Difference between revisions of "User:Novaster/Sandbox"

From SpiralKnights

Jump to: navigation, search
m (cleared)
m (building prep)
Line 1: Line 1:
Workin on something, oh yes I am. I premise.
+
{{Note-Page-List
 +
|subject = accessories
 +
|about the list =
 +
 
 +
Click on the accessory name or visual example to navigate to individual pages.
 +
 
 +
Not all accessories come in all color styles. Some accessories have slightly (or very) different forms, like the scarf or crest. Many have [[special effect]]s for certain [[Color Pattern#Special|"special" color pattern]]s, while others do not.
 +
 
 +
Use the [http://en.wikipedia.org/wiki/Table_of_keyboard_shortcuts#Text_editing Control+F keyboard function] to find accessories with certain characteristics and/or effects. Example: "burn" will find burning, burns, and so on. For lesser burning effects, try "smoking." "Lens" will find any accessories that are like [[Glasses]], while "Eye Gear" will find less specific, but still glasses-like items. Read through the list to discern what terms and synonyms are used in an "unofficial description" of accessories - unlike most other items, accessories do not have official individualized tooltip descriptions in-game.
 +
 
 +
Organizing the large variety of accessories can be difficult. For this page organization is based on:
 +
*Date of Release (roughly oldest at top, descending to new, alphabetical if released at the same time)
 +
:The "unique" section on this page is not by DoR, though individual pages listing unique accessories are by DoR.
 +
*naming convention
 +
*unusual: colors, forms (shapes), and special effects
 +
 
 +
Organizing for individual accessory pages is based on:
 +
*naming convention
 +
*color pattern(s) used to style the accessory (roughly date of release of the color pattern itself, not the availability of the accessory it applies to)
 +
}}
 +
 
 +
==List==
 +
Accessories of distinct shape and consistent naming convention that come in several colors.
 +
{{Showhide/Accessory
 +
|title = Accessory List
 +
|content =
 +
 
