Difference between revisions of "Furniture"

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[[File:SpiralKnights News 65.png|thumb|A [[News]] image for ''Furniture''.]]
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[[File:Icon-furniture.png|thumb|[[Arsenal]] icon for furniture.]]
[[File:Icon-furniture.png|75px|thumb|Icon used for '''Furnishing''' section of arsenal.]]
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A '''{{PAGENAME}}''' is an item that can be placed in a [[Guild Hall]]. These are purely aesthetic items, with only a few exceptions (such as the [[Energy Well]]). Furniture items were introduced with [[Release Notes 2012-11-14|this update]], along with a major Guild Hall redesign. Furniture items show up in the "Furnishing" tab of your arsenal. This tab does not show up if you do not have any furniture. Furniture can be obtained and arranged in a variety of ways, see individual pages for availability and other details.
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'''{{PAGENAME}}''' is a type of item that can be placed in a [[Guild Hall]]. They are purely aesthetic items, with the exception of the [[Energy Well]].
  
== List of Available Furniture Items ==
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==Acquisition==
{{showhide|About the Furniture List|content=
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===General===
*Linking: ''images are links too - click on them to navigate.''
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Many furniture items come from various [[Prize Box]]es. Prize Boxes give random prizes, so what you want might not be what you get. The box the furniture items come from might change over time, as seen with the Winterfest items. (Initially, these came from a [[Winterfest Prize Box]], then they were available in the [[Decoration Kit Prize Box]]).
**If a furniture item has its own recipe or special interaction, then the ''image'' link will lead to a specific page for that item, while the ''text'' link will take you to a page with a list of items (a "group") that the item belongs to. Example: click the "energy well image" and the "energy well text" - you'll go to different but informative places. "Trophy (Boss)" and "Special" classified items will usually have this linking behavior.  
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**If a furniture item does not have any properties like the above, both the image and text links will direct you to the same place - a page containing a detailed list with that item as well as like-colored items or items in the same group.
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Other furniture comes from the [[Birdsong Emporium]], with more variety available if the Guild Hall expands. Sometimes furniture is added to the Birdsong catalog without public announcement (Copper Yellow items were as such) so check it once in a while.
*Sorting:
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**This list is organized roughly by ''Group + Date of Release (DoR) - Alphabetical'' (alphabetically if items were released at the same time, DoR overrides).
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Other than these two sources, players might be told to pay attention to a [[Supply Depot Sale]] via a [http://forums.spiralknights.com/en/node/89676 forum announcement like this one] - several of the Moorcroft furniture items have been temporarily available in the Supply Depot. Certain furniture items can even be crafted by players!
**Use the little box in the top part of the columns to sort the table alphabetically.
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**If the table has been sorted, click the "page" button in the top left, or refresh the page to reset the table to the rough DoR order.
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{{opinion/small}}: So, furniture comes from many places. It would be prudent to "wait and see" - perhaps money could be saved! But then again, you might "miss out." The important thing to remember about furniture is that these items are designed to be for a group of people, not an individual - since the only place they can currently be used is in a Guild Hall! And Guilds are groups of people. Well...not all the time. Certainly, an individual can go about as the sole member of their own guild decorating their space, but in general - work together! Plan ahead! Be frugal! An item might cost a lot of energy from the depot, but if multiple players pool funding together to obtain the item, then it isn't so bad! Perhaps the high prices of some items in the Depot are high in order to encourage teamwork. ;)
*Other:
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**Small tip: mousing over images without clicking them will reveal the full name (vs. the general name of the item in the "icon/form" column) of that item for certain browsers.
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Remember, always be very careful when pooling resources. Not every player can be trusted - sad stuff, so be wary!
 +
 
 +
===Boss Trophies===
 +
{{Main|Furniture/Boss Trophies}}
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 +
Decorating your Guild Hall can be very expensive, or manageable if players work together and plan ahead economically to obtain desired items. This is especially important for the "Boss Trophy" Type of furniture.
 +
 
 +
==Using==
 +
===Design Mode===
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Decorating a Guild Hall is fairly simple. Once furniture has been obtained (methods below), go to the Hall's [[Guild Hall#Command Console|Command Console]] and deposit it into the Guild's [[Guild Hall#Guild Treasury|Treasury]] - the furniture will go from your Knight's [[Arsenal]] into the Treasury. Once in the Treasury, furniture items can be placed around the Hall while in the Hall's [[Guild Hall#Design Mode|Design Mode]]. Design Mode can only be entered by higher ranking members - interestingly, some ranks can move furniture in Design Mode, but not publish. Furniture items come in a variety of sizes, so some furniture can't be placed in certain areas. Design Mode is entered via the Command Console.
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[[File:Icon-alert.png|26px]] ''Once placed in the Treasury, an item can '''NOT''' be taken back out into your arsenal! It belongs to the Hall!''
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 +
The Design Mode will "teach" a player how to rotate, move, and generally "decorate" with furniture via various tips (see far left image in the above gallery). Tiles highlighted in blue can have furniture placed on them. A pink X means that it can't. In general, decorating with furniture is like carrying a statue (or Golden Key, [[Grim Totem]], etc.) in the clockworks. Pick it up, put it down! Unlike these clockworks items, furniture can usually be rotated (not all furniture can be rotated - it will just bounce above the knight's head if it can't). Access what furniture your guild has available from the Activities tab on the right - click on the item in the Treasury list, and it will pop out above your Knight's head if it hasn't been placed.
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Once a furniture is placed, you'll have to put it away (and take it out again) or pick it up and move (walk, etc.) with it in order to place it somewhere else.
 +
 
 +
The Guild Hall "remembers" where things are placed in Design Mode. The Hall itself - outside of Design Mode - will not show changes until it is published. This way, a decoration projects can be returned to in Design Mode over time, without disrupting the flow and function of the Hall. Decorating can take a lot of time sometimes, so this is very convenient. When you're ready, go to the Command Console and publish! Publishing takes you out of Design Mode. Design Mode can be exited without publishing - simply join other players or go to your Guild Hall through the Activities tab, etc.
 +
 
 +
If published: Your furniture items will now be where you put them while decorating in Design Mode, and you'll be able to sit in them (if they're seats) and so on. Remember - furniture items are intangible in Design Mode. Sometimes you can accidentally block off access to chairs and so on! The available spots to place furniture will prevent you from accidentally blocking off access to the Command Console and rooms, so don't worry too much.
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 +
When published, the Hall will send an announcement to all players in the Hall. Everyone will be loaded back at the entrance after a Hall is Published.
 +
 
 +
<gallery heights=250px widths=250px perrow=3>
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Image:Furniture-Guide-Usage_1.png| Your Guild's furniture is stored in the [[Guild Hall#Treasury|Treasury]] and accessed while in Design Mode from the "Activities" tab on the right. You can search for specific items in the top left of the list panel.
 +
Image:Furniture-Guide-Usage_2.png| The interface will let you know if you can't put something somewhere.
 +
Image:Furniture-Guide-Usage_3.png| Furniture is intangible while in Design Mode. Most furniture is solid once the hall is published - something to keep in mind.
 +
</gallery>
 +
 
 +
===Published===
 +
Once published, many furniture items can be interacted with! Seats can be sat upon, the [[Energy Well]] allows player exchange, and very special furniture might summon strange but mostly harmless things, such as the [[Moorcroft Furniture#Animations|cursed and mystical tome stands]]! Other furniture is just for looks. If an item can be interacted with, the game will let you know with a white homing animation - just like you see if you can pick something up, talk to NPCs, and so on. On certain graphics settings, pale smoke-like effects will emanate from the object if it can be interacted with.
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 +
You can sort of "interact" with creature type furniture - these entities will register your presence and this will have an effect on their course of travel, should they be "wandering" around your hall. There is no official "interaction" - just this AI behavior.
 +
 
 +
==Notes==
 +
[[File:SpiralKnights News 65.png|thumb|A [[News]] image for furniture.]]
 +
 
 +
These items show up in the "Furnishing" tab of the [[Arsenal|arsenal]]. This tab does not show up if there is no furniture in your arsenal. Furniture can be obtained and arranged in a variety of ways. See individual pages for availability and other details.
 +
 
 +
In the past, players didn't join each other at the entrance of the Hall. Near the initial release of furniture items, joining a player in a hall would land you right next to that person - sometimes "inside" a furniture piece! Understandably, this was promptly fixed.
 +
 
 +
Furniture items are released in distinct groups, such as "Moorcroft" or "Winterfest." While these groups are not named as such in-game, the items in a "group" are clear - either because of an obvious theme or method of acquisition. More items can be added to a group over time. For example, the Zombie Bellhop was added to the Moorcroft Prize Box during the second Kataclysmic Confrontation. The only exception to this "released in distinct groups" rule so far are snipes - different types come from a large number of unrelated sources.
 +
 
 +
===History===
 +
*{{Release|2012-11-14}}: Furniture items are introduced, along with a major Guild Hall redesign featuring expansions and rooms in which furniture can be placed.
 +
 
 +
==List==
 +
<!--===============================
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 +
 
 +
 
 +
"About the List"
 +
 
 +
 
 +
 
 +
 
 +
===============================-->
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{{Note-Page-List
 +
|subject = furniture
 +
|about the list =
 +
This table is generally sorted by Order of Release. Other color variations released "later" do not factor into the DoR order - only the first form made available does. For example: "blue" and "yellow" Modular Tables just fall under "Modular Table," and Modular Table stays where it is in the list according to the first date of release (Blue's), even though Yellow was released after Blue.  
 +
 
 +
If the furniture has an icon in the "name" column, you will be directed to a page with more information about that single furniture item. If the name doesn't have an icon, then there are more color variations of that furniture than shown, with the "visual" column displaying an example (some bending of this organization explained below) and you will be directed to a page with a list of variations.
 +
 
