Difference between revisions of "Shield"

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m (Fix link)
m (★★★★★: add Teddy Bear Buckler)
 
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'''Shields''' have defense and health, just like a player. When a shield blocks, any damage that gets past its defense degrades its health, which regenerates over time. Once a shield reaches 0 health it breaks. So even if the shield has no defense against a certain damage type, it still has a wall of health that can absorb the damage. Obviously if the shield does have the right defense less damage gets through, taking more hits before breaking.
+
A '''Shield''' has health, [[damage]] defenses, and [[status]] resistances. When a shield is inactive, or broken, it has no effect. It will not passively protect a knight. When a shield is activated, it blocks incoming damage from all directions. As the shield absorbs damage, it loses health. The amount of health lost is based on the damage type and status content of the attack, compared to the damage and status protections of the shield. When the shield's health drops to zero, the shield is "shattered," or broken. The shield must regenerate before it can absorb any more damage. Regeneration takes roughly 10-15 seconds, as long as no new damage is absorbed.  
  
This is a partial catalog of the shields that can be found on Cradle, sorted by rarity. The listed statistics are for a level 1 version of the shield.
+
For more details, see the [[Shieldbearer Guide]].
  
 +
All stat images are of [[heat|unheated]] items.
  
{| cellpadding="5" cellspacing="2" width="100%" style="background-color: transparent;" class=sortable
+
==List==
|-
+
{{Note-Page-List/Gear List}}
! bgcolor="#93add4" width="36" | Icon
+
===★★★★★===
! bgcolor="#93add4" align="left" | Name
+
! bgcolor="#93add4" width="180" | Stats
+
! bgcolor="#93add4" align="left" | Abilities
+
! bgcolor="#93add4" width="50" | Rating
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Proto_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Proto Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Proto_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|0}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Iron_Buckler_icon.png]]
+
| bgcolor="#f5f5ff" | [[Iron Buckler]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Iron_Buckler_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|0}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Circuit_Breaker_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Circuit Breaker Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Circuit_Breaker_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|1}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Emberbreak_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Emberbreak Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Emberbreak_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|1}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Force_Buckler_icon.png]]
+
| bgcolor="#f5f5ff" | [[Force Buckler]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Force_Buckler_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|1}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Frostbreaker_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Frostbreaker Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Frostbreaker_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|1}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Scale_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Scale Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Scale_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|1}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Firebreak_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Firebreak Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Firebreak_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|2}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Jelly_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Jelly Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Jelly_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|2}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Icebreaker_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Icebreaker Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Icebreaker_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|2}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Owlite_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Owlite Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Owlite_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|2}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Skelly_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Skelly Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Skelly_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|2}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Volt_Breaker_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Volt Breaker Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Volt Breaker_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|2}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Blazebreak_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Blazebreak Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Blazebreak_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Blizzbreaker_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Blizzbreaker Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Blizzbreaker_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Boosted_Plate_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Boosted Plate Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Boosted_Plate_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Brute_Jelly_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Brute Jelly Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Brute_Jelly_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Drake_Scale_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Drake Scale Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Drake_Scale_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Horned_Owlite_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Horned Owlite Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Horned_Owlite_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Plate_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Plate Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Plate_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Scarlet_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Scarlet Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Scarlet_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" | Health Bonus: +1
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Surge_Breaker_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Surge Breaker Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Surge_Breaker_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Swiftstrike_Buckler_icon.png]]
+
| bgcolor="#f5f5ff" | [[Swiftstrike Buckler]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Swiftstrike_Buckler_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Heavy_Plate_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Heavy Plate Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Heavy_Plate_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|4}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Rock_Jelly_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Rock Jelly Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Rock_Jelly_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|4}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Sinister_Skelly_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Sinister Skelly Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Sinister_Skelly_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|4}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Stone_Tortoise_icon.png]]
+
| bgcolor="#f5f5ff" | [[Stone Tortoise]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Stone_Tortoise_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|4}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Wise_Owlite_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Wise Owlite Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Wise_Owlite_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|4}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Wyvern_Scale_Shield_icon.png]]
+
| bgcolor="#f5f5ff" | [[Wyvern Scale Shield]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Wyvern_Scale_Shield_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|4}}
+
  
|}
+
{{GearList/Shield/Start}}
  
 +
{{GearList/Shield
 +
| name      = Ancient Plate Shield
 +
| health    = 7.12
 +
| normal    = 8.13
 +
| stun      = yes
 +
}}
  
