Difference between revisions of "Crafting"

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(Upgrading: upgraded items start at heat level 1; upgrading usually preserves accessories)
(split Material content into its own page)
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'''Crafting''' is the process by which knights make new equipment such as weapons and armor. Crafting an item is usually much less expensive than buying the item from a [[vendor]]. Crafting also offers a chance of acquiring [[unique variant]]s.
 
'''Crafting''' is the process by which knights make new equipment such as weapons and armor. Crafting an item is usually much less expensive than buying the item from a [[vendor]]. Crafting also offers a chance of acquiring [[unique variant]]s.
  
Crafting an item requires a [[recipe]], [[energy]], [[crowns]], and the materials listed in the recipe. When upgrading an item from one star level to the next, crafting also requires a precursor item. The knight assembles these ingredients at an [[alchemy machine]]. Crafting is not tied to any skill, and it always succeeds.  
+
Crafting an item requires a [[recipe]], [[energy]], [[crowns]], and the [[material]]s listed in the recipe. When upgrading an item from one star level to the next, crafting also requires a precursor item. The knight assembles these ingredients at an [[alchemy machine]]. Crafting is not tied to any skill, and it always succeeds.  
  
 
==Basic Crafting==
 
==Basic Crafting==
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A recipe can also be purchased from other knights, for example through the [[Auction House]], but usually for a higher price. When purchasing a recipe, the player can view its details by hovering his or her mouse over the recipe. Once a recipe is purchased, it appears in the knight's [[Arsenal]], under the Recipes heading. Before the recipe is used, it must be learned. When a recipe is learned, it vanishes from the knight's Arsenal but appears in the knight's list of learned recipes. Once a recipe is learned, it cannot be unlearned or traded to another knight, but the item may be crafted as many times as the player desires.
 
A recipe can also be purchased from other knights, for example through the [[Auction House]], but usually for a higher price. When purchasing a recipe, the player can view its details by hovering his or her mouse over the recipe. Once a recipe is purchased, it appears in the knight's [[Arsenal]], under the Recipes heading. Before the recipe is used, it must be learned. When a recipe is learned, it vanishes from the knight's Arsenal but appears in the knight's list of learned recipes. Once a recipe is learned, it cannot be unlearned or traded to another knight, but the item may be crafted as many times as the player desires.
  
Each recipe lists the materials that it requires. A complete list of materials can be found [[#List of Crafting Materials|below]]. Materials are acquired randomly while adventuring in the [[Clockworks]]. Higher-ranked materials have a better chance of dropping on deeper levels of the Clockworks. Here is a general outline (not a strict list) of where to find materials of each star rating.
+
Each recipe lists the [[material]]s that it requires. Most materials are acquired randomly while adventuring in the [[Clockworks]]. Some materials can be bought at [[Brinks]] for [[token]]s and at [[Sullivan]] for [[Krogmo Coin]]s. Materials can also be traded between knights, and hence sold in the [[Auction House]].
* ☆☆☆☆☆: All depths
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* ★☆☆☆☆: All depths
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* ★★☆☆☆: Stratum 2 and deeper
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* ★★★☆☆: Stratum 3 and deeper
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* ★★★★☆: Stratum 4 and deeper
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* ★★★★★: Stratum 5 and deeper
+
  
 
[[Image:alchemy.png|thumb|right|An alchemy machine.]]
 
[[Image:alchemy.png|thumb|right|An alchemy machine.]]
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* The [[Vise Alchemy Machine]] stands in the [[Operation Crimson Hammer]] mission lobby.
 
* The [[Vise Alchemy Machine]] stands in the [[Operation Crimson Hammer]] mission lobby.
  
== List of Crafting Materials ==
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==Other Links==
 
+
{{SKWindowSortable
+
| width = 100%
+
| title = List of known crafting materials
+
| body =
+
{{SKWindow/Cell|'''Icon'''}} {{SKWindow/Cell|'''Name'''}} {{SKWindow/Cell|'''Description'''}} {{SKWindow/Cell|'''Drops From'''}} {{SKWindow/Cell|'''Rating'''}}
+
 
+
{{SKCraftEntry
+
| name = Blue Shard
+
| desc = A shard of Moonstone that is too small to be used in powering gates but highly useful in alchemy.
+
| drops =
+
*Any [[Monster#Construct Family|Construct]]
+
*Any [[Monster#Gremlin Family|Gremlin]]
+
| rating = 0
+
}}
+
 