 +
'''Terminology: Types'''
 +
----
 +
 
 +
'''Bed''': any furniture item that a knight can lie down on.
 +
 
 +
'''Creature''': any entity that comes in a cage. Most "Creature" type furniture can be walked through (intangible) - but a knight will cause a wandering entity to change its travel path.
 +
 
 +
'''Doodad''': a general term used in many games to describe a miscellaneous, non-interactive, perhaps animated, decorative entity. This term is arbitrarily and unofficially used for understanding of item types on this wiki.
 +
 
 +
'''Light:''' any furniture item whose primary function is to provide illumination. Other glowing or luminous furniture items, such as the Energy Well, don't fall into this category.
 +
 
 +
'''Mat''': any furniture item that looks like a carpet, rug, or similar item. They do not block or alter knight movement. Currently, these items take up space, and other furniture items cannot be placed on top, though wandering creatures can certainly walk over them.
 +
 
 +
'''Plant''': any furniture item that is a plant.
 +
 
 +
'''Seat''': any furniture item that can be sat upon. Currently, all types of seats (benches, chairs) can only be interacted with by one knight at a time.
 +
 
 +
'''Special''': any furniture item that does not fall into the other types, due to some special property, such as opening an exclusive interface.
 +
 
 +
'''Stand''': any furniture item that puts something special on display. Typically has a base colored dark yellow and black.
 +
 
 +
'''Wall''': any furniture item that is tall and wide. Shelves and Wardrobes fall into this category.
 +
 
 +
'''Misc''': any furniture item that doesn't belong in any other group and/or collection.
 
}}
 
}}
 +
<!--===============================
  
  
There are different colors and/or shape variations available for many of these items! Go to individual pages for more information and visuals.
 
  
  
{{SKWindowSortable
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"List"
| width =
+
| title = Furniture
+
| body =
+
  
{{SKWindow/Cell|'''Icon/General Name'''|font=small|left}}
 
{{SKWindow/Cell|'''Classification'''|font=small}}
 
{{SKWindow/Cell|'''Group'''|font=small|center}}
 
{{SKWindow/Cell|'''Sample Image'''|font=small|center}}
 
{{SKNewRow}}
 
{{SKCell|[[File:Furniture-Crash Pod icon.png|36px]] [[Crash Pod]]|font=small|left}}
 
{{SKWindow/Cell|Doodad}}
 
{{SKWindow/Cell|Basic}}
 
{{SKCell|[[File:Furniture-Crash Pod.png|80px|link=Crash Pod]]|font=small|center}}
 
  
{{SKNewRow}}
 
{{SKCell|[[File:Furniture-Field Sensor icon.png|36px]] [[Field Sensor]]|font=small|left}}
 
{{SKWindow/Cell|Doodad}}
 
{{SKWindow/Cell|Basic}}
 
{{SKCell|[[File:Furniture-Field Sensor.png|80px|link=Field Sensor]]|font=small|center}}
 
  
{{SKNewRow}}
 
{{SKCell|[[File:Furniture-Blue Light Beacon icon.png|36px]] [[Light Beacon]]|font=small|left}}
 
{{SKWindow/Cell|Light}}
 
{{SKWindow/Cell|Basic}}
 
{{SKCell|[[File:Furniture-Blue Light Beacon.png|80px|link=Blue Light Beacon]]|font=small|center}}
 
