), refresh the page or click the small "page" tab near the top left corner.

Sorting the abilities column groups positive abilities, penalizing abilities (text of penalties is pink), and items with no abilities together, but this is not convenient for finding something specific.

Use the Control+F keyboard function to find specific abilities you desire. Press enter to go through each find. For example, searching for "Fiend" will find any items that have abilities that deal with fiends. Editors have added the word "uniform" to relevant items and use abbreviations for convenient searching.

These abbreviations are commonly used by the player community:

  • ASI = Attack Speed Increased
  • CTR = Charge Time Reduction
  • DMG = Damage
  • MSI = Movement Speed Increased
  • ASD = Attack Speed Decreased
  • MSD = Movement Speed Decreased

The text in the abilities column otherwise matches up with the text in the abilities image in-game.


Most icons in this table have important comparative information in popup tooltip text. To see this tooltip text, hover your cursor (mouse) over an icon for a moment. If you are browsing without a cursor, there is another way to see this information, but it is restricted to the visual seen in-game. Access the show/hide tabs in the name column to see these visuals. There is more information about how these visuals translate to text in the "for defensive/offensive" item sections below.

Icon-alert.png It is important to note that the table's STATUS resistance/weakness columns will not reliably sort items ascending or descending based on their values. While the table is certainly capable of sorting this way, it seems to make players miss items because of how they are grouped. Since this table is useful primarily for simply finding items that have combinations of properties, and THEN comparing them, the potential to miss an item because it hangs out near the bottom of an otherwise grouped bunch of items is not ideal. Since most items of the same star level offer the same level of resistance, this is for the best of both scenarios.

Thus, for the overall convenience of both new and veteran players, the status columns of the table simply sorts into groups, and provides comparative tooltip texts as well as in-game visuals in each item's show/hide cell.




Some fun stuff:

  • The sleep resistance icon in the defensive gear list tables is user-made, because there is no perk for sleep resistance in-game.
  • To see the editor discussion and technical feedback about the development of this system, see Forum Node 105837.

★★★★★

Name N E P S Attack speed icon.png Status Combat Style Abilities

-7.02
114
999 999 999
-4.06
70
0 Calibur -1DMG Bonus vs Undead: High0
-5.15
95
-5.15
95
999 999
-1.12
28
0 Sealed 0
-5.13
93
999 999 999
-7.15
127
-3
Slight chance of causing strong Poison
Cutter -1Slight chance of causing strong poison (both regular/combos and charge attack, chance value might differ)0
-5.02
82
-5.02
82
999 999
-4.06
70
-5
Good chance of causing strong Fire
Calibur 1-1Good chance of causing strong fire (both regular/combos and charge attack, chance value might differ), Chance of receiving Fire (with charge)0
-5.15
95
999 999
-5.15
95
-1.12
28
-6
Fair chance of causing strong Curse
Sealed 1-1Fair chance of causing strong curse (both regular/combos and charge attack, chance value might differ), Chance of receiving Curse (with charge)0
-7.09
121
999 999 999
-4.06
70
0 Calibur 0
-5.13
93
999 999 999
-7.15
127
0 Cutter -1DMG Bonus vs. Beast: High0
-5.15
95
999 999
-5.15
95
-4.06
70
0 Brandish 0
-7.02
114
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs Slime: High0
-5.07
87
-5.07
87
999 999
-4.06
70
-5
Good chance of causing strong Fire
Brandish -1Good chance of causing strong fire (charge attack only)0
999 999
-6.10
106
999
-5.04
84
-1
Slight chance of causing moderate Stun
Flourish -1Slight chance of causing moderate stun (both regular/combos and charge attack, chance value might differ)0
999 999
-7.09
121
999
-5.04
84
0 Flourish 0
999 999
-6.10
106
999
-5.04
84
-5
Fair chance of causing moderate Fire
Flourish -1Fair chance of causing moderate fire (both regular/combos and charge attack, chance value might differ)0
-5.07
87
-5.07
87
999 999
-4.06
70
-4
Good chance of causing strong Freeze
Brandish -1Good chance of causing strong freeze (charge attack only)0
999 999
-7.09
121
999
-5.04
84
0 Flourish
(Barb)
0
-8.11
139
999 999 999
-1.12
28
-1
Fair chance of causing moderate Stun
Troika -1Fair chance of causing moderate stun (charge attack only)0
-8.11
139
999 999 999
-1.12
28
-4
Slight chance of causing strong Freeze
Troika -1Slight chance of causing strong freeze (both regular/combos and charge attack, chance value might differ)0
-5.07
87
-5.07
87
999 999
-4.06
70
-2
Good chance of causing strong Shock
Brandish -1Good chance of causing strong shock (charge attack only)0
999
-8.12
140
999 999
-1.12
28
0 Rocket 0
-5.07
87
999 999
-5.07
87
-4.06
70
-3
Good chance of causing strong Poison
Brandish -1Good chance of causing strong poison (charge attack only)0
-7.12
124
999 999 999
-4.06
70
-1
Slight chance of causing moderate Stun
Calibur -1Slight chance of causing moderate stun (charge attack only)0
-7.02
114
999 999 999
-4.06
70
-1
Slight chance of causing moderate Stun
Calibur -1DMG Bonus vs Undead: Medium, Slight chance of causing moderate stun (charge attack only)0
-6.10
106
999 999 999
-5.04
84
0 Spur 0

