Difference between revisions of "User:Yoccm"

From SpiralKnights

Jump to: navigation, search
m
m (Level Sets)
 
(2 intermediate revisions by the same user not shown)
Line 7: Line 7:
 
| align = right
 
| align = right
 
| margin = 0px 0px 20px 20px
 
| margin = 0px 0px 20px 20px
| title = {{{name|SubZero Fortress}}}
+
| title = {{{name|DeepFreeze Fortress}}}
 
| body =
 
| body =
 
{{SKEmptyCell|[[File:Gate-DeepFreeze_Fortress.png|128px]]|center}}
 
{{SKEmptyCell|[[File:Gate-DeepFreeze_Fortress.png|128px]]|center}}
Line 33: Line 33:
  
  
The SubZero Fortress always appears at the final stratum marked as a Freeze icon. Only one open gate will lead Knights into this chilling castle.  
+
The DeepFreeze Fortress always appears at the final stratum marked as a Freeze icon. Only one open gate will lead Knights into this chilling castle.  
  
 
====Description====
 
====Description====
Line 119: Line 119:
 
'''Monsters'''
 
'''Monsters'''
  
{{Monster_Icons|Construct}} [[Gun Puppy]]
+
*{{Monster_Icons|Construct}} [[Gun Puppy]]
 
+
*{{Monster_Icons|Construct}} [[Gun Puppy#Rocket Puppy|Rocket Puppy]]
{{Monster_Icons|Construct}} [[Gun Puppy#Rocket Puppy|Rocket Puppy]]
+
*{{Monster_Icons|Construct}} {{Status|shock}} [[Lumber#Electreant|Electreant]]
 
+
*{{Monster_Icons|Fiend}} [[Devilite]]
{{Monster_Icons|Construct}} {{Status|shock}} [[Lumber#Electreant|Electreant]]
+
 
+
{{Monster_Icons|Fiend}} [[Devilite]]
+
  
 
=====Loaded Dock=====
 
=====Loaded Dock=====
 
'''Monsters'''
 
'''Monsters'''
  
{{Monster_Icons|Construct}} {{Status|shock}} [[Gun Puppy#Sparky|Sparky]]
+
*{{Monster_Icons|Construct}} {{Status|shock}} [[Gun Puppy#Sparky|Sparky]]
 
+
*{{Monster_Icons|Construct}} [[Gun Puppy#Rocket Puppy|Rocket Puppy]]
{{Monster_Icons|Construct}} [[Gun Puppy#Rocket Puppy|Rocket Puppy]]
+
*{{Monster_Icons|Construct}} {{Status|shock}} [[Lumber#Electreant|Electreant]]
 
+
*{{Monster_Icons|Fiend}} {{Status|shock}} [[Greaver#Beryl Greaver|Beryl Greaver]]
{{Monster_Icons|Construct}} {{Status|shock}} [[Lumber#Electreant|Electreant]]
+
*{{Monster_Icons|Fiend}} {{Status|shock}} [[User:Yoccm#Reaping Willow|Reaping Botwood]]
 
+
{{Monster_Icons|Fiend}} {{Status|shock}} [[Greaver#Beryl Greaver|Beryl Greaver]]
+
 
+
{{Monster_Icons|Fiend}} {{Status|shock}} [[User:Yoccm#Reaping Willow|Reaping Botwood]]
+
 
+
  
 
=====Assembly Floor=====
 
=====Assembly Floor=====
Line 184: Line 176:
 
}}
 
}}
 
====Monsters====
 
====Monsters====
{{Monster_Icons|Construct}} {{Status|shock}} [[Gun Puppy#Sparky|Sparky]]
+
*{{Monster_Icons|Construct}} {{Status|shock}} [[Gun Puppy#Sparky|Sparky]]
 
+
*{{Monster_Icons|Construct}} [[Gun Puppy#Rocket Puppy|Rocket Puppy]]
{{Monster_Icons|Construct}} [[Gun Puppy#Rocket Puppy|Rocket Puppy]]
+
*{{Monster_Icons|Construct}} {{Status|shock}} [[Lumber#Electreant|Electreant]]
 
+
*{{Monster_Icons|Fiend}} [[Silkwing]]
{{Monster_Icons|Construct}} {{Status|shock}} [[Lumber#Electreant|Electreant]]
+
*{{Monster_Icons|Beast}} {{Status|shock}} [[Wolver#Voltail|Voltail]]
 
+
*{{Monster_Icons|Beast}} {{Status|shock}} [[Chromalisk#Electrolisk|Electrolisk]]
{{Monster_Icons|Fiend}} [[Silkwing]]
+
*{{Monster_Icons|Beast}} {{Status|shock}} [[Wolver#Alpha_Voltail|Alpha Voltail]]
 