  
{{SKNewRow}}
+
===============================-->
{{SKCell|[[File:Furniture-Blue Potted Plant icon.png|36px]] [[Potted Plant]]|font=small|left}}
+
{{FurnitureList/Start}}
{{SKWindow/Cell|Plant}}
+
{{SKWindow/Cell|Basic}}
+
{{SKCell|[[File:Furniture-Blue Potted Plant.png|80px|link=Blue Potted Plant]]|font=small|center}}
+
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Spiral Blue Bed icon.png|36px]] [[Spiral Blue Bed|Bed]]|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Bed}}
+
|example name = Spiral Blue Bed
{{SKWindow/Cell|Basic}}
+
|general name = Bed
{{SKCell|[[File:Furniture-Spiral Blue Bed.png|80px|link=Spiral Blue Bed]]|font=small|center}}
+
|group        = Birdsong Emporium
 +
|type        = Bed <br> (Spiral)
 +
|image        = tooltip
 +
|link         = Birdsong Emporium Furniture#Beds
 +
|interactive  = yes
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Spiral Blue Compact Chair icon.png|36px]] [[Spiral Blue Compact Chair|Compact Chair]]|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Seat}}
+
|example name = Spiral Blue Chest of Drawers
{{SKWindow/Cell|Basic}}
+
|general name = Chest of Drawers
{{SKCell|[[File:Furniture-Spiral Blue Compact Chair.png|80px|link=Spiral Blue Compact Chair]]|font=small|center}}
+
|group        = Birdsong Emporium
 +
|type        = Doodad
 +
|image        = tooltip
 +
|link         = Birdsong Emporium Furniture#Chest of Drawers
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Spiral Blue Chest of Drawers icon.png|36px]] [[Spiral Blue Chest of Drawers|Chest of Drawers]]|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Doodad}}
+
|example name = Spiral Blue Compact Chair
{{SKWindow/Cell|Basic}}
+
|general name = Compact Chair
{{SKCell|[[File:Furniture-Spiral Blue Chest of Drawers.png|80px|link=Spiral Blue Chest of Drawers]]|font=small|center}}
+
|group        = Birdsong Emporium
 +
|type        = Seat <br> (Chair)
 +
|image        = tooltip
 +
|link         = Birdsong Emporium Furniture#Seats
 +
|interactive  = yes
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Spiral Blue Footlocker icon.png|36px]] [[Spiral Blue Footlocker|Footlocker]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Doodad}}
+
|example name = Crash Pod
{{SKWindow/Cell|Basic}}
+
|general name = Crash Pod
{{SKCell|[[File:Furniture-Spiral Blue Footlocker.png|80px|link=Spiral Blue Footlocker]]|font=small|center}}
+
|group        = Birdsong Emporium
 +
|type        = Doodad
 +
|image        = tooltip
 +
|link         = Crash Pod
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Spiral Blue Modular Table icon.png|36px]] [[Spiral Blue Modular Table|Modular Table]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Table}}
+
|example name = Energy Well
{{SKWindow/Cell|Basic}}
+
|general name = Energy Well
{{SKCell|[[File:Furniture-Spiral Blue Modular Table.png|80px|link=Spiral Blue Modular Table]]|font=small|center}}
+
|group        = Birdsong Emporium
 +
|type        = Special
 +
|image        = tooltip
 +
|link         = Birdsong Emporium Furniture#Special
 +
|interactive  = yes
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Sundries icon.png|36px]] [[Sundries]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Pile}}
+
|example name = Field Sensor
{{SKWindow/Cell|Basic}}
+
|general name = Field Sensor
{{SKCell|[[File:Furniture-Sundries.png|80px|link=Sundries]]|font=small|center}}
+
|group        = Birdsong Emporium
 +
|type        = Doodad
 +
|image        = tooltip
 +
|link         = Field Sensor
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Spiral Blue Supply Shelf icon.png|36px]] [[Spiral Blue Supply Shelf|Supply Shelf]]|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Shelf}}
+
|example name = Spiral Blue Footlocker
{{SKWindow/Cell|Basic}}
+
|general name = Footlocker
{{SKCell|[[File:Furniture-Spiral Blue Supply Shelf.png|80px|link=Spiral Blue Supply Shelf]]|font=small|center}}
+
|group        = Birdsong Emporium
 +
|type        = Doodad
 +
|image        = tooltip
 +
|link         = Birdsong Emporium Furniture#Footlockers
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Toughbox icon.png|36px]] [[Toughbox]]|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Doodad}}
+
|example name = Blue Light Beacon
{{SKWindow/Cell|Basic}}
+
|general name = Light Beacon
{{SKCell|[[File:Furniture-Toughbox.png|80px|link=Toughbox]]|font=small|center}}
+
|group        = Birdsong Emporium
 +
|type        = Light
 +
|image        = tooltip
 +
|link         = Birdsong Emporium Furniture#Lights
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Spiral Blue Wardrobe icon.png|36px]] [[Spiral Blue Wardrobe|Wardrobe]]|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Shelf}}
+
|example name = Spiral Blue Modular Table
{{SKWindow/Cell|Basic}}
+
|general name = Modular Table
{{SKCell|[[File:Furniture-Spiral Blue Wardrobe.png|80px|link=Spiral Blue Wardrobe]]|font=small|center}}
+
|group        = Birdsong Emporium
 +
|type        = Doodad <br> (Table)
 +
|image        = tooltip
 +
|link         = Birdsong Emporium Furniture#Modular_Tables
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Weapon Crate icon.png|36px]] [[Weapon Crate]]|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Doodad}}
+
|example name = Green Potted Plant
{{SKWindow/Cell|Basic}}
+
|general name = Potted Plant
{{SKCell|[[File:Furniture-Weapon Crate.png|80px|link=Weapon Crate]]|font=small|center}}
+
|group        = Birdsong Emporium
 +
|type        = Plant
 +
|image        = tooltip
 +
|link         = Birdsong Emporium Furniture#Potted_Plants
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Energy Well icon.png|36px]] [[Birdsong Emporium Furniture#Energy Well|Energy Well]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Special}}
+
|example name = Sundries
{{SKWindow/Cell|Basic}}
+
|general name = Sundries
{{SKCell|[[File:Furniture-Energy Well.png|80px|link=Energy Well]]|font=small|center}}
+
|group        = Birdsong Emporium
 +
|type        = Doodad
 +
|image        = tooltip
 +
|link         = Sundries
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Vanguard's Battle Stand icon.png|36px]] [[Recruit's Battle Stand|Battle Stand]]|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Stand}}
+
|example name = Spiral Blue Supply Shelf
{{SKWindow/Cell|Homecoming}}
+
|general name = Supply Shelf
{{SKCell|[[File:Furniture-Vanguard's Battle Stand.png|80px|link=Vanguard's Battle Stand]]|font=small|center}}
+
|group        = Birdsong Emporium
 +
|type        = Wall
 +
|image        = tooltip
 +
|link         = Birdsong Emporium Furniture#Supply_Shelves
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-White Lazy Snipe icon.png|36px]] [[Snipe (Furniture)#Lazy Snipe|Snipe]] (Lazy)|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Creature}}
+
|example name = Toughbox
{{SKWindow/Cell|Snipe}}
+
|general name = Toughbox
{{SKCell|[[File:Furniture-White Lazy Snipe-Placed.png|80px|link=Snipe (Furniture)#Lazy Snipe]]|font=small|center}}
+
|group        = Birdsong Emporium
 +
|type        = Doodad
 +
|image        = tooltip
 +
|link         = Toughbox
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-White Flying Snipe icon.png|36px]] [[Snipe (Furniture)#Flying Snipe|Snipe]] (Flying)|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Creature}}
+
|example name = Spiral Blue Wardrobe
{{SKWindow/Cell|Snipe}}
+
|general name = Wardrobe
{{SKCell|[[File:Furniture-White Flying Snipe-Placed.png|80px|link=Snipe (Furniture)#Flying Snipe]]|font=small|center}}
+
|group        = Birdsong Emporium
 +
|type        = Wall
 +
|image        = tooltip
 +
|link         = Birdsong Emporium Furniture#Wardrobes
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-White Wandering Snipe icon.png|36px]] [[Snipe (Furniture)#Wandering Snipe|Snipe]] (Wandering)|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Creature}}
+
|example name = Weapon Crate
{{SKWindow/Cell|Snipe}}
+
|general name = Weapon Crate
{{SKCell|[[File:Furniture-White Wandering Snipe-Placed.png|80px|link=Snipe (Furniture)#Wandering Snipe]]|font=small|center}}
+
|group        = Birdsong Emporium
 +
|type        = Doodad
 +
|image        = tooltip
 +
|link         = Weapon Crate
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Frumious Fang (Furniture) icon.png|36px]] [[Armero Alchemy Machine#Boss Trophies|Frumious Fang]]|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Trophy (Boss)}}
+
|example name = White Flying Snipe
{{SKWindow/Cell|Armero (Hunter's Lodge)}}
+
|general name = Flying Snipe
{{SKCell|[[File:Furniture-Frumious Fang (Furniture).png|80px|link=Frumious Fang (Furniture)]]|font=small|center}}
+
|group        = Snipe
 +
|type        = Creature <br> (Snipe)
 +
|image        = overworld
 +
|link        = Snipe (Furniture)#Flying Snipes
 +
|interactive  = no (will be blocked by any player in the way, does not hinder player movement)
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Replica Natural Snarbolax icon.png|36px]] [[Armero Alchemy Machine#Boss Trophies|Replica Natural Snarbolax]]|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Trophy (Boss)}}
+
|example name = White Lazy Snipe
{{SKWindow/Cell|Armero (Hunter's Lodge)}}
+
|general name = Lazy Snipe
{{SKCell|[[File:Furniture-Replica Natural Snarbolax.png|80px|link=Replica Natural Snarbolax]]|font=small|center}}
+
|group        = Snipe
 +
|type        = Creature <br> (Snipe)
 +
|image        = overworld
 +
|link         = Snipe (Furniture)#Lazy Snipes
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Replica Shadowy Snarbolax icon.png|36px]] [[Armero Alchemy Machine#Boss Trophies|Replica Shadowy Snarbolax]]|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Trophy (Boss)}}
+
|example name = White Wandering Snipe
{{SKWindow/Cell|Armero (Hunter's Lodge)}}
+
|general name = Wandering Snipe
{{SKCell|[[File:Furniture-Replica Shadowy Snarbolax.png|80px|link=Replica Shadowy Snarbolax]]|font=small|center}}
+
|group        = Snipe
 +
|type        = Creature <br> (Snipe)
 +
|image        = overworld
 +
|link = Snipe (Furniture)#Wandering Snipes
 +
|interactive  = no (will be blocked by any player in the way, does not hinder player movement)
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Jelly Gem (Furniture) icon.png|36px]] [[Armero Alchemy Machine#Boss Trophies|Jelly Gem]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Trophy (Boss)}}
+
|example name = Recruit's Battle Stand
{{SKWindow/Cell|Armero (Hunter's Lodge)}}
+
|general name = Recruit's Battle Stand
{{SKCell|[[File:Furniture-Jelly Gem (Furniture).png|80px|link=Jelly Gem (Furniture)]]|font=small|center}}
+
|group        = Homecoming 2012
 +
|type        = Stand <br> (Homecoming)
 +
|image        = tooltip
 +
|link         = Recruit's Battle Stand
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Royal Jelly Crown (Furniture) icon.png|36px]] [[Armero Alchemy Machine#Boss Trophies|Royal Jelly Crown]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Trophy (Boss)}}
+
|example name = Knight's Battle Stand
{{SKWindow/Cell|Armero (Hunter's Lodge)}}
+
|general name = Knight's Battle Stand
{{SKCell|[[File:Furniture-Royal Jelly Crown (Furniture).png|80px|link=Royal Jelly Crown (Furniture)]]|font=small|center}}
+
|group        = Homecoming 2012
 +
|type        = Stand <br> (Homecoming)
 +
|image        = tooltip
 +
|link         = Knight's Battle Stand
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Replica Royal Jelly icon.png|36px]] [[Armero Alchemy Machine#Boss Trophies|Replica Royal Jelly]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Trophy (Boss)}}
+
|example name = Champion's Battle Stand
{{SKWindow/Cell|Armero (Hunter's Lodge)}}
+
|general name = Champion's Battle Stand
{{SKCell|[[File:Furniture-Replica Royal Jelly.png|80px|link=Replica Royal Jelly]]|font=small|center}}
+
|group        = Homecoming 2012
 +
|type        = Stand <br> (Homecoming)
 +
|image        = tooltip
 +
|link         = Champion's Battle Stand
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Roarmulus Blueprints icon.png|36px]] [[Armero Alchemy Machine#Boss Trophies|Roarmulus Blueprints]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Trophy (Boss)}}
+
|example name = Vanguard's Battle Stand
{{SKWindow/Cell|Armero (Hunter's Lodge)}}
+
|general name = Vanguard's Battle Stand
{{SKCell|[[File:Furniture-Roarmulus Blueprints.png|80px|link=Roarmulus Blueprints]]|font=small|center}}
+
|group        = Homecoming 2012
 +
|type        = Stand <br> (Homecoming)
 +
|image        = tooltip
 +
|link         = Vanguard's Battle Stand
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Small Replica Roarmulus Twin icon.png|36px]] [[Armero Alchemy Machine#Boss Trophies|Small Replica Roarmulus Twin]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Trophy (Boss)}}
+
|example name = Frumious Fang
{{SKWindow/Cell|Armero (Hunter's Lodge)}}
+
|general name = Frumious Fang
{{SKCell|[[File:Furniture-Small Replica Roarmulus Twin.png|80px|link=Small Replica Roarmulus Twin]]|font=small|center}}
+
|group        = Armero
 +
|type        = Stand <br> (Boss Trophy)
 +
|image        = tooltip
 +
|link         = Frumious Fang (Furniture)
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Large Replica Roarmulus Twin icon.png|36px]] [[Armero Alchemy Machine#Boss Trophies|Large Replica Roarmulus Twin]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Trophy (Boss)}}
+
|example name = Replica Natural Snarbolax
{{SKWindow/Cell|Armero (Hunter's Lodge)}}
+
|general name = Replica Natural Snarbolax
{{SKCell|[[File:Furniture-Large Replica Roarmulus Twin.png|80px|link=Large Replica Roarmulus Twin]]|font=small|center}}
+
|group        = Armero
 +
|type        = Stand <br> (Boss Trophy)
 +
|image        = tooltip
 +
|link         = Replica Natural Snarbolax
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Almirian Seal (Furniture) icon.png|36px]] [[Armero Alchemy Machine#Boss Trophies|Almirian Seal]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Trophy (Boss)}}
+
|example name = Replica Shadowy Snarbolax
{{SKWindow/Cell|Armero (Hunter's Lodge)}}
+
|general name = Replica Shadowy Snarbolax
{{SKCell|[[File:Furniture-Almirian Seal (Furniture).png|80px|link=Almirian Seal (Furniture)]]|font=small|center}}
+
|group        = Armero
 +
|type        = Stand <br> (Boss Trophy)
 +
|image        = tooltip
 +
|link         = Replica Shadowy Snarbolax
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Lord Vanaduke's Mask icon.png|36px]] [[Armero Alchemy Machine#Boss Trophies|Lord Vanaduke's Mask]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Trophy (Boss)}}
+
|example name = Jelly Gem
{{SKWindow/Cell|Armero (Hunter's Lodge)}}
+
|general name = Jelly Gem
{{SKCell|[[File:Furniture-Lord Vanaduke's Mask.png|80px|link=Lord Vanaduke's Mask]]|font=small|center}}
+
|group        = Armero
 +
|type        = Stand <br> (Boss Trophy)
 +
|image        = tooltip
 +
|link         = Jelly Gem (Furniture)
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Lord Vanaduke's Finery icon.png|36px]] [[Armero Alchemy Machine#Boss Trophies|Lord Vanaduke's Finery]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Trophy (Boss)}}
+
|example name = Royal Jelly Crown
{{SKWindow/Cell|Armero (Hunter's Lodge)}}
+
|general name = Royal Jelly Crown
{{SKCell|[[File:Furniture-Lord Vanaduke's Finery.png|80px|link=Lord Vanaduke's Finery]]|font=small|center}}
+
|group        = Armero
 +
|type        = Stand <br> (Boss Trophy)
 +
|image        = tooltip
 +
|link         = Royal Jelly Crown (Furniture)
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-White Candles icon.png|36px]] [[White Candles|Candles]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Light}}
+
|example name = Replica Royal Jelly
{{SKWindow/Cell|Winterfest}}
+
|general name = Replica Royal Jelly
{{SKCell|[[File:Furniture-White Candles.png|80px|link=White Candles]]|font=small|center}}
