Difference between revisions of "Haven"

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{{SKCell|[[Image:Gate_Icon-Unknown.png|64px]]}} {{SKCell|'''[[Cort]]'''}} {{SKCell|Spiral Knight}} {{SKCell|[[Haven]]}} {{SKCell|A Spiral Knight that offers guidance to other locations in Haven.}}
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{{SKCell|[[Image:Cort-Mugshot.png|128px]]}} {{SKCell|'''[[Cort]]'''}} {{SKCell|Spiral Knight}} {{SKCell|[[Haven]]}} {{SKCell|A Spiral Knight that offers guidance to other locations in Haven.}}
  
 
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{{SKCell|[[Image:Gate_Icon-Unknown.png|64px]]}} {{SKCell|'''[[Energetic Knight]]'''}} {{SKCell|Spiral Knight}} {{SKCell|[[Haven]]}} {{SKCell|A Spiral Knight that offers information about types of [[energy]].}}
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{{SKCell|[[Image:Energetic Knight-Mugshot.png|128px]]}} {{SKCell|'''[[Energetic Knight]]'''}} {{SKCell|Spiral Knight}} {{SKCell|[[Haven]]}} {{SKCell|A Spiral Knight that offers information about types of [[energy]].}}
  
 
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{{SKCell|[[Image:Gate_Icon-Unknown.png|64px]]}} {{SKCell|'''[[Hailoh]]'''}} {{SKCell|[[Stranger]] of Haven}} {{SKCell|[[Haven]]}} {{SKCell|A [[Stranger]] that greets knights entering Haven.}}
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{{SKCell|[[Image:Hailoh-Mugshot.png|128px]]}} {{SKCell|'''[[Hailoh]]'''}} {{SKCell|[[Stranger]] of Haven}} {{SKCell|[[Haven]]}} {{SKCell|A [[Stranger]] that greets knights entering Haven.}}
  
 
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{{SKCell|[[Image:Gate_Icon-Unknown.png|64px]]}} {{SKCell|'''[[Keston]]'''}} {{SKCell|Spiral Knight}} {{SKCell|[[Haven]]}} {{SKCell|A Spiral Knight that offers information about the Advanced Training Hall.}}
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{{SKCell|[[Image:Keston-Mugshot.png|128px]]}} {{SKCell|'''[[Keston]]'''}} {{SKCell|Spiral Knight}} {{SKCell|[[Haven]]}} {{SKCell|A Spiral Knight that offers information about the Advanced Training Hall.}}
  
 
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{{SKCell|[[Image:Gate_Icon-Unknown.png|64px]]}} {{SKCell|'''[[Plinkop]]'''}} {{SKCell|[[Stranger]] of Haven}} {{SKCell|[[Haven]]}} {{SKCell|A [[Stranger]] that offers information about the [[Clockworks]].}}
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{{SKCell|[[Image:Plinkop-Mugshot.png|128px]]}} {{SKCell|'''[[Plinkop]]'''}} {{SKCell|[[Stranger]] of Haven}} {{SKCell|[[Haven]]}} {{SKCell|A [[Stranger]] that offers information about the [[Clockworks]].}}
  
 
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{{SKCell|[[Image:Gate_Icon-Unknown.png|64px]]}} {{SKCell|'''[[Warnel]]'''}} {{SKCell|[[Stranger]] of Haven}} {{SKCell|[[Haven]]}} {{SKCell|A [[Stranger]] that offers information about the [[snipes]].}}
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{{SKCell|[[Image:Warnel-Mugshot.png|128px]]}} {{SKCell|'''[[Warnel]]'''}} {{SKCell|[[Stranger]] of Haven}} {{SKCell|[[Haven]]}} {{SKCell|A [[Stranger]] that offers information about the [[snipes]].}}
  
 
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{{SKCell|[[Image:Gate_Icon-Unknown.png|64px]]}} {{SKCell|'''[[Bosco]]'''}} {{SKCell|Spiral Knight}} {{SKCell|[[Haven]]}} {{SKCell|A Spiral Knight that is looking to repair a broken [[Mecha Knight]].}}
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{{SKCell|[[Image:Bosco New.png|128px]]}} {{SKCell|'''[[Bosco]]'''}} {{SKCell|Spiral Knight}} {{SKCell|[[Haven]]}} {{SKCell|A Spiral Knight that is looking to repair a broken [[Mecha Knight]].}}
  
 
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{{SKCell|[[Image:Gate_Icon-Unknown.png|64px]]}} {{SKCell|'''[[Energetic Knight]]'''}} {{SKCell|Spiral Knight}} {{SKCell|[[Haven]]}} {{SKCell|A Spiral Knight that offers information about types of [[energy]].}}
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{{SKCell|[[Image:Energetic Knight-Mugshot.png|128px]]}} {{SKCell|'''[[Energetic Knight]]'''}} {{SKCell|Spiral Knight}} {{SKCell|[[Haven]]}} {{SKCell|A Spiral Knight that offers information about types of [[energy]].}}
  