 +
{{AccessoryList/Start}}
 +
 
 +
{{AccessoryList
 +
|name = Barrel Belly
 +
|slot = armor front
 +
|notes = A central cylindrical container is attached via a strap.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Binocular Visor
 +
|slot = helmet front
 +
|notes = Eye gear resembling tech used for long-distance viewing.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Bolted Vee
 +
|slot = helmet top
 +
|notes = Two spikes are attached to the forehead via a thick bolt.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Bomb Bandolier
 +
|slot = armor front
 +
|notes = Three explosive-looking bombs attached via a sash.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Canteen
 +
|slot = armor front
 +
|notes = a container attached via a sash to the hip. Tends to flop.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Com Unit
 +
|slot = helmet side
 +
|notes = A bit of tech resembling an asymmetrical antenna and mouthpiece.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Dapper Combo
 +
|slot = helmet front
 +
|notes = A hair piece with an animated smoking pipe.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Flower
 +
|slot = helmet top
 +
|notes = a 4-petalled plant.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Game Face
 +
|slot = helmet front
 +
|notes = A pair of angled objects with bolts.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Glasses
 +
|slot = helmet front
 +
|notes = Eye gear composed of lenses.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Goggles
 +
|slot = helmet front
 +
|notes = Eye gear resembling diving, swimming, cyber tech etc.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Headband
 +
|slot = helmet top
 +
|notes = A simple band goes over the head from ear to ear.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Helm Guards
 +
|slot = helmet side
 +
|notes = A pair of thick plates with bolts cover the ear area.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Helm-Mounted Display
 +
|slot = helmet front
 +
|notes = Asymmetrical eye gear resembling some sort of tech.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Knight Vision Goggles
 +
|slot = helmet front
 +
|notes = Eye gear resembling night vision tech.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Long Feather
 +
|slot = helmet back
 +
|notes = An animated feather sways in the wind.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Maedate
 +
|slot = helmet top
 +
|notes = A horse-shoe shaped decoration with bolts.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Maid Headband
 +
|slot = helmet top
 +
|notes = A simple hat resembling a real-world [http://en.wikipedia.org/wiki/Nurse%27s_cap Nurses' Cap].
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Mech'tennas
 +
|slot = helmet side
 +
|notes = A techy pair of antenna.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Mecha Wings
 +
|slot = helmet side
 +
|notes = A pair of angled objects with bolts.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name= Mohawk
 +
|slot = helmet top
 +
|notes = A central hair/fur piece.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Mustache
 +
|slot = helmet front
 +
|notes = A rather dapper hair piece.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Pipe
 +
|slot = helmet front
 +
|notes = An animated pipe that is constantly smoking.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Plume
 +
|slot = helmet back
 +
|notes = A curly, pony-tail like object that seems to resemble hair.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Ribbon
 +
|slot = helmet back
 +
|notes = Some cloth or fabric tied into a sort of knot/bow.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Toupee
 +
|slot = helmet top
 +
|notes = A hair piece resembling a wig.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Scarf
 +
|slot = helmet back
 +
|notes = Some cloth or fabric wrapped around the neck. A few different forms exist.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Side Blade
 +
|slot = armor back
 +
|notes = A sword attached to the back. Tends to flop.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Spike Mohawk
 +
|slot = helmet top
 +
|notes = A central metal band with 4 spikes.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Vented Visor
 +
|slot = helmet front
 +
|notes = Eye gear that seems to be a slitted band covering both eyes.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Vertical Vents
 +
|slot = helmet side
 +
|notes = A pair of angled "animal-ear like" objects.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Vitakit
 +
|slot = armor back
 +
|notes = A small pack with a heart.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Wide Vee
 +
|slot = helmet top
 +
|notes = A pointy symmetrical object similar to the bolted vee.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Wings
 +
|slot = armor back
 +
|notes = A pair of angled wings.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Wolver Tail
 +
|slot = armor rear
 +
|notes = An animated furry tail.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Parrying Blade
 +
|slot = armor front
 +
|notes = A sword attached via a sash to the hip. Tends to flop.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Round Shades
 +
|slot = helmet front
 +
|notes = Eye gear composed of large round lenses.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Dragon Wings
 +
|slot = armor back
 +
|notes = an animated pair of bat-like/reptilian wings.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Crest
 +
|slot = armor front
 +
|notes = An object signifying affiliation, achievements, and/or rank.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Valkyrie Wings
 +
|slot = armor back
 +
|notes = An animated pair of feathered wings.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Birthday Candle
 +
|slot = helmet top
 +
|notes = An animated flame burns on top of a striped candle.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Party Blowout
 +
|slot = helmet front
 +
|notes = An animated celebratory object resembling a flicking tongue.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Party Hat
 +
|slot = helmet top
 +
|notes = A celebratory hat shaped like a cone.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Cat Tail
 +
|slot = armor rear
 +
|notes = An animated skinny tail with a noiseless bell.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Extra Vertical Vents
 +
|slot = helmet side
 +
|notes = Tall "rabbit ear-like" objects.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Eye of Fury
 +
|slot = helmet front
 +
|notes = An animated (sparkling/shimmering) jewel.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Trojan Tail
 +
|slot = armor rear
 +
|notes = A plume-like curly tail resembling hair.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Grand Topper
 +
|slot = helmet top
 +
|notes = A tall animated hat with sparking celebratory decorations.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Bent Vertical Vents
 +
|slot = helmet side
 +
|notes = Tall, asymmetrical "rabbit ear-like" objects attached via a headband.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Tome of Rage
 +
|slot = armor front
 +
|notes = A glowing book-like object attached via a chain to the hip. Tends to flop, though the papers within stay shut.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Headlamp
 +
|slot = helmet top
 +
|notes = A glowing light casts a bright beam.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Munitions Pack
 +
|slot = armor back
 +
|notes = A small pack of explosives.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Rebreather
 +
|slot = helmet front
 +
|notes = A mask that covers the mouth area.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Vial Bandolier
 +
|slot = armor front
 +
|notes = Three [[pickup]] vials are attached via a sash.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Node Container
 +
|slot = armor front
 +
|notes = An animated, pauldron-like object pulses with light.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Node Receiver
 +
|slot = helmet side
 +
|notes = An animated headphones-like object pulses with light.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Writhing Tendrils
 +
|slot = armor back
 +
|notes = Two undulating, wiggling, tentacle-like structures are attached to the shoulder area.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Giga Shades
 +
|slot = helmet front
 +
|notes = Eye gear composed of sharply angled lenses.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Intel Tube
 +
|slot = armor back
 +
|notes = An open cylindrical container storing what appear to be important papers.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Targeting Module
 +
|slot = helmet front
 +
|notes = Asymmetrical eye gear that seems to be an animated, sort of tech.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Aero Fin
 +
|slot = helmet top
 +
|notes = A flat, angled object that sweeps from the forehead to the back.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Ankle Booster
 +
|slot = armor rear
 +
|notes = An animated pair of anklets featuring burning jets out the back.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Shoulder Booster
 +
|slot = armor back
 +
|notes = An animated pair of objects featuring burning jets out the back.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Gremlin Goggles
 +
|slot = helmet front
 +
|notes = Eye gear resembling construction tech.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Exhaust Pipes
 +
|slot = armor back
 +
|notes = Animated pipes that belch burning particles.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Gear Halo
 +
|slot = helmet back
 +
|notes = A round, shiny, gear-shaped ring.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Wind-up Key
 +
|slot = armor back
 +
|notes = An animated key slowly rotates on the player's back.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Wrench
 +
|slot = armor back
 +
|notes = A wrench-like tool hovers on the player's back.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Devious Horns
 +
|slot = helmet top
 +
|notes = Two large curved horns.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Sensor Unit
 +
|slot = helmet back
 +
|notes = An animated bit of tech that resembles an antenna.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Binoculars
 +
|slot = armor front
 +
|notes = Eye-gear resembling tech used for long-distance viewing hangs around the neck.
 +
}}
 +
 
