Difference between revisions of "Sword"

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(★★★★★: tfw turbillion no damage)
 
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The traditional weapon of a Spiral Knight, swords are powerful melee weapons that require you to get in close to attack enemies. As they are leveled up, they can acquire special abilities that require [[Official:Controls|charging]]. Swords typically gain area attacks as charge abilities, but some swords are known to possess projectile charge attacks.  
+
The iconic [[weapon]] of a Spiral Knight, '''swords''' are powerful melee weapons that allow you to get in close to attack enemies. Each sword has a regular and a [[Controls|charge]] attack. Swords typically gain area attacks as charge abilities, while a few can fire projectiles.
  
All stat images are taken from level 1 items.
+
For more details, see the [[Swordmaster Guide]].
  
 +
All stat images are of [[heat|unheated]] items.
  
{| cellpadding="5" cellspacing="2" width="100%" style="background-color: transparent;"
+
==List==
|-
+
{{Note-Page-List/Gear List}}
! bgcolor="#93add4" width="36" | Icon
+
===★★★★★===
! bgcolor="#93add4" align="left" | Name
+
! bgcolor="#93add4" width="180" | Stats
+
! bgcolor="#93add4" align="left" | Abilities
+
! bgcolor="#93add4" align="left" | Possible Effect
+
! bgcolor="#93add4" width="50" | Rating
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Proto_Sword_icon.png]]
+
| bgcolor="#f5f5ff" | [[Proto Sword]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Proto_Sword_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|0}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Beast_Basher_icon.png]]
+
| bgcolor="#f5f5ff" | [[Beast Basher]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Beast_Basher_Stats.png|202px]]
+
| bgcolor="#f5f5ff" | Bonus Damage vs. Beast: [[Abilities#Ratings|Ultra]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|0}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Hatchet_icon.png]]
+
| bgcolor="#f5f5ff" | [[Hatchet]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Hatchet_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|0}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Slime_Slasher_icon.png]]
+
| bgcolor="#f5f5ff" | [[Slime Slasher]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Slime_Slasher_Stats.png|202px]]
+
| bgcolor="#f5f5ff" | Bonus Damage vs. Slime: [[Abilities#Ratings|Ultra]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|0}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Static_Edge_icon.png]]
+
| bgcolor="#f5f5ff" | [[Static Edge]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Static_Edge_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | [[Shock]]
+
| bgcolor="#f5f5ff" | {{star|1}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Thwack_Hammer_icon.png]]
+
| bgcolor="#f5f5ff" | [[Thwack Hammer]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Thwack_Hammer_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | [[Stun]]
+
| bgcolor="#f5f5ff" | {{star|1}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Brandish_icon.png]]
+
| bgcolor="#f5f5ff" | [[Brandish]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Brandish_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|2}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Cutter_icon.png]]
+
| bgcolor="#f5f5ff" | [[Cutter]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Cutter_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|2}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Spur_icon.png]]
+
| bgcolor="#f5f5ff" | [[Spur]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Spur_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|2}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Wrench_Wand_icon.png]]
+
| bgcolor="#f5f5ff" | [[Wrench Wand]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Wrench_Wand_Stats.png|202px]]
+
| bgcolor="#f5f5ff" | Bonus Damage vs. Constructs: [[Abilities#Ratings|Ultra]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|2}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Troika_icon.png]]
+
| bgcolor="#f5f5ff" | [[Troika]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Troika_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | Charge: [[Stun]]
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Sealed_Sword_icon.png]]
+
| bgcolor="#f5f5ff" | [[Sealed Sword]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Sealed_Sword_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|3}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Khorovod_icon.png]]
+
| bgcolor="#f5f5ff" | [[Khorovod]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Khorovod_Stats.png|202px]]
+
| bgcolor="#f5f5ff" | Lv 10: Charge Time Reduction: [[Abilities#Ratings|Ultra]]<br>Lv 10: Attack Speed Increased: [[Abilities#Ratings|Ultra]]
+
| bgcolor="#f5f5ff" | Charge: [[Stun]]
+
| bgcolor="#f5f5ff" | {{star|4}}
+
|-
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | [[Vile Striker]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Vile_Striker_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | [[Poison]]
+
| bgcolor="#f5f5ff" | {{star|4}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Avenger_icon.png]]
+
| bgcolor="#f5f5ff" | [[Avenger]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Avenger_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | {{star|4}}
+
|-
+
| bgcolor="#f5f5ff" | [[Image:Equipment-Faust_icon.png]]
+
| bgcolor="#f5f5ff" | [[Faust]]
+
| bgcolor="#f5f5ff" style="padding: 0px;" | [[Image:Equipment-Faust_Stats.png|202px]]
+
| bgcolor="#f5f5ff" |
+
| bgcolor="#f5f5ff" | Self: [[Curse]]
+
| bgcolor="#f5f5ff" | {{star|4}}
+
|}
+
  
