Difference between revisions of "Wolver"

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'''Wolvers''' are a type of enemy found in [[The Clockworks]]. There are several different species within the wolver family, each with different abilities.
+
{{Monster family|Beast Family|Beast|Beast|Beast}}
 +
{{TOCright}}
 +
'''Wolvers''' are a type of [[monster|enemy]] found in the [[Clockworks]].
  
==Varieties==
+
There are several different species within the wolver family, each with different abilities.
  
{{Monster
+
 
 +
 
 +
==Traits==
 +
Wolvers are usually found in groups and can call out to their comrades to ambush an unwary adventurer. As knights progress through the tiers, Wolvers become more agile and move more quickly, turning capable of dodging projectiles directed at them. Eventually the Wolvers will burrow underground and pop out, preparing to attack a knight from behind.
 +
 
 +
Wolvers aside from their inherent status are less resistant to [[Stun]] and more resistant to [[Freeze]].
 +
{{clear}}
 +
 
 +
==Types==
 +
{{Hidden header|Wolver}}
 +
{{MonsterTemporary
 
|name=Wolver
 
|name=Wolver
|threat=1
 
 
|location=
 
|location=
*Aurora Isles: The Low Gardens, Sea Petal Pass
+
*[[Aurora Isles]]: Stone Grove, The Low Gardens
*Clockwork Tunnels: Mechanized Mile, Overgrown Path
+
*[[Clockwork Tunnels]]: Wild Path, Slimeway
*Concrete Jungle: Blight Boulevard, Blight Boulevard II
+
*[[Gloaming Wildwoods]]
*Jigsaw Valley: Jade Tangle, Jade Tangle II, Perimeter Promenade
+
*[[Wolver Den]]
*Wolver's Den
+
*[[Battle Arena]]s
 +
*[[Strength in Unity]]: Geo Knight Camp
 +
*[[The Silent Legion]]: Cryptic Statuary
 +
*[[Breaking in the Recruits]]: Operation Greenhorn
 +
*[[Compounds|Ruined Compound]]: Ravenous Warrens
 
|description=
 
|description=
 +
Small wolf-like monsters that are rarely found alone. They would try to sneak upon their prey to take a bite out of them.
 
|abilities=
 
|abilities=
 +
Elite Difficulty:
 +
*Bite {{attack|piercing}}
 +
 +
Advanced and Normal Difficulty:
 +
*Bite {{attack|normal}} {{attack|piercing}}
 +
|drop=
 +
{{Template:Material/Monster|family=beast}}
 
}}
 
}}
  
{{Monster
+
{{Hidden header|Alpha Wolver}}
 +
{{MonsterTemporary
 
|name=Alpha Wolver
 
|name=Alpha Wolver
|threat=2
 
 
|location=
 
|location=
*Wolver's Den
+
*[[Clockwork Tunnels]]: Wild Path, Slimeway
 +
*[[Wolver Den]]
 +
*[[Gloaming Wildwoods]]
 +
*[[Battle Arena]]s
 +
*[[Lichenous Lair]]: Prognosis: Symbiosis
 +
*[[Strength in Unity]]: Geo Knight Camp
 +
*[[Breaking in the Recruits]]: Operation Greenhorn
 +
*[[Compounds|Ruined Compound]]: Ravenous Warrens
 
|description=
 
|description=
|abilities=This monster can give an ATK buff to Wolvers around it. It can also attack 3 times in succession.
+
The leaders of various Wolver packs, moving around areas quicker than the rest of their pack.
 +
|abilities=
 +
*3 Successive Bites {{attack|normal}} {{attack|piercing}}
 +
*Attack Buff (affects all Wolvers) {{buff|attack}}
 +
|drop=
 +
{{Template:Material/Monster|family=beast}}
 +
}}
  
 +
{{Hidden header|Ash Tail}}
 +
{{MonsterTemporary
 +
|name=Ash Tail
 +
|location=
 +
*[[Clockwork Tunnels|Blast Furnace]]: Wild Path, Slimeway
 +
*[[A Revelation in Flames]]: Sunset Steppes
 +
*[[Wolver Den]]: Ashes to Ash Tails
 +
*[[Battle Arena|Flame Lash Arena]]s
 +
*[[Firestorm Citadel]]: Smoldering Steps
 +
*[[Shadow Lair]]: [[Firestorm Citadel]]
 +
*[[Compounds|Charred Compound]]: Ravenous Warrens
 +
|description=
 +
Ash covered Wolvers that leave soot everywhere they trot, making them hard to clean up after.
 +
|abilities=
 +
Elite Difficulty:
 +
*Bite {{attack|piercing}} {{status|fire}}
 +
 +
Advanced and Normal Difficulty:
 +
*Bite {{attack|normal}} {{attack|piercing}} {{status|fire}}
 +
|drop=
 +
{{Template:Material/Monster|family=beast|status=fire}}
 