 +
{{AccessoryList
 +
|name = Monocle
 +
|slot = helmet front
 +
|notes = A rather dapper piece of eye gear, consisting of a single asymmetrical lens.
 +
}}
 +
 
 +
{{Table/End}}
 +
 
 +
}}
 +
<!--===============================
 +
 
 +
 
 +
 
 +
 
 +
Unique Accessories
 +
 
 +
 
 +
 
 +
 
 +
===============================-->
 +
==Outlier Accessory Lists==
 +
Due to the dynamic nature of Spiral Knights and how we organize things on this wiki, these lists are likely to move inventory upwards to another list, or even to the above main list, if the game releases more accessories that warrant such changes. Most of these items are released individually (along with related costumes), in pairs, or in small groups during [[promotion]]s and/or [[event]]s.
 +
 
 +
===Unusual===
 +
These accessories have distinct special effects and/or behavior that help characterize their shape. These accessories have numerous color variations and/or very similar shapes available, and these colors are usually "special" or unusual [[color pattern]]s and maintain consistent naming conventions.
 +
 
 +
Other accessories have special effects for special color patterns, like [[Dragon Wings]] and [[Wolver Tail]]s, but these are also styled in many other color patterns and so are not in the lists below.
 +
 
 +
If many more color versions (especially standard) of the same shape of the below accessories are released, they will be compressed into single "form" pages (like "Bolted Vee" etc.) and probably relocated to the above list. For example, this has happened with Leafy Auras.
 +
:In the "Form" column: if there is a highly related form, it will be linked to, if not, then plain text is used.
 +
 
 +
{{Showhide/Accessory
 +
|title = Unusual Accessory List
 +
|content =
 +
 
 +
{{AccessoryList/Unique/Start}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Aura
 +
|slot = armor aura
 +
|form = Aura
 +
|notes = An aura adds [[Special Effect]]s to armor. Many different types of auras exist.
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Halo
 +
|slot = helmet top
 +
|form = Halo
 +
|notes = A ring made of light and/or other special effects floats over the head.
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Crest (centered)
 +
|slot = armor front
 +
|form = [[crest]]
 +
|notes = An amulet or necklace-like object that seems to hang around the neck via chains. Often has a sheen and a miniature "aura."
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Striped Scarf
 +
|slot = helmet back
 +
|form = [[scarf]]
 +
|notes = An animated type of scarf with twinkling orange bells that commemorates [[Winterfest]].
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Monster Pocket
 +
|slot = armor front
 +
|form = Monster Pocket
 +
|notes = An animated baby [[monster]] kept in a pouch like a pet.
 +
}}
 +
 
 +
{{Table/End}}
 +
 
 +
}}
 +
 
 +
===Special===
 +
These accessories sometimes come in "balanced" pairs and are often named unconventionally.
 +
 
 +
Most of these behave like other accessories and/or each other, to some extent.
 +
:In the "Form" column: if there is a highly related form, it will be linked to, if not, then plain text is used.
 +
 
 +
If more versions of these are released, they will be compressed into single type pages and relocated to one of the above lists.
 +
:For example, there used to be only a few different kinds of parrying blade, now there are many and it is likely there are more to come.
 +
 
