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Taxonomy
Fiend Family, Grunt, Elite, & Support Class
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Weak to damage
Resistant to damage
Neutral to & damage
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The Devilite is a monster.
Traits
Most of the time, higher tier monsters have all the abilities of preceding tiers, with increased intensity.
All Tiers
Devilites are diminutive members of the underworld who resemble small devils with somewhat somber demeanors. They normally tend to dislike their jobs and make for poor warriors; some are said to break from the ranks to establish small businesses in the clockworks, and Pit Bosses and Yesmen are among the few monsters in the Clockworks that will not attack knights directly. However, if a Pit Boss manages to catch a Devilite not of those two types, he may turn it into an Overtimer - a glowing, bright-eyed, furious, FAST Devilite with an axe, pitchfork, or other sharp weapon which it can throw at knights or slam into them akin to a miniature version of a Troika's charge attack. It is as Overtimers that Devilites become dangerous. All devilites can dodge projectiles.
Devilites inflict split shadow damage and normal damage after tier 1.
Develites attacks faster in deeper tiers.
Strategy
Guide: Devilite Combat
Think fast! Devilite projectiles travel very quickly and trying to dodge may prove ineffective at a short distance, so try to guard as fast as possible when a Devilite readies a projectile. Many of those projectiles can inflict status effects (a particularly major concern if the Devilites are Overtimers), making shielding all the more important. Devilites are dodgy fiends who - especially as Overtimers - will evade gunfire, so an up-close approach is usually a better option.
A good strategy while soloing would be to plant a bomb close to the Devilites, and then to run away while keeping your shield up. They will stay in their spots trying to target you, letting the bomb do its job; this can work especially well for status bombs.
Quick Glance Gear:
Pending
Notes
According to the 8-1
Mission: The Return of Ur, Devilites are attempting to summon a legion of powerful Trojan warriors into the Clockworks, the reasons behind this is unknown for now.
Devilites originally appeared in the Three Rings kart-racing game Underwhirled Drift.
It's said that Devilites who don't work hard are turned into the bloated, cycloptic Gorgos.
Devilites are fascinated with Gran Fausts, according to the description of the weapon.
"Devilites are the white collar drones of the Underwhirled. If not performing up to standards, their Devil Resources Department 'relocate' them from cubicles to driver's seats. The few that survive become far more productive."
- ~Whirled
History
- This monster has been encountered since release 2011-04-04 when the game officially launched.
List
Devilite
| Monstrous Profile
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All Tiers
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Description
These small devil-like monsters enjoy throwing various office materials at unsuspecting knights.
Notes
This monster behaves like the others. See above strategy for combat and equip effective gear.
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Combat
- Toss Supplies

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Loot
Depth and Material Drops:
Depth 1 and below:
Depth 4 and below:
Depth 8 and below:
Depth 13 and below:
Depth 18 and below:
March of the Tortodrones:
In addition to its regular drops, this monster can randomly drop (a number of...0-???) glyphs, in (any depth...???) during a March of the Tortodrones event.
More glyphs tend to drop in deeper depths on higher difficulty (???- data proof needed).
Dropped glyphs are a random combination of the following:
As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.
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Encounter
This monster has a very high chance to spawn in these areas:
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Devilite Overtimer
| Monstrous Profile
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All Tiers
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Description
Devilites that are a little upset about working overtime.
Notes
This monster behaves like the others. See above strategy for combat and equip effective gear.
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Combat
- Throw Pitchfork

