Difference between revisions of "A Revelation in Flames"
From SpiralKnights
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− | + | {{MissionInfo | |
+ | |name = A Revelation in Flames | ||
+ | |event = no | ||
+ | |type = rank | ||
+ | |mission rank = 2-2 | ||
+ | |host rank = 2-1 | ||
+ | |depth range = {{???}} | ||
+ | |combat floors = 1 | ||
+ | |stratum = | ||
+ | *Monsters: {{Monster_Icons|Construct}} {{Monster_Icons|Slime}} {{Monster_Icons|Beast}} | ||
+ | *Status: {{status|fire}} {{status|freeze}} | ||
+ | |rewards = *20 [[Prestige]] | ||
+ | *[[Rarity#Fire Crystal|Dim Fire Crystal]]: 5 | ||
+ | *{{Equip|Zapper|32}}(Attack Speed Increased: High) | ||
+ | |NPCs = | ||
+ | *[[Battlepod]] (enemy) | ||
+ | *[[Rhendon]] (combat ally) | ||
+ | }} | ||
==Overview== | ==Overview== | ||
− | + | '''Description:''' ''Rhendon is waiting for you in an area of the Clockworks called the Sunset Steppes where reconnaissance has located a cache of missing battle sprites. Secure the sprites and clear the area of hostiles. You are authorized to use any sprites you secure in order to complete the mission. | |
− | ''' | + | |
− | + | ||
− | + | ||
'''Objective:''' Secure a cache of battle sprites and return them to the Lab. | '''Objective:''' Secure a cache of battle sprites and return them to the Lab. | ||
− | + | ==Runthrough== | |
− | + | ||
− | + | ||
− | + | ||
+ | ===First Floor=== | ||
+ | {{runthrough | ||
+ | |icon = Base Camp | ||
+ | |name = Mission Lobby | ||
+ | |depth = 0 | ||
+ | |summary = A place to prepare. | ||
+ | }} | ||
− | == | + | ====Environment==== |
− | + | ||
− | = | + | |
− | ===Sunset Steppes | + | ===Second Floor=== |
− | + | {{runthrough | |
+ | |icon = Sunset Steppes | ||
+ | |name = Sunset Steppes | ||
+ | |depth = 1 | ||
+ | |summary = . | ||
+ | }} | ||
'''Monsters''': | '''Monsters''': | ||
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*{{Monster_Icons|Slime}} [[Jelly#Blast Cube|Blast Cube]] | *{{Monster_Icons|Slime}} [[Jelly#Blast Cube|Blast Cube]] | ||
− | === | + | ====Environment==== |
− | This level | + | * This area is similar to [[Compounds]] level. |
+ | * Rhendon will follow you during the first part of this depth. | ||
+ | * A [[Drakon]] at level 15 will be with you until you finish the mission. | ||
+ | |||
+ | ===Third Floor=== | ||
+ | {{runthrough | ||
+ | |icon = Cooling Chamber | ||
+ | |name = Frigid Passage | ||
+ | |depth = 2 | ||
+ | |summary = . | ||
+ | }} | ||
'''Monsters''': | '''Monsters''': | ||
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*{{Monster_Icons|Construct}} {{status|freeze}} [[Battlepod]] | *{{Monster_Icons|Construct}} {{status|freeze}} [[Battlepod]] | ||
− | == | + | ====Environment==== |
− | *[[ | + | * This area is a ''[[Clockwork Tunnels|Cooling Chamber: Mechanized Mile]]'' |
− | *[[ | + | * A Battlepod with [[freeze]] status will appear at the end of the depth. |
− | + | ||
− | + | ||
− | + | == See also == | |
+ | {{mission see also}} |
Revision as of 21:01, 17 May 2015
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A Revelation in Flames is a 2-2 rank mission.
Overview
Description: Rhendon is waiting for you in an area of the Clockworks called the Sunset Steppes where reconnaissance has located a cache of missing battle sprites. Secure the sprites and clear the area of hostiles. You are authorized to use any sprites you secure in order to complete the mission.
Objective: Secure a cache of battle sprites and return them to the Lab.
Runthrough
First Floor
Environment
Second Floor
Monsters:
Environment
- This area is similar to Compounds level.
- Rhendon will follow you during the first part of this depth.
- A Drakon at level 15 will be with you until you finish the mission.
Third Floor
Monsters:
Environment
- This area is a Cooling Chamber: Mechanized Mile
- A Battlepod with freeze status will appear at the end of the depth.