 +
{{GearList/Shield
 +
| name      = Aegis
 +
| health    = 7.12
 +
| normal    = 6.13
 +
| piercing  = 6.05
 +
}}
  
[[Category: Items]]
+
{{GearList/Shield
[[Category: Arsenal Items]]
+
| name      = Dragon Scale Shield
[[Category: Equipment]]
+
| health    = 7.12
[[Category: Gear]]
+
| elemental = 6.05
[[Category: Shields]]
+
| piercing  = 6.05
 +
| fire      = yes
 +
| poison    = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Dread Skelly Shield
 +
| health    = 7.12
 +
| normal    = 5.05
 +
| shadow    = 6.13
 +
| freeze    = yes
 +
| poison    = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Grey Owlite Shield
 +
| health    = 7.12
 +
| normal    = 5.05
 +
| elemental = 6.13
 +
| fire      = yes
 +
| shock    = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Ironmight Plate Shield
 +
| health    = 7.12
 +
| normal    = 8.13
 +
| piercing  = 5.05
 +
| stun      = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Royal Jelly Shield
 +
| health    = 7.12
 +
| normal    = 5.05
 +
| piercing  = 6.13
 +
| sleep    = yes
 +
| stun      = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Volcanic Plate Shield
 +
| health    = 7.12
 +
| normal    = 8.13
 +
| fire      = yes
 +
| stun      = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Omega Shell
 +
| health    = 8.13
 +
| normal    = 6.13
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Heater Shield
 +
| health    = 7.12
 +
| normal    = 6.05
 +
| elemental = 5.05
 +
| freeze    = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Crest of Almire
 +
| health    = 7.12
 +
| normal    = 6.05
 +
| shadow    = 6.05
 +
| fire      = yes
 +
| shock    = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Barbarous Thorn Shield
 +
| health    = 7.12
 +
| normal    = 6.05
 +
| piercing  = 5.05
 +
| ability 1 = Sword DMG Bonus: Medium
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Gorgomega
 +
| health    = 7.12
 +
| normal    = 5.05
 +
| shadow    = 6.13
 +
| stun      = yes
 +
| freeze    = yes
 +
| ability 1 = Note: Double shield bash damage
 +
| penalty 1 = MSD: Low
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Grand Tortoise
 +
| health    = 7.12
 +
| normal    = 8.13
 +
| stun      = yes
 +
| ability 1 = Note: Double shield bash damage
 +
| penalty 1 = MSD: Low
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Omegaward
 +
| health    = 7.12
 +
| normal    = 5.05
 +
| elemental = 6.13
 +
| fire      = yes
 +
| freeze    = yes
 +
| ability 1 = Note: Double shield bash damage
 +
| penalty 1 = MSD: Low
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Savage Tortoise
 +
| health    = 7.12
 +
| normal    = 5.05
 +
| piercing  = 6.13
 +
| poison    = yes
 +
| shock    = yes
 +
| ability 1 = Note: Double shield bash damage
 +
| penalty 1 = MSD: Low
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Celestial Shield
 +
| health    = 7.12
 +
| piercing  = 6.05
 +
| shadow    = 6.05
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Power Mitt
 +
| health    = 7.12
 +
| normal    = 6.05
 +
| elemental = 5.05
 +
| fire      = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Teddy Bear Buckler
 +
| health    = 7.12
 +
| normal    = 6.05
 +
| shadow    = 5.05
 +
| freeze    = yes
 +
| stun      = yes
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
===★★★★☆===
 +
 
