Material
From SpiralKnights
A Material is a type of item. Most are used in crafting.
Contents
Acquisition
Most materials are unbound when acquired. There are only a few materials that bind on acquisition. Obtaining desired materials can sometimes be a difficult task. Specific acquisition details are available on individual pages.
Players tend to accumulate a large number of materials simply by exploring the clockworks. This is because defeating monsters in an appropriate area is generally the most efficient way to find most materials. Higher ranked materials have a better chance of dropping in deeper levels of the Clockworks.
Unless it is rated ☆☆☆☆☆ or a certain ★☆☆☆☆, a given "general" material is associated with one monster family or a single status theme. A monster in a given depth will have a drop table of possible materials associated with its family and status. Combat areas that are themed with a status will have more monsters of that status type. Sort the general material list below by stratum theme and consider the following stratum range information to decide where to look for the best chances of finding desired items:
- ☆☆☆☆☆: Depth: 1 and below (Stratum 1 range: depths 1-3)
- ★☆☆☆☆: Depth: 1 and below (Stratum 1 range: depths 1-3)
- ★★☆☆☆: Depth: 4 and below (Stratum 2 range: depths 4-7)
- ★★★☆☆: Depth: 8? and below (Stratum 3 range: depths 8?-12)
- ★★★★☆: Depth: 13 and below (Stratum 4 range: depths 13-17)
- ★★★★★: Depth: 18 and below (Stratum 5 range: depths 18-22, Stratum 6 range: depths 24-28)
Note: the most shallow depth is often not accessible via arcade due to clockwork terminals and subtowns. Certain missions allow access to combat in depths 4 or 13. Depth 8 is exclusive to Moorcroft Manor. Depth 18 exclusive to Emberlight unless the Event Mission: Shroud of the Apocrea, available only during the event, is hosted by a player ranked Knight Elite. This all seems moot, considering the best place to farm for a specific material is generally in the deepest depth of the stratum it begins to drop, unless it is 5*, then as deep as possible on elite difficulty in areas that have many monsters are best. This is usually depth 28. Players will generally collect many materials on the way to this ideal depth.
Certain areas, such as Danger Rooms, have a deeper "effective" depth than the depth in which the floor is located, featuring tougher monsters. ??? - Pending data regarding the effect this has on monster drops. Monsters in these areas seem to drop less loot in general than monsters encountered elsewhere. This could be because the focus of such areas is on Treasure Boxes rewarding victory over these tougher enemies.Usage
- Crafting gear. Most equipment items have a recipe involving specific materials. These materials are often related to the stats and abilities of the item.
- Crafting Boss Trophy furniture for a Guild Hall requires a large amount of specific materials as well as crowns, and is generally considered an endgame teamwork activity for an established Guild.
- Battle Sprites are notorious for consuming large numbers of materials. Sprites will consume raw materials as well as sprite food to heat, requiring food to actually level up. Crafting sprite food is a viable option for utilizing materials, but only if the player also has a large number of minerals and materials on reserve for any plans crafting gear.
- Very few materials are not used in crafting. Special uses include summoning Margrel, accessing the Grim Gate, and completing certain supply missions.
: Some materials are much more valuable than others of the same star level due to their rarity or use in transmuting popular items. It is generally not a good idea to sell materials to NPCs for "quick cash," as a large number of materials are desired by players for the reasons above. As such, many materials are worth much more than what an NPC would pay. Check the Auction House first.
All vendors will pay the same prices, depending on the star level of the material:
- ☆☆☆☆☆: 1 crown
- ★☆☆☆☆: 1 crown
- ★★☆☆☆: 5 crowns
- ★★★☆☆: 10 crowns
- ★★★★☆: 25 crowns
- ★★★★★: 50 crowns
Notes
The icons of materials clearly include the outline of a puzzle piece in addition to a generalized visual of the item. Like many entities on Cradle, materials are part of a greater whole and are much like puzzle pieces. Figuring out where they come from and where they're supposed to go is a large part of the game. Their descriptions often contain humor and frequently connect to the game's lore.
History
- Many materials have been available since release 2011-04-04 when the game officially launched.
- release 2013-04-03: UI overhaul includes more detailed icon appearances
- release 2013-07-30: 2 star materials and higher now only drop from a specific monster family. Several materials introduced and integrated into existing recipes.
- release 2013-08-28: Material drops in range vacuum to the player.
