Difference between revisions of "Monster Classification"
From SpiralKnights
Snarbylord (Talk | contribs) (→Giant: giants actually do spawn in a standard rotation, just rarely) |
Snarbylord (Talk | contribs) (moving mortafires, adding several icons, renaming/moving "corrupted tortodrone pair", adding incinerators, removing now-unused jelly green giant) |
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* {{Monster_Icons|Undead}} [[Scarab]] series | * {{Monster_Icons|Undead}} [[Scarab]] series | ||
* ★ {{Monster_Icons|Undead}} Smaller [[Gourdling]] | * ★ {{Monster_Icons|Undead}} Smaller [[Gourdling]] | ||
− | * ★ [[Creep_Cake#Mini_Creep_Cake|Mini Creep Cake]] | + | * ★ {{Monster_Icons|Unknown}} [[Creep_Cake#Mini_Creep_Cake|Mini Creep Cake]] |
==Grunt== | ==Grunt== | ||
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* {{Monster_Icons|Fiend}} [[Gorgo]] series | * {{Monster_Icons|Fiend}} [[Gorgo]] series | ||
* {{Monster_Icons|Gremlin}} [[Knocker]] series | * {{Monster_Icons|Gremlin}} [[Knocker]] series | ||
− | |||
* {{Monster_Icons|Slime}} [[Jelly Cube]] and [[Ice Cube]] | * {{Monster_Icons|Slime}} [[Jelly Cube]] and [[Ice Cube]] | ||
* ★ {{Monster_Icons|Slime}} [[Jelly#Blast_Cube|Blast Cube]] | * ★ {{Monster_Icons|Slime}} [[Jelly#Blast_Cube|Blast Cube]] | ||
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* {{Monster_Icons|Undead}} [[Zombie]] | * {{Monster_Icons|Undead}} [[Zombie]] | ||
* ★ {{Monster_Icons|Undead}} [[Gourdling#Bomb_Gourdling|Bomb Gourdling]] | * ★ {{Monster_Icons|Undead}} [[Gourdling#Bomb_Gourdling|Bomb Gourdling]] | ||
− | * ★ [[Creep Cake]] | + | * ★ {{Monster_Icons|Unknown}} [[Creep Cake]] |
==Brute== | ==Brute== | ||
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* {{Monster_Icons|Beast}} [[Alpha Wolver]] series | * {{Monster_Icons|Beast}} [[Alpha Wolver]] series | ||
* {{Monster_Icons|Construct}} [[Lumber]] series | * {{Monster_Icons|Construct}} [[Lumber]] series | ||
+ | * ★ {{Monster_Icons|Gremlin}} [[Mortafire]] series | ||
* ★ {{Monster_Icons|Slime}} [[Rock Jelly Cube]] | * ★ {{Monster_Icons|Slime}} [[Rock Jelly Cube]] | ||
* ★ {{Monster_Icons|Slime}} [[Lichen Colony]] | * ★ {{Monster_Icons|Slime}} [[Lichen Colony]] | ||
Line 63: | Line 63: | ||
* {{Monster_Icons|Fiend}} [[Trojan]] | * {{Monster_Icons|Fiend}} [[Trojan]] | ||
− | * ★ {{Monster_Icons| | + | * ★ {{Monster_Icons|Gremlin}} [[Gremlin Incinerator]] |
* {{Monster_Icons|Slime}} [[Giant Lichen Colony]] | * {{Monster_Icons|Slime}} [[Giant Lichen Colony]] | ||
* ★ {{Monster_Icons|Slime}} [[Toxilargo]] | * ★ {{Monster_Icons|Slime}} [[Toxilargo]] | ||
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* {{Monster_Icons|Gremlin}} [[Schemer Razwog]] | * {{Monster_Icons|Gremlin}} [[Schemer Razwog]] | ||
* {{Monster_Icons|Construct}} [[Collector]] | * {{Monster_Icons|Construct}} [[Collector]] | ||
+ | * {{Monster_Icons|Construct}} [[Tortodrone]] | ||
* {{Monster_Icons|Construct}} [[The Big Iron]] | * {{Monster_Icons|Construct}} [[The Big Iron]] | ||
* {{Monster_Icons|Fiend}} [[Arkus]] | * {{Monster_Icons|Fiend}} [[Arkus]] | ||
* {{Monster_Icons|Fiend}} [[Maulos]] | * {{Monster_Icons|Fiend}} [[Maulos]] | ||
* {{Monster_Icons|Undead}} [[Margrel]] | * {{Monster_Icons|Undead}} [[Margrel]] | ||
− | |||
===Mini Bosses=== | ===Mini Bosses=== | ||
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* {{Monster_Icons|Undead}} [[Punkin King]] | * {{Monster_Icons|Undead}} [[Punkin King]] | ||
* {{Monster_Icons|Undead}} [[Grimalkin]] | * {{Monster_Icons|Undead}} [[Grimalkin]] | ||
− | * [[Apocrean Harvester]] | + | * {{Monster_Icons|Unknown}} [[Apocrean Harvester]] |
− | * [[Lost Soul]] | + | * {{Monster_Icons|Unknown}} [[Lost Soul]] |
− | * [[Wheel Launcher]] | + | * {{Monster_Icons|Unknown}} [[Wheel Launcher]] |
− | * [[The Swarm]] | + | * {{Monster_Icons|Unknown}} [[The Swarm]] |
==Notes== | ==Notes== |
Revision as of 04:11, 22 April 2018
Most Monsters found in the clockworks can be classified into 9 different categories depending on their battle style and power: Drone, mini, grunt, brute, elite, giant, turret, support, and boss.[1]
Most monsters can spawn randomly in the Clockworks alongside other monsters in their class based on the level type. Some monsters are not in the normal rotation and can only spawn under special conditions, such as an event or only in a specific level set; these are marked with a ★ in the list below.