- Axe Slash

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Loot
Depth and Material Drops:
Depth 1 and below:
Depth 4 and below:
Depth 8 and below:
Depth 13 and below:
Depth 18 and below:
March of the Tortodrones:
In addition to its regular drops, this monster can randomly drop (a number of...0-???) glyphs, in (any depth...???) during a March of the Tortodrones event.
More glyphs tend to drop in deeper depths on higher difficulty (???- data proof needed).
Dropped glyphs are a random combination of the following:
As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.
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Encounter
This monster has a very high chance to spawn in these areas:
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Firebrander
| Monstrous Profile
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All Tiers
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Description
Small, fired up Devilites that toss fireballs.
Notes
Like other Fire themed monsters, this enemy is immune to fire. It behaves like the others. See above strategy for combat and equip effective gear.
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Combat
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Loot
Depth and Material Drops:
Depth 1 and below:
Depth 4 and below:
Depth 8 and below:
Depth 13 and below:
Depth 18 and below:
March of the Tortodrones:
In addition to its regular drops, this monster can randomly drop (a number of...0-???) glyphs, in (any depth...???) during a March of the Tortodrones event.
More glyphs tend to drop in deeper depths on higher difficulty (???- data proof needed).
Dropped glyphs are a random combination of the following:
As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.
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Encounter
This monster has a very high chance to spawn in these areas:
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Firebrander Overtimer
| Monstrous Profile
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All Tiers
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Description
Hot headed Devilites that like to throw sharp, scalding objects at knights.
Notes
Like other Fire themed monsters, this enemy is immune to fire. It behaves like the others. See above strategy for combat and equip effective gear.
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Combat
- Throw Pitchfork

- Axe Slash

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Loot
Depth and Material Drops:
Depth 1 and below:
Depth 4 and below:
Depth 8 and below:
Depth 13 and below:
Depth 18 and below:
March of the Tortodrones:
In addition to its regular drops, this monster can randomly drop (a number of...0-???) glyphs, in (any depth...???) during a March of the Tortodrones event.
More glyphs tend to drop in deeper depths on higher difficulty (???- data proof needed).
Dropped glyphs are a random combination of the following:
As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.
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Encounter
This monster has a very high chance to spawn in these areas:
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Layoafer
| Monstrous Profile
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All Tiers
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Description
Bundled up Devilites that love cold weather and throwing snowballs at unsuspecting knights.
Notes
Like other Freeze themed monsters, this enemy is immune to frezee. It behaves like the others. See above strategy for combat and equip effective gear.
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Combat
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Loot
Depth and Material Drops:
Depth 1 and below:
Depth 4 and below:
Depth 8 and below:
Depth 13 and below:
Depth 18 and below:
March of the Tortodrones:
In addition to its regular drops, this monster can randomly drop (a number of...0-???) glyphs, in (any depth...???) during a March of the Tortodrones event.
More glyphs tend to drop in deeper depths on higher difficulty (???- data proof needed).
Dropped glyphs are a random combination of the following:
As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.
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Encounter
This monster has a very high chance to spawn in these areas:
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Layoafer Overtimer
| Monstrous Profile
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All Tiers
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Description
Cold-hearted Overtimers that hate working on the holidays.
Notes
Like other Freeze themed monsters, this enemy is immune to frezee. It behaves like the others. See above strategy for combat and equip effective gear.
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Combat
- Throw Pitchfork

- Axe Slash

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Loot
Depth and Material Drops:
Depth 1 and below:
Depth 4 and below:
Depth 8 and below:
Depth 13 and below:
Depth 18 and below:
March of the Tortodrones:
In addition to its regular drops, this monster can randomly drop (a number of...0-???) glyphs, in (any depth...???) during a March of the Tortodrones event.
More glyphs tend to drop in deeper depths on higher difficulty (???- data proof needed).
Dropped glyphs are a random combination of the following:
As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.
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Encounter
This monster has a very high chance to spawn in these areas:
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Blarful
| Monstrous Profile
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All Tiers
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Description
Mucky Devilites that toss office trash at wandering knights.
Notes
Like other Poison themed monsters, this enemy is immune to poison. It behaves like the others. See above strategy for combat and equip effective gear.
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Combat
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Loot
Depth and Material Drops:
Depth 1 and below:
Depth 4 and below:
Depth 8 and below:
Depth 13 and below:
Depth 18 and below:
March of the Tortodrones:
In addition to its regular drops, this monster can randomly drop (a number of...0-???) glyphs, in (any depth...???) during a March of the Tortodrones event.
More glyphs tend to drop in deeper depths on higher difficulty (???- data proof needed).
Dropped glyphs are a random combination of the following:
As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.
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Encounter
This monster has a very high chance to spawn in these areas:
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Blarful Overtimer
| Monstrous Profile
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All Tiers
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Description
Foul Devilite Overtimers with a smell to match their attitude.
Notes
Like other Poison themed monsters, this enemy is immune to poison. It behaves like the others. See above strategy for combat and equip effective gear.
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Combat
- Throw Pitchfork

