Difference between revisions of "Template:SKMapIcons"
From SpiralKnights
m (adjust name for candlestick keep file) |
m (pretty sure Party Lobby icon is uniform) |
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− | <noinclude> | + | <noinclude>Files are from ~/.getdown/spiral/rsrc/ui/icon/map/, desaturated and with increased contrast. All these images are copyright Three Rings Design. Can't use [[:Template:SKWindow/Cell]] because templates-within-templates will break the arguments for the container template. |
There are two kinds of icons in this template: | There are two kinds of icons in this template: | ||
Line 15: | Line 15: | ||
|- align="middle" valign="top" | |- align="middle" valign="top" | ||
|width=72|[[Image:Icon_Map_Boss.png|55px]]<br/>[[Boss]] | |width=72|[[Image:Icon_Map_Boss.png|55px]]<br/>[[Boss]] | ||
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Munitions1.PNG|55px]]<br/>[[Ironclaw Munitions Factory]]<br/> or <br/>[[Grinchlin Assault!]] |
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Castle.png|55px]]<br/>[[Firestorm Citadel]]<br/> or <br/>[[Royal Jelly Palace]]<br/> or <br/>[[Scarlet Fortress]] |
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_City.png|55px]]<br/>[[Concrete Jungle]]<br/> or <br/>[[Dark City]] |
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Miniboss.png|55px]]<br/>[[Concrete Jungle#Briar Bone Barrage|Briar Bone Barrage]]<br/> or <br/>[[Dark City#Stygian Steeds|Stygian Steeds]] |
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Candlestick Keep.png|55px]]<br/>[[Candlestick Keep]] |
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Clockwork.png|55px]]<br/>[[Clockwork Tunnels]]<br/> or <br/>[[Deconstruction Zone]] |
− | |width=72|[[ | + | |width=72|[[File:Gate_Icon-Swarm2.png|55px]]<br/>[[Shadow Lair]]<br/> |
|- align=middle valign=top | |- align=middle valign=top | ||
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Woods.png|55px]]<br/>[[Gloaming Wildwoods]] |
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Graveyard.png|55px]]<br/>[[Graveyard]] |
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Island.png|55px]]<br/>[[Aurora Isles]]<br/> or <br/>[[Jigsaw Valley]]<br/> or <br/>[[Starlight Cradle]] |
− | |width=72|[[ | + | |width=72|[[File:Gate-Generic Lobby.png|55px]]<br/>Party Lobby |
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Monsters.png|55px]]<br/>[[Lichenous Lair]]<br/> or <br/>[[Wolver Den]]<br/> or <br/>[[Devilish Drudgery]] |
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Shield.png|55px]]<br/>[[Battle Arena]] |
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Compound.png|55px]]<br/>[[Compounds]] |
− | |width=72|[[ | + | |width=72|[[File:Gate-The Sanctuary.png|55px]] <br/>[[The Sanctuary]] |
|- align=middle valign=top | |- align=middle valign=top | ||
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Terminal.png|55px]]<br/>[[Terminal]] |
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Town.png|55px]]<br/>[[Subtown]] |
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Treasure.png|55px]]<br/>[[Treasure Vault]] |
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Unknown.png|55px]]<br/>Random level at that depth |
− | |width=72|[[ | + | |width=72|[[File:Gate-Core.png|55px]]<br/>[[The Core]] |
|} | |} | ||
<noinclude> | <noinclude> | ||
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{|valign="top" border="0" style="background:none;" | {|valign="top" border="0" style="background:none;" | ||
|- align="middle" valign="top" | |- align="middle" valign="top" | ||
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Bishop.png|55px]]<br/>bishop |
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Castledoor.png|55px]]<br/>castledoor |
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Castlewall.png|55px]]<br/>castlewall |
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Clover.png|55px]]<br/>clover (not treasure) |
|- align="middle" valign="top" | |- align="middle" valign="top" | ||
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Irongate.png|55px]]<br/>irongate |
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_King.png|55px]]<br/>king |
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Knight.png|55px]]<br/>knight |
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Locked.png|55px]]<br/>locked |
|- align="middle" valign="top" | |- align="middle" valign="top" | ||
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Queen.png|55px]]<br/>queen |
− | |width=72|[[ | + | |width=72|[[File:Icon_Map_Spade.png|55px]]<br/>spade |
|} | |} | ||
</noinclude> | </noinclude> |
Revision as of 20:59, 21 January 2016
Files are from ~/.getdown/spiral/rsrc/ui/icon/map/, desaturated and with increased contrast. All these images are copyright Three Rings Design. Can't use Template:SKWindow/Cell because templates-within-templates will break the arguments for the container template.
There are two kinds of icons in this template:
- "Icon_Map_Name": greyscale/general indicators. These are useful and the naming convention doesn't get in the way of other templates around the wiki that might have issues with naming.
- "Gate-Name": somewhat generic icons (not recolored based on stratum themes and so on) actually seen on the screens of elevators.
Please update filenames as needed, prioritizing naming convention for icons used in mission pages and others around the wiki (starting with "Gate" instead of "Icon Map") if they are seen in-game, but ONLY if they are indeed generic.
Here's a list of gate icons for convenience
The following is what will be included when you use {{SKMapIcons}}
The following icons are among the SpiralKnights resource images, but are not currently used in gate maps. When they are, please modify this template accordingly to update all pages that use this template.
bishop |
castledoor |
castlewall |
clover (not treasure) |
irongate |
king |
knight |
locked |
queen |
spade |