- release 2013-10-16: Material Finder introduced.
- release 2013-12-11: Added an icon to the ingredients panel to show when a material can be found in the clockworks.
Some materials have become obsolete over time - they are no longer obtainable and have no current usage. A list of obsolete entities can be viewed here.
List
When in default, the below lists are ordered by Date of Release, by star and then alphabetically if tied. Each list features a generalized "theme" column to sort similar materials together. This column is usually roughly associated with the material's acquisition.
General
These materials are acquired randomly from defeated monsters, popped treasure boxes, and the prize wheel while adventuring in the clockworks. Most are sold by Brinks in exchange for forge, grim, or primal spark tokens.
Name | Star | Description | |
Blue Shard | ☆☆☆☆☆ | A shard of Moonstone that is too small to be used in powering gates but highly useful in alchemy. | |
Dark Shard | ☆☆☆☆☆ | A shard of Dark Matter that is too small to be used in powering gates but highly useful in alchemy. | |
Green Shard | ☆☆☆☆☆ | A shard of Valestone that is too small to be used in powering gates but highly useful in alchemy. | |
Light Shard | ☆☆☆☆☆ | |
A shard of Luminite that is too small to be used in powering gates but highly useful in alchemy. |
Red Shard | ☆☆☆☆☆ | |
A shard of Crimsonite that is too small to be used in powering gates but highly useful in alchemy. |
Beast Scale | ★☆☆☆☆ | A relatively intact scale recovered from a Clockworks creature. | |
Brimstone | ★☆☆☆☆ | A smelly, stygian, sulfuric shard commonly found in the Underworld. | |
Bronze Bolt | ★☆☆☆☆ | A simple bronze bolt found everywhere throughout the Clockworks. | |
Ecto Drop | ★☆☆☆☆ | A bit of ectoplasm meticulously collected from an unwilling undead volunteer. It's an unpleasant shade of green. | |
Gel Drop | ★☆☆☆☆ | A drop of goo collected from a jelly. It's still quivering. | |
Scrap Metal | ★☆☆☆☆ | A discarded piece of metal that could be easily repurposed. | |
Sharp Fang | ★☆☆☆☆ | A particularly pointy premolar. Or maybe it's a canine? | |
Spark Plug | ★☆☆☆☆ | A small, mechanical component that really gets a construct's motor running. | |
Vile Seal | ★☆☆☆☆ | A small scrap of ancient parchment imbued with dark magicks. It is believed that they grant power to those with evil souls. | |
Blast Powder | ★★☆☆☆ | A dangerous by-product produced by fire-based organic creatures. Gremlins like to use it to blow stuff up. | |
Cooling Cell | ★★☆☆☆ | A small device used in complex machines to keep them from overheating. Also handy to keep in your pockets on hot summer days. | |
Critter Carapace | ★★☆☆☆ | A chitinous chunk carefully shucked from a Clockworks creature. It's in surprisingly good shape. | |
Driftwood | ★★☆☆☆ | A peculiar piece of wood that just won't stay put. | |
Forbidden Fruit | ★★☆☆☆ | A sinful snack favored by famished fiends. | |
Frayed Fabric | ★★☆☆☆ | The worn remains of a Clockworks denizen's duds. It could probably be recycled. | |
Frost Gel | ★★☆☆☆ | A drop of chilly gunk collected from a cool Clockworks customer. | |
Fuel Canister | ★★☆☆☆ | A small receptacle once used to hold fuel for a complex machine. | |
Gel Core | ★★☆☆☆ | A fist-sized, gelatinous lump collected from a jelly. | |
Grave Soil | ★★☆☆☆ | Dreadful dirt dredged from a creepy crypt. It is always a little cold to the touch. | |
Gremlin Gizmo | ★★☆☆☆ | A strange device used in gremlin machinery. It is inscribed with a warning against exposing it to direct sunlight or submerging it in water. | |
Iron Gear | ★★☆☆☆ | A metal gear that was once a component of a complicated contraption. | |
Monster Bone | ★★☆☆☆ | An intact bone from a now-deceased beast. | |
Nightshade | ★★☆☆☆ | A hazardous herb that's bad for most beasts, but tasty to a teeming variety of toxic creatures. | |
Owlite Feather | ★★☆☆☆ | A small feather plucked from an Owlite, said to be a mythical race of great magician birds. | |
Power Cell | ★★☆☆☆ | A small device used to power complex machines. | |
Sinful Brew | ★★☆☆☆ | A noxious drink favored by all fiends. Despite its prevalence, it's officially outlawed in the Underworld as a marketing ploy. | |