}}
 
}}
  
{{Monster
+
{{Hidden header|Alpha Ash Tail}}
|name=Ash Wolver
+
{{MonsterTemporary
|threat=2
+
|name=Alpha Ash Tail
 
|location=
 
|location=
*Aurora Isles: The Low Gardens, Stone Grove
+
*[[Clockwork Tunnels|Blast Furnace]]: Wild Path, Slimeway
*Clockwork Tunnels: Mechanized Mile, Overgrown Path
+
*[[Wolver Den]]: Ashes to Ash Tails
*Jigsaw Valley: Emerald Axis, Perimeter Promenade, Perimeter Promenade II
+
*[[Battle Arena|Flame Lash Arena]]s
*Scarlet Fortress: Cravat Hall II
+
*[[Lichenous Lair]]: Fiery Fusion
*Wolver's Den
+
*[[Firestorm Citadel]]: Smoldering Steps
|description=Official description pending.  
+
*[[Shadow Lair]]: [[Firestorm Citadel]]
|abilities=This monster can dig a way near players to attack or evade player attacks, passing eevn throug walls, holes, and closed gates.
+
*[[Compounds|Charred Compound]]: Ravenous Warrens
 +
|description=
 +
Fast, swift ash covered Alphas that cause can cause a severe burn if bitten.
 +
|abilities=
 +
*3 Successive Bites {{attack|normal}} {{attack|piercing}} {{status|fire}}
 +
*Attack Buff (affects all Wolvers) {{buff|attack}}
 +
|drop=
 +
{{Template:Material/Monster|family=beast|status=fire}}
 
}}
 
}}
  
{{Monster
+
{{Hidden header|Frostifur}}
|name=Alpha Ash Wolver
+
{{MonsterTemporary
|threat=3
+
|name=Frostifur
|location=Unavailable
+
|location=
|description=  
+
*[[Clockwork Tunnels|Cooling Chamber]]: Wild Path, Slimeway
|abilities=This monster has the ability to change its location rapidly. This monster can give an ATK buff to Ash  Wolvers around it. It can also attack 3 times in succession.
+
*[[Wolver Den]]: Frosty Fury
 +
*[[Battle Arena|Ice Maul Arena]]s
 +
*[[Heart of Ice]]: Frozen Highway, Amu-Sol
 +
*[[Compounds|Frozen Compound]]: Ravenous Warrens
 +
|description=
 +
Ice coated Wolvers with chilling, razor-sharp teeth.
 +
|abilities=
 +
Elite Difficulty:
 +
*Bite {{attack|piercing}} {{status|freeze}}
 +
 
 +
Advanced and Normal Difficulty:
 +
*Bite {{attack|normal}} {{attack|piercing}} {{status|freeze}}
 +
|drop=
 +
{{Template:Material/Monster|family=beast|status=freeze}}
 
}}
 
}}
  
 +
{{Hidden header|Alpha Frostifur}}
 +
{{MonsterTemporary
 +
|name=Alpha Frostifur
 +
|location=
 +
*[[Clockwork Tunnels|Cooling Chamber]]: Wild Path, Slimeway
 +
*[[Wolver Den]]: Frosty Fury
 +
*[[Battle Arena|Ice Maul Arena]]s
 +
*[[Lichenous Lair]]: Cold Fusion
 +
*[[Heart of Ice]]: Frozen Highway, Amu-Sol
 +
*[[Compounds|Frozen Compound]]: Ravenous Warrens
 +
|description=
 +
Cold-hearted hunters of the tundra regions within the clockworks.
 +
|abilities=
 +
*3 Successive Bites {{attack|normal}} {{attack|piercing}} {{status|freeze}}
 +
*Attack Buff (affects all Wolvers) {{buff|attack}}
 +
|drop=
 +
{{Template:Material/Monster|family=beast|status=freeze}}
 +
}}
  
