Difference between revisions of "Template:Map image"
From SpiralKnights
m (some consistencies) |
(Copyright.) |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
<br style="clear:both" /> | <br style="clear:both" /> | ||
{| class="boilerplate" id="pd" style="margin: 0 auto; border:2px solid #FFFF66; padding:5px; background-color: #FFFFCC;" cellpadding="4" cellspacing="4" | {| class="boilerplate" id="pd" style="margin: 0 auto; border:2px solid #FFFF66; padding:5px; background-color: #FFFFCC;" cellpadding="4" cellspacing="4" | ||
− | | <center>''The above "[[:Category:Map images|map image]]" is part of [[Spiral Knights]] and is copyright [[ | + | | <center>''The above "[[:Category:Map images|map image]]" is part of [[Spiral Knights]] and is copyright [[Grey Havens|Grey Havens, LLC]].'' |
Below is a useful key regarding official icons seen in many of these Overlay and [[Minimap]] maps: | Below is a useful key regarding official icons seen in many of these Overlay and [[Minimap]] maps: | ||
− | {{showhide|Official Icons: Typically Clockwork Entities|content= | + | {{showhide|state=uncollapsed|Official Icons: Typically Clockwork Entities|content= |
{{Note-MiniMap Icons Clockworks}} | {{Note-MiniMap Icons Clockworks}} | ||
}} | }} | ||
− | {{showhide|Official Icons: General Area, Entity, and Vendor|content= | + | {{showhide|state=uncollapsed|Official Icons: General Area, Entity, and Vendor|content= |
{{Note-MiniMap Icons}} | {{Note-MiniMap Icons}} | ||
}} | }} |
Latest revision as of 18:25, 4 January 2018
Below is a useful key regarding official icons seen in many of these Overlay and Minimap maps: Official Icons: Typically Clockwork Entities
Clockworks Icons: = Tends to indicate a temporary condition of interest or threat. = Indicates an NPC that will talk to the player. = Usually indicates that a quest has been finished and the player should investigate. = where a knight can get on an elevator to progress or return to Haven. = pick up this key and bring it to a golden gate. = this gate could use a golden key found somewhere in the level. = indicates a Golden Prize Wheel. = indicates a gift's vendor like Smitty from the Golden Slime Casino. = Usually indicates a Nature Sprite that needs help. Seen in the Firestorm Citadel. = Usually indicates where a Nature Sprite should be placed. Seen in the Firestorm Citadel.Official Icons: General Area, Entity, and Vendor
Alchemy Machines: = Usually indicates an alchemy machine - can be regular or special like the Mysterious Alchemy Machine. = Usually indicates a Krogmo Alchemy Machine. = Usually indicates a machine that makes trophies. Areas: = Usually indicates the Auction House. = Usually indicates the entrance to the Lab. = Usually indicates the entrance to Guild Halls. = Usually indicates the Training Hall or a Guild's Private Training Hall. Vendors: = Usually indicates a battle sprite vendor. Applies to Riley. = Usually indicates an area where the player can accessorize. Applies to Bechamel and his station. = Usually indicates Kozma and therefore the Supply Depot. = Usually indicates an Energy vendor. Seen in the Haven Town Square. = Usually indicates a vendor who sells gear that isn't a weapon. Seen in the Haven Bazaar. = Usually indicates a recipe or miscellaneous stock (pickups, vitapods, personal colors...) vendor. Applies to Basil and Vatel. = Usually indicates a Spiral knight, usually a HoH vendor. = Usually indicates a token trader. Applies to Brinks and various other token vendors.
= Usually indicates a weapon vendor. Seen in the Haven Bazaar. , = Usually indicate gremlin vendors. The wrench applies to Punch. The anvil applies to Vise. In the OCH lobby, Vise's machine uses the icon. |
Editors can experiment in this template's sandbox (create) and testcases (create) pages. Please add categories and interwikis to the /doc subpage. Subpages of this template. |