Static Clinger | ★★☆☆☆ | A latent strand of energy that floats throughout the Clockworks, frequently catching onto hair and clothing. It's too large to properly distill into Energy, but it's very useful in alchemy. | |
Swordstone | ★★☆☆☆ | A fine chunk of natural rock perfect for honing the edge of a deadly blade. | |
Waste Module | ★★☆☆☆ | A small receptable that once collected refuse from a device built to wreak havoc. Now, it just plain reeks. | |
Brute Core | ★★★☆☆ | An oozing blue lump from a particularly potent gelatinous opponent. | |
Bushy Tail | ★★★☆☆ | A peculiarly intact specimen of a Clockworks beast's tail. | |
Dead Gold | ★★★☆☆ | A coin placed into the hands of the dead before burial, granting them fare for the long journey ahead. | |
Drake Scale | ★★★☆☆ | A solid scale wrested from a brutal beast. | |
Fine Fabric | ★★★☆☆ | A well-made length of sturdy cloth, swiped from a Clockworks inhabitant. | |
Force Dynamo | ★★★☆☆ | A beguiling gadget that can seemingly generate energy from nowhere. | |
Hailstone | ★★★☆☆ | A small rock that's always a little cold to the touch. It's great for chilling beverages without diluting their flavor. | |
Phial of Phear | ★★★☆☆ | A glass tube containing a small dose of phearium, a strange chemical said to induce panic into anyone who even gets so much as a whiff of the stuff. | |
Redwood | ★★★☆☆ | A sturdy chunk of fine, unfinished wood. It's typically used in the production of cabinets. | |
Rocket Sprocket | ★★★☆☆ | A sturdy sprocket used by machines that fire projectiles. | |
Soul Dust | ★★★☆☆ | The dust of the departed. Whether it still retains any shred of a soul remains to be seen. | |
Torchstone | ★★★☆☆ | A small rock that smolders constantly. Gremlins patrolling the Cooling Chambers occasionally use them as a hand warmer. | |
Toxic Core | ★★★☆☆ | A solid, pulsating lump that oozes with vitriol. | |
Unstable Core | ★★★☆☆ | A hazardous hunk pulled from a fulminating foe. It hums menacingly. | |
Volt Oil | ★★★☆☆ | A slippery substance that always holds a slight electrical charge. | |
Wicked Idol | ★★★☆☆ | One of many statuettes carried by fiends as a means of gaining favor with their dark gods. The most valuable ones are 'MIBE' (mint in box of evil). | |
Zee Core | ★★★☆☆ | A pungent mass pulled from a slimy assailant. Its aroma is an excellent remedy for insomnia, as well as nighttime sniffling and sneezing. | |
Blaze Pepper | ★★★★☆ | A delectable spice hoarded by Clockworks beasts in anticipation of a winter that never comes. In powdered form, it has a terrible habit of clinging to absolutely everything. | |
Blighted Bone | ★★★★☆ | A peculiar patella that's seen better days, after having seen a few better knights. | |
Chroma Tear | ★★★★☆ | A crystallized Chromalisk tear suitable as a lens for focusing weaponry, or for correcting myopia. | |
Corrosive Acid | ★★★★☆ | A caustic substance characteristic of corrosive creatures. | |
Ghost Bell | ★★★★☆ | A small, silvery bell worn by considerate ghosts that alerts the living when they are close by. | |
Heavy Gear | ★★★★☆ | A heavily weighted gear that once assisted in the operation of an enormous machine of some sort. | |
Ironwood | ★★★★☆ | A pristine log of one of the hardest substances known to the Spiral Knights. | |
Meteor Mote | ★★★★☆ | A small piece of a rare material that is said to have fallen from the sky. Gremlins typically use it in the construction of power sources. | |
Miracloth | ★★★★☆ | A marvelous bolt of sublimely supple fabric. | |
Mug of Misery | ★★★★☆ | A cursed drinking utility that can only be used by a truly wicked soul. Those that possess it are said to bring grave misfortune to those around them. | |
Perfect Snowball | ★★★★☆ | An icy snowball of almost mythical perfection. Though it begs to be thrown squarely into the side of someone's head, it would be best to use in alchemy. | |
Rocky Core | ★★★★☆ | A delicious gummy treat with an impenetrable rocky shell. More than a few teeth have been lost by knights attempting to get at the gooey interior. | |
Silver Coil | ★★★★☆ | An electromagnetic mechanism made of an extremely conductive metal. | |