{{Monster
+
{{Hidden header|Perma-Frostifur}}
|name=Name Me-1
+
{{MonsterTemporary
|threat=1
+
|name=Perma-Frostifur
 +
|tier1=Tiers 2 & 3
 +
|image2=
 +
|image3=
 
|location=
 
|location=
 +
*[[Heart of Ice]]: Amu-Sol
 +
|description= Alpha Frostifurs that seem to be under the influence of the Permafrost's power and are invulnerable to damage. There are only two of these type of Wolvers that accompany [[Maulos]] in Amu-Sol.
 +
|abilities=
 +
*3 Successive Bites {{attack|normal}} {{attack|piercing}} {{status|freeze}}
 +
*Attack Buff (affects all Wolvers) {{buff|attack}}
 +
|drop=*None (Cannot be killed)
 +
}}
 +
 +
{{Hidden header|Voltail}}
 +
{{MonsterTemporary
 +
|name=Voltail
 +
|location=
 +
*[[Clockwork Tunnels|Power Complex]]: Wild Path, Slimeway
 +
*[[Wolver Den]]: High Voltail
 +
*[[Battle Arena|Thunder Fist Arena]]s
 +
*[[The Gauntlet]]: Last Stand
 +
*[[Breaking in the Recruits]]: The Overworks
 +
*[[Compounds|Shocked Compound]]: Ravenous Warrens
 +
|description=
 +
Statically charged Wolvers that have a tendency to shock whoever they take a bite of.
 +
|abilities=
 +
Elite Difficulty:
 +
*Bite {{attack|piercing}} {{status|shock}}
 +
 +
Advanced and Normal Difficulty:
 +
*Bite {{attack|normal}} {{attack|piercing}}  {{status|shock}}
 +
|drop=
 +
{{Template:Material/Monster|family=beast|status=shock}}
 +
}}
 +
 +
{{Hidden header|Alpha Voltail}}
 +
{{MonsterTemporary
 +
|name=Alpha Voltail
 +
|location=
 +
*[[Clockwork Tunnels|Power Complex]]: Wild Path, Slimeway
 +
*[[Wolver Den]]: High Voltail
 +
*[[Battle Arena|Thunder Fist Arena]]s
 +
*[[Lichenous Lair]]: Shocking Synthesis
 +
*[[The Gauntlet]]: Last Stand
 +
*[[Breaking in the Recruits]]: The Overworks
 +
*[[Compounds|Shocked Compound]]: Ravenous Warrens
 
|description=
 
|description=
 +
Super charged Alphas that have a shocking jaw force and a huge appetite!
 
|abilities=
 
|abilities=
 +
*3 Successive Bites {{attack|normal}} {{attack|piercing}} {{status|shock}}
 +
*Attack Buff (affects all Wolvers) {{buff|attack}}
 +
|drop=
 +
{{Template:Material/Monster|family=beast|status=shock}}
 
}}
 
}}
  
==Notable Wolvers==
+
{{Hidden header|Rabid Wolver}}
 +
{{MonsterTemporary
 +
|name=Rabid Wolver
 +
|location=
 +
*[[Clockwork Tunnels|Wasteworks]]: Wild Path, Slimeway
 +
*[[Wolver Den]]: Raving Rabids
 +
*[[Battle Arena|Venom Fang Arena]]s
 +
*[[Shadow Lair]]: [[Gloaming Wildwoods]]
 +
*[[Compound 42]]: Outer Facility
 +
*[[Compounds|Blighted Compound]]: Ravenous Warrens
 +
|description=
 +
Sickly Wolvers with a bad case of hydrophobia. Although ailing, they're just as vicious as their cohorts, but they'll occasionally pause to froth a bit.
 +
|abilities=
 +
Elite Difficulty:
 +
*Bite {{attack|piercing}} {{status|poison}}
  
{{Monster
+
Advanced and Normal Difficulty:
|name=Vog Cub
+
*Bite {{attack|normal}} {{attack|piercing}} {{status|poison}}
|threat=
+
|drop=
|location=Unavailable
+
{{Template:Material/Monster|family=beast|status=poison}}
|description=This monster has the ability to change its location rapidly. This monster can inflict Fire. This monster has not yet been seen by players.
+
}}
 +
 
 +
{{Hidden header|Rabid Alpha Wolver}}
 +
{{MonsterTemporary
 +
|name=Rabid Alpha Wolver
 +
|location=
 +
*[[Clockwork Tunnels|Wasteworks]]: Wild Path, Slimeway
 +
*[[Wolver Den]]: Raving Rabids
 +
*[[Battle Arena|Venom Fang Arena]]s
 +
*[[Lichenous Lair]]: Toxic Union
 +
*[[Shadow Lair]]: [[Gloaming Wildwoods]]
 +
*[[Compounds|Blighted Compound]]: Ravenous Warrens
 +
|description=
 +
Deadly disease infested Alphas that have more than just fleas keeping them company.
 