+
|group        = Armero
 +
|type        = Stand <br> (Boss Trophy)
 +
|image        = tooltip
 +
|link         = Replica Royal Jelly
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-White Holiday Presents icon.png|36px]] [[White Holiday Presents|Holiday Presents]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Pile}}
+
|example name = Roarmulus Blueprints
{{SKWindow/Cell|Winterfest}}
+
|general name = Roarmulus Blueprints
{{SKCell|[[File:Furniture-White Holiday Presents.png|80px|link=White Holiday Presents]]|font=small|center}}
+
|group        = Armero
 +
|type        = Stand <br> (Boss Trophy)
 +
|image        = tooltip
 +
|link         = Roarmulus Blueprints
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Snow Block icon.png|36px]] [[Snow Block]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Doodad}}
+
|example name = Small Replica Roarmulus Twin
{{SKWindow/Cell|Winterfest}}
+
|general name = Small Replica Roarmulus Twin
{{SKCell|[[File:Furniture-Snow Block.png|80px|link=Snow Block]]|font=small|center}}
+
|group        = Armero
 +
|type        = Stand <br> (Boss Trophy)
 +
|image        = tooltip
 +
|link         = Small Replica Roarmulus Twin
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-White Winterfest Tree icon.png|36px]] [[White Winterfest Tree|Winterfest Tree]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Plant}}
+
|example name = Large Replica Roarmulus Twin
{{SKWindow/Cell|Winterfest}}
+
|general name = Large Replica Roarmulus Twin
{{SKCell|[[File:Furniture-White Winterfest Tree.png|80px|link=White Winterfest Tree]]|font=small|center}}
+
|group        = Armero
 +
|type        = Stand <br> (Boss Trophy)
 +
|image        = tooltip
 +
|link         = Large Replica Roarmulus Twin
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Ancient Bookcase icon.png|36px]] [[Ancient Bookcase]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Shelf}}
+
|example name = Almirian Seal
{{SKWindow/Cell|Moorcroft}}
+
|general name = Almirian Seal
{{SKCell|[[File:Furniture-Ancient Bookcase.png|80px|link=Ancient Bookcase]]|font=small|center}}
+
|group        = Armero
 +
|type        = Stand <br> (Boss Trophy)
 +
|image        = tooltip
 +
|link         = Almirian Seal (Furniture)
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Ancient Tome Stand icon.png|36px]] [[Ancient Tome Stand]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Stand}}
+
|example name = Lord Vanaduke's Mask
{{SKWindow/Cell|Moorcroft}}
+
|general name = Lord Vanaduke's Mask
{{SKCell|[[File:Furniture-Ancient Tome Stand.png|80px|link=Ancient Tome Stand]]|font=small|center}}
+
|group        = Armero
 +
|type        = Stand <br> (Boss Trophy)
 +
|image        = tooltip
 +
|link         = Lord Vanaduke's Mask
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Green Antique Bench icon.png|36px]] [[Green Antique Bench|Antique Bench]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Seat}}
+
|example name = Lord Vanaduke's Finery
{{SKWindow/Cell|Moorcroft}}
+
|general name = Lord Vanaduke's Finery
{{SKCell|[[File:Furniture-Green Antique Bench.png|80px|link=Green Antique Bench]]|font=small|center}}
+
|group        = Armero
 +
|type        = Stand <br> (Boss Trophy)
 +
|image        = tooltip
 +
|link         = Lord Vanaduke's Finery
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Purple Antique Chair icon.png|36px]] [[Purple Antique Chair|Antique Chair]]|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Seat}}
+
|example name = White Candles
{{SKWindow/Cell|Moorcroft}}
+
|general name = Candles (Winterfest)
{{SKCell|[[File:Furniture-Purple Antique Chair.png|80px|link=Purple Antique Chair]]|font=small|center}}
+
|group        = Winterfest
 +
|type        = Light <br> (Candles)
 +
|image        = tooltip
 +
|link         = White Candles
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Antique Luggage icon.png|36px]] [[Antique Luggage]]|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Pile}}
+
|example name = White Holiday Presents
{{SKWindow/Cell|Moorcroft}}
+
|general name = Holiday Presents
{{SKCell|[[File:Furniture-Antique Luggage.png|80px|link=Antique Luggage]]|font=small|center}}
+
|group        = Winterfest
 +
|type        = Doodad
 +
|image        = tooltip
 +
|link         = White Holiday Presents
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Antique Suitcases icon.png|36px]] [[Antique Suitcases]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Pile}}
+
|example name = Snow Block
{{SKWindow/Cell|Moorcroft}}
+
|general name = Snow Block
{{SKCell|[[File:Furniture-Antique Suitcases.png|80px|link=Antique Suitcases]]|font=small|center}}
+
|group        = Winterfest
 +
|type        = Doodad
 +
|image        = tooltip
 +
|link         = Snow Block
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Antique Table icon.png|36px]] [[Antique Table]]|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Table}}
+
|example name = Green Winterfest Tree
{{SKWindow/Cell|Moorcroft}}
+
|general name = Winterfest Tree
{{SKCell|[[File:Furniture-Antique Table.png|80px|link=Antique Table]]|font=small|center}}
+
|group        = Winterfest
 +
|type        = Plant
 +
|image        = tooltip
 +
|link         = Green Winterfest Tree
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Bone Stack icon.png|36px]] [[Bone Stack]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Pile}}
+
|example name = Ancient Bookcase
{{SKWindow/Cell|Moorcroft}}
+
|general name = Ancient Bookcase
{{SKCell|[[File:Furniture-Bone Stack.png|80px|link=Bone Stack]]|font=small|center}}
+
|group        = Moorcroft
 +
|type        = Wall
 +
|image        = tooltip
 +
|link         = Ancient Bookcase
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Curious Mewkat icon.png|36px]] [[Curious Mewkat]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Creature}}
+
|example name = Ancient Tome Stand
{{SKWindow/Cell|Moorcroft}}
+
|general name = Ancient Tome Stand
{{SKCell|[[File:Furniture-Curious Mewkat-Placed.png|80px|link=Curious Mewkat]]|font=small|center}}
+
|group        = Moorcroft
 +
|type        = Stand
 +
|image        = tooltip
 +
|link         = Ancient Tome Stand
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Cursed Tome Stand icon.png|36px]] [[Cursed Tome Stand]]|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Stand}}
+
|example name = Green Antique Bench
{{SKWindow/Cell|Moorcroft}}
+
|general name = Antique Bench
{{SKCell|[[File:Furniture-Cursed Tome Stand.png|80px|link=Cursed Tome Stand]]|font=small|center}}
+
|group        = Moorcroft
 +
|type        = Seat <br> (Bench)
 +
|image        = tooltip
 +
|link         = Moorcroft Furniture#Seats
 +
|interactive  = yes
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Mystical Tome Stand icon.png|36px]] [[Mystical Tome Stand]]|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Stand}}
+
|example name = Purple Antique Chair
{{SKWindow/Cell|Moorcroft}}
+
|general name = Antique Chair
{{SKCell|[[File:Furniture-Mystical Tome Stand.png|80px|link=Mystical Tome Stand]]|font=small|center}}
+
|group        = Moorcroft
 +
|type        = Seat <br> (Chair)
 +
|image        = tooltip
 +
|link         = Moorcroft Furniture#Seats
 +
|interactive  = yes
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Blue Short Gaslamp icon.png|36px]] [[Blue Short Gaslamp|Gaslamp]] (Short)|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Light}}
+
|example name = Antique Luggage
{{SKWindow/Cell|Moorcroft}}
+
|general name = Antique Luggage
{{SKCell|[[File:Furniture-Blue Short Gaslamp.png|80px|link=Blue Short Gaslamp]]|font=small|center}}
+
|group        = Moorcroft
 +
|type        = Doodad <br> (Pile)
 +
|image        = tooltip
 +
|link         = Antique Luggage
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Blue Tall Gaslamp icon.png|36px]] [[Blue Tall Gaslamp|Gaslamp]] (Tall)|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Light}}
+
|example name = Antique Suitcases
{{SKWindow/Cell|Moorcroft}}
+
|general name = Antique Suitcases
{{SKCell|[[File:Furniture-Blue Tall Gaslamp.png|80px|link=Blue Tall Gaslamp]]|font=small|center}}
+
|group        = Moorcroft
 +
|type        = Doodad <br> (Pile)
 +
|image        = tooltip
 +
|link         = Antique Suitcases
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Skull Pile icon.png|36px]] [[Skull Pile]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Pile}}
+
|example name = Antique Table
{{SKWindow/Cell|Moorcroft}}
+
|general name = Antique Table
{{SKCell|[[File:Furniture-Skull Pile.png|80px|link=Skull Pile]]|font=small|center}}
+
|group        = Moorcroft
 +
|type        = Doodad <br> (Table)
 +
|image        = tooltip
 +
|link         = Antique Table
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Moldy Tome Stack icon.png|36px]] [[Moldy Tome Stack|Tome Stack]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Pile}}
+
|example name = Bone Stack
{{SKWindow/Cell|Moorcroft}}
+
|general name = Bone Stack
{{SKCell|[[File:Furniture-Moldy Tome Stack.png|80px|link=Moldy Tome Stack]]|font=small|center}}
+
|group        = Moorcroft
 +
|type        = Doodad <br> (Pile)
 +
|image        = tooltip
 +
|link         = Bone Stack
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Zombie Bellhop icon.png|36px]] [[Zombie Bellhop]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Creature}}
+
|example name = Curious Mewkat
{{SKWindow/Cell|Moorcroft}}
+
|general name = Curious Mewkat
{{SKCell|[[File:Furniture-Zombie Bellhop-Placed.png|80px|link=Zombie Bellhop]]|font=small|center}}
+
|group        = Moorcroft
 +
|type        = Creature
 +
|image        = overworld
 +
|link         = Moorcroft Furniture#Creatures
 +
|interactive  = no (will be blocked by any player in the way, does not hinder player movement)
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Black Lazy Gobblesnipe icon.png|36px]] [[Black Lazy Gobblesnipe|Gobblesnipe]] (Lazy)|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Creature}}
+
|example name = Cursed Tome Stand
{{SKWindow/Cell|Gobblesnipe}}
+
|general name = Cursed Tome Stand
{{SKCell|[[File:Furniture-Black Lazy Gobblesnipe-Placed.png|80px|link=Black Lazy Gobblesnipe]]|font=small|center}}
+
|group        = Moorcroft
 +
|type        = Stand
 +
|image        = tooltip
 +
|link         = Cursed Tome Stand
 +
|interactive  = yes
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Black Plump Gobblesnipe icon.png|36px]] [[Black Plump Gobblesnipe|Gobblesnipe]] (Plump)|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Creature}}
+
|example name = Mystical Tome Stand
{{SKWindow/Cell|Gobblesnipe}}
+
|general name = Mystical Tome Stand
{{SKCell|[[File:Furniture-Black Plump Gobblesnipe-Placed.png|80px|link=Black Plump Gobblesnipe]]|font=small|center}}
+
|group        = Moorcroft
 +
|type        = Stand
 +
|image        = tooltip
 +
|link         = Mystical Tome Stand
 +
|interactive  = yes
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Black Wandering Gobblesnipe icon.png|36px]] [[Black Wandering Gobblesnipe|Gobblesnipe]] (Wandering)|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Creature}}
+
|example name = Blue Short Gaslamp
{{SKWindow/Cell|Gobblesnipe}}
+
|general name = Gaslamp (Short)
{{SKCell|[[File:Furniture-Black Wandering Gobblesnipe-Placed.png|80px|link=Black Wandering Gobblesnipe]]|font=small|center}}
+
|group        = Moorcroft
 +
|type        = Light
 +
|image        = tooltip
 +
|link         = Blue Short Gaslamp
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Winterfest Table icon.png|36px]] [[Winterfest Table]]|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Table}}
+
|example name = Purple Tall Gaslamp
{{SKWindow/Cell|Winterfest}}
+
|general name = Gaslamp (Tall)
{{SKCell|[[File:Furniture-Winterfest Table.png|80px|link=Winterfest Table]]|font=small|center}}
+
|group        = Moorcroft
 +
|type        = Light
 +
|image        = tooltip
 +
|link         = Purple Tall Gaslamp
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Broken Obsidian Obelisk icon.png|36px]] [[Broken Obsidian Obelisk|Obsidian Obelisk]]|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Doodad}}
+
|example name = Skull Pile
{{SKWindow/Cell|Apocrean}}
+
|general name = Skull Pile
{{SKCell|[[File:Furniture-Broken Obsidian Obelisk.png|80px|link=Broken Obsidian Obelisk]]|font=small|center}}
+
|group        = Moorcroft
 +
|type        = Doodad <br> (Pile)
 +
|image        = tooltip
 +
|link         = Skull Pile
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Charred Bench icon.png|36px]] [[Charred Bench|Bench]] (Almire)|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Seat}}
+
|example name = Musty Tome Stack
{{SKWindow/Cell|Almire}}
+
|general name = Tome Stack
{{SKCell|[[File:Furniture-Charred Bench.png|80px|link=Charred Bench]]|font=small|center}}
+
|group        = Moorcroft
 +
|type        = Doodad <br> (Pile)
 +
|image        = tooltip
 +
|link         = Musty Tome Stack
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Restored Chair icon.png|36px]] [[Restored Chair|Chair]] (Almire)|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Seat}}
+
|example name = Zombie Bellhop
{{SKWindow/Cell|Almire}}
+
|general name = Zombie Bellhop
{{SKCell|[[File:Furniture-Restored Chair.png|80px|link=Restored Chair]]|font=small|center}}
+
|group        = Moorcroft
 +
|type        = Creature
 +
|image        = overworld
 +
|link         = Moorcroft Furniture#Creatures
 +
|interactive  = no (will be blocked by any player in the way, does not hinder player movement)
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Cursed Nature Sprite icon.png|36px]] [[Nature Sprite (Furniture)|Cursed Nature Sprite]]|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Creature}}
+
|example name = Black Lazy Gobblesnipe
{{SKWindow/Cell|Almire}}
+
|general name = Lazy Gobblesnipe
{{SKCell|[[File:Furniture-Cursed Nature Sprite-Placed.png|80px|link=Nature Sprite (Furniture)]]|font=small|center}}
+
|group        = Snipe <br> (Gobblesnipe)
 +
|type        = Creature <br> (Snipe)
 +
|image        = overworld
 +
|link         = Snipe (Furniture)#Lazy Gobblesnipes
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Nature Sprite icon.png|36px]] [[Nature Sprite (Furniture)|Nature Sprite]]|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Creature}}
+
|example name = Brown Plump Gobblesnipe
{{SKWindow/Cell|Almire}}
+
|general name = Plump Gobblesnipe
{{SKCell|[[File:Furniture-Nature Sprite-Placed.png|80px|link=Nature Sprite (Furniture)]]|font=small|center}}
+
|group        = Snipe <br> (Gobblesnipe)
 +
|type        = Creature <br> (Snipe)
 +
|image        = overworld
 +
|link         = Snipe (Furniture)#Plump Gobblesnipes
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Charred Rug icon.png|36px]] [[Charred Rug|Rug]] (Almire)|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Rug}}
+
|example name = Gold Wandering Gobblesnipe
{{SKWindow/Cell|Almire}}
+
|general name = Wandering Gobblesnipe
{{SKCell|[[File:Furniture-Charred Rug.png|80px|link=Charred Rug]]|font=small|center}}
+
|group        = Snipe <br> (Gobblesnipe)
 +
|type        = Creature <br> (Snipe)
 +
|image        = overworld
 +
|link         = Snipe (Furniture)#Wandering Gobblesnipes
 +
|interactive  = no (will be blocked by any player in the way, does not hinder player movement)
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Restored Tapestry icon.png|36px]] [[Restored Tapestry|Tapestry]] (Almire)|font=small|left}}
+
|icon         = one
{{SKWindow/Cell|Doodad}}
+
|example name = Winterfest Table
{{SKWindow/Cell|Almire}}
+
|general name = Winterfest Table
{{SKCell|[[File:Furniture-Restored Tapestry.png|80px|link=Restored Tapestry]]|font=small|center}}
+
|group        = Winterfest
 +
|type        = Doodad <br> (Table)
 +
|image        = tooltip
 +
|link         = Winterfest Table
 +
|interactive  = no
 +
}}
  
