Difference between revisions of "Poison"

From SpiralKnights

Jump to: navigation, search
m
m (Undo revision 98167 by MushyMushy (Talk)makes no sense)
Line 55: Line 55:
 
*[[Snowy White Laurel]]
 
*[[Snowy White Laurel]]
 
*[[Pure White Laurel]]
 
*[[Pure White Laurel]]
 
==Variants==
 
A variant for Poison will keep your attacks at full power and let those little red pieces of love do their job.
 

Revision as of 18:44, 13 August 2012

Status: Poison
Icon status poison.png
All Status Effects
Icon status stun.png Stun

Icon status poison.png Poison

Icon status fire.png Fire

Icon status freeze.png Freeze

Icon status shock.png Shock

Icon status curse.png Curse

Icon status sleep.png Sleep

Poison is a status condition that inflicts the victim with various effects depending on if it is a knight or a monster.

When a knight is poisoned, they cannot heal, either from hearts or capsules, and have reduced attack power by approximately one-third.

Monsters afflicted with poison will be unable to heal themselves or regenerate health. Gremlin Menders or Wings will slightly damage poisoned monsters instead of healing them. It will also weaken the monster's attack power and defense.

Themed Enemies

Poison-themed enemies are immune to and may inflict poison status.

Inflicting Poison

Spiral Knights can inflict poison on monsters by using poison vials against them or using a weapon that has a chance of inflicting poison.

Weapons that are able to inflict poison are:

Resisting Poison

The following armor sets grants knights a resistance, but not immunity, to poisoning attacks:

The following shields will protect against vicious, venomous villains:

The following trinkets carry knights through the toxic tunnels of the Clockworks:

Personal tools