 +
{{Showhide/Accessory
 +
|title = Special Accessory List
 +
|content =
 +
 
 +
{{AccessoryList/Unique/Start}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Crown of Summer
 +
|slot = helmet top
 +
|form = Crown <br/> (light)
 +
|notes = A large, slightly translucent orange crown hovers above the head. It seems to shudder/flicker like a hologram. 
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Crown of Winter
 +
|slot = helmet top
 +
|form = Crown <br/> (light)
 +
|notes = A large, slightly translucent bluish-white crown hovers above the head. It seems to shudder/flicker like a hologram. 
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Wings of Fury
 +
|slot = armor back
 +
|form = Wings <br/> ([[Wings|wings]])
 +
|notes =
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Anti-Personnel Spikes
 +
|slot = armor back
 +
|form = Spikes <br/> (pauldron)
 +
|notes =
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Apocrean Crown
 +
|slot = armor back
 +
|form = Crown <br/> (crystal)
 +
|notes =
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Apocrean Disciple Wings
 +
|slot = armor back
 +
|form = Wings <br/> (crystal)
 +
|notes =
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Cosmic Plasma Wings
 +
|slot = armor back
 +
|form = Wings <br/> (plasma)
 +
|notes =
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Solar Plasma Wings
 +
|slot = armor back
 +
|form = Wings <br/> (plasma)
 +
|notes =
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Dread Wings
 +
|slot = armor back
 +
|form = Wings <br/> ([[Dragon Wings|dragon]])
 +
|notes =
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Wings of Rage
 +
|slot = armor back
 +
|form = Wings <br/> ([[Wings|wings]])
 +
|notes =
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Wings of Summer
 +
|slot = armor back
 +
|form = Wings <br/> ([[Valkyrie Wings|valkyrie]])
 +
|notes =
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Wings of Winter
 +
|slot = armor back
 +
|form = Wings <br/> ([[Dragon Wings|dragon]])
 +
|notes =
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Anti-Hazard Spikes
 +
|slot = armor back
 +
|form = Spikes <br/> (pauldron)
 +
|notes =
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Venom Fiend Wings
 +
|slot = armor back
 +
|form = Wings <br/> ([[Dragon Wings|dragon]])
 +
|notes =
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Arctic Disciple Wings
 +
|slot = armor back
 +
|form = Wings <br/> (crystal)
 +
|notes =
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Arctic Crown
 +
|slot = helmet top
 +
|form = Crown <br/> (crystal)
 +
|notes =
 +
}}
 +
 
 +
{{Table/End}}
 +
 
 +
}}
 +
 
 +
===Unique===
 +
Extra special accessories that have truly unique forms (shapes). For each accessory in this list, there is only one color variation currently available.
 +
 
 +
If more versions of these are released below, they will be compressed into single type pages and relocated into one of the above lists.
 +
:The game has seen more variations of unique accessories released after an initial "unique" version. Example: [[Bent Vertical Vents|Lovely Bent Vertical Vents]].
 +
 
 +
{{Showhide/Accessory
 +
|title = Unique Accessory List
 +
|content =
 +
 
 +
{{AccessoryList/Unique/Start}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Prismatic Glow-Eyes
 +
|form = Glow-Eyes
 +
|slot = helmet front
 +
|notes = 
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Tails Tails
 +
|form = Tails Tails
 +
|slot = armor rear
 +
|notes = 
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Golden Laurel
 +
|form = Laurel
 +
|slot = helmet side
 +
|notes = Metallic golden leaves or viney plants encircle the head. They frequently twinkle.
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Polar Wolver Tail
 +
|form = Tail
 +
|slot = armor rear
 +
|notes =
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Prismatic Ruinous Crystal
 +
|form = Ruinous Crystal
 +
|slot = armor back
 +
|notes = 
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Crest of Love
 +
|slot = armor front
 +
|form = [[crest]]
 +
|notes = An animated beating heart.
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Power Pistons
 +
|form = Pistons
 +
|slot = armor back
 +
|notes = 
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Lovely Dust Bunny Tail
 +
|form = Dust Bunny Tail
 +
|slot = armor rear
 +
|notes =
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Lovely Whiskers
 +
|form = Whiskers
 +
|slot = helmet front
 +
|notes =
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Dread Seal
 +
|form = Seal
 +
|slot = helmet front
 +
|notes =
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Prismatic Dazzling Gem
 +
|form = Dazzling Gem
 +
|slot = helmet front
 +
|notes = 
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Prismatic Heavenly Halo
 +
|form = Heavenly Halo
 +
|slot = helmet back
 +
|notes =
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Prismatic Seraph'tenna
 +
|form = Seraph'tenna
 +
|slot = helmet top
 +
|notes = 
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Prismatic Seraph Wings
 +
|form = Seraph Wings
 +
|slot = armor back
 +
|notes = 
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Prismatic Pylons
 +
|slot = armor back
 +
|form = Pylons
 +
|notes =
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Arctic Pauldrons
 +
|form = Pauldrons
 +
|slot = armor back
 +
|notes = 
 +
}}
 +
 
 +
{{AccessoryList/Unique
 +
|name = Arctic Shackles
 +
|form = Shackles
 +
|slot = armor front
 +
|notes = Shiny, spikey handcuffs that seem to be made of ice.
 +
}}
 +
 
 +
{{Table/End}}
 +
 
 +
}}
 +
<!--===============================
 +
 
 +
 
 +
 
 +
 
 +
Notes
 +
 
 +
 
 +
 
 +
 
 +
===============================-->
 +
 
 +
==Notes==
 +
[[File:Icon-accessory.png|thumb|[[Arsenal]] icon for accessories.]]
 +
 
 +
An '''{{PAGENAME}}''' is an aesthetic item that can be attached to helmets or armor to modify the player's appearance (many NPCs wear accessories too). Accessories have no effect on combat or gameplay, other than possibly making knights more or less visible to each other. Most accessories come in a large selection of color styles, with several having a variety of slightly different forms. Most are randomly obtained from [[Lockbox]]es or [[Prize Box]]es.
 +
 