{{SKNewRow}}
+
{{FurnitureList
{{SKCell|[[File:Furniture-Restored Table icon.png|36px]] [[Restored Table|Table]] (Almire)|font=small|left}}
+
|icon         = multiple
{{SKWindow/Cell|Table}}
+
|example name = Broken Obsidian Obelisk
{{SKWindow/Cell|Almire}}
+
|general name = Obsidian Obelisk
{{SKCell|[[File:Furniture-Restored Table.png|80px|link=Restored Table]]|font=small|center}}
+
|group        = Apocrean
 +
|type        = Doodad
 +
|image        = tooltip
 +
|link         = Broken Obsidian Obelisk
 +
|interactive  = no
 +
}}
  
 +
{{FurnitureList
 +
|icon        = multiple
 +
|example name = Charred Chair
 +
|general name = Chair (Almire)
 +
|group        = Almirian
 +
|type        = Seat <br> (Chair)
 +
|image        = tooltip
 +
|link        = Almire Furniture#Seats
 +
|interactive  = yes
 
}}
 
}}
==Using Furniture==
 
<gallery heights=250px widths=250px perrow=3>
 
Image:Furniture-Guide-Usage_1.png| Your Guild's Furniture is stored in the [[Guild Hall#Treasury|Treasury]] and accessed while in Design Mode from the "Activities" tab on the right. You can search for specific items in the top left of the list panel.
 
Image:Furniture-Guide-Usage_2.png| The interface will let you know if you can't put something somewhere.
 
Image:Furniture-Guide-Usage_3.png| Furniture is intangible while in Design Mode! It's solid after the Hall is published (unless it's a creature in general) - Something to keep in mind.
 
