Difference between revisions of "Lumber"

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'''Lumbers''' are a type of [[monsters|monster]] found in [[The Clockworks]].
+
{{Monster family|Construct Family|Construct|Construct|Construct}}
 +
{{TOCright}}
 +
'''Lumbers''' are a type of [[monsters|monster]] found in the [[Clockworks]].
  
==Types==
+
==Traits==
 +
Lumbers are a hybrid of tree and steam-punk machinery. Although slow moving they will slam their one giant arm at anything that comes too close, monsters and knights alike.
  
{{Monster
+
Lumbers will deal both elemental and normal damage as Knights delve deeper into the Clockworks.
 +
{{clear}}
 +
 
 +
==Types==
 +
{{Hidden header|Lumber}}
 +
{{MonsterTemporary
 
|name=Lumber
 
|name=Lumber
 
|location=
 
|location=
|description=A slow-moving but heavy-striking foe. It has a long downtime after its attack.
+
*[[The Ancient Generator]]: Restoring Power
|attacks=*Smash {{attack|normal}}{{status|stun}}
+
*[[Crossing the Chasm]]: The Journey to Haven
 +
*[[The Collector]]: Camp Crimson
 +
*[[In Cold Blood]]: Lizard Lounge
 +
*All [[Clockwork Tunnels]]
 +
*All [[Battle Arena]]s
 +
*All [[Starlight Cradle]] levels
 +
*[[Gloaming Wildwoods]]: Terrilous Trail
 +
*[[Aurora Isles]]
 +
*[[Jigsaw Valley]]
 +
*[[Wolver Den]]: Pack Brutality
 +
*[[Lichenous Lair]]: Prognosis: Symbiosis
 +
*[[Royal Jelly Palace]]: Garden of Goo, Red Carpet Runaround
 +
*[[Operation Crimson Hammer]]: Clear the Gatehouse
 +
*[[Legion of Almire]]: Necropolis Grounds, Inner Sanctum
 +
*All [[Compounds|Ruined Compound]]s levels
 +
*[[Grinchlin Assault]]: Ascent
 +
|description=
 +
Slow-moving but powerful tree-like foes that may stun knights that get too close.
 +
|abilities=
 +
*Smash {{attack|normal}} {{attack|elemental}} {{status|stun}}
 +
|drop=
 +
{{Template:Material/Monster|family=construct}}
 
}}
 
}}
  
{{Monster
+
{{Hidden header|Redward}}
 +
{{MonsterTemporary
 
|name=Redward
 
|name=Redward
 
|location=
 
|location=
|description=Moves slightly faster than Lumbers and hits harder. It also attacks more frequently.
+
*[[Clockwork Tunnels|Blast Furnaces]]
|attacks=*Smash {{attack|normal}}{{status|stun}}
+
*[[Battle Arena|Flame Lash Arenas]]
 +
*[[Wolver Den]]: Ashes to Ash Tails
 +
*[[Lichenous Lair]]: Fiery Fusion
 +
*[[Operation Crimson Hammer]]: Clear the Gatehouse
 +
*[[The Gauntlet]]: Last Stand
 +
*All [[Compounds|Charred Compound]]s levels
 +
|description=
 +
Hulking hardwood that light anything in their way aflame, which wouldn't make them good firewood.
 +
|abilities=
 +
*Smash {{attack|normal}} {{attack|elemental}} {{status|stun}} {{status|fire}}
 +
|drop=
 +
{{Template:Material/Monster|family=construct|status=fire}}
 
}}
 
}}
  
{{Monster
+
{{Hidden header|Silversap}}
 +
{{MonsterTemporary
 
|name=Silversap
 
|name=Silversap
 
|location=
 
|location=
*Ice Maul Arena: Robo Rampage
+
*[[Clockwork Tunnels|Cooling Chambers]]
|description=A frozen yet animated piece of lumber that can [[stun]] as well as [[freeze]] opponents at its place.
+
*[[Battle Arena|Ice Maul Arenas]]
|attacks=*Smash {{attack|normal}}{{status|stun}}{{status|freeze}}
+
*[[Wolver Den]]: Frosty Fury
}}
+
*[[Lichenous Lair]]: Cold Fusion
 