+
{{SKCraftEntry
+
| name = Red Shard
+
| desc = A shard of Crimsonite that is too small to be used in powering gates but highly useful in alchemy.
+
| drops =
+
*Any [[Monster#Beast Family|Beast]]
+
*Any [[Monster#Fiend Family|Fiend]]
+
*Any [[Monster#Gremlin Family|Gremlin]]
+
| rating = 0
+
}}
+
 
+
{{SKCraftEntry
+
| name = Green Shard
+
| desc = A shard of Valestone that is too small to be used in powering gates but highly useful in alchemy.
+
| drops =
+
*Any [[Monster#Beast Family|Beast]]
+
*Any [[Monster#Slime Family|Slime]]
+
| rating = 0
+
}}
+
 
+
{{SKCraftEntry
+
| name = Light Shard
+
| desc = A shard of Luminite that is too small to be used in powering gates but highly useful in alchemy.
+
| drops =
+
*Any [[Monster#Construct Family|Construct]]
+
*Any [[Monster#Slime Family|Slime]]
+
*Any [[Monster#Undead Family|Undead]]
+
| rating = 0
+
}}
+
 
+
{{SKCraftEntry
+
| name = Dark Shard
+
| desc = A shard of Dark Matter that is too small to be used in powering gates but highly useful in alchemy.
+
| drops =
+
*Any [[Monster#Fiend Family|Fiend]]
+
*Any [[Monster#Undead Family|Undead]]
+
| rating = 0
+
}}
+
 
+
{{SKCraftEntry
+
| name = Bronze Bolt
+
| desc = A simple bronze bolt found everywhere throughout the Clockworks.
+
| drops =
+
*[[Gun Puppy]] series
+
*[[Lumber]] series
+
*[[Mecha Knight]] series
+
*[[Gremlin]] series
+
*[[Retrode]] series
+
| rating = 1
+
}}
+
 
+
{{SKCraftEntry
+
| name = Scrap Metal
+
| desc = A discarded piece of metal that could easily be repurposed.
+
| drops =
+
*[[Gun Puppy]] series
+
*[[Mecha Knight]] series
+
| rating = 1
+
}}
+
 
+
{{SKCraftEntry
+
| name = Cooling Cell
+
| desc = A small device used in complex machines to keep them from overheating. Also handy to keep in your pockets on hot summer days.
+
| drops =
+
*[[Gun Puppy]] series
+
*[[Mecha Knight#Cryo Knight|Cryo Knight]]
+
| rating = 2
+
}}
+
 
+
{{SKCraftEntry
+
| name = Fuel Canister
+
| desc = A small receptacle once used to hold fuel for a complex machine.
+
| drops =
+
*[[Mecha Knight#Firo Knight|Firo Knights]]
+
*[[Scorcher|Gremlin Scorchers]]
+
| rating = 2
+
}}
+
 
+
{{SKCraftEntry
+
| name = Power Cell
+
| desc = A small device used to power complex machines.
+
| drops =
+
*[[Gun Puppy]] series
+
*[[Mecha Knight]] series
+
| rating = 2
+
}}
+
 
+
{{SKCraftEntry
+
| name = Waste Module
+
| desc = A small receptable that once collected refuse from a device built to wreak havoc. Now, it just plain reeks.
+
| drops =
+
*[[Gun Puppy#Sick Puppy|Sick Puppy]]
+
| rating = 2
+
}}
+
 
+
{{SKCraftEntry
+
| name = Mod Calibrator
+
| desc = This complicated device was specially built to calibrate mods, and should not be confused with a Calibrator Mod, which modifies calibrators. It's a common mistake.
+
| drops =
+
* Obtained from [[Sullivan]] for 75 Krogmo Coins.
+
| rating = 4
+
}}
+
 
+
{{SKCraftEntry
+
| name = Plasma Cell
+
| desc = A high-tech plasma source that could positively blind someone with science.
+
| drops =
+
*[[Lumber]] series
+
| rating = 5
+
}}
+
 
+
{{SKCraftEntry
+
| name = Ghost Bell
+
| desc = A small, silvery bell worn by considerate ghosts that alerts the living when they are close by.
+
| drops =
+
*[[Kat]] series
+
| rating = 4
+
}}
+
 
+
{{SKCraftEntry
+
| name = Ecto Drop
+
| desc = A bit of ectoplasm meticulously collected from an unwilling undead volunteer. It's an unpleasant shade of green.
+
| drops =
+
*[[Kat]] series
+
*[[Zombie]] series
+
| rating = 1
+
}}
+
 
+
{{SKCraftEntry
+
| name = Gel Drop
+
| desc = A drop of goo collected from a jelly. It's still quivering.
+
| drops =
+
*[[Jelly]] series
+
| rating = 1
+
}}
+
 
