Zombie

From SpiralKnights
(Redirected from Frozen Shambler)
Zombie
An example of a Zombie
Taxonomy

Gate Icon-Undead.png Undead Family, Grunt Class

Defenses of the Undead family:

Weak to Elemental damage


Resistant to Shadow damage


Neutral to Normal & Piercing damage

The Zombie is a monster.

Traits

Most of the time, higher tier monsters have all the abilities of preceding tiers, with increased intensity.

Zombie Traits by Tier

All Tiers


Unlike many monsters, Zombies do not change appearances as Knights progress deeper into the Clockworks.

All Zombies are immune to Icon status curse.png Curse. They are also immune to damage while they crawl out of the ground, either by spawning or being revived. They can also grab enemies with their jump, immobilizing and damaging the player.

Tier 2


  • Zombies start using their breath attack and they will use it to inflict a status effect but deal no damage.


Strategy

The topic of this article or section is subject to personal opinion, and does not represent any one absolute truth. If you disagree, discuss your concerns on the the talk page before editing. Guide: Zombie Combat

  • A good strategy is to gun it from a distance so that its Strike and Breath attacks can't reach you while you can run away from leap attacks. In a recent update, leaping attacks now deal damage to the knight.
  • Their leap attack has a chance of latching onto and immobilizing Knights. Knights will not be able to move, shield, or change direction while a Zombie is on top of them, so keep attacking it until if falls off! The damaging portion of the attack is also very long-lasting. It will often take two blocks before you can lower your shield and knights can take damage from walking near a Zombie that has just recently landed from a jump.
  • The breath attack is interrupted by any hit while the claw and leap attacks require sufficient damage or rapid-fire hits to interrupt. Zombies in tiers 1 and 2 are knocked down by interruptions but tier 3 zombies tend to only flinch.
  • If you shield as a Zombie leaps at you, the shield push will immediately knock it back further away from you than it was when it began to attack.
  • It would be best to move any nearby Totem(s) to one corner so you can have more room to fight.

Quick Glance Gear:


Pending


Grim Totem

A Grim Totem.
Zombies will sometimes spawn with a grim totem that emits a ring of purple energy. If a Zombie is killed within this ring, its skull will land on the ground. The next pulse of energy the totem emits will revive the Zombie, accompanied by the graphical display of the word "ARISE!". Totems cannot be destroyed, but they can be carried to other locations. If the totem is removed before emitting a pulse the skull will desintegrate shortly after.

Grim Totems can be found in places as:

Notes

History

  • This monster has been encountered since release 2011-04-04 when the game officially launched.

List

Dust Zombie

Monstrous Profile
All Tiers
Monster-Dust Zombie.png
Description

These ghoulishly Zombies are frail of old-bones but still pack quite a punch, swiping at Knights who are too close. They will often lunge at their targets or spray their breath attack stunning them.

Notes


Black Kats in Tier 2 will summon hordes of these ghoulish ghouls to attack unsuspecting Knights.

Combat

  • Swipe Attack normal icon.png Attack shadow icon.png
  • Lunge Attack normal icon.png Attack shadow icon.png
  • Bite Attack normal icon.png Attack shadow icon.png
  • Breath Icon status stun.png (Tier 2 & Tier 3)
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

Depth and Material Drops:

Depth 1 and below:


Depth 4 and below:


Depth 8 and below:


Depth 13 and below:


Depth 18 and below:


As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Random Spawn

This monster has a very high chance to spawn in these areas:

Slag Walker

Monstrous Profile
All Tiers
Monster-Slag Walker.png
Description

The Slag Walker combines the dangers of a Zombie revival and setting adventurers aflame with its breath. Its attacks are the same as its skeletal family, if not more perilous.

Notes


Like other Icon status fire.png Fire themed monsters, this enemy is immune to fire.
It behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Swipe Attack normal icon.png Attack shadow icon.png Icon status fire.png
  • Lunge Attack normal icon.png Attack shadow icon.png
  • Bite Attack normal icon.png Attack shadow icon.png
  • Burning Breath Icon status fire.png (Tier 2 & Tier 3)
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

Depth and Material Drops:

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Random Spawn

This monster has a very high chance to spawn in these areas:

Guaranteed Spawn

This monster can always be found in these areas:

Greenstone Bridge
Overgrown Court

Frozen Shambler

Monstrous Profile
All Tiers
Monster-Frozen Shambler.png
Description

These cold-hearted Zombies can freeze unwary Knights on their adventures in the depths.