|abilities=
 
|abilities=
 +
*3 Successive Bites {{attack|normal}} {{attack|piercing}} {{status|poison}}
 +
*Attack Buff (affects all Wolvers) {{buff|attack}}
 +
|drop=
 +
{{Template:Material/Monster|family=beast|status=poison}}
 
}}
 
}}
  
==Loot==
+
{{Hidden header|Void Wolver}}
 +
{{MonsterTemporary
 +
|name=Void Wolver
 +
|tier1=Tier 3
 +
|image2=
 +
|image3=
 +
|location=*[[Shadow Lair]]: [[Unknown Passage]]
 +
*[[It Came From Below]]: Into the Maw, A Decent into Darkness
 +
*[[Dreams and Nightmares]]: A Step Beyond, Descent into Darkness
 +
|description=
 +
This dark monster is '''[[Swarm]]-Infested''', so it offers absolutely no [[Crowns]], [[Heat]], [[Materials]], or [[Vials]], and seemingly never stops spawning. Their defenses are enhanced on a [[The Swarm#Swarm_Seed|Swarm Seed]]. It's a wolver that entered the dark side!
 +
|abilities=
 +
*Bite {{attack|normal}}
 +
*Dash
 +
|drop= *Only [[heart]]s
 +
}}
  
* '''Wolver'''
+
==Strategy==
** Blaze Pepper
+
The Alpha Wolvers' three-hit attack is quite dangerous and harder to disrupt than most, often requiring multiple hits to interrupt, especially if your weapon is below their level (as will always be true in [[Danger Room]]s due to scaling rules).  It is often safest to back up and counter-attack after their combo is finished.  Additionally, while they are focused on you, your allies can attack them from behind with impunity.
** Monster Bone
+
Many Cutter/Striker users tend to never use their charge attack on this family. However, if for any reason you want to, It is prefered that you charge attack just out of reach of the sword, letting the wolver come into the swords range.
** Sharp Fang
+
Wolvers occasionally sit and bark.  During this time, they do not dodge and any hit will knock them down.  Alpha Wolvers bark as well, but won't be knocked down during this time.
* '''Ash Wolver'''
+
** Blaze Pepper
+
** Monster Bone
+
** Primal Ore
+
** Sharp Fang
+
** Warp Dust
+
** Bushy Tail
+
  
==See also==
+
If you can mange to pin a Wolver or Alpha Wolver in a corner, attacking continuously with a sword will usually prevent them from attacking or escaping, and you can finish them off easily.
 +
*In Tier 1, Alpha Wolvers can dash while their underlings lack special abilities.
 +
*In Tier 2, the Wolvers are more agile and can now dash near players and attack quickly. Alpha Wolvers can burrow and therefore effectively teleport around the room.
 +
*In Tier 3, all Wolvers can burrow (teleport).
  
[[Monsters]]
+
==Notable Wolvers==
  
[[Beast Family]]
+
{{Hidden header|Vog Cub}}
 +
{{MonsterTemporary
 +
|name=Vog Cub
 +
|image2=
 +
|image3=
 +
|description=
 +
This monster has not been seen by players. It is however, viewable in the Promotional video of Spiral Knights.
 +
This monster was in the Preview Event, it has not been seen since.
 +
}}
  
{{Template:Stub}}
+
==Trivia==
 +
* Perma-Frostifur was introduced with {{release|2012-08-01}} along with {{mission|Heart of Ice}}.
 +
* According to GM Coriolis, Wolvers appear to be particularly fond of biscuits but apparently still tend to bite the knight that feeds them! The fact was found in relation to a bug in which Tier 3 Wolvers can dig underground and exit the boundaries of the map, the phrase "Bad wolver, no biscuit!" was stated in response to the glitch.
 +
 
 +
==See Also==
 +
*[[Monsters]]
 +
*[[Monster#Beast Family|Beast Family]]
 +
*[[Visual Encyclopedia/creature|Visual Encyclopedia of creatures]]
  
 
[[Category:Monsters]]
 
[[Category:Monsters]]
 
[[Category:Beast family]]
 
[[Category:Beast family]]
 +
 +
==Tips==
 +
If you are in combat with a group of wolvers I advise running in circles around them shooting them with your handgun. This will make the have a hard time hitting you, but allow you to hit them.