 +
When the player has an accessory in the Arsenal accessory section, this is a ticket for that accessory, not the accessory itself. [[Bechamel]] has the physical accessories at his accessory station. The ticket in the arsenal shows that the player has permission to request that Bechamel attach that specific accessory to an appropriate slot. Players can see what an accessory looks like by itself with just a ticket, but we cannot attach anything by ourselves.
 +
 
 +
Interestingly, accessories do not have official individualized tooltip descriptions like most other items.
 +
 
 +
Some accessories with [[Special Effects|glowing effects]] can be seen through certain solid objects (like wall hiding the hidden path in D27 of [[Firestorm Citadel]]).
 +
 
 +
===Acquisition and Use===
 +
----
 +
'''Acquisition'''
 +
 
 +
*Many accessories can be obtained from [[Lockbox]]es. A Lockbox requires a [[Silver Key]] to be opened.
 +
*[[Prize Box]]es from [[:Category:Events|events]] or [[:Category:Promotions|promotions]] tend to gift various accessories that pertain to that promotion. These don't need keys to be opened.
 +
*A selection of [[Crest]]s can be obtained as [[Mission]] awards.
 +
*Certain accessories in standard [[Color Theme|color theme]]s are available to players when creating a new Knight.
 +
:This collection includes [[Bolted Vee]]s, [[Headband]]s, [[Maid Headband]]s, [[Helm-Mounted Display]]s, [[Com Unit]]s, [[Mecha Wings]], and [[Ribbon]]s.
 +
:Of these accessories, what is picked becomes attached to the chosen helmet (vs. unattached in inventory).
 +
*Accessories may appear in the in the [[Auction House]] as a Featured Auction, or less frequently in a [[Supply Depot Sale]].
 +
*Unattached accessories are typically unbound and can be purchased from other players via trade or the Auction House.
 +
 
 +
Individual accessory pages will have more specific acquisition information.
 +
{{clearleft}}
 +
 
 +
 
 +
'''Using Accessories'''
 +
----
 +
Once you have an accessory, visit [[Bechamel]], the Accessorizor on the far western side of the Haven [[Bazaar]]. Once an accessory is attached to gear, it is permanently attached unless removed by Bechamel. However, removing an accessory from gear will destroy the accessory in the process. A Recovery option is available, preserving the accessory instead of destroying it. Destruction is free, recovery has a price in Energy. Bechamel also allows players to preview accessories, though this is currently limited to the Inspect Window.
 +
 
 +
'''Attachment'''
 +
 
 +
[[File:TooltipAccessory.png|thumb|300px|right|A tooltip showing what kind of accessories may be attached.]]
 +
Accessories are divided by attachment location and can only be attached to gear that supports the attachment location. Only one accessory may be attached per location on a piece of equipment.
 +
 
 +
Not all gear can use all accessories. Consult the tooltips to determine which accessories can fit your gear. Locations include:
 +
 
 +
* [[Image:Icon-accessory-helmet_top.png|16px]] [[:Category:Helmet top attachment|Helmet Top]]
 +
* [[Image:Icon-accessory-helmet_side.png|16px]] [[:Category:Helmet side attachment|Helmet Side]]
 +
* [[Image:Icon-accessory-helmet_back.png|16px]] [[:Category:Helmet back attachment|Helmet Back]]
 +
* [[Image:Icon-accessory-helmet_front.png|16px]] [[:Category:Helmet front attachment|Helmet Front]]
 +
* [[Image:Icon-accessory-armor_front.png|16px]] [[:Category:Armor front attachment|Armor Front]]
 +
* [[Image:Icon-accessory-armor_back.png|16px]] [[:Category:Armor back attachment|Armor Back]]
 +
* [[Image:Icon-accessory-armor_aura.png|16px]] [[:Category:Armor aura attachment|Armor Aura]]
 +
* [[Image:Icon-accessory-armor_rear.png|16px]] [[:Category:Armor rear attachment|Armor Rear]]
 +
 
 +
''Accessories and Upgrading gear'':
 +
 
 +
Upgrading helmets or armor with an accessory attached does not destroy the attached accessory, unless the attached accessory's position is not available on the to-be-crafted item.
 +
 
 +
This, for example, is the case while crafting an [[Ash Tail Coat]] with an [[Aura]] to a [[Skolver Coat]].
 +
 
 +
Pay special attention to this so you don't accidentally destroy your accessories.
 +
 
 +
'''Removal'''
 +
----
 +
 
 +
*For a long time, accessories could only be removed (by players) via destruction. The purpose of removal was to free up the accessory slot for a different accessory. This can still be done, for free. Again, this completely destroys the accessory, and you do not get a ticket back for that accessory.
 +
 