</gallery>
 
  
Decorating a Guild Hall is fairly simple. Once Furniture has been obtained (methods below), go to the Hall's [[Guild Hall#Command Console|Command Console]] and deposit it into the Guild's [[Guild Hall#Guild Treasury|Treasury]] - the furniture will go from your Knight's [[Arsenal]] into the Treasury. Once in the Treasury, furniture items can be placed around the Hall while in the Hall's [[Guild Hall#Design Mode|Design Mode]]. Design Mode can only be entered by higher ranking members - interestingly, some ranks can move furniture in Design Mode, but not publish. Furniture items come in a variety of sizes, so some furniture can't be placed in certain areas. Design Mode is entered via the Command Console.
+
{{FurnitureList
 +
|icon        = multiple
 +
|example name = Restored Bench
 +
|general name = Bench (Almire)
 +
|group        = Almirian
 +
|type        = Seat <br> (Bench)
 +
|image        = tooltip
 +
|link        = Almire Furniture#Seats
 +
|interactive  = yes
 +
}}
  
[[File:Icon-alert.png|26px]] ''Once placed in the Treasury, an item can '''NOT''' be taken back out into your arsenal! It belongs to the Hall!''
+
{{FurnitureList
 +
|icon        = one
 +
|example name = Cursed Nature Sprite
 +
|general name = Cursed Nature Sprite
 +
|group        = Almirian
 +
|type        = Creature
 +
|image        = overworld
 +
|link        = Almire Furniture#Creatures
 +
|interactive  = no (will be blocked by any player in the way, does not hinder player movement)
 +
}}
  
The Design Mode will "teach" a player how to rotate, move, and generally "decorate" with furniture via various tips (see far left image in the above gallery). Tiles highlighted in blue can have furniture placed on them. A pink X means that it can't. In general, decorating with furniture is like carrying a statue (or Golden Key, [[Grim Totem]], etc.) in the clockworks. Pick it up, put it down! Unlike these clockworks items, furniture can usually be rotated (not all furniture can be rotated - it will just bounce above the knight's head if it can't).
+
{{FurnitureList
 +
|icon        = one
 +
|example name = Nature Sprite
 +
|general name = Nature Sprite
 +
|group        = Almirian
 +
|type        = Creature
 +
|image        = overworld
 +
|link        = Almire Furniture#Creatures
 +
|interactive  = no (will be blocked by any player in the way, does not hinder player movement)
 +
}}
  
The Guild Hall "remembers" where things are placed in Design Mode. The Hall itself - outside of Design Mode - will not show changes until it is published. This way, a decoration projects can be returned to in Design Mode over time, without disrupting the flow and function of the Hall. Decorating can take a lot of time sometimes, so this is very convenient. When you're ready, go to the Command Console and publish! Publishing takes you out of Design Mode. Design Mode can be exited without publishing - simply join other players or go to your Guild Hall through the Activites tab, etc.
+
{{FurnitureList
 +
|icon        = multiple
 +
|example name = Restored Rug
 +
|general name = Rug (Almire)
 +
|group        = Almirian
 +
|type        = Mat
 +
|image        = tooltip
 +
|link        = Restored Rug
 +
|interactive  = no
 +
}}
  
If published: Your furniture items will now be where you put them while decorating in Design Mode, and you'll be able to sit in them (if they're seats) and so on. Remember - furniture items are intangible in Design Mode. Sometimes you can accidentally block off access to chairs and so on! The available spots to place furniture will prevent you from accidentally blocking off access to the Command Console and rooms, so don't worry too much.
+
{{FurnitureList
 +
|icon        = multiple
 +
|example name = Restored Table
 +
|general name = Table (Almire)
 +
|group        = Almirian
 +
|type        = Doodad <br> (Table)
 +
|image        = tooltip
 +
|link        = Restored Table
 +
|interactive  = no
 +
}}
  
When published, the Hall will send an announcement to all players in the Hall. Everyone will be loaded back at the entrance after a Hall is Published.
+
{{FurnitureList
 +
|icon        = multiple
 +
|example name = Charred Tapestry
 +
|general name = Tapestry (Almire)
 +
|group        = Almirian
 +
|type        = Doodad
 +
|image        = tooltip
 +
|link        = Charred Tapestry
 +
|interactive  = no
 +
}}
  
*Rotation Information:
+
{{FurnitureList
**Most "Light" classified furniture items cannot be rotated.
+
|icon        = multiple
**Most "Pile" classified furniture items can be rotated in all directions (North, Northwest, West, Southwest, South, Southeast, East, Northeast).
+
|example name = White Gun Puppy Mini (Rook)
**Most "Seat" classified furniture items that are "Chairs" can be rotated in all directions. Benches are typically limited to N/S/W/E!
+
|general name = Chess Mini
**Most "Shelf" classified furniture items can be rotated: South, West, and East.
+
|group        = Chess
**Most "Table" classified furniture items can be rotated: North, South, West, and East.
+
|type        = Chess<br>Figure
***The ''Winterfest Table'' and ''Antique Table'' furniture items can be rotated in any direction.
+
|image        = tooltip
 +
|link        = Chess Mini
 +
|interactive  = yes
 +
}}
  
And so on.
+
{{FurnitureList
 +
|icon        = one
 +
|example name = Companion Cube
 +
|general name = Companion Cube
 +
|group        = Slime
 +
|type        = Creature
 +
|image        = overworld
 +
|link        = Companion Cube
 +
|interactive  = no (will be blocked by any player in the way, does not hinder player movement)
 +
}}
  
Other classification types and individual items within types are highly variable.
+
{{FurnitureList
 +
|icon        = one
 +
|example name = Scaredy Chromalisk
 +
|general name = Scaredy Chromalisk
 +
|group        = Beast
 +
|type        = Creature
 +
|image        = tooltip
 +
|link        = Scaredy Chromalisk
 +
|interactive  = {{???}}
 +
}}
  
==Obtaining Furniture==
+
{{FurnitureList
{{opinion}}
+
|icon        = one
===General Furniture===
+
|example name = Floor Monitor
Most '''Furniture''' items are obtained randomly from various Prize Boxes. The box the items come from might change over time, as seen with the Winterfest items. (Innitially, these came from a [[Prize Box#Winterfest Prize Box|Winterfest Prize Box]], then they were available in the [[Prize Box#Decoration Kit Prize Box|Decoration Kit Prize Box]]). Many furniture items are available from the [[Guild Hall#Birdsong Emporium|Guild Hall's Birdsong Emporium]] - sometimes furniture is added to this catalog without public announcement (Copper Yellow items were as such) so check it once in a while! Other than these two sources, players might be told to pay attention to a [[Supply Depot]] Sale via a [http://forums.spiralknights.com/en/node/89676 forum announcement like this one] - several of the Moorcroft furniture items have been temporarily available in the Supply Depot. Certain furniture items can even be crafted by players!
+
|general name = Floor Monitor
 +
|group        = Floor Tile
 +
|type        = Misc
 +
|image        = tooltip
 +
|link        = Floor Monitor
 +
|interactive  = It lights different colors when stepping in it, once at the time.
 +
}}
  
It seems that furniture comes from many places. It would be prudent to "wait and see" - perhaps money could be saved! But then again, you might "miss out." The important thing to remember about furniture is that these items are designed to be for a group of people, not an individual - since the only place they can currently be used is in a Guild Hall! And Guilds are groups of people. Well...not all the time. Certainly, an individual can go about as the sole member of their own guild decorating their space, but in general - work together! Plan ahead! Be frugal! An item might cost a lot of energy from the depot, but if multiple players pool funding together to obtain the item, then it isn't so bad! Perhaps the high prices of some items in the Depot are high in order to encourage teamwork. ;)
+
{{FurnitureList
 +
|icon        = one
 +
|example name = Bedroll
 +
|general name = Bedroll
 +
|group        = Birdsong Emporium
 +
|type        = Bed
 +
|image        = tooltip
 +
|link        = Bedroll
 +
|interactive  = no
 +
}}
  
Remember, always be very careful when pooling resources. Not every knight can be trusted - sad stuff, so be wary!
+
{{FurnitureList
 +
|icon        = one
 +
|example name = Spiral Blue Modular Counter
 +
|general name = Spiral Blue Modular Counter
 +
|group        = Birdsong Emporium
 +
|type        = Counter
 +
|image        = tooltip
 +
|link        = Spiral Blue Modular Counter
 +
|interactive  = no
 +
}}
  
Decorating your Guild Hall can be very expensive - or rather cheap if players work together and plan ahead economically to obtain desired items. This is especially important for the "Boss Trophy" Type of furniture!
+
{{FurnitureList
===Boss Trophies===
+
|icon        = one
A '''"Boss Trophy"''' is unlike other Furniture items - these are crafted at a special machine in the [[Hunter's Lodge]], called the "[[Armero Alchemy Machine]]" by the community in general. These trophy items come at great cost, but decent planning and teamwork can make obtaining these items a great goal, instead of a tedious toil. Below are some tables outlining the raw material and crown costs of these furniture items. The actual cost of these might be very different for different guilds - would the participants rather buy materials from the [[Auction House]], or "farm" for them in the clockworks?
+
|example name = Spiral Blue Modular Counter Corner
 +
|general name = Spiral Blue Modular Counter Corner
 +
|group        = Birdsong Emporium
 +
|type        = Counter
 +
|image        = tooltip
 +
|link        = Spiral Blue Modular Counter Corner
 +
|interactive  = no
 +
}}
  
Time and money... Which would you rather spend in large amounts? Decide together what is best for your group!
+
{{FurnitureList
 +
|icon        = multiple
 +
|example name = Black Lazy Buhgok
 +
|general name = Lazy Buhgok
 +
|group       = Buhgok
 +
|type        = Creature <br> (Buhgok)
 +
|image        = overworld
 +
|link        = Snipe (Furniture)#Lazy Buhgoks
 +
|interactive  = no
 +
}}
  
{{EconomicsTrophiesBoss}}
+
{{FurnitureList
 +
|icon        = multiple
 +
|example name = Brown Plump Buhgok
 +
|general name = Plump Buhgok
 +
|group        = Buhgok
 +
|type        = Creature <br> (Buhgok)
 +
|image        = overworld
 +
|link        = Snipe (Furniture)#Plump Buhgoks
 +
|interactive  = no
 +
}}
  
 +
{{FurnitureList
 +
|icon        = multiple
 +
|example name = Black Wandering Buhgok
 +
|general name = Wandering Buhgok
 +
|group        = Buhgok
 +
|type        = Creature <br> (Buhgok)
 +
|image        = overworld
 +
|link        = Snipe (Furniture)#Wandering Buhgoks
 +
|interactive  = no (will be blocked by any player in the way, does not hinder player movement)
 +
}}
  