+
{{SKCraftEntry
+
| name = Frost Gel
+
| desc = A drop of chilly gunk collected from a cool Clockworks customer.
+
| drops =
+
*[[Zombie#Frozen Shambler|Frozen Shamblers]]
+
*[[Chromalisk#Tundralisk|Tundralisks]]
+
*[[Jelly#Ice Cube|Ice Cubes]]
+
| rating = 2
+
}}
+
 
+
{{SKCraftEntry
+
| name = Volt Oil
+
| desc = A slippery substance that always holds a slight electrical charge.
+
| drops =
+
*[[Chromalisk#Electrolisk|Electrolisks]]
+
*[[Gun Puppy#Sparky|Sparkies]]
+
| rating = 3
+
}}
+
 
+
{{SKCraftEntry
+
| name = Chroma Tear
+
| desc = A crystallized Chromalisk tear suitable as a lens for focusing weaponry, or for correcting myopia.
+
| drops =
+
*[[Chromalisk]]s
+
| rating = 4
+
}}
+
 
+
{{SKCraftEntry
+
| name = Corrosive Acid
+
| desc = A caustic substance characteristic of corrosive creatures.
+
| drops =
+
* [[Gun Puppy#Sick Puppy|Sick Puppies]]
+
* [[Lichen#Toxigel|Toxigels]]
+
* [[Chromalisk#Virulisk|Virulisks]]
+
| rating = 4
+
}}
+
 
+
{{SKCraftEntry
+
| name = Phial of Phear
+
| desc = A glass tube containing a small dose of phearium, a strange chemical said to induce panic into anyone who even gets so much as a sniff of this stuff.
+
| drops =
+
*[[Devilite]] series
+
*[[Trojan]] series
+
| rating = 3
+
}}
+
 
+
{{SKCraftEntry
+
| name = Mug of Misery
+
| desc = A cursed drinking utility that can only be used by a truly wicked soul. Those that possess it are said to bring grave misfortune to those around them.
+
| drops =
+
*[[Devilite]] series
+
| rating = 4
+
}}
+
 
+
{{SKCraftEntry
+
| name = Owlite Feather
+
| desc = A small feather plucked from an Owlite, said to be a mythical race of great magician birds.
+
| drops =
+
*[[Kat]] series
+
| rating = 2
+
}}
+
 
+
{{SKCraftEntry
+
| name = Philoso Feather
+
| desc = A large, grey feather plucked from the greatest of the Owlite magicians.
+
| drops =
+
*[[Kat]] series
+
| rating = 5
+
}}
+
 
+
{{SKCraftEntry
+
| name = Sharp Fang
+
| desc = A particularly pointy premolar. Or maybe it's a canine?
+
| drops =
+
*[[Gremlin]] series
+
*[[Wolver]] series
+
| rating = 1
+
}}
+
 
+
{{SKCraftEntry
+
| name = Beast Scale
+
| desc = A relatively intact scale recovered from a Clockworks creature.
+
| drops =
+
*[[Chromalisk]] series
+
| rating = 1
+
}}
+
 
+
{{SKCraftEntry
+
| name = Critter Carapace
+
| desc = A chitinous chunk carefully shucked from a Clockworks creature. It's in surprisingly good shape.
+
| drops =
+
*[[Chromalisk]] series
+
| rating = 2
+
}}
+
 
+
{{SKCraftEntry
+
| name = Bushy Tail
+
| desc = A peculiarly intact specimen of a Clockworks beast's tail.
+
| drops =
+
*[[Gremlin]] series
+
*[[Wolver]] series
+
| rating = 3
+
}}
+
 
+
{{SKCraftEntry
+
| name = Drake Scale
+
| desc = A solid scale wrested from a brutal beast.
+
| drops =
+
*[[Chromalisk]] series
+
| rating = 3
+
}}
+
 
+
{{SKCraftEntry
+
| name = Dragon Scale
+
| desc = An armored scale from what was thought to be an extinct creature. It reflects light with an otherwordly sheen.
+
| drops =
+
*[[Chromalisk]] series
+
| rating = 5
+
}}
+
 
+
{{SKCraftEntry
+
| name = Driftwood
+
| desc = A peculiar piece of wood that just won't stay put.
+
| drops = *[[Lumber]] series
+
| rating = 2
+
}}
+
 
+
{{SKCraftEntry
+
| name = Redwood
+
| desc = A sturdy chunk of fine, unfinished wood. It's typically used in the production of cabinets.
+
| drops =
+
*[[Lumber]] series
+
| rating = 3
+
}}
+
 