★★★★☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-6.13
109
999 999 999
-4.06
70
0 Calibur 0
-5.05
85
-5.05
85
999 999
-1.12
28
0 Sealed 0
-6.07
103
999 999 999
-4.06
70
0 Calibur -1DMG Bonus vs Undead: High0
-5.12
92
999 999
-5.12
92
-4.06
70
-6
Fair chance of causing strong Curse
Sealed 1-1Fair chance of causing strong curse (both regular/combos and charge attack, chance value might differ), Chance of receiving Curse (with charge)0
-5.03
83
999 999 999
-7.15
127
0 Cutter -1DMG Bonus vs. Beast: High0
-7.14
126
999 999 999
-1.12
28
-1
Fair chance of causing moderate Stun
Troika -1Fair chance of causing moderate stun (charge attack only)0
-5.03
83
999 999 999
-7.15
127
-3
Slight chance of causing strong Poison
Cutter -1Slight chance of causing strong poison (both regular/combos and charge attack, chance value might differ)0
-5.03
83
999 999 999
-5.04
84
0 Spur 0
-6.07
103
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs Slime: High0
-4.14
78
-4.14
78
999 999
-4.06
70
-5
Good chance of causing strong Fire
Brandish -1Good chance of causing strong fire (charge attack only)0
-4.14
78
-4.14
78
999 999
-4.06
70
-4
Good chance of causing strong Freeze
Brandish -1Good chance of causing strong freeze (charge attack only)0
999 999
-6.00
96
999
-5.04
84
-1
Slight chance of causing minor Stun
Flourish -1Slight chance of causing minor stun (both regular/combos and charge attack, chance value might differ)0
999 999
-6.00
96
999
-5.04
84
-5
Fair chance of causing minor Fire
Flourish -1Fair chance of causing minor fire (both regular/combos and charge attack, chance value might differ)0
999 999
-6.13
109
999
-5.04
84
0 Flourish 0
-4.14
78
999 999
-4.14
78
-4.06
70
0 Brandish 0
999 999
-6.13
109
999
-5.04
84
0 Flourish
(Barb)
0
-4.14
78
-4.14
78
999 999
-4.06
70
-2
Good chance of causing strong Shock
Brandish -1Good chance of causing strong shock (charge attack only)0
-7.14
126
999 999 999
-1.12
28
-4
Slight chance of causing moderate Freeze
Troika -1Slight chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0