Thunderball | ★★★★☆ | An orb of pure electricity that is typically found at the bottom of the sea of all places. | |
Trojan Horseshoe | ★★★★☆ | A jet black horseshoe. It appears relatively harmless. | |
Warp Dust | ★★★★☆ | A light dust left behind when a creature travels at unbelievable speed. It tastes great in dip. | |
Crest of Ur | ★★★★★ | A crest from the lost Legion of Ur, an elite band of fiendish warrior said to have once conquered the Underworld. Whomever holds it can faintly hear the sound of drums and the clomping of hooves. | |
Dragon Scale | ★★★★★ | An armored scale from what was thought to be an extinct creature. It reflects light with an otherworldly sheen. | |
Everfrost | ★★★★★ | A small patch of ice crystals that never seem to melt, even when exposed to direct heat. | |
Flame Soul | ★★★★★ | A powerful essence left behind when a creature perishes during a blind rage. | |
Philoso Feather | ★★★★★ | A large, grey feather plucked from the greatest of the Owlite magicians. | |
Plague Essence | ★★★★★ | A powerful essence left behind when a creature perishes from a particularly putrid disease. | |
Plasma Cell | ★★★★★ | A high-tech plasma source that could positively blind someone with science. | |
Primal Ore | ★★★★★ | An extraordinary metal imbued with the savage spirit of the wild. | |
Reaper Rib | ★★★★★ | A bone stained black by the wickedness of its former possessor. | |
Royal Core | ★★★★★ | A sweet-smelling lump of ooze collected from a particularly noble specimen of slime. | |
Royal Skewer | ★★★★★ | A jagged, razor-sharp barb from one of the most powerful slimes on Cradle. Once removed from the slime it grows brittle and eventually turns to dust. | |
Shadow Steel | ★★★★★ | An extraordinary metal imbued with the creeping darkness of the Underworld. | |
Silverweave | ★★★★★ | A length of understated cloth intricately interwoven with precious metal. It's tastefully ostentatious, yet prudently protective. | |
Storm Chaser | ★★★★★ | A powerful essence that presents itself to beings in dire straits. With this, you feel like you could turn the nighttime into the day. | |
Sun Silver | ★★★★★ | An extraordinary metal imbued with the radiant light of the sky. | |
Volcanic Iron | ★★★★★ | An extraordinary metal imbued with the blazing energy of magma. |
Event
The following materials are associated with an event. Most are used to craft items at the Mysterious Alchemy Machine.
Name | Star | Event | Description |
Kat Tribe Fetish | ★★★★☆ | Kataclysmic Confrontation | A tattered fetish from the now-extinct Kat Tribe, the ferocious feline warriors responsible for the destruction of the Owlites and their prestigious High Academy of Magicks. The fetishes were carried into battle by Kat warriors and are said to bring good luck despite the ill fate of the Kat Tribe itself. |
Book of Dark Rituals | ★★★★★ | Kataclysmic Confrontation | An ancient grimoire filled with unspeakable eldritch rites. Just like any cursed tome, there is likely some twisted individual out there who wants it for extremely nefarious purposes. Trade with caution. |
Obsidian Shard | ★★★☆☆ | Shroud of the Apocrea | A jet-black shard of unnatural stone. Holding it fills your head with imagery of a distant shore where waves crash against rocks that seem to writhe in the chill of the water. |
Binding Essence | ★★★★☆ | Shroud of the Apocrea | A strange, vile reagent thought to be harnessed by the Apocrea to build their structures. Once it gets on your skin it seems to never wash off. No, it must, you simply need to scrub harder. Harder, yes... |
Perplexing Element | ★★★★★ | Shroud of the Apocrea | A rare metal recovered from a shattered mountain deep within the realm of the Apocrea. Under a microscope it reveals to have a kind of impossible geometry. Perhaps more dedicated study, free from the distractions of the world would reveal its secrets. |
Lump of Coal | ★★★☆☆ | Winterfest | A Grinchlin gift for those who have been naughty or nice. Grinchlins are equal opportunity party poopers. |
Spoiled Treat | ★★★☆☆ | Winterfest | A terrible tummy ache awaits those who partake in the fetid fare of Winterfest past. |
Bottomless Stocking | ★★★★☆ | Winterfest | An interdimensional tear in this fuzzy fabric sock swallows any item placed within it. It even swallowed the stitches. |