Latest revision as of 20:12, 17 May 2020

Beast Family
Icon Gate Icon-Beast.png
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
Defense increased.png Defense decreased.png Defense none.png

Wolvers are a type of enemy found in the Clockworks.

There are several different species within the wolver family, each with different abilities.


Traits

Wolvers are usually found in groups and can call out to their comrades to ambush an unwary adventurer. As knights progress through the tiers, Wolvers become more agile and move more quickly, turning capable of dodging projectiles directed at them. Eventually the Wolvers will burrow underground and pop out, preparing to attack a knight from behind.

Wolvers aside from their inherent status are less resistant to Stun and more resistant to Freeze.

Types

Wolver

Wolver
Tier 1
Monster-Wolver.png
Tier 2
Monster-Wolver 2.png
Tier 3
Monster-Wolver 3.png
Abilities

Elite Difficulty:

  • Bite Attack piercing icon.png

Advanced and Normal Difficulty:

  • Bite Attack normal icon.png Attack piercing icon.png
Location Drops
Description

Small wolf-like monsters that are rarely found alone. They would try to sneak upon their prey to take a bite out of them.


Alpha Wolver

Alpha Wolver
Tier 1
Monster-Alpha Wolver.png
Tier 2
Monster-Alpha Wolver 2.png
Tier 3
Monster-Alpha Wolver 3.png
Abilities
  • 3 Successive Bites Attack normal icon.png Attack piercing icon.png
  • Attack Buff (affects all Wolvers) Buff Attack icon.png
Location Drops
Description

The leaders of various Wolver packs, moving around areas quicker than the rest of their pack.


Ash Tail

Ash Tail
Tier 1
Monster-Ash Tail.png
Tier 2
Monster-Ash Tail 2.png
Tier 3
Monster-Ash Tail 3.png
Abilities

Elite Difficulty:

  • Bite Attack piercing icon.png Icon status fire.png

Advanced and Normal Difficulty:

  • Bite Attack normal icon.png Attack piercing icon.png Icon status fire.png
Location Drops
Description

Ash covered Wolvers that leave soot everywhere they trot, making them hard to clean up after.


Alpha Ash Tail

Alpha Ash Tail
Tier 1
Monster-Alpha Ash Tail.png
Tier 2
Monster-Alpha Ash Tail 2.png
Tier 3
Monster-Alpha Ash Tail 3.png
Abilities
  • 3 Successive Bites Attack normal icon.png Attack piercing icon.png Icon status fire.png
  • Attack Buff (affects all Wolvers) Buff Attack icon.png
Location Drops
Description

Fast, swift ash covered Alphas that cause can cause a severe burn if bitten.


Frostifur

Frostifur
Tier 1
Monster-Frostifur.png
Tier 2
Monster-Frostifur 2.png
Tier 3
Monster-Frostifur 3.png
Abilities

Elite Difficulty:

  • Bite Attack piercing icon.png Icon status freeze.png

Advanced and Normal Difficulty:

  • Bite Attack normal icon.png Attack piercing icon.png Icon status freeze.png
Location Drops
Description

Ice coated Wolvers with chilling, razor-sharp teeth.


Alpha Frostifur

Alpha Frostifur
Tier 1
Monster-Alpha Frostifur.png
Tier 2
Monster-Alpha Frostifur 2.png
Tier 3
Monster-Alpha Frostifur 3.png
Abilities
  • 3 Successive Bites Attack normal icon.png Attack piercing icon.png Icon status freeze.png
  • Attack Buff (affects all Wolvers) Buff Attack icon.png
Location Drops
Description

Cold-hearted hunters of the tundra regions within the clockworks.


Perma-Frostifur

Perma-Frostifur
Tiers 2 & 3
Monster-Perma-Frostifur.png


Abilities
  • 3 Successive Bites Attack normal icon.png Attack piercing icon.png Icon status freeze.png
  • Attack Buff (affects all Wolvers) Buff Attack icon.png
Location Drops
  • None (Cannot be killed)
Description

Alpha Frostifurs that seem to be under the influence of the Permafrost's power and are invulnerable to damage. There are only two of these type of Wolvers that accompany Maulos in Amu-Sol.


