Difference between revisions of "Knocker"

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{{Monster family|Gremlin}}
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{{Monster family|Gremlin Family|Gremlin|Gremlin|Gremlin}}
 
{{TOCright}}
 
{{TOCright}}
 
'''Gremlin Knockers''' are a type of [[monster]] found in the [[Clockworks]].
 
'''Gremlin Knockers''' are a type of [[monster]] found in the [[Clockworks]].
  
 
==Traits==
 
==Traits==
Knockers are quick, diminutive, and rather comical [[gremlins]] with colored goggles and wielding two [[Wrench_Wand|wrench wands]]. The color of these match the minerals used to make the theme status, (a Jumper's goggles and wench color are blue and purple, for example, therefore matching the [[minerals]] that create shock themed levels). Knockers attack by slamming their wands near a knight and causing an explosion, which can inflicts a status condition and even knock enemies around. Knockers do not appear to belong to any [[gremlin|clans]], so they do not behave differently further down in the [[Clockworks]].
+
Knockers are quick, diminutive, [[Gremlins]] that wear colored goggles and wield two [[Wrench_Wand|Wrench Wands]]. The color of these match the minerals used to make the theme status - for example, a Jumper's goggles and wrench color are blue and purple, matching the [[minerals]] that create shock themed levels. Knockers attack by slamming their wands near a knight and causing an explosion, which can inflict a status condition and even knock enemies around. These explosions occasionally backfire, creating a larger explosion that can potentially inflict [[stun]] on those (including the Gremlin Knocker) caught in the explosion. Knockers do not appear to belong to any [[Gremlin|clans]], so they do not behave differently further down in the [[Clockworks]].
  
Knockers do [[damage#Elemental Damage|elemental]] damage.
+
After tier 1, Knockers deal [[damage#Elemental Damage|elemental]] damage if their attacks connect.
 +
 
 +
No Knocker is immune to its own dealt status effect.
 +
 
 +
To determine if the attack misfires, Knockers will emit a sound similar to a Darkfang Thwacker executing a spin attack, and the attack tends to be executed considerably slower.
  
 
{{clear}}
 
{{clear}}
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==Types==
 
==Types==
 
{{Hidden header|Gremlin Knocker}}
 
{{Hidden header|Gremlin Knocker}}
{{Monster
+
{{MonsterTemporary
 
|name=Gremlin Knocker
 
|name=Gremlin Knocker
|location=*[[Battle Arena]]
+
|tier1=All Tiers
*[[Clockwork Tunnels]]: Gremlin Grounds
+
|image2=
 +
|image3=
 +
|location=*All [[Battle Arena]]s: Wrench Warfare, Robo Rampage
 +
*[[Clockwork Tunnels]]: Gremlin Grounds, Mechanized Mile
 +
*All [[Treasure Vault]]s
 +
*[[Hazardous Heist]]: Construction Site
 +
*[[Compound 42]]: Outer Facility
 +
*[[Operation Crimson Hammer]]
 +
*All [[Compounds|Ruined Compound]]s levels
 +
*[[Grinchlin Assault]]: Ascent
 
|description=
 
|description=
A small gremlin that combines two wands to create a harmful reaction. The reaction has a small chance to backfire, causing
+
A small Gremlin that combines two wands to create a harmful reaction. The reaction has a small chance to backfire, causing
a huge explosion that stuns the gremlin and knocks it far away.
+
a huge explosion that [[Stun|stuns]] the Gremlin and knocks it far away.
 
|abilities=
 
|abilities=
 
*Reaction {{attack|elemental}}
 
*Reaction {{attack|elemental}}
 
*Explosion {{attack|elemental}} {{status|stun}}
 
*Explosion {{attack|elemental}} {{status|stun}}
|drop=*{{Mat|Red Shard}}
+
|drop=
*{{Mat|Blue Shard}}
+
{{Template:Material/Monster|family=gremlin}}
*{{Mat|Bronze Bolt}}
+
*{{mat|Gremlin Gizmo}}
+
*{{mat|Rocket Sprocket}}
+
 