 +
{{GearList/Shield/Start}}
 +
 
 +
{{GearList/Shield
 +
| name      = Blackened Crest
 +
| health    = 7.12
 +
| normal    = 4.04
 +
| shadow    = 4.04
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Darkfang Shield
 +
| health    = 7.12
 +
| normal    = 5.01
 +
| elemental = 5.01
 +
| fire      = yes
 +
| shock    = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Heavy Plate Shield
 +
| health    = 7.12
 +
| normal    = 7.11
 +
| stun      = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Mighty Defender
 +
| health    = 7.12
 +
| normal    = 5.07
 +
| piercing  = 5.01
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Rock Jelly Shield
 +
| health    = 7.12
 +
| normal    = 4.04
 +
| piercing  = 5.07
 +
| sleep    = yes
 +
| stun      = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Sinister Skelly Shield
 +
| health    = 7.12
 +
| normal    = 4.04
 +
| shadow    = 5.07
 +
| freeze    = yes
 +
| poison    = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Stone Tortoise
 +
| health    = 8.13
 +
| normal    = 5.07
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Wise Owlite Shield
 +
| health    = 7.12
 +
| normal    = 4.04
 +
| elemental = 5.07
 +
| fire      = yes
 +
| shock    = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Wyvern Scale Shield
 +
| health    = 7.12
 +
| elemental = 5.01
 +
| piercing  = 5.01
 +
| fire      = yes
 +
| poison    = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Dark Thorn Shield
 +
| health    = 7.12
 +
| normal    = 5.01
 +
| piercing  = 4.04
 +
| ability 1 = Sword DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Barrier Shell
 +
| health    = 7.12
 +
| normal    = 4.04
 +
| elemental = 5.07
 +
| fire      = yes
 +
| freeze    = yes
 +
| ability 1 = Note: Double shield bash damage
 +
| penalty 1 = MSD: Low
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Feral Shell
 +
| health    = 7.12
 +
| normal    = 4.04
 +
| piercing  = 5.07
 +
| poison    = yes
 +
| shock    = yes
 +
| ability 1 = Note: Double shield bash damage
 +
| penalty 1 = MSD: Low
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Mighty Shell
 +
| health    = 7.12
 +
| normal    = 7.11
 +
| stun      = yes
 +
| ability 1 = Note: Double shield bash damage
 +
| penalty 1 = MSD: Low
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Nether Shell
 +
| health    = 7.12
 +
| normal    = 4.04
 +
| shadow    = 5.07
 +
| stun      = yes
 +
| freeze    = yes
 +
| ability 1 = Note: Double shield bash damage
 +
| penalty 1 = MSD: Low
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
===★★★☆☆===
 +
 
 +
{{GearList/Shield/Start}}
 +
 
 +
{{GearList/Shield
 +
| name      = Blazebreak Shield
 +
| health    = 3.08
 +
| normal    = 2.00
 +
| elemental = 1.11
 +
| fire      = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Blizzbreaker Shield
 +
| health    = 3.08
 +
| normal    = 2.00
 +
| elemental = 1.11
 +
| freeze    = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Boosted Plate Shield
 +
| health    = 3.08
 +
| normal    = 4.06
 +
| stun      = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Brute Jelly Shield
 +
| health    = 3.08
 +
| normal    = 1.11
 +
| piercing  = 2.02
 +
| sleep    = yes
 +
| stun      = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Drake Scale Shield
 +
| health    = 3.08
 +
| elemental = 2.00
 +
| piercing  = 2.00
 +
| fire      = yes
 +
| poison    = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Great Defender
 +
| health    = 3.08
 +
| normal    = 2.02
 +
| piercing  = 2.00
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Horned Owlite Shield
 +
| health    = 3.08
 +
| normal    = 1.11
 +
| elemental = 2.02
 +
| fire      = yes
 +
| shock    = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Scarlet Shield
 +
| health    = 3.08
 +
| normal    = 2.00
 +
| elemental = 1.11
 +
| ability 1 = Health Bonus: +2
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Scary Skelly Shield
 +
| health    = 3.08
 +
| normal    = 1.11
 +
| shadow    = 2.02
 +
| freeze    = yes
 +
| poison    = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Surge Breaker Shield
 +
| health    = 3.08
 +
| normal    = 2.00
 +
| elemental = 1.11
 +
| shock    = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Swiftstrike Buckler
 +
| health    = 3.08
 +
| normal    = 1.11
 +
| ability 1 = Uniform ASI: High
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Twisted Targe
 +
| health    = 3.08
 +
| normal    = 2.00
 +
| piercing  = 1.11
 +
| ability 1 = Sword DMG Bonus: Low
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Grim Shell
 +
| health    = 3.08
 +
| normal    = 1.11
 +
| shadow    = 2.02
 +
| stun      = yes
 +
| freeze    = yes
 +
| ability 1 = Note: Double shield bash damage
 +
| penalty 1 = MSD: Low
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Primal Shell
 +
| health    = 3.08
 +
| normal    = 1.11
 +
| elemental = 2.02
 +
| fire      = yes
 +
| freeze    = yes
 +
| ability 1 = Note: Double shield bash damage
 +
| penalty 1 = MSD: Low
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Stoic Shell
 +
| health    = 3.08
 +
| normal    = 4.06
 +
| stun      = yes
 +
| ability 1 = Note: Double shield bash damage
 +
| penalty 1 = MSD: Low
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Wild Shell
 +
| health    = 3.08
 +
| normal    = 1.11
 +
| piercing  = 2.02
 +
| poison    = yes
 +
| shock    = yes
 +
| ability 1 = Note: Double shield bash damage
 +
| penalty 1 = MSD: Low
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
===★★☆☆☆===
 +
 