Razor Ribbon | ★★★★☆ | Winterfest | Remember: when handling Grinchlin giftboxes, always wear your plate mail gauntlets. |
Indestructible Giftwrap | ★★★★★ | Winterfest | Presents wrapped with this Grinchlin gag can never be opened again. Leave it to Grinchlins to ruin complimentary gift wrapping services for everyone. |
Ancient Shell | ★★★☆☆ | March of the Tortodrones | A fragment of resilient Tortodrone shell. It is rumored that by sleeping on a Tortodrone shell, one can feel the subtle vibrations that call these mighty beings towards the Long Migration's mysterious final destination. |
Fiendish Amu Glyph | ★★★☆☆ | March of the Tortodrones | A fragment of a Fiendish ID Card. Combining five different glyphs into an ID Card will allow you to open the Grim Gate in the Ancient Grove. |
Fiendish Nok Glyph | ★★★☆☆ | March of the Tortodrones | A fragment of a Fiendish ID Card. Combining five different glyphs into an ID Card will allow you to open the Grim Gate in the Ancient Grove. |
Fiendish Sol Glyph | ★★★☆☆ | March of the Tortodrones | A fragment of a Fiendish ID Card. Combining five different glyphs into an ID Card will allow you to open the Grim Gate in the Ancient Grove. |
Fiendish Tor Glyph | ★★★☆☆ | March of the Tortodrones | A fragment of a Fiendish ID Card. Combining five different glyphs into an ID Card will allow you to open the Grim Gate in the Ancient Grove. |
Fiendish Ur Glyph | ★★★☆☆ | March of the Tortodrones | A fragment of a Fiendish ID Card. Combining five different glyphs into an ID Card will allow you to open the Grim Gate in the Ancient Grove. |
Fiendish ID Card | ★★★★☆ | March of the Tortodrones | Using this will allow you to open and pass through the Grim Gate in the Ancient Grove. |
Wicked Whisker | ★★★★★ | Kataclysmic Confrontation | A whisker won from the great Kat Tribe hero, Margrel. They were traditionally worn as a ward against Owlite magics but now represent the triumph of goodly magical arts over evil. |
Punkin Sprout | ★★★★☆ | Dark Harvest Festival | A small sprig capable of growing into a grand gourd. |
Miscellaneous
The following materials do not drop directly from monsters and generally have unusual methods of acquisition.
Name | Star | Association | Description |
Rock Salt | ★★★☆☆ | Brinks | A small amount of Clockworks mineral that's been infused with absolutely nothing. It hungrily draws at nearby essences and flavors, making it a staple in cooking, and the bane of jellies everywhere. |
Mod Calibrator | ★★★★☆ | Sullivan | This complicated device was specially built to calibrate mods, and should not be confused with a Calibrator Mod, which modifies calibrators. It's a common mistake. |
Celestial Ore | ★★★★★ | Shadow Lair | An extremely rare metal of great power said to be from the heavens above. It is often completely wasted on crowns and jewelry for slime royalty. |
Gremlonium | ★★★★★ | Shadow Lair | A highly advanced compound created by gremlin engineers to power their most devious machines. It constantly emits an unsettling hissing sound. |
Maiden's Tear | ★★★★★ | Shadow Lair | A sacred jewel cherished by Almirian knights. Given to them by their beloved, it is said to keep them safe in battle. |
Nightmare Mane | ★★★★★ | Shadow Lair | A coat of coarse fur taken from a Snarbolax. Each fiber seems to curl and fray as if life is still flowing through it. |
Enamorock | ★☆☆☆☆ | Sullivan | A strange stone that makes you have warm and fuzzy feelings inside just by holding it. |
Compact Supply Pack | ★☆☆☆☆ | Supply Delivery | A package of useful supplies valued by Spiral Knight research teams working deep within the clockworks. This compact pack has enough supplies to last a single Knight one week. |
Standard Supply Pack | ★★★☆☆ | Supply Delivery | A package of useful supplies valued by Spiral Knight research teams working deep within the clockworks. This compact pack has enough supplies to last a few Knights one week. |
Deluxe Supply Pack | ★★★★★ | Supply Delivery | A package of useful supplies valued by Spiral Knight research teams working deep within the clockworks. This compact pack has enough supplies to last an entire squad of Knights one week. |
