Difference between revisions of "Freeze"

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(Removed misleading association between Freeze and Elemental damage as (not) discussed on talk page. Also simplified paragraph on mechanics a bit)
m (not always a "few" seconds)
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{{status conditions}}
 
{{status conditions}}
 
[[File:Status-Player_Freeze.png|thumb|left|A player inflicted by freeze.]]
 
[[File:Status-Player_Freeze.png|thumb|left|A player inflicted by freeze.]]
'''Freeze''' is a status condition that will cause the victim to become frozen in place for a few seconds. The victim will not be able to move or turn, but can still attack.
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'''Freeze''' is a status condition that will cause the victim to become frozen in place temporarily. The victim will not be able to move or turn, but can still attack.
  
 
Players can attack frozen allies to free them instantly, otherwise a frozen player will thaw out painlessly when the duration ends, or not so painlessly if attacked by a monster. Likewise, frozen monsters are freed if a player or another monster hits them with an attack (regardless of whether or not the attack actually damages them), but unlike players they will take a substantial amount if allowed to thaw out on their own; players are therefore advised to ignore frozen monsters in favor of other targets.
 
Players can attack frozen allies to free them instantly, otherwise a frozen player will thaw out painlessly when the duration ends, or not so painlessly if attacked by a monster. Likewise, frozen monsters are freed if a player or another monster hits them with an attack (regardless of whether or not the attack actually damages them), but unlike players they will take a substantial amount if allowed to thaw out on their own; players are therefore advised to ignore frozen monsters in favor of other targets.

Revision as of 23:08, 23 August 2012

Status: Freeze
Icon status freeze.png
All Status Effects
Icon status stun.png Stun

Icon status poison.png Poison

Icon status fire.png Fire

Icon status freeze.png Freeze

Icon status shock.png Shock

Icon status curse.png Curse

Icon status sleep.png Sleep

A player inflicted by freeze.

Freeze is a status condition that will cause the victim to become frozen in place temporarily. The victim will not be able to move or turn, but can still attack.

Players can attack frozen allies to free them instantly, otherwise a frozen player will thaw out painlessly when the duration ends, or not so painlessly if attacked by a monster. Likewise, frozen monsters are freed if a player or another monster hits them with an attack (regardless of whether or not the attack actually damages them), but unlike players they will take a substantial amount if allowed to thaw out on their own; players are therefore advised to ignore frozen monsters in favor of other targets.

Themed Enemies

Freeze-themed enemies are immune to and may inflict freeze status.

Inflicting Freeze

Spiral Knights can inflict freeze on monsters by using freeze vials against them or using a weapon that has a chance of inflicting freeze.

Weapons that are able to inflict freeze are:

Resisting Freeze

The following armor sets grants knights a resistance, but not immunity, to freezing attacks:

The following shields protects against the fury of frosty foes.

The following trinkets will carry a knight through the colder compartments of the Clockworks

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