[[Category:Weapons]]
+
{{GearList/Offensive/Start}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Cold Iron Vanquisher
 +
| normal    = 7.02
 +
| as        = 4.06
 +
| ability 1 = DMG Bonus vs Undead: High
 +
| combat    = Calibur
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Divine Avenger
 +
| normal    = 5.15
 +
| elemental = 5.15
 +
| as        = 1.12
 +
| combat    = Sealed
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Dread Venom Striker
 +
| normal    = 5.13
 +
| as        = 7.15
 +
| status    = poison
 +
| intensity = Slight chance of causing strong
 +
| stat src  = both
 +
| combat    = Cutter
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Fang of Vog
 +
| normal    = 5.02
 +
| elemental = 5.02
 +
| as        = 4.06
 +
| status    = fire
 +
| intensity = Good chance of causing strong
 +
| stat src  = both
 +
| penalty 1 = Chance of receiving Fire (with charge)
 +
| combat    = Calibur
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Gran Faust
 +
| normal    = 5.15
 +
| shadow    = 5.15
 +
| as        = 1.12
 +
| status    = curse
 +
| intensity = Fair chance of causing strong
 +
| stat src  = both
 +
| penalty 1 = Chance of receiving Curse (with charge)
 +
| combat    = Sealed
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Leviathan Blade
 +
| normal    = 7.09
 +
| as        = 4.06
 +
| combat    = Calibur
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Wild Hunting Blade
 +
| normal    = 5.13
 +
| as        = 7.15
 +
| ability 1 = DMG Bonus vs. Beast: High
 +
| combat    = Cutter
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Acheron
 +
| normal    = 5.15
 +
| shadow    = 5.15
 +
| as        = 4.06
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Amputator
 +
| normal    = 7.02
 +
| as        = 4.06
 +
| ability 1 = DMG Bonus vs Slime: High
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Combuster
 +
| normal    = 5.07
 +
| elemental = 5.07
 +
| as        = 4.06
 +
| status    = fire
 +
| intensity = Good chance of causing strong
 +
| stat src  = charge
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Fearless Rigadoon
 +
| piercing  = 6.10
 +
| as        = 5.04
 +
| status    = stun
 +
| intensity = Slight chance of causing moderate
 +
| stat src  = both
 +
| combat    = Flourish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Final Flourish
 +
| piercing  = 7.09
 +
| as        = 5.04
 +
| combat    = Flourish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Furious Flamberge
 +
| piercing  = 6.10
 +
| as        = 5.04
 +
| status    = fire
 +
| intensity = Fair chance of causing moderate
 +
| stat src  = both
 +
| combat    = Flourish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Glacius
 +
| normal    = 5.07
 +
| elemental = 5.07
 +
| as        = 4.06
 +
| status    = freeze
 +
| intensity = Good chance of causing strong
 +
| stat src  = charge
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Barbarous Thorn Blade
 +
| piercing  = 7.09
 +
| as        = 5.04
 +
| combat    = Flourish <br> (Barb)
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Sudaruska
 +
| normal    = 8.11
 +
| as        = 1.12
 +
| status    = stun
 +
| intensity = Fair chance of causing moderate
 +
| stat src  = charge
 +
| combat    = Troika
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Triglav
 +
| normal    = 8.11
 +
| as        = 1.12
 +
| status    = freeze
 +
| intensity = Slight chance of causing strong
 +
| stat src  = both
 +
| combat    = Troika
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Voltedge
 +
| normal    = 5.07
 +
| elemental = 5.07
 +
| as        = 4.06
 +
| status    = shock
 +
| intensity = Good chance of causing strong
 +
| stat src  = charge
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Warmaster Rocket Hammer
 +
| elemental = 8.12
 +
| as        = 1.12
 +
| combat    = Rocket
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Obsidian Edge
 +
| normal    = 5.07
 +
| shadow    = 5.07
 +
| as        = 4.06
 +
| status    = poison
 +
| intensity = Good chance of causing strong
 +
| stat src  = charge
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Celestial Saber
 +
| normal    = 7.12
 +
| as        = 4.06
 +
| status    = stun
 +
| intensity = Slight chance of causing moderate
 +
| stat src  = charge
 +
| combat    = Calibur
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Sweet Dreams
 +
| normal    = 7.02
 +
| as        = 4.06
 +
| status    = stun
 +
| intensity = Slight chance of causing moderate
 +
| stat src  = charge
 +
| ability 1 = DMG Bonus vs Undead: Medium
 +
| combat    = Calibur
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Turbillion
 +
| normal    = 6.10
 +
| as        = 5.04
 +
| combat    = Spur
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
===★★★★☆===
 +
 