★★★☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-2.11
43
999 999 999
-5.04
84
0 Spur 0
-3.05
53
999 999 999
-1.12
28
-1
Fair chance of causing moderate Stun
Troika -1Fair chance of causing moderate stun (charge attack only)0
-3.05
53
999 999 999
-1.12
28
0 Sealed 0
-2.00
32
999 999 999
-7.15
127
0 Cutter 0
-2.15
47
999 999 999
-4.06
70
0 Calibur 0
-2.11
43
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs. Slime: High0
-1.14
30
-1.14
30
999 999
-4.06
70
-5
Good chance of causing strong Fire
Brandish -1Good chance of causing strong fire (charge attack only)0
999 999
-2.06
38
999
-5.04
84
-5
Fair chance of causing minor Fire
Flourish -1Fair chance of causing minor fire (both regular/combos and charge attack, chance value might differ)0
-1.14
30
-1.14
30
999 999
-4.06
70
-4
Good chance of causing strong Freeze
Brandish -1Good chance of causing strong freeze (charge attack only)0
-1.14
30
999 999
-1.14
30
-4.06
70
0 Brandish 0
999 999
-2.06
38
999
-5.04
84
-1
Slight chance of causing minor Stun
Flourish -1Slight chance of causing minor stun (both regular/combos and charge attack, chance value might differ)0
999 999
-2.15
47
999
-5.04
84
0 Flourish 0
999 999
-2.15
47
999
-5.04
84
0 Flourish
(Barb)
0
-3.05
53
999 999 999
-1.12
28
-4
Slight chance of causing moderate Freeze
Troika -1Slight chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0
-1.14
30
-1.14
30
999 999
-4.06
70
-2
Good chance of causing strong Shock
Brandish -1Good chance of causing strong shock (charge attack only)0
999
-3.05
53
999 999
-1.12
28
0 Rocket 0

★★☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-2.04
35
999 999 999
-4.06
70
0 Brandish 0
-2.04
35
999 999 999
-4.06
70
0 Calibur 0
-1.09
25
999 999 999
-7.15
127
0 Cutter 0
-1.04
20
-1.04
20
999 999
-4.06
70
-5
Good chance of causing minor Fire
Brandish -1Good chance of causing minor fire (both regular/combos and charge attack, chance value might differ)0
-1.04
20
-1.04
20
999 999
-4.06
70
-2
Good chance of causing minor Shock
Brandish -1Good chance of causing minor shock (both regular/combos and charge attack, chance value might differ)0
-2.01
33
999 999 999
-5.04
84
0 Spur 0
-2.10
42
999 999 999
-1.12
28
-1
Fair chance of causing moderate Stun
Troika -1Fair chance of causing moderate stun (charge attack only)0
-2.01
33
999 999 999
-4.06
70
0 Wand -1DMG Bonus vs. Construct: High0
999 999
-2.04
35
999
-5.04
84
0 Flourish 0
999 999
-2.04
35
999
-5.04
84
0 Flourish
(Barb)
0

★☆☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-1.00
16
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs. Beast: High0
-1.00
16
999 999 999
-4.06
70
0 Brandish 0
-1.03
19
999 999 999
-1.12
28
-1
Fair chance of causing moderate Stun
Troika -1Fair chance of causing moderate stun (charge attack only)0
-0.08
8
-0.08
8
999 999
-4.06
70
-5
Good chance of causing minor Fire
Brandish -1Good chance of causing minor fire (both regular/combos and charge attack, chance value might differ)0
-0.08
8
-0.08
8
999 999
-4.06
70
-2
Good chance of causing minor Shock
Brandish -1Good chance of causing minor shock (both regular/combos and charge attack, chance value might differ)0
-1.00
16
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs Slime: High0
-1.02
18
999 999 999
-1.12
28
-1
Fair chance of causing minor Stun
Troika -1DMG Bonus vs Construct: High, Fair chance of causing minor stun (charge attack only)0
999
-1.03
19
999 999
-1.12
28
0 Rocket 0
-1.00
16
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs Construct: High0
-0.10
10
999 999 999
-7.15
127
-5
Slight chance of causing minor Fire
Cutter -1Slight chance of causing minor fire (regular attack/combos only)0

☆☆☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-0.10
10
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs. Beast: High0
-0.14
14
999 999 999
-1.12
28
0 Troika 0
-0.10
10
999 999 999
-4.06
70
0 Brandish 0
-0.10
10
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs Slime: High0
-0.10
10
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs Construct: High0

Reskins

A "reskin" is an item in its own right (it can have its own Unique Variants), but it mimics exactly the combat statistics of another item (assuming that neither have different unique variants, of course). It simply looks and perhaps animates in a different manner.

For a list of Sword reskins, sort the "notes" column of the table on the reskin page.
For a compressed list of all reskins in the game, see the Reskins Category.

See Also