+
{{SKCraftEntry
+
| name = Ironwood
+
| desc = A pristine log of one of the hardest substances known to the Spiral Knights.
+
| drops =
+
*[[Lumber]] series
+
| rating = 4
+
}}
+
 
+
{{SKCraftEntry
+
| name = Forbidden Fruit
+
| desc = A sinful snack favored by famished fiends.
+
| drops =
+
*[[Devilite]] series
+
| rating = 2
+
}}
+
 
+
{{SKCraftEntry
+
| name = Nightshade
+
| desc = A hazardous herb that's bad for most beasts, but tasty to a teeming variety of toxic creatures.
+
| drops =
+
*[[Chromalisk#Deadly Virulisk|Deadly Virulisks]]
+
*[[Kat#Hurkat|Hurkats]]
+
| rating = 2
+
}}
+
 
+
{{SKCraftEntry
+
| name = Static Clinger
+
| desc = A latent strand of energy that floats throughout the Clockworks, frequently catching onto hair and clothing. It's too large to properly distill into Mist Energy, but it's very useful in alchemy.
+
| drops =
+
*[[Kat#Statikat|Statikats]]
+
*[[Lichen#Quicksilver|Quicksilvers]]
+
*[[Chromalisk#Electrolisk|Electrolisks]]
+
| rating = 2
+
}}
+
 
+
{{SKCraftEntry
+
| name = Blaze Pepper
+
| desc = A delectable spice hoarded by Clockworks beasts in anticipation of a winter that never comes. In powdered form, it has a terrible habit of clinging to absolutely everything.
+
| drops =
+
*[[Demo|Gremlin Demos]]
+
*[[Lichen#Oilers|Oilers]]
+
*[[Wolver]] series
+
| rating = 4
+
}}
+
 
+
{{SKCraftEntry
+
| name = Brimstone
+
| desc = A smelly, stygian, sulfuric shard commonly found in the Underworld.
+
| drops =
+
*[[Devilite]] series
+
*[[Zombie#Slag Walker|Slag Walkers]]
+
*[[Slag Guard]]
+
*[[Wing]]s
+
| rating = 1
+
}}
+
 
+
{{SKCraftEntry
+
| name = Blast Powder
+
| desc = A dangerous by-product produced by fire-based organic creatures. Gremlins like to use it to blow stuff up.
+
| drops =
+
*[[Demo|Gremlin Demos]]
+
*[[Zombie#Slag Walker|Slag Walkers]]
+
| rating = 2
+
}}
+
 
+
{{SKCraftEntry
+
| name = Grave Soil
+
| desc = Dreadful dirt dredged from a creepy crypt. It is always a little cold to the touch.
+
| drops =
+
*[[Kat]] series
+
*[[Zombie]] series
+
| rating = 2
+
}}
+
 
+
{{SKCraftEntry
+
| name = Swordstone
+
| desc = A fine chunk of natural rock perfect for honing the edge of a deadly blade.
+
| drops =
+
*[[Devilite]] series
+
*[[Mecha Knight]] series
+
*[[Retrode]] series
+
*[[Trojan]] series
+
| rating = 2
+
}}
+
 
+
{{SKCraftEntry
+
| name = Rock Salt
+
| desc = A small amount of Clockworks mineral that's been infused with absolutely nothing. It hungrily draws at nearby essences and flavors, making it a staple in cooking, and the bane of jellies everywhere.
+
| drops = *Sold by [[Brinks]]
+
| rating = 3
+
}}
+
 
+
{{SKCraftEntry
+
| name = Soul Dust
+
| desc = The dust of the departed. Whether it still retains any shred of a soul remains to be seen.
+
| drops =
+
*[[Kat]] series
+
*[[Zombie]] series
+
| rating = 3
+
}}
+
 
+
{{SKCraftEntry
+
| name = Warp Dust
+
| desc = A light dust left behind when a creature travels at unbelievable speed. It tastes great in dip.
+
| drops =
+
*[[Wolver]] series
+
| rating = 4
+
}}
+
 
+
{{SKCraftEntry
+
| name = Meteor Mote
+
| desc = A small piece of a rare material that is said to have fallen from the sky. Gremlins typically use it in the construction of power sources.
+
| drops =
+
* [[Thwacker|Gremlin Thwackers]]
+
*[[Knocker|Gremlin Knockers]]
+
*[[Lichen]] series
+
| rating = 4
+
}}
+
 