+
*{{Monster_Icons|Construct}} [[Tortodrone]] (boss)
{{Monster_Icons|Beast}} {{Status|shock}} [[Wolver#Voltail|Voltail]]
+
 
+
{{Monster_Icons|Beast}} {{Status|shock}} [[Chromalisk#Electrolisk|Electrolisk]]
+
 
+
{{Monster_Icons|Beast}} {{Status|shock}} [[Wolver#Alpha_Voltail|Alpha Voltail]]
+
 
+
{{Monster_Icons|Construct}} [[Tortodrone]] (boss)
+
  
 
==Level Sets==
 
==Level Sets==
Line 212: Line 197:
 
{{SKCell|'''Themes'''|center}}
 
{{SKCell|'''Themes'''|center}}
 
{{SKNewRow}}
 
{{SKNewRow}}
{{SKCell|{{Monster_Icons|Gremlin}}{{status|poison}}|center}}
+
{{SKCell|{{Monster_Icons|Gremlin}}{{Monster_Icons|Undead}}{{status|poison}}|center}}
 
{{SKNewRow}}
 
{{SKNewRow}}
 
{{SKCell|'''Levels'''|center}}
 
{{SKCell|'''Levels'''|center}}
Line 222: Line 207:
 
[[File:Gate-Prison.png|32px]] Boisterous Breakout}}
 
[[File:Gate-Prison.png|32px]] Boisterous Breakout}}
 
}}
 
}}
 
The '''Darkfang Penitentiary''' is a series of levels in the [[Clockworks]] that appears in stratum with a poison and gremlin theme.
 
  
 
====Description====
 
====Description====
  
''Home to the most dangerous of Gremlin convicts, and most questionable meals, those sent to the Darkfang Penitentiary are rarely heard from again outside of obituaries. However, there is still valuable information to be gathered about Gremlin technology. It just takes a little convincing''
+
{{Quote|Home to the most dangerous of Gremlin convicts and the most questionable meals, those sent to the Darkfang Penitentiary are rarely heard from again outside of obituaries.|Gate Icons}}
  
====Levels====
+
=== Characteristics ===
 +
Each level map is fixed.
  
=====Labored Labor=====
+
When accessible via the arcade, they are found in a rotation of 1-2 levels in the depth they occupy depending on the level. Rotation time seems to always be 3 minutes or less:
'''Monsters'''
+
*{{location|Concrete Jungle|Blight Boulevard|3.3}} levels are always found in a rotation of 2 with each other.
*{{Monster_Icons|Gremlin}} [[User:Yoccm#Gremlin Convicts|Gremlin Convicts]]
+
*{{location|Concrete Jungle|Totem Trouble|3.3}} levels are always found in a rotation of 2 with each other.
*{{Monster_Icons|Gremlin}} [[User:Yoccm#Gremlin Surveyor|Gremlin Surveyor]]
+
*{{location|Concrete Jungle|Briar Bone Barrage|3.3}} is exclusive to Tier 3 and is always the only level in the depth it occupies.
*{{Monster_Icons|Gremlin}} [[Mender|Gremlin Mender]]
+
*{{Monster_Icons|Gremlin}} [[Thwacker|Gremlin Thwackers]]
+
*{{Monster_Icons|Gremlin}} [[Demo|Gremlin Demo]]
+
*{{Monster_Icons|Undead}} {{Status|poison}} [[Zombie#Droul|Droul]]
+
*{{Monster_Icons|Construct}} {{Status|poison}} [[Gun Puppy#Sick Puppy|Sick Puppy]]
+
  
=====Lunchroom Lockdown=====
+
Compared to other regions, Concrete Jungle levels are a rare sight in arcade gates, with Briar Bone Barrage possibly being the rarest level in the arcade because the stratum combinations necessary for these levels do not often occur with enough room for the levels to generate in a cluster down through Tier 3 depths, which seems necessary for {{location|Concrete Jungle|Briar Bone Barrage|3.3}} to appear.
'''Monsters'''
+
*{{Monster_Icons|Gremlin}} [[User:Yoccm#Gremlin Convicts|Gremlin Convicts]]
+
*{{Monster_Icons|Gremlin}} [[User:Yoccm#Gremlin Surveyor|Gremlin Surveyor]]
+
*{{Monster_Icons|Gremlin}} [[Mender|Gremlin Mender]]
+
*{{Monster_Icons|Gremlin}} [[Ghostmane Stalker|Ghostmane Stalker]]
+
*{{Monster_Icons|Gremlin}} {{Status|poison}} [[Knocker#Gremlin Jokers|Gremlin Jokers]]
+
*{{Monster_Icons|Slime}} {{Status|poison}} [[Lichen#Toxigel|Toxigel]]
+
*{{Monster_Icons|Undead}} {{Status|poison}} [[Kat#Hurkat|Hurkat]]
+
  