- Axe Slash

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Loot
Depth and Material Drops:
Depth 1 and below:
Depth 4 and below:
Depth 8 and below:
Depth 13 and below:
Depth 18 and below:
March of the Tortodrones:
In addition to its regular drops, this monster can randomly drop (a number of...0-???) glyphs, in (any depth...???) during a March of the Tortodrones event.
More glyphs tend to drop in deeper depths on higher difficulty (???- data proof needed).
Dropped glyphs are a random combination of the following:
As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.
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Encounter
This monster has a very high chance to spawn in these areas:
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Devil-IT
| Monstrous Profile
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All Tiers
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Description
Shocking Devilites that like to toss around hardware parts from office desktops.
Notes
Like other Shock themed monsters, this enemy is immune to shock. It behaves like the others. See above strategy for combat and equip effective gear.
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Combat
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Loot
Depth and Material Drops:
Depth 1 and below:
Depth 4 and below:
Depth 8 and below:
Depth 13 and below:
Depth 18 and below:
March of the Tortodrones:
In addition to its regular drops, this monster can randomly drop (a number of...0-???) glyphs, in (any depth...???) during a March of the Tortodrones event.
More glyphs tend to drop in deeper depths on higher difficulty (???- data proof needed).
Dropped glyphs are a random combination of the following:
As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.
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Encounter
This monster has a very high chance to spawn in these areas:
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Devil-IT Overtimer
| Monstrous Profile
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All Tiers
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Description
Overcharged Overtimers that use their electric pitchforks and axes to shock knights.
Notes
Like other Shock themed monsters, this enemy is immune to shock. It behaves like the others. See above strategy for combat and equip effective gear.
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Combat
- Throw Pitchfork

- Axe Slash

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Loot
Depth and Material Drops:
Depth 1 and below:
Depth 4 and below:
Depth 8 and below:
Depth 13 and below:
Depth 18 and below:
March of the Tortodrones:
In addition to its regular drops, this monster can randomly drop (a number of...0-???) glyphs, in (any depth...???) during a March of the Tortodrones event.
More glyphs tend to drop in deeper depths on higher difficulty (???- data proof needed).
Dropped glyphs are a random combination of the following:
As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.
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Encounter
This monster has a very high chance to spawn in these areas:
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Yesman
| Monstrous Profile
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All Tiers
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Description
Joyful Devilites that follow around Pit Bosses with renewed affection.
Notes
This monster behaves like the others. See above strategy for combat and equip effective gear.
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Combat
- Increases defense of Pit Bosses

- Turns into Devilite Overtimer if a Pit Boss dies nearby
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Loot
Depth and Material Drops:
Depth 1 and below:
Depth 4 and below:
Depth 8 and below:
Depth 13 and below:
Depth 18 and below:
March of the Tortodrones:
In addition to its regular drops, this monster can randomly drop (a number of...0-???) glyphs, in (any depth...???) during a March of the Tortodrones event.
More glyphs tend to drop in deeper depths on higher difficulty (???- data proof needed).
Dropped glyphs are a random combination of the following:
As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.
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Encounter
This monster has a very high chance to spawn in these areas:
It have a low chance to spawn in these areas:
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Pit Boss
| Monstrous Profile
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All Tiers
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Description
One boss that enjoys ruining your plans for getting off of work early.
Notes
This monster behaves like the others. See above strategy for combat and equip effective gear.
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Combat
- Turns nearby Devilites into Overtimers or Yesmen.
- Gets demoted to a normal Devilite if all of their workforce has been disposed of.
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Loot
Depth and Material Drops:
Depth 1 and below:
Depth 4 and below:
Depth 8 and below:
Depth 13 and below:
Depth 18 and below:
March of the Tortodrones:
In addition to its regular drops, this monster can randomly drop (a number of...0-???) glyphs, in (any depth...???) during a March of the Tortodrones event.
More glyphs tend to drop in deeper depths on higher difficulty (???- data proof needed).
Dropped glyphs are a random combination of the following:
As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.
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Encounter
This monster has a very high chance to spawn in these areas:
It have a low chance to spawn in these areas:
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Others
- Sullivan: Coliseum Rewards Supervisor. He is a pink Pit Boss. Similar to other pit bosses, he carries a mug and clipboard.
- Randolph: This character is a brown devilite. Randolph has a red nose and wears a scarf-like item with earmuffs.
See Also