}}
 
}}
  
 
{{Hidden header|Gremlin Lighter}}
 
{{Hidden header|Gremlin Lighter}}
{{Monster
+
{{MonsterTemporary
 
|name=Gremlin Lighter
 
|name=Gremlin Lighter
|location=*[[Blast Furnace]]: Gremlin Grounds
+
|tier1=All Tiers
*[[Battle Arena|Flame Lash Arenas]]
+
|image2=
 +
|image3=
 +
|location=*[[Blast Furnace]]: Gremlin Grounds, Mechanized Mile
 +
*[[Battle Arena|Flame Lash Arena]]: Wrench Warfare, Robo Rampage
 +
*[[Treasure Vault]]: Burn Rate
 +
*[[Hazardous Heist]]: Construction Site
 +
*[[High Temperature Hostages]]: Extraction
 +
*[[Operation Crimson Hammer]]
 +
*[[The Gauntlet]]: Last Stand
 +
*[[Compound 42]]: Outer Facility, Containment
 +
*All [[Compounds|Charred Compound]]s levels
 
|description=
 
|description=
A small gremlin that combines two wands to create a fiery reaction. The reaction has a small chance to backfire, causing
+
A small Gremlin that combines two wands to create a fiery reaction. The reaction has a small chance to backfire, causing
a huge explosion that stuns the gremlin and knocks it far away.
+
a huge explosion that [[Stun|stuns]] the Gremlin and knocks it far away.
 
|abilities=
 
|abilities=
 
*Reaction {{attack|elemental}} {{status|fire}}
 
*Reaction {{attack|elemental}} {{status|fire}}
 
*Explosion {{attack|elemental}} {{status|stun}} {{status|fire}}
 
*Explosion {{attack|elemental}} {{status|stun}} {{status|fire}}
|drop=*{{mat|Meteor Mote}}
+
|drop=
 +
{{Template:Material/Monster|family=gremlin|status=fire}}
 
}}
 
}}
  
 
{{Hidden header|Gremlin Cooler}}
 
{{Hidden header|Gremlin Cooler}}
{{Monster
+
{{MonsterTemporary
 
|name=Gremlin Cooler
 
|name=Gremlin Cooler
|location=*[[Battle Arena|Ice Maul Arenas]]
+
|tier1=All Tiers
*[[Cooling Chamber]]: Gremlin Grounds
+
|image2=
 +
|image3=
 +
|location=*[[Battle Arena|Ice Maul Arena]]: Wrench Warfare, Robo Rampage
 +
*[[Cooling Chamber]]: Gremlin Grounds, Mechanized Mile
 +
*[[Treasure Vault]]: Frozen Assets
 +
*All [[Compounds|Frozen Compound]]s levels
 +
*[[Hazardous Heist]]: Construction Site
 +
*[[The Great Escape]]: The Yard
 +
*[[Grinchlin Assault]]: Ascent
 
|description=
 
|description=
A small gremlin that combines two wands to create a freezing reaction. The reaction has a small chance to backfire, causing
+
A small Gremlin that combines two wands to create a freezing reaction. The reaction has a small chance to backfire, causing
a huge explosion that stuns the gremlin and knocks it far away.
+
a huge explosion that [[Stun|stuns]] the Gremlin and knocks it far away.
 
|abilities=
 
|abilities=
 
*Reaction {{attack|elemental}} {{status|freeze}}
 
*Reaction {{attack|elemental}} {{status|freeze}}
 
*Explosion {{attack|elemental}} {{status|stun}} {{status|freeze}}
 
*Explosion {{attack|elemental}} {{status|stun}} {{status|freeze}}
|drop=*{{Mat|Bronze Bolt}}
+
|drop=
*{{mat|Gremlin Gizmo}}
+
{{Template:Material/Monster|family=gremlin|status=freeze}}
*{{mat|Blue Shard}}
+
}}
*{{mat|Meteor Mote}}
+
 
*{{mat|Rocket Sprocket}}
+
{{Hidden header|Gremlin Choker}}
 +
{{MonsterTemporary
 +
|name=Gremlin Choker
 +
|tier1=All Tiers
 +
|image2=
 +
|image3=
 +
|location=*[[Battle Arena|Venom Fang Arena]]: Wrench Warfare, Robo Rampage
 +
*[[Treasure Vault]]: Toxic Debt
 +
*[[Wasteworks]]: Gremlin Grounds, Mechanized Mile
 +
*[[Hazardous Heist]]: Construction Site
 +
*[[Sewer Stash]]: Weapons Cache
 +
*[[Compound 42]]: Outer Facility
 +
*All [[Compounds|Blighted Compound]]s levels
 +
|description=
 +
A small Gremlin that combines two wands to create a toxic reaction. The reaction has a small chance to backfire, causing
 +
a huge explosion that [[Stun|stuns]] the Gremlin and knocks it far away.
 +
|abilities=
 +
*Reaction {{attack|elemental}} {{status|poison}}
 +
*Explosion {{attack|elemental}} {{status|stun}} {{status|poison}}
 +
|drop=
 +
{{Template:Material/Monster|family=gremlin|status=poison}}
 