+
*[[In Cold Blood]]: Lizard Lounge
{{Monster
+
*[[Shadow Lair]]: [[Royal Jelly Palace]]
|name=Electreant
+
*All [[Compounds|Frozen Compound]]s levels
|location=
+
*[[Grinchlin Assault]]: Summit
 
|description=
 
|description=
|attacks=*Smash {{attack|normal}}{{status|stun}}{{status|shock}}
+
Frozen masses of Lumber that move slowly though have a tendency to freeze knights who don't keep their distance.
 +
|abilities=
 +
*Smash {{attack|normal}} {{attack|elemental}} {{status|stun}} {{status|freeze}}
 +
|drop=
 +
{{Template:Material/Monster|family=construct|status=freeze}}
 
}}
 
}}
  
{{Monster
+
{{Hidden header|Vilewood}}
 +
{{MonsterTemporary
 
|name=Vilewood
 
|name=Vilewood
 
|location=
 
|location=
 +
*[[Clockwork Tunnels|Wasteworks]]
 +
*[[Battle Arena|Venom Fang Arenas]]
 +
*[[Wolver Den]]: Raving Rabids
 +
*[[Lichenous Lair]]: Toxic Union
 +
*[[Shadow Lair]]: [[Gloaming Wildwoods]]
 +
*All [[Compounds|Blighted Compound]]s levels
 
|description=
 
|description=
|attacks=*Smash {{attack|normal}}{{status|stun}}{{status|poison}}
+
Toxic timber teeming with pestilent pathogens that poison wandering knights.
 +
|abilities=
 +
*Smash {{attack|normal}} {{attack|elemental}} {{status|stun}} {{status|poison}}
 +
|drop=
 +
{{Template:Material/Monster|family=construct|status=poison}}
 
}}
 
}}
  
{{Monster
+
{{Hidden header|Electreant}}
|name=Ironwood Sentinel
+
{{MonsterTemporary
 +
|name=Electreant
 
|location=
 
|location=
|description=An axe replaces the arm its Lumber comrades have.
+
*[[Clockwork Tunnels|Power Complex]]
|attacks=*Smash {{attack|normal}}{{status|stun}}
+
*[[Battle Arena|Thunder Fist Arenas]]
 +
*[[Wolver Den]]: High Voltail
 +
*[[Lichenous Lair]]: Shocking Synthesis
 +
*[[Ghosts in the Machine]]: Dry Dock
 +
*All [[Compounds|Shocked Compound]]s levels
 +
|description=
 +
Conductive trees that take pride in their name, but would probably smash your television.
 +
|abilities=
 +
*Smash {{attack|normal}} {{attack|elemental}} {{status|stun}} {{status|shock}}
 +
|drop=
 +
{{Template:Material/Monster|family=construct|status=shock}}
 
}}
 
}}
==Strategy==
 
* All the Lumbers:
 
** Mace smash: it charges and hits an area in front of him with his mace-like hand causing possible stun. It is easily dodgeable if the player walks in circles around it.
 
  
==Loot==
 
*'''Lumber'''
 
**Bronze Bolt
 
**Scrap Metal
 
**Driftwood
 
**Redwood
 
**Ironwood
 
  
*'''Redward'''
+
{{Hidden header|Void Lumber}}
**Bronze Bolt
+
{{MonsterTemporary
**Driftwood
+
|tier1=Tier 3
**Force Dynamo
+
|image2=
**Heavy Gear
+
|image3=
**Iron Gear
+
|name=Void Lumber <!--this might actually be called Void Sentinel? someone please check what the HUD says-->
**Redwood
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|location=*[[Shadow Lair]]: [[Unknown Passage]]
**Scrap Metal
+
*[[It Came From Below]]: Into the Maw, A Decent into Darkness
 +
*[[Dreams and Nightmares]]: A Step Beyond, Descent into Darkness
 +
|description= These dark monsters are '''[[Swarm]]-Infested''', so they offer absolutely no [[Crowns]], [[Heat]], [[Materials]], or [[Vials]], and seemingly never stop spawning. Their defenses are enhanced on a [[The Swarm#Swarm_Seed|Swarm Seed]].
  