 +
{{GearList/Offensive/Start}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Ascended Calibur
 +
| normal    = 6.13
 +
| as        = 4.06
 +
| combat    = Calibur
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Avenger
 +
| normal    = 5.05
 +
| elemental = 5.05
 +
| as        = 1.12
 +
| combat    = Sealed
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Cold Iron Carver
 +
| normal    = 6.07
 +
| as        = 4.06
 +
| ability 1 = DMG Bonus vs Undead: High
 +
| combat    = Calibur
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Faust
 +
| normal    = 5.12
 +
| shadow    = 5.12
 +
| as        = 4.06
 +
| status    = curse
 +
| intensity = Fair chance of causing strong
 +
| penalty 1 = Chance of receiving Curse (with charge)
 +
| stat src  = both
 +
| combat    = Sealed
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Hunting Blade
 +
| normal    = 5.03
 +
| as        = 7.15
 +
| ability 1 = DMG Bonus vs. Beast: High
 +
| combat    = Cutter
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Khorovod
 +
| normal    = 7.14
 +
| as        = 1.12
 +
| status    = stun
 +
| intensity = Fair chance of causing moderate
 +
| stat src  = charge
 +
| combat    = Troika
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Vile Striker
 +
| normal    = 5.03
 +
| as        = 7.15
 +
| status    = poison
 +
| intensity = Slight chance of causing strong
 +
| stat src  = both
 +
| combat    = Cutter
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Winmillion
 +
| normal    = 5.03
 +
| as        = 5.04
 +
| combat    = Spur
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Advanced Cautery Sword
 +
| normal    = 6.07
 +
| as        = 4.06
 +
| ability 1 = DMG Bonus vs Slime: High
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Blazebrand
 +
| normal    = 4.14
 +
| elemental = 4.14
 +
| as        = 4.06
 +
| status    = fire
 +
| intensity = Good chance of causing strong
 +
| stat src  = charge
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Blizzbrand
 +
| normal    = 4.14
 +
| elemental = 4.14
 +
| as        = 4.06
 +
| status    = freeze
 +
| intensity = Good chance of causing strong
 +
| stat src  = charge
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Daring Rigadoon
 +
| piercing  = 6.00
 +
| as        = 5.04
 +
| status    = stun
 +
| intensity = Slight chance of causing minor
 +
| stat src  = both
 +
| combat    = Flourish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Fierce Flamberge
 +
| piercing  = 6.00
 +
| as        = 5.04
 +
| status    = fire
 +
| intensity = Fair chance of causing minor
 +
| stat src  = both
 +
| combat    = Flourish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Grand Flourish
 +
| piercing  = 6.13
 +
| as        = 5.04
 +
| combat    = Flourish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Silent Nightblade
 +
| normal    = 4.14
 +
| shadow    = 4.14
 +
| as        = 4.06
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Dark Thorn Blade
 +
| piercing  = 6.13
 +
| as        = 5.04
 +
| combat    = Flourish <br> (Barb)
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Boltbrand
 +
| normal    = 4.14
 +
| elemental = 4.14
 +
| as        = 4.06
 +
| status    = shock
 +
| intensity = Good chance of causing strong
 +
| stat src  = charge
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Jalovec
 +
| normal    = 7.14
 +
| as        = 1.12
 +
| status    = freeze
 +
| intensity = Slight chance of causing moderate
 +
| stat src  = both
 +
| combat    = Troika
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
===★★★☆☆===
 +
 