}}
 
}}
  
 
{{Hidden header|Gremlin Jumper}}
 
{{Hidden header|Gremlin Jumper}}
{{Monster
+
{{MonsterTemporary
 
|name=Gremlin Jumper
 
|name=Gremlin Jumper
|location=*[[Battle Arena|Thunder Fist Arena]]
+
|tier1=All Tiers
*[[Power Complex]]: Gremlin Grounds
+
|image2=
 +
|image3=
 +
|location=*[[Battle Arena|Thunder Fist Arena]]: Wrench Warfare, Robo Rampage
 +
*[[Treasure Vault]]: Flash Crash
 +
*[[Power Complex]]: Gremlin Grounds, Mechanized Mile
 +
*All [[Compounds|Shocked Compound]]s levels
 +
*[[Hazardous Heist]]: Construction Site
 
|description=
 
|description=
A small gremlin that combines two wands to create a shocking reaction. The reaction has a small chance to backfire, causing
+
A small Gremlin that combines two wands to create a shocking reaction. The reaction has a small chance to backfire, causing
a huge explosion that stuns the gremlin and knocks it far away.
+
a huge explosion that [[Stun|stuns]] the Gremlin and knocks it far away.
 
|abilities=
 
|abilities=
 
*Reaction {{attack|elemental}} {{status|shock}}
 
*Reaction {{attack|elemental}} {{status|shock}}
 
*Explosion {{attack|elemental}} {{status|stun}} {{status|shock}}
 
*Explosion {{attack|elemental}} {{status|stun}} {{status|shock}}
|drop=*{{Mat|Bronze Bolt}}
+
|drop=
*{{mat|Gremlin Gizmo}}
+
{{Template:Material/Monster|family=gremlin|status=shock}}
*{{mat|Blue Shard}}
+
*{{mat|Meteor Mote}}
+
 
}}
 
}}
  
{{Hidden header|Gremlin Joker}}
+
==Strategy==
{{Monster
+
*The Knocker series are the weakest type of Gremlin, and possibly the weakest enemies in the Clockworks. They do not dodge gunfire and have two short ranged attacks. Their attacks can be easily canceled similar to [[Scuttlebot]]s and they should be approached similarly.
|name=Gremlin Joker
+
|location=*[[Battle Arena|Venom Fang Arena]]
+
*[[Wasteworks]]: Gremlin Grounds
+
|description=
+
A small gremlin that combines two wands to create a toxic reaction. The reaction has a small chance to backfire, causing
+
a huge explosion that stuns the gremlin and knocks it far away.
+
|abilities=
+
*Reaction {{attack|elemental}} {{status|poison}}
+
*Explosion {{attack|elemental}} {{status|stun}} {{status|poison}}
+
|drop=*{{Mat|Bronze Bolt}}
+
*{{Mat|Red Shard}}
+
*{{Mat|Blue Shard}}
+
*{{mat|Gremlin Gizmo}}
+
*{{mat|Meteor Mote}}
+
*{{mat|Volcanic Iron}}
+
}}
+
  
==Strategy==
+
*The Knockers do not leave corpses when defeated in Tier 3, meaning it is safe to dispatch of them in the presence of a [[Mender#Darkfang_Mender|Darkfang Mender]].
*The Knocker series are the weakest type of Gremlin. They do not dodge gunfire and have only one attack. To play it safe, one should always assume their attack will cause the largest explosion to avoid being caught off guard.
+
 
 +
*Note that even though the Gremlin Knocker has status variations, these variations WILL NOT inflict themselves with any status effect other than stun if their attack misfires. Also note that they are not invulnerable to the status effects they can inflict: for example, it is possible to poison a Gremlin Choker (although there is little point to this unless a Gremlin Mender is nearby).
 +
 
 +
==Trivia==
 +
*This monster was introduced with {{release|2012-02-22}}.
 +
*Although Knockers don't appear in [[Deconstruction Zone]]s of the [[Clockworks]], they can still appear in determined Deconstruction Zones from missions.
 +
*[[Sputterspark]] is a notable Gremlin Knocker that antagonizes knights in [[Shocking Sentient Sentries]] and [[The Great Escape]] missions.
  