 +
{{GearList/Shield/Start}}
 +
 
 +
{{GearList/Shield
 +
| name      = Defender
 +
| health    = 2.07
 +
| normal    = 1.12
 +
| piercing  = 1.07
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Firebreak Shield
 +
| health    = 2.07
 +
| normal    = 1.12
 +
| elemental = 1.07
 +
| fire      = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Icebreaker Shield
 +
| health    = 2.07
 +
| normal    = 1.12
 +
| elemental = 1.07
 +
| freeze    = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Jelly Shield
 +
| health    = 2.07
 +
| normal    = 1.07
 +
| piercing  = 1.14
 +
| sleep    = yes
 +
| stun      = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Owlite Shield
 +
| health    = 2.07
 +
| normal    = 1.07
 +
| elemental = 1.14
 +
| fire      = yes
 +
| shock    = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Plate Shield
 +
| health    = 2.07
 +
| normal    = 4.01
 +
| stun      = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Skelly Shield
 +
| health    = 2.07
 +
| normal    = 1.07
 +
| shadow    = 1.14
 +
| freeze    = yes
 +
| poison    = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Volt Breaker Shield
 +
| health    = 2.07
 +
| normal    = 1.12
 +
| elemental = 1.07
 +
| shock    = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Bristling Buckler
 +
| health    = 2.07
 +
| normal    = 1.12
 +
| piercing  = 1.07
 +
| ability 1 = Sword DMG Bonus: Low
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
===★☆☆☆☆===
 +
 
 +
{{GearList/Shield/Start}}
 +
 
 +
{{GearList/Shield
 +
| name      = Circuit Breaker Shield
 +
| health    = 1.06
 +
| normal    = 0.10
 +
| elemental = 0.07
 +
| shock    = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Emberbreak Shield
 +
| health    = 1.06
 +
| normal    = 0.10
 +
| elemental = 0.07
 +
| fire      = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Frostbreaker Shield
 +
| health    = 1.06
 +
| normal    = 0.10
 +
| elemental = 0.07
 +
| freeze    = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Force Buckler
 +
| health    = 1.06
 +
| normal    = 1.00
 +
| stun      = yes
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Scale Shield
 +
| health    = 1.06
 +
| normal    = 0.10
 +
| piercing  = 0.07
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Green Ward
 +
| health    = 1.06
 +
| normal    = 0.10
 +
| piercing  = 0.07
 +
| poison    = yes
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
===☆☆☆☆☆===
 +
 
 +
{{GearList/Shield/Start}}
 +
 
 +
{{GearList/Shield
 +
| name      = Iron Buckler
 +
| health    = 0.11
 +
| normal    = 0.12
 +
}}
 +
 
 +
{{GearList/Shield
 +
| name      = Proto Shield
 +
| health    = 0.11
 +
| normal    = 0.05
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
==Reskins==
 +
A "reskin" is an item in its own right (it can have its own Unique Variants), but it mimics exactly the combat statistics of another item (assuming that neither have different unique variants, of course). It simply looks and perhaps animates in a different manner.
 +
:For a list of {{PAGENAME}} reskins, sort the "notes" column of the table on the [[reskin]] page.
 +
:For a compressed list of all reskins in the game, see the [[:Category:Reskins|Reskins Category]].
 +
 