 +
{{GearList/Offensive/Start}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Arc Razor
 +
| normal    = 2.11
 +
| as        = 5.04
 +
| combat    = Spur
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Kamarin
 +
| normal    = 3.05
 +
| as        = 1.12
 +
| status    = stun
 +
| intensity = Fair chance of causing moderate
 +
| stat src  = charge
 +
| combat    = Troika
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Sealed Sword
 +
| normal    = 3.05
 +
| as        = 1.12
 +
| combat    = Sealed
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Striker
 +
| normal    = 2.00
 +
| as        = 7.15
 +
| combat    = Cutter
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Tempered Calibur
 +
| normal    = 2.15
 +
| as        = 4.06
 +
| combat    = Calibur
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Cautery Sword
 +
| normal    = 2.11
 +
| as        = 4.06
 +
| ability 1 = DMG Bonus vs. Slime: High
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Fireburst Brandish
 +
| normal    = 1.14
 +
| elemental = 1.14
 +
| as        = 4.06
 +
| status    = fire
 +
| intensity = Good chance of causing strong
 +
| stat src  = charge
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Flamberge
 +
| piercing  = 2.06
 +
| as        = 5.04
 +
| status    = fire
 +
| intensity = Fair chance of causing minor
 +
| stat src  = both
 +
| combat    = Flourish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Iceburst Brandish
 +
| normal    = 1.14
 +
| elemental = 1.14
 +
| as        = 4.06
 +
| status    = freeze
 +
| intensity = Good chance of causing strong
 +
| stat src  = charge
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Nightblade
 +
| normal    = 1.14
 +
| shadow    = 1.14
 +
| as        = 4.06
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Rigadoon
 +
| piercing  = 2.06
 +
| as        = 5.04
 +
| status    = stun
 +
| intensity = Slight chance of causing minor
 +
| stat src  = both
 +
| combat    = Flourish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Swift Flourish
 +
| piercing  = 2.15
 +
| as        = 5.04
 +
| combat    = Flourish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Twisted Snarble Barb
 +
| piercing  = 2.15
 +
| as        = 5.04
 +
| combat    = Flourish <br> (Barb)
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Grintovec
 +
| normal    = 3.05
 +
| as        = 1.12
 +
| status    = freeze
 +
| intensity = Slight chance of causing moderate
 +
| stat src  = both
 +
| combat    = Troika
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Shockburst Brandish
 +
| normal    = 1.14
 +
| elemental = 1.14
 +
| as        = 4.06
 +
| status    = shock
 +
| intensity = Good chance of causing strong
 +
| stat src  = charge
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Stable Rocket Hammer
 +
| elemental = 3.05
 +
| as        = 1.12
 +
| combat    = Rocket
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
===★★☆☆☆===
 +
 