+
{{SKCraftEntry
+
| name = Gremlonium
+
| desc = A highly advanced compound created by gremlin engineers to power their most devious machines. It constantly emits an unsettling hissing sound.
+
| drops =
+
* Obtained from the The Sanctuary after completing the Shadow Lair Ironclaw Munitions Factory.
+
| rating = 5
+
}}
+
 
+
 
+
{{SKCraftEntry
+
| name = Gel Core
+
| desc = A fist-sized, gelatinous lump collected from a jelly.
+
| drops =
+
*[[Jelly]] series
+
| rating = 2
+
}}
+
 
+
{{SKCraftEntry
+
| name = Brute Core
+
| desc = An oozing blue lump from a particularly potent gelatinous opponent.
+
| drops =
+
*[[Jelly]] series
+
* [[Lichen]] series
+
| rating = 3
+
}}
+
 
+
{{SKCraftEntry
+
| name = Toxic Core
+
| desc = A solid gelatinous lump that oozes with vitriol.
+
| drops =
+
*[[Zombie#Droul|Drouls]]
+
*[[Kat#Hurkat|Hurkats]]
+
*[[Lichen#Oiler|Oilers]]
+
*[[Lichen#Toxigel|Toxigels]]
+
| rating = 3
+
}}
+
 
+
{{SKCraftEntry
+
| name = Unstable Core
+
| desc = A hazardous hunk pulled from a fulminating foe. It hums menacingly.
+
| drops =
+
*[[Demo|Gremlin Demos]]
+
*[[Jelly#Super Blast Cube|Super Blast Cubes]]
+
*[[Jelly#Ultra Blast Cube|Ultra Blast Cubes]]
+
| rating = 3
+
}}
+
 
+
{{SKCraftEntry
+
| name = Zee Core
+
| desc = A pungent mass pulled from a slimy assailant. Its aroma is an excellent remedy for insomnia, as well as nighttime sniffling and sneezing.
+
| drops =
+
*[[Sloom]] series
+
| rating = 3
+
}}
+
 
+
{{SKCraftEntry
+
| name = Perfect Snowball
+
| desc = An icy snowball of almost mythical perfection. Though it begs to be thrown squarely into the side of someone's head, it would be best to use in alchemy.
+
| drops =
+
*[[Kat#Bloogato|Bloogatos]]
+
*[[Greaver#Pearl Greaver|Pearl Greavers]]
+
| rating = 4
+
}}
+
 
+
{{SKCraftEntry
+
| name = Rocky Core
+
| desc = A delicious gummy treat with an impenetrable rocky shell. More than a few teeth have been lost by knights attempting to get at the gooey interior.
+
| drops =
+
*[[Jelly]] series
+
| rating = 4
+
}}
+
 
+
{{SKCraftEntry
+
| name = Royal Core
+
| desc = A sweet-smelling lump of ooze collected from a particularly noble specimen of slime.
+
| drops =
+
*[[Jelly]] series
+
*[[Lichen]] series
+
| rating = 5
+
}}
+
 
+
{{SKCraftEntry
+
| name = Enamorock
+
| desc = A strange stone that makes you have warm and fuzzy feelings inside just by holding it.
+
| drops =
+
* Obtained from [[Sullivan]] for 10 Krogmo Coins.
+
| rating = 1
+
}}
+
 
+
{{SKCraftEntry
+
| name = Hailstone
+
| desc = A small rock that's always a little cold to the touch. It's great for chilling beverages without diluting their flavor.
+
| drops =
+
* [[Chromalisk#Tundralisk|Tundralisks]]
+
| rating = 3
+
}}
+
 
+
{{SKCraftEntry
+
| name = Torchstone
+
| desc = A small rock that smolders constantly. Gremlins patrolling the Cooling Chambers occasionally use them as hand warmer.
+
| drops =
+
*[[Mecha Knight#Firo Knight|Firo Knights]]
+
*[[Scorcher|Gremlin Scorcher]]
+
| rating = 3
+
}}
+
 
+
{{SKCraftEntry
+
| name = Thunderball
+
| desc = An orb of pure electricity that is typically found at the bottom of the sea of all places.
+
| drops =
+
*[[Lichen#Quicksilver|Quicksilvers]]
+
*[[Lumber#Electreant|Electreants]]
+
| rating = 4
+
}}
+
 
+
{{SKCraftEntry
+
| name = Maiden's Tear
+
| desc = A sacred jewel cherished by Almirian knights. Given to them by their beloved, it is said to keep them safe in battle.
+
| drops =
+
* Obtained from the The Sanctuary after completing the Shadow Lair Firestorm Citadel.
+
| rating = 5
+
}}
+
 
