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Line 29: |
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| ===First Floor=== | | ===First Floor=== |
− | {{Floor/Standard Lobby|showbasil=yes}} | + | {{Level/Standard Lobby|showbasil=yes}} |
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| ===Second Floor=== | | ===Second Floor=== |
− | {{Floor | + | {{Level |
| |name = Poisoned Minds | | |name = Poisoned Minds |
| |icon 1 = Wasteworks-Infernal Passage | | |icon 1 = Wasteworks-Infernal Passage |
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| ===Third Floor=== | | ===Third Floor=== |
− | {{Floor | + | {{Level |
| |name = Cold Hearts | | |name = Cold Hearts |
| |icon 1 = Devilish Drudgery-Freeze | | |icon 1 = Devilish Drudgery-Freeze |
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| ===Fourth Floor=== | | ===Fourth Floor=== |
− | {{Floor | + | {{Level |
| |name = Cryptic Statuary | | |name = Cryptic Statuary |
| |icon 1 = Scarlet Fortress | | |icon 1 = Scarlet Fortress |
Revision as of 08:08, 16 December 2015
The Silent Legion is a 9-1 rank mission.
Overview
Description:
Guardian Knight Arkus was one of the finest warriors serving the Spiral Knights until some time shortly after the crash. As one of the first to search for the Alpha Squad, Arkus's own squad perished in a grisly battle with a horde of dust zombies. Since then, Arkus has blamed himself for their loss, saying that he betrayed his Guardian's Oath to protect his squad.
Arkus now journeys into the Clockworks alone, never risking the loss of another squad and we believe, somehow trying to find the squad he once lost. As these expeditions began to appear self-deconstructive, Spiral HQ issued him a direct order to cease. Arkus ignored these orders and has gone deep into the Clockworks and has not returned. Not wanting to lose the last of his squad, Spiral HQ is asking you to pursue him to his last known whereabouts, some kind of mysterious sanctuary at depth 26.
Objective:
Pursue Guardian Knight Arkus and bring him back to Haven.
Notes
This mission was introduced with release 2012-03-07.
: It is considered by many players to be one of the most memorable and saddest missions.
Runthrough
First Floor
Level: Mission Lobby Depth: 0
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There is no combat here.
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Basil is located top left. Wares include certain tier-appropriate pickups and a vitapod. Basil has recipes for sale in most mission lobbies.
{{:{{{mission}}}/Basil}}
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Notes
A place to gear up.
[[{{{mission}}}]]'s lobby is exactly the same as other standard lobbies, with the exception of Basil's inventory.
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Gallery
Map of the standard lobby.
The standard lobby is a zoomed-out Ready Room.
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Second Floor
Level: Poisoned Minds Depth: 24
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- - moved to better umbrella name (so "area" vs. "level" isn't as confusing).
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Notes
Goal: Get to the elevator.
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Third Floor
Level: Cold Hearts Depth: 25
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- - moved to better umbrella name (so "area" vs. "level" isn't as confusing).
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Notes
Goal: Get to the elevator.
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Fourth Floor
Level: Cryptic Statuary Depth: 26
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- A special level that cannot be found elsewhere in the clockworks.
- There is a recon module left by Arkus at the start of this floor.
- Numerous Trojan statues watch over the area.
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Notes
Goal: Get to the elevator.
This level seems to be an open castle courtyard of some kind. The gate map uses the Scarlet Fortress icon, and the walls of several structures are decorated with vibrant tapestries of the Scarlet Fortress, though the structures are most similar to those seen in the Royal Jelly Palace. It is very windy here, and the level is very bright, considering its deep depth.
Recon Module: Cryptic Statuary
Note: This recon module is not retained as an Artifact in the player's arsenal.
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I am drawn to this place.
In the eyes of these silent warriors I see myself: cold, strong, unflinching... and crumbling. I have been asked to let it go, to move on, but this I cannot do.
Their faces, their dying cries... they haunted me in my dreams, so I no longer sleep. Now I see them when I close my eyes, so I shall not blink.
I will remain here, among the stones... never blinking, never forgetting.
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After activating a party button that starts a cut scene:
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Have they sent you for me? To bring me back? No, I am where I belong now. I no longer serve the Spiral Order and will remain here.
Leave this place and never come back. Leave me be.
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After activating the party button preceding the last area:
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I could swear I heard them just now, their voices carrying in the wind. No longer screams, no longer cries- whispers. Indecipherable even in the stillness of this place. Are they leaving me here? Why must I be left behind?
You... I warned you not to proceed, to stay away from me. Now you'll learn what they did... that those who are close to me die!
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Arkus Defeated
If the player inspects Arkus after he is defeated, some information appears:
An intense sadness radiates from his fallen form. His eyes fade and a darkness washes over him. Arkus is lost.
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Gallery
Map of "Cryptic Statuary".
Some statues in this Statuary are more mobile than crumbling stone.
This area is decorated with Scarlet Fortress tapestries.
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See also