 +
{{GearList/Offensive/Start}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Brandish
 +
| normal    = 2.04
 +
| as        = 4.06
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Calibur
 +
| normal    = 2.04
 +
| as        = 4.06
 +
| combat    = Calibur
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Cutter
 +
| normal    = 1.09
 +
| as        = 7.15
 +
| combat    = Cutter
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Searing Edge
 +
| normal    = 1.04
 +
| elemental = 1.04
 +
| as        = 4.06
 +
| status    = fire
 +
| intensity = Good chance of causing minor
 +
| stat src  = both
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Shocking Edge
 +
| normal    = 1.04
 +
| elemental = 1.04
 +
| as        = 4.06
 +
| status    = shock
 +
| intensity = Good chance of causing minor
 +
| stat src  = both
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Spur
 +
| normal    = 2.01
 +
| as        = 5.04
 +
| combat    = Spur
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Troika
 +
| normal    = 2.10
 +
| as        = 1.12
 +
| status    = stun
 +
| intensity = Fair chance of causing moderate
 +
| stat src  = charge
 +
| combat    = Troika
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Wrench Wand
 +
| normal    = 2.01
 +
| as        = 4.06
 +
| ability 1 = DMG Bonus vs. Construct: High
 +
| combat    = Wand
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Flourish
 +
| piercing  = 2.04
 +
| as        = 5.04
 +
| combat    = Flourish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Snarble Barb
 +
| piercing  = 2.04
 +
| as        = 5.04
 +
| combat    = Flourish <br> (Barb)
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
===★☆☆☆☆===
 +
 
 +
{{GearList/Offensive/Start}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Big Beast Basher
 +
| normal    = 1.00
 +
| as        = 4.06
 +
| ability 1 = DMG Bonus vs. Beast: High
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Bolted Blade
 +
| normal    = 1.00
 +
| as        = 4.06
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Heavy Hatchet
 +
| normal    = 1.03
 +
| as        = 1.12
 +
| status    = stun
 +
| intensity = Fair chance of causing moderate
 +
| stat src  = charge
 +
| combat    = Troika
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Hot Edge
 +
| normal    = 0.08
 +
| elemental = 0.08
 +
| as        = 4.06
 +
| status    = fire
 +
| intensity = Good chance of causing minor
 +
| stat src  = both
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Static Edge
 +
| normal    = 0.08
 +
| elemental = 0.08
 +
| as        = 4.06
 +
| status    = shock
 +
| intensity = Good chance of causing minor
 +
| stat src  = both
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Super Slime Slasher
 +
| normal    = 1.00
 +
| as        = 4.06
 +
| ability 1 = DMG Bonus vs Slime: High
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Thwack Hammer
 +
| normal    = 1.02
 +
| as        = 1.12
 +
| status    = stun
 +
| intensity = Fair chance of causing minor
 +
| stat src  = charge
 +
| ability 1 = DMG Bonus vs Construct: High
 +
| combat    = Troika
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Prototype Rocket Hammer
 +
| elemental = 1.03
 +
| as        = 1.12
 +
| combat    = Rocket
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Rugged Robo Wrecker
 +
| normal    = 1.00
 +
| as        = 4.06
 +
| ability 1 = DMG Bonus vs Construct: High
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Red Saber
 +
| normal    = 0.10
 +
| as        = 7.15
 +
| status    = fire
 +
| intensity = Slight chance of causing minor
 +
| stat src  = regular
 +
| combat    = Cutter
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
===☆☆☆☆☆===
 +
 
 +
{{GearList/Offensive/Start}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Beast Basher
 +
| normal    = 0.10
 +
| as        = 4.06
 +
| ability 1 = DMG Bonus vs. Beast: High
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Hatchet
 +
| normal    = 0.14
 +
| as        = 1.12
 +
| combat    = Troika
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Proto Sword
 +
| normal    = 0.10
 +
| as        = 4.06
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Slime Slasher
 +
| normal    = 0.10
 +
| as        = 4.06
 +
| ability 1 = DMG Bonus vs Slime: High
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{GearList/Offensive
 +
| name      = Robo Wrecker
 +
| normal    = 0.10
 +
| as        = 4.06
 +
| ability 1 = DMG Bonus vs Construct: High
 +
| combat    = Brandish
 +
}}
 +
 