  
=====Boisterous Breakout=====
+
 
'''Monsters'''
+
{{RegionInfo
*{{Monster_Icons|Gremlin}} [[User:Yoccm#Gremlin Convicts|Gremlin Convicts]]
+
|name      = Shivercliff Mountain
*{{Monster_Icons|Gremlin}} [[User:Yoccm#Gremlin Surveyor|Gremlin Surveyor]]
+
|monster    = {{Monster_Icons|Beast}} {{Monster_Icons|Construct}}
*{{Monster_Icons|Gremlin}} [[Mender|Gremlin Mender]]
+
|status    = {{status|freeze}}
*{{Monster_Icons|Gremlin}} [[Ghostmane Stalker|Ghostmane Stalker]]
+
|soundtrack =
*{{Monster_Icons|Gremlin}} {{Status|poison}} [[User:Yoccm#Ghostbane Stalker|Ghostbane Stalker]]
+
*City Rubble Rumble
*{{Monster_Icons|Gremlin}} {{Status|poison}} [[Knocker#Gremlin Jokers|Gremlin Jokers]]
+
*Navigating the Dark City
*{{Monster_Icons|Undead}} [[Kat]]
+
|level      =
*{{Monster_Icons|Undead}} {{Status|poison}} [[Kat#Hurkat|Hurkat]]
+
*{{location|Gloaming_Wildwoods|Level Set 1|2.3}}
*{{Monster_Icons|Undead}} {{Status|poison}} [[Zombie#Droul|Droul]]
+
*{{location|Gloaming_Wildwoods|Level Set 1 II|2.3}}
*{{Monster_Icons|Construct}} {{Status|poison}} [[Lumber#Vilewood|Vilewood]]
+
*{{location|Gloaming_Wildwoods|Level Set 2|2.3}}
*{{Monster_Icons|Construct}} {{Status|poison}} [[Battlepod]]
+
*{{location|Gloaming_Wildwoods|Level Set 2 II|2.3}}
 +
*{{location|{{PAGENAME}}|Mini boss level|2.3|icon=Briar Bone Barrage}}
 +
}}
 +
 
 +
=== Description ===
 +
{{Quote|This long forgotten city was reclaimed by nature and then by the legions of the undead. Now it is a vile nest of malady, home to all manners of toxic monsters, living and otherwise.|Gate Icons}}
 +
 
 +
=== Characteristics ===
 +
Each level map is fixed.
 +
 
 +
When accessible via the arcade, they are found in a rotation of 1-2 levels in the depth they occupy depending on the level. Rotation time seems to always be 3 minutes or less:
 +
*{{location|Concrete Jungle|Blight Boulevard|3.3}} levels are always found in a rotation of 2 with each other.
 +
*{{location|Concrete Jungle|Totem Trouble|3.3}} levels are always found in a rotation of 2 with each other.
 +
*{{location|Concrete Jungle|Briar Bone Barrage|3.3}} is exclusive to Tier 3 and is always the only level in the depth it occupies.
 +
 
 +
Compared to other regions, Concrete Jungle levels are a rare sight in arcade gates, with Briar Bone Barrage possibly being the rarest level in the arcade because the stratum combinations necessary for these levels do not often occur with enough room for the levels to generate in a cluster down through Tier 3 depths, which seems necessary for {{location|Concrete Jungle|Briar Bone Barrage|3.3}} to appear.
  
 
==Monsters==
 
==Monsters==
Line 319: Line 305:
 
{{MonsterTemporary
 
{{MonsterTemporary
 
|name=Gremlin Convict
 
|name=Gremlin Convict
 +
|tier1=All Tiers
 +
|image2=
 +
|image3=
 
|location=*[[User:Yoccm#Darkfang Penitentiary|Darkfang Penitentiary]]
 
|location=*[[User:Yoccm#Darkfang Penitentiary|Darkfang Penitentiary]]
 
|description= Regardless of the crime, these shabby, ball-and-chained Gremlin shamble about at a sluggish pace. But in all their hardened days, they are still just as capable with a hammer as their free brothers. Be careful, being behind bars for so long, they're more...thrifty than other gremlins.
 
|description= Regardless of the crime, these shabby, ball-and-chained Gremlin shamble about at a sluggish pace. But in all their hardened days, they are still just as capable with a hammer as their free brothers. Be careful, being behind bars for so long, they're more...thrifty than other gremlins.