Notes


Like other Icon status freeze.png Freeze themed monsters, this enemy is immune to frezee.
It behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Swipe Attack normal icon.png Attack shadow icon.png Icon status freeze.png
  • Lunge Attack normal icon.png Attack shadow icon.png
  • Bite Attack normal icon.png Attack shadow icon.png
  • Frost Breath Icon status freeze.png (Tier 2 & Tier 3)
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

Depth and Material Drops:

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Random Spawn

This monster has a very high chance to spawn in these areas:

Guaranteed Spawn

This monster can always be found in these areas:

Droul

Monstrous Profile
All Tiers
Monster-Droul.png
Description

The Droul's skeleton is colored like a venomous animal, reflecting the poison inside.

Notes


Like other Icon status poison.png Poison themed monsters, this enemy is immune to poison.
It behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Swipe Attack normal icon.png Attack shadow icon.png Icon status poison.png
  • Lunge Attack normal icon.png Attack shadow icon.png
  • Bite Attack normal icon.png Attack shadow icon.png
  • Bad Breath Icon status poison.png (Tier 2 & Tier 3)
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

Depth and Material Drops:

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Random Spawn

This monster has a very high chance to spawn in these areas:

Guaranteed Spawn

This monster can always be found in these areas:

Frankenzom

Monstrous Profile
All Tiers
Monster-Frankenzom.png
Description

Looking like they came out of a laboratory, these Zombies can shock Knights through a variety of attacks.

Notes


Like other Icon status shock.png Shock themed monsters, this enemy is immune to shock.
It behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Swipe Attack normal icon.png Attack shadow icon.png Icon status shock.png
  • Lunge Attack normal icon.png Attack shadow icon.png
  • Bite Attack normal icon.png Attack shadow icon.png
  • Shocking Breath Icon status shock.png (Tier 2 & Tier 3)
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

Depth and Material Drops:

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Random Spawn

This monster has a very high chance to spawn in these areas:

Guaranteed Spawn

This monster can always be found in these areas:

Dry Dock
Iron Hulk

Carnavon

Monstrous Profile
Tier 3
Monster-Carnavon.png
Description

A dreaded cursed Zombie with a ruined Blackened Crest protecting its backside from any incoming attacks. These dreadful ghouls are easily distinguishable by their purple-color and a Dread Seal hiding their grimly face. Their dreadful breath will Curse any Knights unprepared when confronted by one.

Notes


Black Kats in Tier 3 will summon hordes of these dastardly Zombies to hunt down any who come across their path.

Combat

  • Swipe Attack normal icon.png Attack shadow icon.png Icon status fire.png
  • Lunge Attack normal icon.png Attack shadow icon.png
  • Bite Attack normal icon.png Attack shadow icon.png
  • Cursing Breath Icon status curse.png
  • Protective Shield (Back)
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

Depth and Material Drops:

Depth 1 and below:


Depth 4 and below:


Depth 8 and below:


Depth 13 and below:


Depth 18 and below:


As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Random Spawn

This monster has a low chance to spawn in these areas:

Guaranteed Spawn

This monster can always be found in these areas:

Void Zombie

Monstrous Profile
Tier 3
Monster-Void Zombie.png
Description

These dark monsters are Swarm-Infested, so they offer absolutely no Crowns, Heat, Materials, or Vials, and seemingly never stop spawning.

Notes


Their defenses are enhanced on a Swarm Seed.
Void Zombies are curiously incapable of the breath attack, and are immune to freeze despite the fact that they cannot inflict it.

Combat

  • Swipe Attack normal icon.png Attack shadow icon.png
  • Lunge Attack normal icon.png Attack shadow icon.png
  • Bite Attack normal icon.png Attack shadow icon.png
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Guaranteed Spawn

See Also