 +
{{Table/End}}
 +
{{clear}}
 +
 
 +
==Reskins==
 +
A "reskin" is an item in its own right (it can have its own Unique Variants), but it mimics exactly the combat statistics of another item (assuming that neither have different unique variants, of course). It simply looks and perhaps animates in a different manner.
 +
:For a list of {{PAGENAME}} reskins, sort the "notes" column of the table on the [[reskin]] page.
 +
:For a compressed list of all reskins in the game, see the [[:Category:Reskins|Reskins Category]].
 +
 
 +
==See Also==
 +
{{equipment see also}}
 +
 
 +
[[Category:Items]]
 +
[[Category:Arsenal items]]
 
[[Category:Equipment]]
 
[[Category:Equipment]]
 +
[[Category:Weapons|*]]
 +
[[Category:Swords|*]]

Latest revision as of 05:27, 28 September 2019

The iconic weapon of a Spiral Knight, swords are powerful melee weapons that allow you to get in close to attack enemies. Each sword has a regular and a charge attack. Swords typically gain area attacks as charge abilities, while a few can fire projectiles.

For more details, see the Swordmaster Guide.

All stat images are of unheated items.

List

Editor Note Below is a group of elaborate sortable Gear Lists. This show/hide contains information about how to use these lists efficiently.

★★★★★

Name N E P S Attack speed icon.png Status Combat Style Abilities

-7.02
114
999 999 999
-4.06
70
0 Calibur -1DMG Bonus vs Undead: High0
-5.15
95
-5.15
95
999 999
-1.12
28
0 Sealed 0
-5.13
93
999 999 999
-7.15
127
-3
Slight chance of causing strong Poison
Cutter -1Slight chance of causing strong poison (both regular/combos and charge attack, chance value might differ)0
-5.02
82
-5.02
82
999 999
-4.06
70
-5
Good chance of causing strong Fire
Calibur 1-1Good chance of causing strong fire (both regular/combos and charge attack, chance value might differ), Chance of receiving Fire (with charge)0
-5.15
95
999 999
-5.15
95
-1.12
28
-6
Fair chance of causing strong Curse
Sealed 1-1Fair chance of causing strong curse (both regular/combos and charge attack, chance value might differ), Chance of receiving Curse (with charge)0
-7.09
121
999 999 999
-4.06
70
0 Calibur 0
-5.13
93
999 999 999
-7.15
127
0 Cutter -1DMG Bonus vs. Beast: High0
-5.15
95
999 999
-5.15
95
-4.06
70
0 Brandish 0
-7.02
114
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs Slime: High0
-5.07
87
-5.07
87
999 999
-4.06
70
-5
Good chance of causing strong Fire
Brandish -1Good chance of causing strong fire (charge attack only)0
999 999
-6.10
106
999
-5.04
84
-1
Slight chance of causing moderate Stun
Flourish -1Slight chance of causing moderate stun (both regular/combos and charge attack, chance value might differ)0
999 999
-7.09
121
999
-5.04
84
0 Flourish 0
999 999
-6.10
106
999
-5.04
84
-5
Fair chance of causing moderate Fire
Flourish -1Fair chance of causing moderate fire (both regular/combos and charge attack, chance value might differ)0
-5.07
87
-5.07
87
999 999
-4.06
70
-4
Good chance of causing strong Freeze
Brandish -1Good chance of causing strong freeze (charge attack only)0
999 999
-7.09
121
999
-5.04
84
0 Flourish
(Barb)
0
-8.11
139
999 999 999
-1.12
28
-1
Fair chance of causing moderate Stun
Troika -1Fair chance of causing moderate stun (charge attack only)0
-8.11
139
999 999 999
-1.12
28
-4
Slight chance of causing strong Freeze
Troika -1Slight chance of causing strong freeze (both regular/combos and charge attack, chance value might differ)0
-5.07
87
-5.07
87
999 999
-4.06
70
-2
Good chance of causing strong Shock
Brandish -1Good chance of causing strong shock (charge attack only)0
999
-8.12
140
999 999
-1.12
28
0 Rocket 0
-5.07
87
999 999
-5.07
87
-4.06
70
-3
Good chance of causing strong Poison
Brandish -1Good chance of causing strong poison (charge attack only)0
-7.12
124
999 999 999
-4.06
70
-1
Slight chance of causing moderate Stun
Calibur -1Slight chance of causing moderate stun (charge attack only)0
-7.02
114
999 999 999
-4.06
70
-1
Slight chance of causing moderate Stun
Calibur -1DMG Bonus vs Undead: Medium, Slight chance of causing moderate stun (charge attack only)0
-6.10
106
999 999 999
-5.04
84
0 Spur 0