+
{{SKCraftEntry
+
| name = Gremlin Gizmo
+
| desc = A strange device used in gremlin machinery. It is inscribed with a warning against exposing it to direct sunlight or submerging it in water.
+
| drops =
+
* [[Gremlin]] series
+
| rating = 2
+
}}
+
 
+
{{SKCraftEntry
+
| name = Force Dynamo
+
| desc = A beguiling gadget that can seemingly generate energy from nowwhere.
+
| drops =
+
*[[Lumber]]s
+
*[[Tortodrone]]s
+
| rating = 3
+
}}
+
 
+
{{SKCraftEntry
+
| name = Silver Coil
+
| desc = An electromagnetic mechanism made of an extremely conductive metal.
+
| drops =
+
*[[Gun Puppy#Gun Puppy|Gun Puppies]]
+
| rating = 4
+
}}
+
 
+
 
+
{{SKCraftEntry
+
| name = Frayed Fabric
+
| desc = The worn remains of a Clockworks denizen's duds. It could probably be recycled.
+
| drops =
+
*[[Greaver]] series
+
*[[Mender|Gremlin Menders]]
+
*[[Kat]] series
+
| rating = 2
+
}}
+
 
+
{{SKCraftEntry
+
| name = Fine Fabric
+
| desc = A well-made length of sturdy cloth, swiped from a Clockworks inhabitant.
+
| drops =
+
*[[Greaver]] series
+
*[[Mender|Gremlin Menders]]
+
*[[Kat]] series
+
| rating = 3
+
}}
+
 
+
{{SKCraftEntry
+
| name = Miracloth
+
| desc = A marvelous bolt of sublimely supple fabric.
+
| drops =
+
*[[Greaver]] series
+
*[[Mender|Gremlin Menders]]
+
*[[Kat]] series
+
*[[Wing]]s
+
| rating = 4
+
}}
+
 
+
{{SKCraftEntry
+
| name = Silverweave
+
| desc = A length of understated cloth intricately interwoven with precious metal. It's tastefully ostentatious, yet prudently protective.
+
| drops =
+
*[[Mender|Gremlin Menders]]
+
*[[Wing]]s
+
*[[Greaver]] series
+
| rating = 5
+
}}
+
 
+
{{SKCraftEntry
+
| name = Nightmare Mane
+
| desc = A coat of coarse fur taken from a Snarbolax. Each fiber seems to curl and fray as if life is still flowing through it.
+
| drops =
+
* Obtained from the Sanctuary after completing the Shadow Lair Gloaming Wildwoods.
+
| rating = 5
+
}}
+
 
+
{{SKCraftEntry
+
| name = Iron Gear
+
| desc = A metal gear that was once a component of a complicated contraption.
+
| drops =
+
*[[Gun Puppy]] series
+
*[[Lumber]] series
+
| rating = 2
+
}}
+
 
+
{{SKCraftEntry
+
| name = Rocket Sprocket
+
| desc = A sturdy sprocket used by machines that fire projectiles.
+
| drops =
+
*[[Gremlin]] series
+
*[[Gun Puppy]] series
+
| rating = 3
+
}}
+
 
+
{{SKCraftEntry
+
| name = Heavy Gear
+
| desc = A heavily weighted gear that that once assisted in the operation of an enormous machine of some sort.
+
| drops =
+
*[[Lumber]] series
+
| rating = 4
+
}}
+
 
+
{{SKCraftEntry
+
| name = Primal Ore
+
| desc = An extraordinary metal imbued with the savage spirit of the wild.
+
| drops =
+
*[[Wolver]] series
+
| rating = 5
+
}}
+
 
+
{{SKCraftEntry
+
| name = Volcanic Iron
+
| desc = An extraordinary metal imbued with the blazing energy of magma.
+
| drops = *[[Thwacker|Gremlin Thwackers]]
+
* [[Jelly#Ultra Blast Cube|Ultra Blast Cubes]]
+
* [[Knockers|Gremlin Knockers]]
+
| rating = 5
+
}}
+
 
+
{{SKCraftEntry
+
| name = Shadow Steel
+
| desc = An extraordinary metal imbued with the creeping darkness of the Underworld.
+
| drops =
+
*[[Devilite]] series
+
*[[Trojan]]
+
*[[Retrode#Isotrode|Isotrodes]]
+
| rating = 5
+
}}
+
 
