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This is the Spiral Knights Wiki Sandbox for all of your experimental editing needs. Feel free to try out formatting experiments to learn the ways of the wiki. To give it a go, click "edit this page" at the top of your screen, then make your changes in the box and click on the "Save page" button below it. Content added here will not stay permanently, but please do not put anything offensive here.




Monster Project

As part of the Monster Overhaul Project:


Propose a merging of:

Into a single, more easily updated "Monster" page with the same information about weaknesses and tendencies and so on in the top part of the page, and all the organization is in this sortable list (this list is of course incomplete and a WiP, just has a few examples in it to test sortability). This page could easily have a {{main|List of monsters}} instead of being one large page. We could also divide the list by monster family (similar to how the monster page currently is) instead of one giant list, though this reduces sortability.

Feedback: don't touch monster page as much. We should still mention other methods of organization, either in a better reworded top or in See Also.

List

The subsection division of this list is roughly based on the loot tables of defeated monsters.

If a field is empty, then the monster does not have an encountered variant associated with that aspect.

Certain monsters may have the same appearance for all tiers, but they probably have more attacks with intensified effects in higher tiers. See individual pages for details.

Many monsters can inflict stun in addition to other status ailments. The status column indicates a monster themed with that status. A monster without a status in this list may or may not be able to inflict stun or some other status. See individual pages for details.

Curse is a T3 status only. The lower tier variants are only associated with the status because of the T3 variant's chance to inflict curse with certain attacks.

General

These monsters can almost always be found in an appropriate area. Some are randomly spawned, while others have set spawn points. Unless they are generated by a respawn pad, they have a chance to drop crowns, heat, hearts, a pickup, a vitapod, and/or materials when defeated. Lower tier monsters as well as monsters in Danger Rooms seem to have a higher chance of dropping nothing.

Name Tier 1 Tier 2 Tier 3 Family Status Type Class Notes
Wolver beastGate Icon-Beast.png
Beast
Wolver Grunt Introduced 21 February 2011.
Alpha Wolver beastGate Icon-Beast.png
Beast
Wolver Brute Introduced 21 February 2011.
Ash Tail beastGate Icon-Beast.png
Beast
fireGate Icon-Fire.png
Fire
Wolver Grunt Introduced 21 February 2011.
Alpha Ash Tail beastGate Icon-Beast.png
Beast
fireGate Icon-Fire.png
Fire
Wolver Brute Introduced 21 February 2011.
Frostifur beastGate Icon-Beast.png
Beast
freezeGate Icon-Freeze.png
Freeze
Wolver Grunt Introduced 21 February 2011.
Alpha Frostifur beastGate Icon-Beast.png
Beast
freezeGate Icon-Freeze.png
Freeze
Wolver Brute Introduced February 2011.
Gremlin Knocker gremlinGate Icon-Gremlin.png
Gremlin
Knocker Mini Introduced ???
Gremlin Lighter gremlinGate Icon-Gremlin.png
Gremlin
fireGate Icon-Fire.png
Fire
Knocker Mini Introduced ???
Gremlin Cooler gremlinGate Icon-Gremlin.png
Gremlin
freezeGate Icon-Freeze.png
Freeze
Knocker Mini Introduced ???
Gremlin Choker gremlinGate Icon-Gremlin.png
Gremlin
poisonGate Icon-Poison.png
Poison
Knocker Mini Introduced ???
Gremlin Jumper gremlinGate Icon-Gremlin.png
Gremlin
shockGate Icon-Shock.png
Shock
Knocker Mini Introduced ???
Tenderfoot Mender gremlinGate Icon-Gremlin.png
Gremlin
Mender Support Introduced ??? (very early)
Ironclaw Mender gremlinGate Icon-Gremlin.png
Gremlin
Mender Support Introduced ??? (very early)
Darkfang Mender gremlinGate Icon-Gremlin.png
Gremlin
Mender Support Introduced ??? (very early)
Poison Knight constructGate Icon-Construct.png
Construct
poisonGate Icon-Poison.png
Poison
Mecha Knight Elite Introduced ??? (very early)
Spice Drop slimeGate Icon-Slime.png
Slime
fireGate Icon-Fire.png
Fire
Glop Drop Mini Introduced with release 2013-04-10.

Boss

These monsters are powerful entities who reward a number of related tokens when defeated. These tokens can be exchanged with Brinks.

  • Snarb
  • Jelly
  • Roar twin
  • Vana
  • Snarb (shadow lair)
  • Jelly (shadow lair)
  • Roar twin (shadow lair)
  • Vana (shadow lair)

Oddities

These monsters only drop hearts, with a few that drop nothing at all. They are generally difficult to classify with other monsters.

Name Tier 1 Tier 2 Tier 3 Family Status Type Class Notes
Phantom undeadGate Icon-Undead.png
Undead
Phantom Introduced with release 2011-03-02.

Rare

These monsters have a small chance to be encountered instead of something else. Conditions may vary, and some are much more rare than others. See individual pages for details.

Event

These monsters can only be encountered during a specific event.

Name Tier 1 Tier 2 Tier 3 Family Status Type Class Notes
Apocrean Harvester zUnknown.png
Unknown
Can only be encountered during a Shroud of the Apocrea event.
Introduced with release 2013-10-23.
Black Kat undeadGate Icon-Undead.png
Undead
curseGate Icon-Curse.png
Curse
Kat Giant (???) Can only be encountered during a Kataclysmic Confrontation event.
Introduced with release 2013-01-30.

Obsolete

These monsters cannot currently be encountered and fought. Most are considered obsolete, but may return at a later date.

  • regular tortodrone (seen marching, but cannot be fought)
  • Sloom
  • Gold trojan (preview video)
  • Vog cub (preview video)
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