★★★★☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-6.13
109
999 999 999
-4.06
70
0 Calibur 0
-5.05
85
-5.05
85
999 999
-1.12
28
0 Sealed 0
-6.07
103
999 999 999
-4.06
70
0 Calibur -1DMG Bonus vs Undead: High0
-5.12
92
999 999
-5.12
92
-4.06
70
-6
Fair chance of causing strong Curse
Sealed 1-1Fair chance of causing strong curse (both regular/combos and charge attack, chance value might differ), Chance of receiving Curse (with charge)0
-5.03
83
999 999 999
-7.15
127
0 Cutter -1DMG Bonus vs. Beast: High0
-7.14
126
999 999 999
-1.12
28
-1
Fair chance of causing moderate Stun
Troika -1Fair chance of causing moderate stun (charge attack only)0
-5.03
83
999 999 999
-7.15
127
-3
Slight chance of causing strong Poison
Cutter -1Slight chance of causing strong poison (both regular/combos and charge attack, chance value might differ)0
-5.03
83
999 999 999
-5.04
84
0 Spur 0
-6.07
103
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs Slime: High0
-4.14
78
-4.14
78
999 999
-4.06
70
-5
Good chance of causing strong Fire
Brandish -1Good chance of causing strong fire (charge attack only)0
-4.14
78
-4.14
78
999 999
-4.06
70
-4
Good chance of causing strong Freeze
Brandish -1Good chance of causing strong freeze (charge attack only)0
999 999
-6.00
96
999
-5.04
84
-1
Slight chance of causing minor Stun
Flourish -1Slight chance of causing minor stun (both regular/combos and charge attack, chance value might differ)0
999 999
-6.00
96
999
-5.04
84
-5
Fair chance of causing minor Fire
Flourish -1Fair chance of causing minor fire (both regular/combos and charge attack, chance value might differ)0
999 999
-6.13
109
999
-5.04
84
0 Flourish 0
-4.14
78
999 999
-4.14
78
-4.06
70
0 Brandish 0
999 999
-6.13
109
999
-5.04
84
0 Flourish
(Barb)
0
-4.14
78
-4.14
78
999 999
-4.06
70
-2
Good chance of causing strong Shock
Brandish -1Good chance of causing strong shock (charge attack only)0
-7.14
126
999 999 999
-1.12
28
-4
Slight chance of causing moderate Freeze
Troika -1Slight chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0