Latest revision as of 05:33, 1 April 2018

Tox.Yoc's page for things he wants.

Concepts

Bosses

DeepFreeze Fortress

DeepFreeze Fortress
Gate-DeepFreeze Fortress.png
Depth: 24-28
Themes
Gate Icon-Gremlin.png Gate Icon-Beast.png Gate Icon-Fiend.png Gate Icon-Construct.png Icon status freeze.png
Levels
Gate-DeepFreeze Fortress.png Frigid Fence

Gate-DeepFreeze Fortress.png Chilled Cloister

Gate-DeepFreeze Fortress.png Hailstone Halls

Gate-DeepFreeze Fortress.png Glacial Gallery

Gate-Inner Sanctum.png Inner Sanctum


The DeepFreeze Fortress always appears at the final stratum marked as a Freeze icon. Only one open gate will lead Knights into this chilling castle.

Description

Starting at Depth 24 Knights will brave the cold of this Gremlin Stronghold. Don't expect a warm welcome; built to hold dangerous traps, the Crimson Order's zoologist, Amirit presides as the judge, jury and executioner of any unwanted specimens to these chambers. Knights will meet her in the fur at Depth 28 in the Inner Sanctum.

Levels

Frigid Fence

monsters

Chilled Cloister

monsters

Hailstone Halls

monsters

Glacial Gallery

monsters

Inner Sanctum

monsters


Undercorp Manufacturing Plant

Undercorp Manufacturing Plant
Gate-Undercorp Factory.png
Depth: 24-28
Themes
Gate Icon-Fiend.pngGate Icon-Construct.png
Levels
Gate-Undercorp Factory.png Parking Lot

Gate-Undercorp Factory.png Loaded Dock

Gate-Undercorp Factory.png Assembly Floor

Gate-Undercorp Factory.png Wasted Resources

Gate-Meeting Progress.png Meeting In Progress


The Undercorp Manufacturing Plant always appears at the final stratum marked as a fiend icon. Only one open gate will lead Knights into this chaotic factory.

Description

A five level fiend-filled factory fuming with most-foul foes. Each floor features different statuses to fight, making this one of the more challenging dungeons.

Levels

Parking Lot

Monsters

Loaded Dock

Monsters

Assembly Floor

Monsters

Wasted Resources

Monsters

Meeting In Progress

Monsters

Danger Missions

Feral Bolts

Feral Bolts
Gate-Starlight Cradle.png
Themes
Gate Icon-Beast.pngGate Icon-Construct.png Icon status shock.png Icon status stun.png
Levels
Gate-Wolver Den-High Voltail.png In The Jungle

Gate-Starlight Cradle.png The Metal Jungle

Gate-Starlight Cradle.png Drones Sleep Tonight


Feral Bolts is a Danger Mission featuring a mix of beasts and constructs. The statuses present are both shock and stun.

Overview

Description:

Warning: This is a Dangerous Mission!

Desna and her Recon Rangers are an elite team tasked with recovering intel from some of the most dangerous levels of the Clockworks. Joining them could lead to great rewards, but it is guaranteed to be a perilous journey!

Spiral HQ has detected high energy spikes from what should be an average
Wolver Den. Thunderous marching can be heard throughout the Clockwork and has become a cause for the Recon Rangers to be deployed to investigate.


Objective:

Investigate the source of the strange happenings

Monsters

Level Sets

Darkfang Penitentiary

Darkfang Penitentiary
Gate-Prison.png
Themes
Gate Icon-Gremlin.pngGate Icon-Undead.pngIcon status poison.png
Levels
Gate-Prison.png Labored Labor I-III

Gate-Prison.png Lunchroom Lockdown I - II

Gate-Prison.png Boisterous Breakout

Description

Home to the most dangerous of Gremlin convicts and the most questionable meals, those sent to the Darkfang Penitentiary are rarely heard from again outside of obituaries. — Gate Icons

Characteristics

Each level map is fixed.

When accessible via the arcade, they are found in a rotation of 1-2 levels in the depth they occupy depending on the level. Rotation time seems to always be 3 minutes or less:

  • Blight Boulevard levels are always found in a rotation of 2 with each other.
  • Totem Trouble levels are always found in a rotation of 2 with each other.
  • Briar Bone Barrage is exclusive to Tier 3 and is always the only level in the depth it occupies.

Compared to other regions, Concrete Jungle levels are a rare sight in arcade gates, with Briar Bone Barrage possibly being the rarest level in the arcade because the stratum combinations necessary for these levels do not often occur with enough room for the levels to generate in a cluster down through Tier 3 depths, which seems necessary for Briar Bone Barrage to appear.