 +
*During the Anniversary Celebration of 2014, Accessory Recovery Tickets were introduced. This removes an accessory from an item, giving the player a ticket for the removed accessory in their arsenal. The item is otherwise preserved, with UVs, heat, and other accessories unchanged. The accessory that was RECOVERED is unbound, ready to be attached to another item at Bechamel. Or the same one, whatever floats your boat. These tickets are obtained in the Supply Depot for various prices of energy.
 +
 
 +
*Being Frugal: certain accessories may not be "worth" recovering, if all you want is to free up a slot...say, take a cool vitakit off for wings. The choice is up to you. Certainly, the more rare accessories are probably desired by other players, so consider selling instead of destroying, depending on the accessory.
 +
 
 +
*All ''removal'' tickets are free from Bechamel. All ''recovery'' tickets are in the [[Supply Depot]]. You will get a notification about the recovery tickets when removing an accessory at Bechamel.
 +
 
 +
*Paying Attention: to avoid heartbreak: a REMOVAL ticket will have a reddish pink icon, a RECOVERY ticket will have a blue/prismatic look to it. A REMOVAL button will say "Remove," a RECOVERY button will say "Recover." Select one from Bechamel (removal) or from your arsenal (recovery), at Bechamel.
 +
 
 +
 
 +
'''Recovery Ticket Prices:'''
 +
 
 +
*Recover Helmet Top:------5000 Energy
 +
*Recover Helmet Front:----3500 Energy
 +
*Recover Helmet Back:----3500 Energy
 +
*Recover Helmet Side:-----3500 Energy
 +
 
 +
 
 +
*Recover Armor Front:-----5000 Energy
 +
*Recover Armor Back:------8000 Energy
 +
*Recover Armor Rear:------8000 Energy
 +
*Recover Armor Aura:------10000 Energy
 +
 
 +
===Economics===
 +
----
 +
[[File:SpiralKnights News 125.png|thumb|right|[[Supply Depot Sale]]s typically feature accessories as well as other items.]]
 +
This list is being continuously updated and is potentially never ending. It was created by players for the purpose to aid traders in having a solid valuation of their rare accessories. Whether it is to serve as a guide to sellers or an indication for interested buyers, this list could remain a fundamental tool to use by everyone current and in the future. Please click the link below and view the top two posts on the first page, for price references. 
 +
 
 +
[http://forums.spiralknights.com/en/node/79532#comment-698097 The BAZAAR Price Checking Thread]
 +
{{clearleft}}
 +
 
 +
 
 +
'''Accessories in Supply Depot Sales''':
 +
 
 +
Occasionally accessories will show up in the Supply Depot for short periods of time. The [[Supply Depot Sale]] page contains a list of user-generated logs on the forums. Check these logs to get an idea of what kinds of accessories (and other items) tend to show up in sales.
 +
 
 +
===Aesthetic Behavior===
 +
----
 +
'''Overworld'''
 +
 
 +
Some accessories look very different in the Overworld, compared to the preview window or unattached view. See the "Gallery" section on individual accessory pages of these items for visual examples. <br/> Certain pages will have a column for overworld visuals, especially pages for "unique" accessories.
 +
{{clearleft}}
 +
 
 +
 
 +
'''Colors'''
 +
 
 +
{{main|Color Pattern}}
 +
 
 +
Accessories use the primary, secondary, or tertiary colors fairly consistently. For example, the Helm Guards and Mecha Wings use the primary color for the bulk of the item and the secondary color for the accents. Items like the Flower, Long Feather, Game Face, and Maedate use the secondary color for a majority of their coloring. The tertiary color is used for some accessories like the Headband and as a primary color for some costumes such as the Cloak and Flak Jacket. Accessories can also come in unique styles and forms.
 +
 
 +
 
 +
'''Recolored Accessories'''
 +
 
 +
{{main|Accessories (Recolors)}}
 +
 
 +
Certain types of accessories are commonly "recolored" for certain promotions, along with [[Costumes (Recolors)|these costumes]]. These promotions are usually named after a "new" color scheme.
 +
{{clearleft}}
 +
 
 +
===History===
 +
----
 +
Accessories were introduced on the 4th of October in 2011. {{fn|http://forums.spiralknights.com/en/node/27649}}
 +
 
 +
In some cases, a mistakenly bound accessory can be removed if a support ticket is filed immediately. This was not the case in the past, but was changed due to improved logging at an unspecified date. Community Manager Eurydice [http://forums.spiralknights.com/en/node/59691#comment-431711 explained this policy] on July 16, 2012:
 +
''<blockquote>"In the past it was our policy not to remove accessories at all.  There were one or two special, good faith cases where an exception was made.  We recently changed our policy because our logs are now more specific; the GMs are now able to help someone if they accidentally attach something provided they contact us right away, the request is reasonable, and they've not had such an exception in the past... accessories are not unbindable on a whim."</blockquote>''
 +
 