+
{{SKCraftEntry
+
| name = Sun Silver
+
| desc = An extraordinary metal imbued with the radiant light of the sky.
+
| drops =
+
*[[Gun Puppy]] series
+
*[[Mecha Knight]] series
+
*[[Scuttlebot]] series
+
| rating = 5
+
}}
+
 
+
{{SKCraftEntry
+
| name = Celestial Ore
+
| desc = An extremely rare metal of great power said to be from the heavens above. It is often completely wasted on crowns and jewelry for slime royalty.
+
| drops =
+
* Obtained from the The Sanctuary after completing the Shadow Lair Royal Jelly Palace.
+
| rating = 5
+
}}
+
 
+
{{SKCraftEntry
+
| name = Monster Bone
+
| desc = An intact bone from a now-deceased beast.
+
| drops =
+
*[[Wolver]] series
+
| rating = 2
+
}}
+
 
+
{{SKCraftEntry
+
| name = Blighted Bone
+
| desc = A peculiar patella that's seen better days, after having seen a few better knights.
+
| drops =
+
*[[Zombie]] series
+
| rating = 4
+
}}
+
 
+
{{SKCraftEntry
+
| name = Reaper Rib
+
| desc = A bone stained black by the wickedness of its former possessor.
+
| drops =
+
*[[Zombie]] series
+
| rating = 5
+
}}
+
 
+
{{SKCraftEntry
+
| name = Trojan Horseshoe
+
| desc = A jet black horseshoe. It appears relatively harmless.
+
| drops =
+
*[[Trojan]] series
+
| rating = 4
+
}}
+
 
+
{{SKCraftEntry
+
| name = Everfrost
+
| desc = A small patch of ice crystals that never seem to melt, even when exposed to direct heat.
+
| drops =
+
*[[Mecha Knight#Cryo Knight|Cryo Knights]]
+
*[[Wolver#Frostifur|Frostifurs]]
+
*[[Gun Puppy#Slush Puppy|Slush Puppies]]
+
| rating = 5
+
}}
+
 
+
{{SKCraftEntry
+
| name = Flame Soul
+
| desc = A powerful essence left behind when a creature perishes during a blind rage.
+
| drops =
+
*[[Scorcher|Gremlin Scorchers]]
+
*[[Zombie#Slag Walker|Slag Walkers]]
+
*[[Lichen#Oiler|Oilers]]
+
*[[Gun Puppy#Red Rover|Red Rovers]]
+
| rating = 5
+
}}
+
 
+
{{SKCraftEntry
+
| name = Plague Essence
+
| desc = A powerful essence left behind when a creature perishes from a particularly putrid disease.
+
| drops =
+
*[[Chromalisk#Virulisk|Virulisks]]
+
*[[Zombie#Droul|Drouls]]
+
*[[Wolver#Rabid Wolver| Rabid Wolvers]]
+
| rating = 5
+
}}
+
 
+
{{SKCraftEntry
+
| name = Spark of Life
+
| desc = A powerful essence that presents itself to beings in dire straits. With this, you feel like you could turn the nighttime into the day.
+
| drops =
+
*[[Zombie#Frankenzom|Frankenzoms]]
+
*[[Lichen#Quicksilver|Quicksilvers]]
+
*[[Kat#Statikat|Statikats]]
+
*[[Wolver#Voltail|Voltails]]
+
*[[Chromalisk#Electrolisk|Electrolisks]]
+
*[[Gun Puppy#Sparky|Sparkies]]
+
| rating = 5
+
}}
+
 
+
{{SKCraftEntry
+
| name = Fractured Seerus Mask Fragment
+
| desc = A fractured Fragment of the mask once worn by Warmaster Seerus, recovered from the siege of his Grand Arsenal.
+
| drops =
+
* Obtained at the end of Tier 1 [[Operation Crimson Hammer]]
+
| rating = 1
+
}}
+
 
+
{{SKCraftEntry
+
| name = Flawed Seerus Mask Fragment
+
| desc = A flawed Fragment of the mask once worn by Warmaster Seerus, recovered from the siege of his Grand Arsenal.
+
| drops =
+
* Obtained at the end of Tier 2 [[Operation Crimson Hammer]]
+
| rating = 3
+
}}
+
 
+
{{SKCraftEntry
+
| name = Perfect Seerus Mask Fragment
+
| desc = A perfect Fragment of the mask once worn by Warmaster Seerus, recovered from the siege of his Grand Arsenal.
+
| drops =
+
* Obtained at the end of Tier 3 [[Operation Crimson Hammer]]
+
| rating = 5
+
}}
+
 
+
}}
+
 
+
== Other Links ==
+
  
 
* [[List of alchemy paths]]
 
* [[List of alchemy paths]]

Revision as of 14:54, 3 November 2012

Crafting is the process by which knights make new equipment such as weapons and armor. Crafting an item is usually much less expensive than buying the item from a vendor. Crafting also offers a chance of acquiring unique variants.