*'''Ironwood Sentinel'''
+
Void Lumbers are far larger than normal lumbers and carry an axe for an arm, resembling an Ironwood Sentinel.
**Bronze Bolt
+
|abilities=
**Force Dynamo
+
*Smash {{attack|normal}} {{status|stun}}
**Scrap Metal
+
|drop= *Only [[heart]]s
 +
}}
  
 
==Notable Lumbers==
 
==Notable Lumbers==
  
==See also==
+
{{Hidden header|Ironwood Sentinel}}
[[Construct Family]]
+
{{MonsterTemporary
 +
|name=Ironwood Sentinel
 +
|tier1=Tier 1
 +
|image2=
 +
|image3=
 +
|location= *[[Crash Site]]: Waking in a New World
 +
|description=
 +
A large Lumber with fire in its head that uses a burning axe, which appears in the Crash Site as the first Mini Boss. It moves very slowly and has a lot of health. Some [[Gun Puppy#Gun Puppy|Gun Puppies]] appear in the battle to support it.
 +
|abilities=
 +
*Smash {{attack|normal}} {{status|stun}}
 +
|drop=
 +
*None
 +
}}
 +
 
 +
==Strategy==
 +
All Lumbers attack by smashing down their arm like a mace. This is a slow attack with a fairly long charge time. This attack strikes everything in front of it and has a very high chance of stunning all hit targets, knights or monsters. If you can dodge this attack, the Lumber will remain harmless for a few seconds before he strikes again. Use this advantage to get as many hits on it as you can, or get into a better position.
 +
*If their attack hits you while shielding, you are knocked back, leaving your window of attacking shorter or even allowing you to escape a crowd of monsters.
 +
*You can also stay behind them and attack as they may not turn around fast enough to counter.
 +
*Lumbers in higher tiers have less warning before their attack falls.
 +
*In narrow hallways, it's best to lure them to attack you, fall back and then retaliate while they recover.
 +
*Because of their long charge time, they are vulnerable to charge attacks.
 +
*Even if there's a wall between you and a Lumber, its attack will still push you back. Be wary of this around traps.
 +
*Out of all the Lumbers, the Silversap earns the spot for the most dangerous lumber. If they ever smash you successfully, you will usually get frozen to the spot and by the time the freeze status runs out, the Silversap may have already smashed you once again, causing you to be frozen again and the process repeats. If you ever get frozen, quickly ask your teammates to chip at the ice. If you're playing solo, use a remedy capsule.
 +
 
 +
==Notes==
 +
The Ironwood Sentinel was originally a beta-exclusive monster.
 +
 
 +
The names of Lumber monsters are frequently puns and sometimes allusions: 
 +
:To lumber is to move in a slow, heavy, and awkward way. Lumber is also a word for wood during a specific stage of wood processing.
 +
:The Redward's name is a portmanteau of "Redwood", an endangered species of extremely tall tree, and "ward", which means to guard; an allusion to the Lumber's high health and slow movement speed that befits this synonym of "defend".
 +
:<!-- I cannot find a single reference on the internet of how silver relates to ice with the exception of the daggers from Pirates Online and Letty Whiterock-->
 +
:The Electreant's name is a portmanteau of "Electric" and "Treant". Treants are large, sentient trees in Dungeons and Dragons.
 +
:Vilewood is a combination of "Vile" and "Wood", the former meaning repulsive, nauseating or horrid, describing the Lumber's poison status.
  
[[Monsters]]
+
==See Also==
 +
*[[Monster#Construct Family|Construct Family]]
 +
*[[Monsters]]
 +
*[[Visual Encyclopedia/creature|Visual Encyclopedia of creatures]]
  
 
[[Category:Monsters]]
 
[[Category:Monsters]]
 
[[Category:Construct family]]
 
[[Category:Construct family]]
 +
[[Category:Allusions]]

Latest revision as of 21:08, 13 March 2019

Construct Family
Icon Gate Icon-Construct.png
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
Defense decreased.png Defense increased.png Defense none.png

Lumbers are a type of monster found in the Clockworks.

Traits

Lumbers are a hybrid of tree and steam-punk machinery. Although slow moving they will slam their one giant arm at anything that comes too close, monsters and knights alike.

Lumbers will deal both elemental and normal damage as Knights delve deeper into the Clockworks.

Types

Lumber

Lumber
Tier 1
Monster-Lumber.png
Tier 2
Monster-Lumber 2.png
Tier 3
Monster-Lumber 3.png
Abilities
  • Smash Attack normal icon.png Attack elemental icon.png Icon status stun.png
Location Drops
Description

Slow-moving but powerful tree-like foes that may stun knights that get too close.