 +
As of the [[Caketastrophe|Anniversary Celebration]] in April 2014, players can now recover their accessories with recovery tickets bought with Energy in the Supply Depot.
 +
 
 +
== See Also ==
 +
*[[Prismatic Aspect]]
 +
*[[Special Effects]]
 +
 
 +
[[Category:Terminology]]
 +
[[Category:Equipment]]
 +
[[Category:Accessories]]

Revision as of 11:49, 20 January 2015

Editor Note Below is an elaborate sortable list. This show/hide contains information about how to use the list efficiently.

List

Accessories of distinct shape and consistent naming convention that come in several colors. Template:Showhide/Accessory

Outlier Accessory Lists

Due to the dynamic nature of Spiral Knights and how we organize things on this wiki, these lists are likely to move inventory upwards to another list, or even to the above main list, if the game releases more accessories that warrant such changes. Most of these items are released individually (along with related costumes), in pairs, or in small groups during promotions and/or events.

Unusual

These accessories have distinct special effects and/or behavior that help characterize their shape. These accessories have numerous color variations and/or very similar shapes available, and these colors are usually "special" or unusual color patterns and maintain consistent naming conventions.

Other accessories have special effects for special color patterns, like Dragon Wings and Wolver Tails, but these are also styled in many other color patterns and so are not in the lists below.

If many more color versions (especially standard) of the same shape of the below accessories are released, they will be compressed into single "form" pages (like "Bolted Vee" etc.) and probably relocated to the above list. For example, this has happened with Leafy Auras.

In the "Form" column: if there is a highly related form, it will be linked to, if not, then plain text is used.

Template:Showhide/Accessory

Special

These accessories sometimes come in "balanced" pairs and are often named unconventionally.

Most of these behave like other accessories and/or each other, to some extent.

In the "Form" column: if there is a highly related form, it will be linked to, if not, then plain text is used.

If more versions of these are released, they will be compressed into single type pages and relocated to one of the above lists.

For example, there used to be only a few different kinds of parrying blade, now there are many and it is likely there are more to come.

Template:Showhide/Accessory

Unique

Extra special accessories that have truly unique forms (shapes). For each accessory in this list, there is only one color variation currently available.

If more versions of these are released below, they will be compressed into single type pages and relocated into one of the above lists.

The game has seen more variations of unique accessories released after an initial "unique" version. Example: Lovely Bent Vertical Vents.

Template:Showhide/Accessory

Notes

Arsenal icon for accessories.

An Novaster/Sandbox is an aesthetic item that can be attached to helmets or armor to modify the player's appearance (many NPCs wear accessories too). Accessories have no effect on combat or gameplay, other than possibly making knights more or less visible to each other. Most accessories come in a large selection of color styles, with several having a variety of slightly different forms. Most are randomly obtained from Lockboxes or Prize Boxes.

When the player has an accessory in the Arsenal accessory section, this is a ticket for that accessory, not the accessory itself. Bechamel has the physical accessories at his accessory station. The ticket in the arsenal shows that the player has permission to request that Bechamel attach that specific accessory to an appropriate slot. Players can see what an accessory looks like by itself with just a ticket, but we cannot attach anything by ourselves.

Interestingly, accessories do not have official individualized tooltip descriptions like most other items.

Some accessories with glowing effects can be seen through certain solid objects (like wall hiding the hidden path in D27 of Firestorm Citadel).

Acquisition and Use


Acquisition

  • Many accessories can be obtained from Lockboxes. A Lockbox requires a Silver Key to be opened.
  • Prize Boxes from events or promotions tend to gift various accessories that pertain to that promotion. These don't need keys to be opened.
  • A selection of Crests can be obtained as Mission awards.
  • Certain accessories in standard color themes are available to players when creating a new Knight.
This collection includes Bolted Vees, Headbands, Maid Headbands, Helm-Mounted Displays, Com Units, Mecha Wings, and Ribbons.
Of these accessories, what is picked becomes attached to the chosen helmet (vs. unattached in inventory).
  • Accessories may appear in the in the Auction House as a Featured Auction, or less frequently in a Supply Depot Sale.
  • Unattached accessories are typically unbound and can be purchased from other players via trade or the Auction House.

Individual accessory pages will have more specific acquisition information.


Using Accessories


Once you have an accessory, visit Bechamel, the Accessorizor on the far western side of the Haven Bazaar. Once an accessory is attached to gear, it is permanently attached unless removed by Bechamel. However, removing an accessory from gear will destroy the accessory in the process. A Recovery option is available, preserving the accessory instead of destroying it. Destruction is free, recovery has a price in Energy. Bechamel also allows players to preview accessories, though this is currently limited to the Inspect Window.