★★★☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-2.11
43
999 999 999
-5.04
84
0 Spur 0
-3.05
53
999 999 999
-1.12
28
-1
Fair chance of causing moderate Stun
Troika -1Fair chance of causing moderate stun (charge attack only)0
-3.05
53
999 999 999
-1.12
28
0 Sealed 0
-2.00
32
999 999 999
-7.15
127
0 Cutter 0
-2.15
47
999 999 999
-4.06
70
0 Calibur 0
-2.11
43
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs. Slime: High0
-1.14
30
-1.14
30
999 999
-4.06
70
-5
Good chance of causing strong Fire
Brandish -1Good chance of causing strong fire (charge attack only)0
999 999
-2.06
38
999
-5.04
84
-5
Fair chance of causing minor Fire
Flourish -1Fair chance of causing minor fire (both regular/combos and charge attack, chance value might differ)0
-1.14
30
-1.14
30
999 999
-4.06
70
-4
Good chance of causing strong Freeze
Brandish -1Good chance of causing strong freeze (charge attack only)0
-1.14
30
999 999
-1.14
30
-4.06
70
0 Brandish 0
999 999
-2.06
38
999
-5.04
84
-1
Slight chance of causing minor Stun
Flourish -1Slight chance of causing minor stun (both regular/combos and charge attack, chance value might differ)0
999 999
-2.15
47
999
-5.04
84
0 Flourish 0
999 999
-2.15
47
999
-5.04
84
0 Flourish
(Barb)
0
-3.05
53
999 999 999
-1.12
28
-4
Slight chance of causing moderate Freeze
Troika -1Slight chance of causing moderate freeze (both regular/combos and charge attack, chance value might differ)0
-1.14
30
-1.14
30
999 999
-4.06
70
-2
Good chance of causing strong Shock
Brandish -1Good chance of causing strong shock (charge attack only)0
999
-3.05
53
999 999
-1.12
28
0 Rocket 0

★★☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-2.04
35
999 999 999
-4.06
70
0 Brandish 0
-2.04
35
999 999 999
-4.06
70
0 Calibur 0
-1.09
25
999 999 999
-7.15
127
0 Cutter 0
-1.04
20
-1.04
20
999 999
-4.06
70
-5
Good chance of causing minor Fire
Brandish -1Good chance of causing minor fire (both regular/combos and charge attack, chance value might differ)0
-1.04
20
-1.04
20
999 999
-4.06
70
-2
Good chance of causing minor Shock
Brandish -1Good chance of causing minor shock (both regular/combos and charge attack, chance value might differ)0
-2.01
33
999 999 999
-5.04
84
0 Spur 0
-2.10
42
999 999 999
-1.12
28
-1
Fair chance of causing moderate Stun
Troika -1Fair chance of causing moderate stun (charge attack only)0
-2.01
33
999 999 999
-4.06
70
0 Wand -1DMG Bonus vs. Construct: High0
999 999
-2.04
35
999
-5.04
84
0 Flourish 0
999 999
-2.04
35
999
-5.04
84
0 Flourish
(Barb)
0

★☆☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-1.00
16
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs. Beast: High0
-1.00
16
999 999 999
-4.06
70
0 Brandish 0
-1.03
19
999 999 999
-1.12
28
-1
Fair chance of causing moderate Stun
Troika -1Fair chance of causing moderate stun (charge attack only)0
-0.08
8
-0.08
8
999 999
-4.06
70
-5
Good chance of causing minor Fire
Brandish -1Good chance of causing minor fire (both regular/combos and charge attack, chance value might differ)0
-0.08
8
-0.08
8
999 999
-4.06
70
-2
Good chance of causing minor Shock
Brandish -1Good chance of causing minor shock (both regular/combos and charge attack, chance value might differ)0
-1.00
16
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs Slime: High0
-1.02
18
999 999 999
-1.12
28
-1
Fair chance of causing minor Stun
Troika -1DMG Bonus vs Construct: High, Fair chance of causing minor stun (charge attack only)0
999
-1.03
19
999 999
-1.12
28
0 Rocket 0
-1.00
16
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs Construct: High0
-0.10
10
999 999 999
-7.15
127
-5
Slight chance of causing minor Fire
Cutter -1Slight chance of causing minor fire (regular attack/combos only)0

☆☆☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-0.10
10
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs. Beast: High0
-0.14
14
999 999 999
-1.12
28
0 Troika 0
-0.10
10
999 999 999
-4.06
70
0 Brandish 0
-0.10
10
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs Slime: High0
-0.10
10
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs Construct: High0

Reskins

A "reskin" is an item in its own right (it can have its own Unique Variants), but it mimics exactly the combat statistics of another item (assuming that neither have different unique variants, of course). It simply looks and perhaps animates in a different manner.

For a list of Sword reskins, sort the "notes" column of the table on the reskin page.
For a compressed list of all reskins in the game, see the Reskins Category.

See Also

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