In conclusion:
+
{{FurnitureList
*Be frugal.
+
|icon        = one
*Be patient.
+
|example name = Rainbow
*Be wary.
+
|general name = Rainbow
*Plan ahead!
+
|group        = Lucky
 +
|type        = Misc
 +
|image        = tooltip
 +
|link        = Rainbow
 +
|interactive  = no
 +
}}
  
==Notes==
+
{{FurnitureList
 +
|icon        = one
 +
|example name = Statue of Knight, Attention Pose, Large
 +
|general name = Statue of Knight
 +
|group        = Statue
 +
|type        = Misc
 +
|image        = tooltip
 +
|link        = Statue of Knight
 +
|interactive  = yes
 +
}}
  
In the past, players didn't join each other at the entrance of the Hall. Near the initial release of furniture items (and the expandable Guild Hall), joining a player in a hall would land you right next to that person - sometimes "inside" a furniture piece! Understandably, this was promptly fixed.
+
{{Table/End}}
  
===Terminology===
+
{{clearleft}}
*"Pile" classified furniture items are named "clutter" in the game files. This term is arbitrarily and unofficially used for understanding of item groups.
+
*"Doodad" is a general term used in many games to describe a miscellaneous, non-interactive, perhaps animated, scenic entity. This term is arbitrarily and unofficially used for understanding of item types.
+
*Most "Creature" type furniture can be walked through (intangible) - but a knight will cause a wandering entity to change its travel path.
+
  
 +
==See Also==
 +
{{Guild Hall see also}}
  
 +
[[Category:Lists]]
 
[[Category:Furniture|*]]
 
[[Category:Furniture|*]]

Latest revision as of 13:02, 21 April 2020

Arsenal icon for furniture.

Furniture is a type of item that can be placed in a Guild Hall. They are purely aesthetic items, with the exception of the Energy Well.

Acquisition

General

Many furniture items come from various Prize Boxes. Prize Boxes give random prizes, so what you want might not be what you get. The box the furniture items come from might change over time, as seen with the Winterfest items. (Initially, these came from a Winterfest Prize Box, then they were available in the Decoration Kit Prize Box).

Other furniture comes from the Birdsong Emporium, with more variety available if the Guild Hall expands. Sometimes furniture is added to the Birdsong catalog without public announcement (Copper Yellow items were as such) so check it once in a while.

Other than these two sources, players might be told to pay attention to a Supply Depot Sale via a forum announcement like this one - several of the Moorcroft furniture items have been temporarily available in the Supply Depot. Certain furniture items can even be crafted by players!

The topic of this article or section is subject to personal opinion, and does not represent any one absolute truth. If you disagree, discuss your concerns on the the talk page before editing.: So, furniture comes from many places. It would be prudent to "wait and see" - perhaps money could be saved! But then again, you might "miss out." The important thing to remember about furniture is that these items are designed to be for a group of people, not an individual - since the only place they can currently be used is in a Guild Hall! And Guilds are groups of people. Well...not all the time. Certainly, an individual can go about as the sole member of their own guild decorating their space, but in general - work together! Plan ahead! Be frugal! An item might cost a lot of energy from the depot, but if multiple players pool funding together to obtain the item, then it isn't so bad! Perhaps the high prices of some items in the Depot are high in order to encourage teamwork. ;)

Remember, always be very careful when pooling resources. Not every player can be trusted - sad stuff, so be wary!

Boss Trophies

Decorating your Guild Hall can be very expensive, or manageable if players work together and plan ahead economically to obtain desired items. This is especially important for the "Boss Trophy" Type of furniture.

Using

Design Mode

Decorating a Guild Hall is fairly simple. Once furniture has been obtained (methods below), go to the Hall's Command Console and deposit it into the Guild's Treasury - the furniture will go from your Knight's Arsenal into the Treasury. Once in the Treasury, furniture items can be placed around the Hall while in the Hall's Design Mode. Design Mode can only be entered by higher ranking members - interestingly, some ranks can move furniture in Design Mode, but not publish. Furniture items come in a variety of sizes, so some furniture can't be placed in certain areas. Design Mode is entered via the Command Console.

Icon-alert.png Once placed in the Treasury, an item can NOT be taken back out into your arsenal! It belongs to the Hall!

The Design Mode will "teach" a player how to rotate, move, and generally "decorate" with furniture via various tips (see far left image in the above gallery). Tiles highlighted in blue can have furniture placed on them. A pink X means that it can't. In general, decorating with furniture is like carrying a statue (or Golden Key, Grim Totem, etc.) in the clockworks. Pick it up, put it down! Unlike these clockworks items, furniture can usually be rotated (not all furniture can be rotated - it will just bounce above the knight's head if it can't). Access what furniture your guild has available from the Activities tab on the right - click on the item in the Treasury list, and it will pop out above your Knight's head if it hasn't been placed.

Once a furniture is placed, you'll have to put it away (and take it out again) or pick it up and move (walk, etc.) with it in order to place it somewhere else.

The Guild Hall "remembers" where things are placed in Design Mode. The Hall itself - outside of Design Mode - will not show changes until it is published. This way, a decoration projects can be returned to in Design Mode over time, without disrupting the flow and function of the Hall. Decorating can take a lot of time sometimes, so this is very convenient. When you're ready, go to the Command Console and publish! Publishing takes you out of Design Mode. Design Mode can be exited without publishing - simply join other players or go to your Guild Hall through the Activities tab, etc.

If published: Your furniture items will now be where you put them while decorating in Design Mode, and you'll be able to sit in them (if they're seats) and so on. Remember - furniture items are intangible in Design Mode. Sometimes you can accidentally block off access to chairs and so on! The available spots to place furniture will prevent you from accidentally blocking off access to the Command Console and rooms, so don't worry too much.

When published, the Hall will send an announcement to all players in the Hall. Everyone will be loaded back at the entrance after a Hall is Published.

Published

Once published, many furniture items can be interacted with! Seats can be sat upon, the Energy Well allows player exchange, and very special furniture might summon strange but mostly harmless things, such as the cursed and mystical tome stands! Other furniture is just for looks. If an item can be interacted with, the game will let you know with a white homing animation - just like you see if you can pick something up, talk to NPCs, and so on. On certain graphics settings, pale smoke-like effects will emanate from the object if it can be interacted with.

You can sort of "interact" with creature type furniture - these entities will register your presence and this will have an effect on their course of travel, should they be "wandering" around your hall. There is no official "interaction" - just this AI behavior.

Notes

A News image for furniture.

These items show up in the "Furnishing" tab of the arsenal. This tab does not show up if there is no furniture in your arsenal. Furniture can be obtained and arranged in a variety of ways. See individual pages for availability and other details.

In the past, players didn't join each other at the entrance of the Hall. Near the initial release of furniture items, joining a player in a hall would land you right next to that person - sometimes "inside" a furniture piece! Understandably, this was promptly fixed.

Furniture items are released in distinct groups, such as "Moorcroft" or "Winterfest." While these groups are not named as such in-game, the items in a "group" are clear - either because of an obvious theme or method of acquisition. More items can be added to a group over time. For example, the Zombie Bellhop was added to the Moorcroft Prize Box during the second Kataclysmic Confrontation. The only exception to this "released in distinct groups" rule so far are snipes - different types come from a large number of unrelated sources.

History

  • release 2012-11-14: Furniture items are introduced, along with a major Guild Hall redesign featuring expansions and rooms in which furniture can be placed.

List

Editor Note Below is an elaborate sortable list. This show/hide contains information about how to use the list efficiently.
General Name Example Type Group Notes
Bed
Furniture-Spiral Blue Bed.png
Bed
(Spiral)
Birdsong Emporium Interactive: yes


Chest of Drawers
Furniture-Spiral Blue Chest of Drawers.png
Doodad Birdsong Emporium Interactive: no


Compact Chair
Furniture-Spiral Blue Compact Chair.png
Seat
(Chair)
Birdsong Emporium Interactive: yes


Furniture-Crash Pod icon.png
Crash Pod
Furniture-Crash Pod.png
Doodad Birdsong Emporium Interactive: no


Furniture-Energy Well icon.png
Energy Well
Furniture-Energy Well.png
Special Birdsong Emporium Interactive: yes


Furniture-Field Sensor icon.png
Field Sensor
Furniture-Field Sensor.png
Doodad Birdsong Emporium Interactive: no


Footlocker
Furniture-Spiral Blue Footlocker.png
Doodad Birdsong Emporium Interactive: no


Light Beacon
Furniture-Blue Light Beacon.png
Light Birdsong Emporium Interactive: no


Modular Table
Furniture-Spiral Blue Modular Table.png
Doodad
(Table)
Birdsong Emporium Interactive: no


Potted Plant
Furniture-Green Potted Plant.png
Plant Birdsong Emporium Interactive: no


Furniture-Sundries icon.png
Sundries
Furniture-Sundries.png
Doodad Birdsong Emporium Interactive: no


Supply Shelf
Furniture-Spiral Blue Supply Shelf.png
Wall Birdsong Emporium Interactive: no


Furniture-Toughbox icon.png
Toughbox
Furniture-Toughbox.png
Doodad Birdsong Emporium Interactive: no


Wardrobe
Furniture-Spiral Blue Wardrobe.png
Wall Birdsong Emporium Interactive: no


Furniture-Weapon Crate icon.png
Weapon Crate
Furniture-Weapon Crate.png
Doodad Birdsong Emporium Interactive: no


Flying Snipe
Furniture-White Flying Snipe-Overworld.png
Creature
(Snipe)
Snipe Interactive: no (will be blocked by any player in the way, does not hinder player movement)


Lazy Snipe
Furniture-White Lazy Snipe-Overworld.png
Creature
(Snipe)
Snipe Interactive: no