 +
==See Also==
 +
{{equipment see also}}
 +
 
 +
[[Category:Items]]
 +
[[Category:Arsenal items]]
 +
[[Category:Equipment]]
 +
[[Category:Gear]]
 +
[[Category:Shields|*]]

Latest revision as of 20:29, 19 August 2015

A Shield has health, damage defenses, and status resistances. When a shield is inactive, or broken, it has no effect. It will not passively protect a knight. When a shield is activated, it blocks incoming damage from all directions. As the shield absorbs damage, it loses health. The amount of health lost is based on the damage type and status content of the attack, compared to the damage and status protections of the shield. When the shield's health drops to zero, the shield is "shattered," or broken. The shield must regenerate before it can absorb any more damage. Regeneration takes roughly 10-15 seconds, as long as no new damage is absorbed.

For more details, see the Shieldbearer Guide.

All stat images are of unheated items.

List

Editor Note Below is a group of elaborate sortable Gear Lists. This show/hide contains information about how to use these lists efficiently.

★★★★★

Name N E P S Health Curse Fire Freeze Poison Shock Sleep Stun Abilities

-8.13
141
999 999 999
-7.12
124
0 0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0
-6.13
109
999
-6.05
101
999
-7.12
124
0 0 0 0 0 0 0 0
999
-6.05
101
-6.05
101
999
-7.12
124
0
-999
Natural (non-UV) shield status resistance bars are always full
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0
-5.05
85
999 999
-6.13
109
-7.12
124
0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0
-5.05
85
-6.13
109
999 999
-7.12
124
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-8.13
141
999
-5.05
85
999
-7.12
124
0 0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0
-5.05
85
999
-6.13
109
999
-7.12
124
0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0
-8.13
141
999 999 999
-7.12
124
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0
-6.13
109
999 999 999
-8.13
141
0 0 0 0 0 0 0 0
-6.05
101
-5.05
85
999 999
-7.12
124
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 0
-6.05
101
999 999
-6.05
101
-7.12
124
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-6.05
101
999
-5.05
85
999
-7.12
124
0 0 0 0 0 0 0 -1Sword DMG Bonus: Medium0
-5.05
85
999 999
-6.13
109
-7.12
124
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
1-1Note: Double shield bash damage, MSD: Low0
-8.13
141
999 999 999
-7.12
124
0 0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
1-1Note: Double shield bash damage, MSD: Low0
-5.05
85
-6.13
109
999 999
-7.12
124
0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 1-1Note: Double shield bash damage, MSD: Low0
-5.05
85
999
-6.13
109
999
-7.12
124
0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0 0 1-1Note: Double shield bash damage, MSD: Low0
999 999
-6.05
101
-6.05
101
-7.12
124
0 0 0 0 0 0 0 0
-6.05
101
-5.05
85
999 999
-7.12
124
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 0 0
-6.05
101
999 999
-5.05
85
-7.12
124
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0

★★★★☆

Name N E P S Health Curse Fire Freeze Poison Shock Sleep Stun Abilities

-4.04
68
999 999
-4.04
68
-7.12
124
0 0 0 0 0 0 0 0
-5.01
81
-5.01
81
999 999
-7.12
124
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-7.11
123
999 999 999
-7.12
124
0 0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0
-5.07
87
999
-5.01
81
999
-7.12
124
0 0 0 0 0 0 0 0
-4.04
68
999
-5.07
87
999
-7.12
124
0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0
-4.04
68
999 999
-5.07
87
-7.12
124
0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0
-5.07
87
999 999 999
-8.13
141
0 0 0 0 0 0 0 0
-4.04
68
-5.07
87
999 999
-7.12
124
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
999
-5.01
81
-5.01
81
999
-7.12
124
0
-999
Natural (non-UV) shield status resistance bars are always full
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0
-5.01
81
999
-4.04
68
999
-7.12
124
0 0 0 0 0 0 0 -1Sword DMG Bonus: Low0
-4.04
68
-5.07
87
999 999
-7.12
124
0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 1-1Note: Double shield bash damage, MSD: Low0
-4.04
68
999
-5.07
87
999
-7.12
124
0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0 0 1-1Note: Double shield bash damage, MSD: Low0
-7.11
123
999 999 999
-7.12
124
0 0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
1-1Note: Double shield bash damage, MSD: Low0
-4.04
68
999 999
-5.07
87
-7.12
124
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
1-1Note: Double shield bash damage, MSD: Low0