 
==See Also==
 
==See Also==

Latest revision as of 11:24, 19 June 2020

Gremlin Family
Icon Gate Icon-Gremlin.png
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
Defense increased.png Defense none.png Defense decreased.png

Gremlin Knockers are a type of monster found in the Clockworks.

Traits

Knockers are quick, diminutive, Gremlins that wear colored goggles and wield two Wrench Wands. The color of these match the minerals used to make the theme status - for example, a Jumper's goggles and wrench color are blue and purple, matching the minerals that create shock themed levels. Knockers attack by slamming their wands near a knight and causing an explosion, which can inflict a status condition and even knock enemies around. These explosions occasionally backfire, creating a larger explosion that can potentially inflict stun on those (including the Gremlin Knocker) caught in the explosion. Knockers do not appear to belong to any clans, so they do not behave differently further down in the Clockworks.

After tier 1, Knockers deal elemental damage if their attacks connect.

No Knocker is immune to its own dealt status effect.

To determine if the attack misfires, Knockers will emit a sound similar to a Darkfang Thwacker executing a spin attack, and the attack tends to be executed considerably slower.

Types

Gremlin Knocker

Gremlin Knocker
All Tiers
Monster-Gremlin Knocker.png


Abilities
  • Reaction Attack elemental icon.png
  • Explosion Attack elemental icon.png Icon status stun.png
Location Drops
Description

A small Gremlin that combines two wands to create a harmful reaction. The reaction has a small chance to backfire, causing a huge explosion that stuns the Gremlin and knocks it far away.


Gremlin Lighter

Gremlin Lighter
All Tiers
Monster-Gremlin Lighter.png


Abilities
  • Reaction Attack elemental icon.png Icon status fire.png
  • Explosion Attack elemental icon.png Icon status stun.png Icon status fire.png
Location Drops
Description

A small Gremlin that combines two wands to create a fiery reaction. The reaction has a small chance to backfire, causing a huge explosion that stuns the Gremlin and knocks it far away.


Gremlin Cooler

Gremlin Cooler
All Tiers
Monster-Gremlin Cooler.png


Abilities
  • Reaction Attack elemental icon.png Icon status freeze.png
  • Explosion Attack elemental icon.png Icon status stun.png Icon status freeze.png
Location Drops
Description

A small Gremlin that combines two wands to create a freezing reaction. The reaction has a small chance to backfire, causing a huge explosion that stuns the Gremlin and knocks it far away.


Gremlin Choker

Gremlin Choker
All Tiers
Monster-Gremlin Choker.png


Abilities
  • Reaction Attack elemental icon.png Icon status poison.png
  • Explosion Attack elemental icon.png Icon status stun.png Icon status poison.png
Location Drops
Description

A small Gremlin that combines two wands to create a toxic reaction. The reaction has a small chance to backfire, causing a huge explosion that stuns the Gremlin and knocks it far away.


Gremlin Jumper

Gremlin Jumper
All Tiers
Monster-Gremlin Jumper.png


Abilities
  • Reaction Attack elemental icon.png Icon status shock.png
  • Explosion Attack elemental icon.png Icon status stun.png Icon status shock.png
Location Drops
Description

A small Gremlin that combines two wands to create a shocking reaction. The reaction has a small chance to backfire, causing a huge explosion that stuns the Gremlin and knocks it far away.


Strategy

  • The Knocker series are the weakest type of Gremlin, and possibly the weakest enemies in the Clockworks. They do not dodge gunfire and have two short ranged attacks. Their attacks can be easily canceled similar to Scuttlebots and they should be approached similarly.
  • The Knockers do not leave corpses when defeated in Tier 3, meaning it is safe to dispatch of them in the presence of a Darkfang Mender.
  • Note that even though the Gremlin Knocker has status variations, these variations WILL NOT inflict themselves with any status effect other than stun if their attack misfires. Also note that they are not invulnerable to the status effects they can inflict: for example, it is possible to poison a Gremlin Choker (although there is little point to this unless a Gremlin Mender is nearby).

Trivia

See Also

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