Crafting an item requires a recipe, energy, crowns, and the materials listed in the recipe. When upgrading an item from one star level to the next, crafting also requires a precursor item. The knight assembles these ingredients at an alchemy machine. Crafting is not tied to any skill, and it always succeeds.

Basic Crafting

This section outlines the ingredients (recipe, materials, crowns, and energy) and procedure for crafting an item from scratch.

A recipe can be purchased from vendors in Haven, Clockwork Terminals, mission lobbies, and the Hall of Heroes, for a predetermined price:

  • ★☆☆☆☆: 250 crowns
  • ★★☆☆☆: 1,000 crowns
  • ★★★☆☆: 4,000 crowns
  • ★★★★☆: 10,000 crowns
  • ★★★★★: 25,000 crowns

A recipe can also be purchased from other knights, for example through the Auction House, but usually for a higher price. When purchasing a recipe, the player can view its details by hovering his or her mouse over the recipe. Once a recipe is purchased, it appears in the knight's Arsenal, under the Recipes heading. Before the recipe is used, it must be learned. When a recipe is learned, it vanishes from the knight's Arsenal but appears in the knight's list of learned recipes. Once a recipe is learned, it cannot be unlearned or traded to another knight, but the item may be crafted as many times as the player desires.

Each recipe lists the materials that it requires. Most materials are acquired randomly while adventuring in the Clockworks. Some materials can be bought at Brinks for tokens and at Sullivan for Krogmo Coins. Materials can also be traded between knights, and hence sold in the Auction House.

An alchemy machine.

Once the knight has learned a recipe and assembled its materials, he or she can craft the item at an alchemy machine. These machines are scattered around Haven, and can also be found in Moorcroft Manor, Emberlight, mission lobbies, and guild halls. An alchemy machine requires a payment of energy and crowns for each item that it crafts. The cost of crafting roughly doubles with each star level:

  • ★☆☆☆☆: 200 crowns and 10 energy
  • ★★☆☆☆: 400 crowns and 50 energy
  • ★★★☆☆: 1,000 crowns and 200 energy
  • ★★★★☆: 2,500 crowns and 400 energy
  • ★★★★★: 5,000 crowns and 800 energy

Upgrading

Crafting is not only used to make items from scratch. It is also used to upgrade items from one star level to the next. The recipe for an upgrade lists the precursor item in addition to the materials. The precursor item must be unequipped when it is used in the upgrade crafting. The upgraded item replaces the precursor item in the knight's Arsenal.

At high star levels, the precursor item must be heated. To upgrade a 1- or 2-star item, no heat is required on the item. To upgrade a 3-star item to 4 stars, the 3-star item must have heat level 5 or higher. To upgrade a 4-star item to 5 stars, the 4-star item must have heat level 10. Beyond these minimum requirements, the heat level of the precursor item has no effect on the quality of the upgrade. The upgraded item always begins at heat level 1.

If the precursor item is bound, then the newly upgraded item will also be bound. Because an item must be equipped to be heated, and equipping an item binds it, this rule means that any newly made 4- and 5-star item is bound. The item cannot be traded to another player, unless an unbinding fee is paid at Vise. Consequently, 4- and 5-star items are extremely costly, in comparison to 3-star items.

When performing an upgrade, the knight may elect whether to keep the unique variants (UVs) on the precursor. If he or she keeps the UVs, then the upgraded item will have those UVs, with no chance of more or better UVs. If he or she discards the UVs, then the upgraded item has the same chance of acquiring up to three UVs as an item made from scratch, without a precursor.

The upgrading process preserves accessories, as long as the upgraded version has the required accessory slot. That is, if the upgraded suit or helmet can carry the attached accessory, then it does. If it cannot carry the attached accessory, then the accessory is destroyed.

It is worth noting that the cost of upgrading a 4-star item to a 5-star item is larger than the total cost of making a 4-star item. In other words, most of the cost in making a 5-star item comes in the final upgrade.

Special Alchemy Machines

Apart from regular alchemy machines described earlier, there are several special alchemy machines that function differently. These alchemy machines cannot be used to craft any item; rather, each one has a predetermined library of items that it can craft. The knight does not need the recipes for these items; the recipes are "built in" to the alchemy machine.

Other Links

Personal tools