★★★☆☆

Name N E P S Health Curse Fire Freeze Poison Shock Sleep Stun Abilities

-2.00
32
-1.11
27
999 999
-3.08
56
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 0 0
-2.00
32
-1.11
27
999 999
-3.08
56
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 0
-4.06
70
999 999 999
-3.08
56
0 0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0
-1.11
27
999
-2.02
34
999
-3.08
56
0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0
999
-2.00
32
-2.00
32
999
-3.08
56
0
-999
Natural (non-UV) shield status resistance bars are always full
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0
-2.02
34
999
-2.00
32
999
-3.08
56
0 0 0 0 0 0 0 0
-1.11
27
-2.02
34
999 999
-3.08
56
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-2.00
32
-1.11
27
999 999
-3.08
56
0 0 0 0 0 0 0 -1Health Bonus: +20
-1.11
27
999 999
-2.02
34
-3.08
56
0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0
-2.00
32
-1.11
27
999 999
-3.08
56
0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-1.11
27
999 999 999
-3.08
56
0 0 0 0 0 0 0 -1Uniform ASI: High0
-2.00
32
999
-1.11
27
999
-3.08
56
0 0 0 0 0 0 0 -1Sword DMG Bonus: Low0
-1.11
27
999 999
-2.02
34
-3.08
56
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
1-1Note: Double shield bash damage, MSD: Low0
-1.11
27
-2.02
34
999 999
-3.08
56
0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 1-1Note: Double shield bash damage, MSD: Low0
-4.06
70
999 999 999
-3.08
56
0 0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
1-1Note: Double shield bash damage, MSD: Low0
-1.11
27
999
-2.02
34
999
-3.08
56
0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0 0 1-1Note: Double shield bash damage, MSD: Low0

★★☆☆☆

Name N E P S Health Curse Fire Freeze Poison Shock Sleep Stun Abilities

-1.12
28
999
-1.07
23
999
-2.07
39
0 0 0 0 0 0 0 0
-1.12
28
-1.07
23
999 999
-2.07
39
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 0 0
-1.12
28
-1.07
23
999 999
-2.07
39
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 0
-1.07
23
999
-1.14
30
999
-2.07
39
0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0
-1.07
23
-1.14
30
999 999
-2.07
39
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-4.01
65
999 999 999
-2.07
39
0 0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0
-1.07
23
999 999
-1.14
30
-2.07
39
0 0
-999
Natural (non-UV) shield status resistance bars are always full
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0
-1.12
28
-1.07
23
999 999
-2.07
39
0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-1.12
28
999
-1.07
23
999
-2.07
39
0 0 0 0 0 0 0 -1Sword DMG Bonus: Low0

★☆☆☆☆

Name N E P S Health Curse Fire Freeze Poison Shock Sleep Stun Abilities

-0.10
10
-0.07
7
999 999
-1.06
22
0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0
-0.10
10
-0.07
7
999 999
-1.06
22
0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 0 0
-0.10
10
-0.07
7
999 999
-1.06
22
0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0 0
-1.00
16
999 999 999
-1.06
22
0 0 0 0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0
-0.10
10
999
-0.07
7
999
-1.06
22
0 0 0 0 0 0 0 0
-0.10
10
999
-0.07
7
999
-1.06
22
0 0 0
-999
Natural (non-UV) shield status resistance bars are always full
0 0 0 0

☆☆☆☆☆

Name N E P S Health Curse Fire Freeze Poison Shock Sleep Stun Abilities

-0.12
12
999 999 999
-0.11
11
0 0 0 0 0 0 0 0
-0.05
5
999 999 999
-0.11
11
0 0 0 0 0 0 0 0

Reskins

A "reskin" is an item in its own right (it can have its own Unique Variants), but it mimics exactly the combat statistics of another item (assuming that neither have different unique variants, of course). It simply looks and perhaps animates in a different manner.

For a list of Shield reskins, sort the "notes" column of the table on the reskin page.
For a compressed list of all reskins in the game, see the Reskins Category.

See Also

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