Wandering Snipe
Furniture-White Wandering Snipe-Overworld.png
Creature
(Snipe)
Snipe Interactive: no (will be blocked by any player in the way, does not hinder player movement)


Furniture-Recruit's Battle Stand icon.png
Recruit's Battle Stand
Furniture-Recruit's Battle Stand.png
Stand
(Homecoming)
Homecoming 2012 Interactive: no


Furniture-Knight's Battle Stand icon.png
Knight's Battle Stand
Furniture-Knight's Battle Stand.png
Stand
(Homecoming)
Homecoming 2012 Interactive: no


Furniture-Champion's Battle Stand icon.png
Champion's Battle Stand
Furniture-Champion's Battle Stand.png
Stand
(Homecoming)
Homecoming 2012 Interactive: no


Furniture-Vanguard's Battle Stand icon.png
Vanguard's Battle Stand
Furniture-Vanguard's Battle Stand.png
Stand
(Homecoming)
Homecoming 2012 Interactive: no


Furniture-Frumious Fang icon.png
Frumious Fang
Furniture-Frumious Fang.png
Stand
(Boss Trophy)
Armero Interactive: no


Furniture-Replica Natural Snarbolax icon.png
Replica Natural Snarbolax
Furniture-Replica Natural Snarbolax.png
Stand
(Boss Trophy)
Armero Interactive: no


Furniture-Replica Shadowy Snarbolax icon.png
Replica Shadowy Snarbolax
Furniture-Replica Shadowy Snarbolax.png
Stand
(Boss Trophy)
Armero Interactive: no


Furniture-Jelly Gem icon.png
Jelly Gem
Furniture-Jelly Gem.png
Stand
(Boss Trophy)
Armero Interactive: no


Furniture-Royal Jelly Crown icon.png
Royal Jelly Crown
Furniture-Royal Jelly Crown.png
Stand
(Boss Trophy)
Armero Interactive: no


Furniture-Replica Royal Jelly icon.png
Replica Royal Jelly
Furniture-Replica Royal Jelly.png
Stand
(Boss Trophy)
Armero Interactive: no


Furniture-Roarmulus Blueprints icon.png
Roarmulus Blueprints
Furniture-Roarmulus Blueprints.png
Stand
(Boss Trophy)
Armero Interactive: no


Furniture-Small Replica Roarmulus Twin icon.png
Small Replica Roarmulus Twin
Furniture-Small Replica Roarmulus Twin.png
Stand
(Boss Trophy)
Armero Interactive: no


Furniture-Large Replica Roarmulus Twin icon.png
Large Replica Roarmulus Twin
Furniture-Large Replica Roarmulus Twin.png
Stand
(Boss Trophy)
Armero Interactive: no


Furniture-Almirian Seal icon.png
Almirian Seal
Furniture-Almirian Seal.png
Stand
(Boss Trophy)
Armero Interactive: no


Furniture-Lord Vanaduke's Mask icon.png
Lord Vanaduke's Mask
Furniture-Lord Vanaduke's Mask.png
Stand
(Boss Trophy)
Armero Interactive: no


Furniture-Lord Vanaduke's Finery icon.png
Lord Vanaduke's Finery
Furniture-Lord Vanaduke's Finery.png
Stand
(Boss Trophy)
Armero Interactive: no


Candles (Winterfest)
Furniture-White Candles.png
Light
(Candles)
Winterfest Interactive: no


Holiday Presents
Furniture-White Holiday Presents.png
Doodad Winterfest Interactive: no


Furniture-Snow Block icon.png
Snow Block
Furniture-Snow Block.png
Doodad Winterfest Interactive: no


Winterfest Tree
Furniture-Green Winterfest Tree.png
Plant Winterfest Interactive: no


Furniture-Ancient Bookcase icon.png
Ancient Bookcase
Furniture-Ancient Bookcase.png
Wall Moorcroft Interactive: no


Furniture-Ancient Tome Stand icon.png
Ancient Tome Stand
Furniture-Ancient Tome Stand.png
Stand Moorcroft Interactive: no


Antique Bench
Furniture-Green Antique Bench.png
Seat
(Bench)
Moorcroft Interactive: yes


Antique Chair
Furniture-Purple Antique Chair.png
Seat
(Chair)
Moorcroft Interactive: yes


Furniture-Antique Luggage icon.png
Antique Luggage
Furniture-Antique Luggage.png
Doodad
(Pile)
Moorcroft Interactive: no


Furniture-Antique Suitcases icon.png
Antique Suitcases
Furniture-Antique Suitcases.png
Doodad
(Pile)
Moorcroft Interactive: no


Furniture-Antique Table icon.png
Antique Table
Furniture-Antique Table.png
Doodad
(Table)
Moorcroft Interactive: no


Furniture-Bone Stack icon.png
Bone Stack
Furniture-Bone Stack.png
Doodad
(Pile)
Moorcroft Interactive: no


Furniture-Curious Mewkat icon.png
Curious Mewkat
Furniture-Curious Mewkat-Overworld.png
Creature Moorcroft Interactive: no (will be blocked by any player in the way, does not hinder player movement)


Furniture-Cursed Tome Stand icon.png
Cursed Tome Stand
Furniture-Cursed Tome Stand.png
Stand Moorcroft Interactive: yes


Furniture-Mystical Tome Stand icon.png
Mystical Tome Stand
Furniture-Mystical Tome Stand.png
Stand Moorcroft Interactive: yes


Gaslamp (Short)
Furniture-Blue Short Gaslamp.png
Light Moorcroft Interactive: no


Gaslamp (Tall)
Furniture-Purple Tall Gaslamp.png
Light Moorcroft Interactive: no


Furniture-Skull Pile icon.png
Skull Pile
Furniture-Skull Pile.png
Doodad
(Pile)
Moorcroft Interactive: no


Tome Stack
Furniture-Musty Tome Stack.png
Doodad
(Pile)
Moorcroft Interactive: no


Furniture-Zombie Bellhop icon.png
Zombie Bellhop
Furniture-Zombie Bellhop-Overworld.png
Creature Moorcroft Interactive: no (will be blocked by any player in the way, does not hinder player movement)


Lazy Gobblesnipe
Furniture-Black Lazy Gobblesnipe-Overworld.png
Creature
(Snipe)
Snipe
(Gobblesnipe)
Interactive: no


Plump Gobblesnipe
Furniture-Brown Plump Gobblesnipe-Overworld.png
Creature
(Snipe)
Snipe
(Gobblesnipe)
Interactive: no


Wandering Gobblesnipe
Furniture-Gold Wandering Gobblesnipe-Overworld.png
Creature
(Snipe)
Snipe
(Gobblesnipe)
Interactive: no (will be blocked by any player in the way, does not hinder player movement)


Furniture-Winterfest Table icon.png
Winterfest Table
Furniture-Winterfest Table.png
Doodad
(Table)
Winterfest Interactive: no


Obsidian Obelisk
Furniture-Broken Obsidian Obelisk.png
Doodad Apocrean Interactive: no


Chair (Almire)
Furniture-Charred Chair.png
Seat
(Chair)
Almirian Interactive: yes


Bench (Almire)
Furniture-Restored Bench.png
Seat
(Bench)
Almirian Interactive: yes


Furniture-Cursed Nature Sprite icon.png
Cursed Nature Sprite
Furniture-Cursed Nature Sprite-Overworld.png
Creature Almirian Interactive: no (will be blocked by any player in the way, does not hinder player movement)


Furniture-Nature Sprite icon.png
Nature Sprite
Furniture-Nature Sprite-Overworld.png
Creature Almirian Interactive: no (will be blocked by any player in the way, does not hinder player movement)


Rug (Almire)
Furniture-Restored Rug.png
Mat Almirian Interactive: no


Table (Almire)
Furniture-Restored Table.png
Doodad
(Table)
Almirian Interactive: no


Tapestry (Almire)
Furniture-Charred Tapestry.png
Doodad Almirian Interactive: no


Chess Mini
Furniture-White Gun Puppy Mini (Rook).png
Chess
Figure
Chess Interactive: yes


Furniture-Companion Cube icon.png
Companion Cube
Creature Slime Interactive: no (will be blocked by any player in the way, does not hinder player movement)


Furniture-Scaredy Chromalisk icon.png
Scaredy Chromalisk
Furniture-Scaredy Chromalisk.png
Creature Beast Interactive: ???


Furniture-Floor Monitor icon.png
Floor Monitor
Furniture-Floor Monitor.png
Misc Floor Tile Interactive: It lights different colors when stepping in it, once at the time.


Furniture-Bedroll icon.png
Bedroll
Furniture-Bedroll.png
Bed Birdsong Emporium Interactive: no


Furniture-Spiral Blue Modular Counter icon.png
Spiral Blue Modular Counter
Furniture-Spiral Blue Modular Counter.png
Counter Birdsong Emporium Interactive: no


Furniture-Spiral Blue Modular Counter Corner icon.png
Spiral Blue Modular Counter Corner
Furniture-Spiral Blue Modular Counter Corner.png
Counter Birdsong Emporium Interactive: no


Lazy Buhgok
Furniture-Black Lazy Buhgok-Overworld.png
Creature
(Buhgok)
Buhgok Interactive: no


Plump Buhgok
Furniture-Brown Plump Buhgok-Overworld.png
Creature
(Buhgok)
Buhgok Interactive: no


Wandering Buhgok
Furniture-Black Wandering Buhgok-Overworld.png
Creature
(Buhgok)
Buhgok Interactive: no (will be blocked by any player in the way, does not hinder player movement)


Furniture-Rainbow icon.png
Rainbow
Furniture-Rainbow.png
Misc Lucky Interactive: no


Furniture-Statue of Knight icon.png
Statue of Knight
Furniture-Statue of Knight, Attention Pose, Large.png
Misc Statue Interactive: yes



See Also

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