Attachment

A tooltip showing what kind of accessories may be attached.

Accessories are divided by attachment location and can only be attached to gear that supports the attachment location. Only one accessory may be attached per location on a piece of equipment.

Not all gear can use all accessories. Consult the tooltips to determine which accessories can fit your gear. Locations include:

Accessories and Upgrading gear:

Upgrading helmets or armor with an accessory attached does not destroy the attached accessory, unless the attached accessory's position is not available on the to-be-crafted item.

This, for example, is the case while crafting an Ash Tail Coat with an Aura to a Skolver Coat.

Pay special attention to this so you don't accidentally destroy your accessories.

Removal


  • For a long time, accessories could only be removed (by players) via destruction. The purpose of removal was to free up the accessory slot for a different accessory. This can still be done, for free. Again, this completely destroys the accessory, and you do not get a ticket back for that accessory.
  • During the Anniversary Celebration of 2014, Accessory Recovery Tickets were introduced. This removes an accessory from an item, giving the player a ticket for the removed accessory in their arsenal. The item is otherwise preserved, with UVs, heat, and other accessories unchanged. The accessory that was RECOVERED is unbound, ready to be attached to another item at Bechamel. Or the same one, whatever floats your boat. These tickets are obtained in the Supply Depot for various prices of energy.
  • Being Frugal: certain accessories may not be "worth" recovering, if all you want is to free up a slot...say, take a cool vitakit off for wings. The choice is up to you. Certainly, the more rare accessories are probably desired by other players, so consider selling instead of destroying, depending on the accessory.
  • All removal tickets are free from Bechamel. All recovery tickets are in the Supply Depot. You will get a notification about the recovery tickets when removing an accessory at Bechamel.
  • Paying Attention: to avoid heartbreak: a REMOVAL ticket will have a reddish pink icon, a RECOVERY ticket will have a blue/prismatic look to it. A REMOVAL button will say "Remove," a RECOVERY button will say "Recover." Select one from Bechamel (removal) or from your arsenal (recovery), at Bechamel.


Recovery Ticket Prices:

  • Recover Helmet Top:------5000 Energy
  • Recover Helmet Front:----3500 Energy
  • Recover Helmet Back:----3500 Energy
  • Recover Helmet Side:-----3500 Energy


  • Recover Armor Front:-----5000 Energy
  • Recover Armor Back:------8000 Energy
  • Recover Armor Rear:------8000 Energy
  • Recover Armor Aura:------10000 Energy

Economics


Supply Depot Sales typically feature accessories as well as other items.

This list is being continuously updated and is potentially never ending. It was created by players for the purpose to aid traders in having a solid valuation of their rare accessories. Whether it is to serve as a guide to sellers or an indication for interested buyers, this list could remain a fundamental tool to use by everyone current and in the future. Please click the link below and view the top two posts on the first page, for price references.

The BAZAAR Price Checking Thread


Accessories in Supply Depot Sales:

Occasionally accessories will show up in the Supply Depot for short periods of time. The Supply Depot Sale page contains a list of user-generated logs on the forums. Check these logs to get an idea of what kinds of accessories (and other items) tend to show up in sales.

Aesthetic Behavior


Overworld

Some accessories look very different in the Overworld, compared to the preview window or unattached view. See the "Gallery" section on individual accessory pages of these items for visual examples.
Certain pages will have a column for overworld visuals, especially pages for "unique" accessories.


Colors

Accessories use the primary, secondary, or tertiary colors fairly consistently. For example, the Helm Guards and Mecha Wings use the primary color for the bulk of the item and the secondary color for the accents. Items like the Flower, Long Feather, Game Face, and Maedate use the secondary color for a majority of their coloring. The tertiary color is used for some accessories like the Headband and as a primary color for some costumes such as the Cloak and Flak Jacket. Accessories can also come in unique styles and forms.


Recolored Accessories

Certain types of accessories are commonly "recolored" for certain promotions, along with these costumes. These promotions are usually named after a "new" color scheme.

History


Accessories were introduced on the 4th of October in 2011. [1]

In some cases, a mistakenly bound accessory can be removed if a support ticket is filed immediately. This was not the case in the past, but was changed due to improved logging at an unspecified date. Community Manager Eurydice explained this policy on July 16, 2012:

"In the past it was our policy not to remove accessories at all. There were one or two special, good faith cases where an exception was made. We recently changed our policy because our logs are now more specific; the GMs are now able to help someone if they accidentally attach something provided they contact us right away, the request is reasonable, and they've not had such an exception in the past... accessories are not unbindable on a whim."

As of the Anniversary Celebration in April 2014, players can now recover their accessories with recovery tickets bought with Energy in the Supply Depot.

See Also

Personal tools