Contents
Drone
Introduced with release 2011-12-19. Moves in a predictable pattern and has no abilities except for inflicting damage or a status on contact.
Mini
Minis have few attack variations and little health. Alone they pose little threat, but they can become a challenge when they group up in large numbers.
- Dust Bunny series
- ★ Ice Mini
- ★ Jelly Green Mini
- ★ Royal Mini
- Glop Drop series
- Scarab series
- ★ Smaller Gourdling
- ★ Mini Creep Cake
Grunt
Grunts are the run-of-the-mill monsters that populate the clockworks. Their fighting ability varies, but they are generally not too difficult to defeat.
- Chromalisk series
- Wolver series, excluding Alpha Wolvers
- Retrode series
- Scuttlebot series
- ★ Shufflebot
- Devilite series, excluding Overtimers, Pit Bosses and Yesmen.
- Gorgo series
- Knocker series
- Jelly Cube and Ice Cube
- ★ Blast Cube
- Smaller members of the Lichen series
- Kat series, excluding Margrel and Black Kats
- Zombie
- ★ Bomb Gourdling
- ★ Creep Cake
Brute
Brutes have superior health stats compared to all other monster categories except giants, and are thus very difficult to take down. Brutes usually can be found in small numbers, or with a larger group of other grunt/elite class monsters.
- Alpha Wolver series
- Lumber series
- ★ Mortafire series
- ★ Rock Jelly Cube
- ★ Lichen Colony
- ★ Bombie series
- ★ Larger Gourdlings
Elite
Elites, although comparable to grunts in health and damage, have a much larger repertoire of attacks and can be challenging to handle when parting alone. Despite their superior fighting ability and difficulty, they are rarely found traveling alone. Knights are advised to travel with caution.
- Mecha Knight series
- ★ Devilite Overtimer series
- Greaver series
- Thwacker
- Scorcher
- Demo
- ★ Ghostmane Stalker
- ★ Phantom
- ★ Almirian Crusader
Giant
Giants are true to their name; they are large, powerful monsters that spawn rarely inside the clockworks. A single giant may require multiple knights to kill effectively. These colossal monstrosities usually do not travel in packs, but it is not unheard of.
- Trojan
- ★ Gremlin Incinerator
- Giant Lichen Colony
- ★ Toxilargo
- ★ Giant Toxoil
- ★ Sloombargo
- ★ Deadnaught series
Turret
Turrets are monsters that cannot move on their own and use ranged projectiles as their main attack. In later tiers, their wide range and rapid fire can prove to be quite a hassle when found in groups.
Support
Support monsters consist of those that assist other monsters in battle, rather than fight directly themselves. Support monsters have no means of attacking, and thus can easily be dispatched when alone.
Bosses
These monsters are incredibly and deviously powerful, and should not be taken lightly. They generally take an entire floor of a single arena, and yield great rewards when defeated.
They do not spawn in a standard rotation and do not need ★ markers.
- Snarbolax
- Rabid Snarbolax
- Roarmulus Twins
- Red Roarmulus Twins
- Lord Vanaduke
- Darkfire Vanaduke
- Royal Jelly
- Ice Queen
- Warmaster Seerus
- Schemer Razwog
- Collector
- Tortodrone
- The Big Iron
- Arkus
- Maulos
- Margrel
Mini Bosses
- Ironwood Sentinel
- Battlepod series
No Category
Some monsters have hard to classify abilities and do not fall under one of the above categories.
They do not spawn in a standard rotation and do not need ★ markers.
Notes
- Pit Bosses are one of the few monsters that can be categorized under multiple labels; it can be argued that they are also in the brute class.
- Beasts can be considered the most underrated monster family, as they have no members above the brute class. Alternatively, Gremlins can be considered the most formidable as they have the most members in the Elite class and above.