Voltail

Voltail
Tier 1
Monster-Voltail.png
Tier 2
Monster-Voltail 2.png
Tier 3
Monster-Voltail 3.png
Abilities

Elite Difficulty:

  • Bite Attack piercing icon.png Icon status shock.png

Advanced and Normal Difficulty:

  • Bite Attack normal icon.png Attack piercing icon.png Icon status shock.png
Location Drops
Description

Statically charged Wolvers that have a tendency to shock whoever they take a bite of.


Alpha Voltail

Alpha Voltail
Tier 1
Monster-Alpha Voltail.png
Tier 2
Monster-Alpha Voltail 2.png
Tier 3
Monster-Alpha Voltail 3.png
Abilities
  • 3 Successive Bites Attack normal icon.png Attack piercing icon.png Icon status shock.png
  • Attack Buff (affects all Wolvers) Buff Attack icon.png
Location Drops
Description

Super charged Alphas that have a shocking jaw force and a huge appetite!


Rabid Wolver

Rabid Wolver
Tier 1
Monster-Rabid Wolver.png
Tier 2
Monster-Rabid Wolver 2.png
Tier 3
Monster-Rabid Wolver 3.png
Abilities

Elite Difficulty:

  • Bite Attack piercing icon.png Icon status poison.png

Advanced and Normal Difficulty:

  • Bite Attack normal icon.png Attack piercing icon.png Icon status poison.png
Location Drops
Description

Sickly Wolvers with a bad case of hydrophobia. Although ailing, they're just as vicious as their cohorts, but they'll occasionally pause to froth a bit.


Rabid Alpha Wolver

Rabid Alpha Wolver
Tier 1
Monster-Rabid Alpha Wolver.png
Tier 2
Monster-Rabid Alpha Wolver 2.png
Tier 3
Monster-Rabid Alpha Wolver 3.png
Abilities
  • 3 Successive Bites Attack normal icon.png Attack piercing icon.png Icon status poison.png
  • Attack Buff (affects all Wolvers) Buff Attack icon.png
Location Drops
Description

Deadly disease infested Alphas that have more than just fleas keeping them company.


Void Wolver

Void Wolver
Tier 3
Monster-Void Wolver.png


Abilities
  • Bite Attack normal icon.png
  • Dash
Location Drops
Description

This dark monster is Swarm-Infested, so it offers absolutely no Crowns, Heat, Materials, or Vials, and seemingly never stops spawning. Their defenses are enhanced on a Swarm Seed. It's a wolver that entered the dark side!


Strategy

The Alpha Wolvers' three-hit attack is quite dangerous and harder to disrupt than most, often requiring multiple hits to interrupt, especially if your weapon is below their level (as will always be true in Danger Rooms due to scaling rules). It is often safest to back up and counter-attack after their combo is finished. Additionally, while they are focused on you, your allies can attack them from behind with impunity. Many Cutter/Striker users tend to never use their charge attack on this family. However, if for any reason you want to, It is prefered that you charge attack just out of reach of the sword, letting the wolver come into the swords range. Wolvers occasionally sit and bark. During this time, they do not dodge and any hit will knock them down. Alpha Wolvers bark as well, but won't be knocked down during this time.

If you can mange to pin a Wolver or Alpha Wolver in a corner, attacking continuously with a sword will usually prevent them from attacking or escaping, and you can finish them off easily.

  • In Tier 1, Alpha Wolvers can dash while their underlings lack special abilities.
  • In Tier 2, the Wolvers are more agile and can now dash near players and attack quickly. Alpha Wolvers can burrow and therefore effectively teleport around the room.
  • In Tier 3, all Wolvers can burrow (teleport).

Notable Wolvers

Vog Cub

Vog Cub
Tier 1
Monster-Vog Cub.png


Abilities

This monster has no known abilities.

Location

This monster's whereabouts are unknown.

Drops

This monster's drop table is pending.

Description

This monster has not been seen by players. It is however, viewable in the Promotional video of Spiral Knights. This monster was in the Preview Event, it has not been seen since.


Trivia

  • Perma-Frostifur was introduced with release 2012-08-01 along with Interface-icon-PvE.png Dangerous Mission: Heart of Ice.
  • According to GM Coriolis, Wolvers appear to be particularly fond of biscuits but apparently still tend to bite the knight that feeds them! The fact was found in relation to a bug in which Tier 3 Wolvers can dig underground and exit the boundaries of the map, the phrase "Bad wolver, no biscuit!" was stated in response to the glitch.

See Also

Tips

If you are in combat with a group of wolvers I advise running in circles around them shooting them with your handgun. This will make the have a hard time hitting you, but allow you to hit them.

Personal tools