Shivercliff Mountain
File:Gate-Shivercliff Mountain.png
Important stratum themes:
Soundtrack:
  • City Rubble Rumble
  • Navigating the Dark City
Levels:

The Shivercliff Mountain is a region. Regions categorize levels with similar characteristics that have been incorporated into the Clockworks.

Description

This long forgotten city was reclaimed by nature and then by the legions of the undead. Now it is a vile nest of malady, home to all manners of toxic monsters, living and otherwise. — Gate Icons

Characteristics

Each level map is fixed.

When accessible via the arcade, they are found in a rotation of 1-2 levels in the depth they occupy depending on the level. Rotation time seems to always be 3 minutes or less:

  • Blight Boulevard levels are always found in a rotation of 2 with each other.
  • Totem Trouble levels are always found in a rotation of 2 with each other.
  • Briar Bone Barrage is exclusive to Tier 3 and is always the only level in the depth it occupies.

Compared to other regions, Concrete Jungle levels are a rare sight in arcade gates, with Briar Bone Barrage possibly being the rarest level in the arcade because the stratum combinations necessary for these levels do not often occur with enough room for the levels to generate in a cluster down through Tier 3 depths, which seems necessary for Briar Bone Barrage to appear.

Monsters

Reaping Willow

Reaping Willow
All Tiers
Monster-Reaping Willow.png


Abilities
  • Fruit Toss Attack normal icon.pngAttack shadow icon.pngIcon status stun.pngIcon status fire.pngIcon status freeze.pngIcon status shock.pngIcon status poison.pngIcon status curse.png
  • Haze Cloud Icon status stun.pngIcon status fire.pngIcon status freeze.pngIcon status shock.pngIcon status poison.pngIcon status curse.png
  • Lunch Break (Heals Fiends)
Location Drops
Description

A nefarious sapling that has a nasty habit of pummeling its enemies with fruit. It warps in and out of this dimension and is known to leave a nasty mess behind. It even brings food only for its fiendish friends, completely inconsiderate!

  • Tier 1: A small lavender tree-like turret with little fruits orbiting around in it's... branches? It tosses a single fruit at knights and has the 'sight' of a poylp. Omnidirectional. Fiends at it's trunk are slowly healed.
  • Tier 2: A taller, violet tree with glowing insignia and the ability to leave a status-haze cloud behind. It tosses three fruit at knights
  • Tier 3: A deep indigo tree with brighter insignia and darker leaves. The haze cloud has gotten stronger and lasts longer, and it now fires five fruit.


Gremlin Malefactor

Gremlin Malefactor
Tier 1
Image Wanted.png
Tier 2
Image Wanted.png
Tier 3
Image Wanted.png
Abilities
  • Dash and Swing Attack normal icon.png Attack elemental icon.png Icon status curse.png
  • Toss Attack normal icon.png Attack elemental icon.png Icon status curse.png
  • Dash and Spin Attack normal icon.png Attack elemental icon.png Icon status curse.png
Location Drops
Description

These gremlins are being tormented by a curse and have darker fur and glowing tattoos to show for it. Their primary method of assault is to first dash towards a knight and then execute melee attacks with their hammers similar to those used by Darkfang Thwackers. They can also throw their hammers without dashing beforehand.


Gremlin Convicts

Gremlin Convict

Gremlin Convict
All Tiers
Image Wanted.png


Abilities
  • Hammer Swing Attack normal icon.png Attack elemental icon.png
  • Sucker Punch Attack normal icon.png May steal pickup
Location Drops
Description

Regardless of the crime, these shabby, ball-and-chained Gremlin shamble about at a sluggish pace. But in all their hardened days, they are still just as capable with a hammer as their free brothers. Be careful, being behind bars for so long, they're more...thrifty than other gremlins.

  • Tier 1: Use a hammer swing, similar to Gremlin Thwackers, can also throw a punch that has a chance of stealing a pickup item
  • Tier 2: Gain the addition of a second swing
  • Tier 3: Are more aggressive in stealing from their prey


Gremlin Surveyor

Gremlin Surveyor

Gremlin Surveyor
Tier 1
Image Wanted.png
Tier 2
Image Wanted.png
Tier 3
Image Wanted.png
Abilities Location Drops
Description

A small eagle-eyed gremlin sitting atop a post. At the first sign of ne'er doing, they send their Knocker brethren to hand the situation for them.

  • Tier 1: Able to summon one Knocker
  • Tier 2: Able to summon three Knockers
  • Tier 3: Able to summon five Knockers
Personal tools