Fractured Seerus Mask Fragment | ★☆☆☆☆ | Operation Crimson Hammer | A fractured Fragment of the mask once worn by Warmaster Seerus, recovered from the siege of his Grand Arsenal. |
Flawed Seerus Mask Fragment | ★★★☆☆ | Operation Crimson Hammer | A flawed Fragment of the mask once worn by Warmaster Seerus, recovered from the siege of his Grand Arsenal. |
Perfect Seerus Mask Fragment | ★★★★★ | Operation Crimson Hammer | A perfect Fragment of the mask once worn by Warmaster Seerus, recovered from the siege of his Grand Arsenal. |
Dark Ember | ★★★★★ | Boss Trophy | A mote of burning energy salvaged from Lord Vanaduke's throne room. It slowly smolders with a sinister intensity, creating an almost hypnotic trance when gazed upon for any length of time. |
Jelly Glue | ★★★★★ | Boss Trophy | A viscous compound developed by Biotechs to allow for the study of slime creatures. When mixed with slime and jelly matter, it allows for reshaping without losing its form. Though reserved for scientific purposes, the process is generally regarded as 'super fun'. |
Schemer Scrap | ★★★★★ | Boss Trophy | A fragment of a blueprint used by gremlin schemers to construct their mechanical monstrosities. With enough of them and a little tape, you could construct a metal death machine yourself! |
Snarbostuffing | ★★★★★ | Boss Trophy | A dense, fluffy stuffing made from a special polymer that doesn't break down when exposed to the cursed fur of the Snarbolax. It's perfect for creating trophies or adorable, cursed, stuffed toys. |
Sprite Food
The following materials are used to feed and level up Battle Sprites. They are crafted at the Sprite Food Alchemy Machine.
Name | Star | Sprite | Description |
Divine Mote | ★☆☆☆☆ | Seraphynx | A small morsel of special food favored by battle sprites who forever bask in the light of the heavens. |
Power Mote | ★☆☆☆☆ | Drakon | A small morsel of special food favored by battle sprites who align themselves with forces that grant them brute strength on the battlefield. |
Shadow Mote | ★☆☆☆☆ | Maskeraith | A small morsel of special food favored by battle sprites who gain their powers using forbidden, dark arts. |
Divine Dust | ★★☆☆☆ | Seraphynx | A portion of special food favored by battle sprites who forever bask in the light of the heavens. |
Power Dust | ★★☆☆☆ | Drakon | A portion of special food favored by battle sprites who align themselves with forces that grant them brute strength on the battlefield. |
Shadow Dust | ★★☆☆☆ | Maskeraith | A portion of special food favored by battle sprites who gain their powers using forbidden, dark arts. |
Divine Stone | ★★★☆☆ | Seraphynx | A concentrated lump of special food favored by battle sprites who forever bask in the light of the heavens. |
Power Stone | ★★★☆☆ | Drakon | A concentrated lump of special food favored by battle sprites who align themselves with forces that grant them brute strength on the battlefield. |
Shadow Stone | ★★★☆☆ | Maskeraith | A concentrated lump of special food favored by battle sprites who gain their powers using forbidden, dark arts. |
Divine Orb | ★★★★☆ | Seraphynx | A lustrous sphere of special food favored by battle sprites who forever bask in the light of the heavens. |
Power Orb | ★★★★☆ | Drakon | A lustrous sphere of special food favored by battle sprites who align themselves with forces that grant them brute strength on the battlefield. |
Shadow Orb | ★★★★☆ | Maskeraith | A lustrous sphere of special food favored by battle sprites who gain their powers using forbidden, dark arts. |
Divine Star | ★★★★★ | Seraphynx | A perfect crystallization of special food favored by battle sprites who forever bask in the light of the heavens. |
Power Star | ★★★★★ | Drakon | A perfect crystallization of special food favored by battle sprites who align themselves with forces that grant them brute strength on the battlefield. |
Shadow Star | ★★★★★ | Maskeraith | A perfect crystallization of special food favored by battle sprites who gain their powers using forbidden, dark arts. |
Reset Star | ★★★★★ | Any Sprite | A special sprite food that resets applied skill points and reverts any ultimate skill selection. |