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| |icon 1 = Haven | | |icon 1 = Haven |
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| |name = The Lab | | |name = The Lab |
| |icon 1 = Haven | | |icon 1 = Haven |
Revision as of 08:16, 16 December 2015
A New Threat is a 4-2 rank mission.
Overview
Description:
Deadly forces are conspiring against Haven. Contact Intel Agent Kora and learn how you can help.
Objective:
Confront a dangerous new threat to Haven.
Notes
This mission was introduced with release 2014-05-21.
The player does not have to fight any enemies that spawn in this mission.
This mission serves to move the plot of Spiral Knights forward, as such, the player can do nothing to prevent the outcome.
Runthrough
First Floor
Level: Haven Depth: 0
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There is no combat here.
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Notes
Load into a dark and stormy Garrison, the eastern district of Haven. You have access to your arsenal.
Kora contacts the player and Rhendon assists.
Denizens of The Lab, including Biscotti, Morlin, Riley, and several miscellaneous knights, are upset about something.
Kora
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Greetings, PLAYERNAME! We have two missions of vital importance. First, we've located an energy signature similar to the one emanating from that Artifact you found in the Clockworks. We're homing in on that energy signature now. Finding the source might help us understand what that gremlin schemer Razwog planned on doing with the Artifact or what the device is actually capable of.
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And speaking of gremlins, we're starting to get an alarming number of reports of gremlins mobilizing in the Clockworks below Haven. We don't have too many details yet, but given the relations we've had with them so far, our guess is they're preparing for an attack.
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Spiral HQ believes you are our best choice to help track down the energy signature, since you were the one to bring us the Artifact in the first place. Rhendon will be dispatched to get on the trail of the gremlins below.
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(Kora pauses) Speak of the devil, Rhendon is calling now; says it's urgent. Patching him through...
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- Continue (to Rhendon's Dialogue)
Rhendon
Rhendon (after Kora speaks):
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PLAYERNAME, something big is going down at the Lab. You need to get here immediately!
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- Roger that, I'm on my way!
Rhendon (near laboratory entrance):
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There were sounds of shouting and explosions coming from the lab just now. I think we may be under attack! Better gear up. I've no idea what is going on in there but we'd better be prepared for anything!
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Evacuated NPCs
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I'm worried about the sprites!
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We almost didn't make it out alive. One moment everything was fine and the next thing we know gremlins are bursting out of the ground!
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Careful in there. Looks like they had a big one with them...
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Gallery
Map of the Haven Garrison as it appears in this mission.
It's raining. How could this get any worse?
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Second Floor
Level: The Lab Depth: 9 (effective)
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Notes
Goal: Head straight to the back of the lab as quickly as possible. Enemies do not need to be defeated.
Herex
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Hsst! So, you're the ones who defeated Razwog and took what was mine. You are not worthy of possessing this powerful Artifact and so I am here to relieve you of it.
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Pah! I am no mere gremlin. I am the thousand eyes that watch you in the darkness. I am the hissing blade that whispers your doom. Tear down every wall and cog in this accursed place and you will find only shadows. I cannot be stopped by the likes of you! Hsst!
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You cannot stop what you cannot see.
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(There is no trace of the gremlin or the Artifact. This gremlin seems very adept at covering his tracks.)
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- Ugh, I'd better contact Kora. (ends dialogue)
Kora
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Come in, PLAYERNAME! What happened in there?
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- There was an attack. The Artifact's been stolen!
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Oh my! What is the connection between these gremlins and that Artifact anyway?
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Hmm, most of our sensor equipment seems to have been damaged. It might take some time to get things working to the point where I can track down the Artifact. While we work on that, you should get in contact with one of our Biotechs, Hahn. He's a little rough around the edges, but he can help you prepare for the challenges you'll likely face. I'll contact you later as soon as i have my tracking equipment back online!
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- roger that, Kora. (ends dialogue)
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Gallery
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See Also
External Links
The content of external links relies on individual parties. As such, parts might be inaccurate, especially if the game updates and the external source does not.