Redward

Redward
Tier 1
Monster-Redward.png
Tier 2
Monster-Redward 2.png
Tier 3
Monster-Redward 3.png
Abilities
  • Smash Attack normal icon.png Attack elemental icon.png Icon status stun.png Icon status fire.png
Location Drops
Description

Hulking hardwood that light anything in their way aflame, which wouldn't make them good firewood.


Silversap

Silversap
Tier 1
Monster-Silversap.png
Tier 2
Monster-Silversap 2.png
Tier 3
Monster-Silversap 3.png
Abilities
  • Smash Attack normal icon.png Attack elemental icon.png Icon status stun.png Icon status freeze.png
Location Drops
Description

Frozen masses of Lumber that move slowly though have a tendency to freeze knights who don't keep their distance.


Vilewood

Vilewood
Tier 1
Monster-Vilewood.png
Tier 2
Monster-Vilewood 2.png
Tier 3
Monster-Vilewood 3.png
Abilities
  • Smash Attack normal icon.png Attack elemental icon.png Icon status stun.png Icon status poison.png
Location Drops
Description

Toxic timber teeming with pestilent pathogens that poison wandering knights.


Electreant

Electreant
Tier 1
Monster-Electreant.png
Tier 2
Monster-Electreant 2.png
Tier 3
Monster-Electreant 3.png
Abilities
  • Smash Attack normal icon.png Attack elemental icon.png Icon status stun.png Icon status shock.png
Location Drops
Description

Conductive trees that take pride in their name, but would probably smash your television.


Void Lumber

Void Lumber
Tier 3
Monster-Void Lumber.png


Abilities
  • Smash Attack normal icon.png Icon status stun.png
Location Drops
Description

These dark monsters are Swarm-Infested, so they offer absolutely no Crowns, Heat, Materials, or Vials, and seemingly never stop spawning. Their defenses are enhanced on a Swarm Seed.

Void Lumbers are far larger than normal lumbers and carry an axe for an arm, resembling an Ironwood Sentinel.


Notable Lumbers

Ironwood Sentinel

Ironwood Sentinel
Tier 1
Monster-Ironwood Sentinel.png


Abilities
  • Smash Attack normal icon.png Icon status stun.png
Location Drops
  • None
Description

A large Lumber with fire in its head that uses a burning axe, which appears in the Crash Site as the first Mini Boss. It moves very slowly and has a lot of health. Some Gun Puppies appear in the battle to support it.


Strategy

All Lumbers attack by smashing down their arm like a mace. This is a slow attack with a fairly long charge time. This attack strikes everything in front of it and has a very high chance of stunning all hit targets, knights or monsters. If you can dodge this attack, the Lumber will remain harmless for a few seconds before he strikes again. Use this advantage to get as many hits on it as you can, or get into a better position.

  • If their attack hits you while shielding, you are knocked back, leaving your window of attacking shorter or even allowing you to escape a crowd of monsters.
  • You can also stay behind them and attack as they may not turn around fast enough to counter.
  • Lumbers in higher tiers have less warning before their attack falls.
  • In narrow hallways, it's best to lure them to attack you, fall back and then retaliate while they recover.
  • Because of their long charge time, they are vulnerable to charge attacks.
  • Even if there's a wall between you and a Lumber, its attack will still push you back. Be wary of this around traps.
  • Out of all the Lumbers, the Silversap earns the spot for the most dangerous lumber. If they ever smash you successfully, you will usually get frozen to the spot and by the time the freeze status runs out, the Silversap may have already smashed you once again, causing you to be frozen again and the process repeats. If you ever get frozen, quickly ask your teammates to chip at the ice. If you're playing solo, use a remedy capsule.

Notes

The Ironwood Sentinel was originally a beta-exclusive monster.

The names of Lumber monsters are frequently puns and sometimes allusions:

To lumber is to move in a slow, heavy, and awkward way. Lumber is also a word for wood during a specific stage of wood processing.
The Redward's name is a portmanteau of "Redwood", an endangered species of extremely tall tree, and "ward", which means to guard; an allusion to the Lumber's high health and slow movement speed that befits this synonym of "defend".
The Electreant's name is a portmanteau of "Electric" and "Treant". Treants are large, sentient trees in Dungeons and Dragons.
Vilewood is a combination of "Vile" and "Wood", the former meaning repulsive, nauseating or horrid, describing the Lumber's poison status.

See Also

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