 
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{{SKCell|[[Image:Feron.PNG]]}} {{SKCell|'''[[Feron]]'''}} {{SKCell|Spiral Knight}} {{SKCell|[[Haven]]}} {{SKCell|Oversees the [[Clockworks]] mining operation. Offers advice to new knights venturing into the Clockworks.}}
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{{SKCell|[[Image:Feron-Mugshot.png|128px]]}} {{SKCell|'''[[Feron]]'''}} {{SKCell|Spiral Knight}} {{SKCell|[[Haven]]}} {{SKCell|Oversees the [[Clockworks]] mining operation. Offers advice to new knights venturing into the Clockworks.}}
  
 
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Revision as of 22:43, 4 July 2012

Haven is a major hub on the planet Cradle, as well as the home of the Strangers. These salvagers offer the Spiral Knights sanctuary in return for the treasures that they acquire while investigating the Clockworks. Friendly vendors from other races (such as the Gremlins and Devilites often encountered in the Clockworks) also reside here, though in much smaller population. Haven is also heavily populated with snipes, bulbous little birds with a curious means of locomotion.

Haven is divided into three districts -- the Town Square, the Bazaar, and the Arcade. Each area has an exit into the other two, forming a type of loop that offers quick access to any part of the town.

There can be more than one instance of Haven depending on the number of players logged in. You can move to other instances via the minimap.

History

Haven is the home of Strangers on Cradle. Since the Skylark crashed on the planet's surface, the Spiral Knights have gained the trust of the Strangers and found sanctuary in their town.

The Spiral Knights and Strangers both have a vested interest in the Clockworks and stage trips there from the town's Arcade. The knights seek the possibility of repairing their ship, and the Strangers have interest in the treasures that the knights bring back from their adventures.

The fountain that dominates the Town Square of Haven.

Town Square

Town Square is the first point of entry for knights entering Haven from the rescue camp. The area features a large plaza, with a central fountain in front of the Auction House. The Advanced Training Hall can be found on the west path leading to the bazaar.

Points of Interest

Informants

Thumbnail Name Description Location Notes
Bootshuze-Mugshot.png Bootshuze Stranger of Haven Haven A Stranger that is dressed like a Gremlin and offers some information on Gremlins and their culture.
Cort-Mugshot.png Cort Spiral Knight Haven A Spiral Knight that offers guidance to other locations in Haven.
Energetic Knight-Mugshot.png Energetic Knight Spiral Knight Haven A Spiral Knight that offers information about types of energy.
Hailoh-Mugshot.png Hailoh Stranger of Haven Haven A Stranger that greets knights entering Haven.
Keston-Mugshot.png Keston Spiral Knight Haven A Spiral Knight that offers information about the Advanced Training Hall.
Plinkop-Mugshot.png Plinkop Stranger of Haven Haven A Stranger that offers information about the Clockworks.
Warnel-Mugshot.png Warnel Stranger of Haven Haven A Stranger that offers information about the snipes.

Vendors

Thumbnail Name Description Location Notes
Kozma-Mugshot.png Kozma Spiral Quartermaster Emberlight
Haven
Moorcroft Manor
A Spiral Knight near several Stranger merchants.

Bazaar

The bazaar is located in the western part of Haven, and is home to various shops and traders.

Points of Interest

Informants

Thumbnail Name Description Location Notes
Bosco New.png Bosco Spiral Knight Haven A Spiral Knight that is looking to repair a broken Mecha Knight.
Energetic Knight-Mugshot.png Energetic Knight Spiral Knight Haven A Spiral Knight that offers information about types of energy.

Vendors

Thumbnail Name Description Location Notes
Brinks-Mugshot.png Brinks Token Trader Moorcroft Manor
Haven
Emberlight


Greave-Mugshot.png Greave Armor Merchant Haven Stocks 2 & 3 star items that are chosen randomly and reset each night at midnight PST.
Kozma-Mugshot.png Kozma Spiral Quartermaster Emberlight
Haven
Moorcroft Manor


Kragen-Mugshot.png Kragen Shield Merchant Haven Stocks 2 & 3 star items that are chosen randomly and reset each night at midnight PST.
Punch-Mugshot.png Punch Variant Smith Haven Sells variant tickets that can remove and replace existing unique variants on equipment.
Quillion-Mugshot.png Quillion Blade Merchant Haven Stocks 2 & 3 star items that are chosen randomly and reset each night at midnight PST.
Ricasso-Mugshot.png Ricasso Guns & Explosives Merchant Haven Stocks 2 & 3 star items that are chosen randomly and reset each night at midnight PST.
Vatel-Mugshot.png Vatel Recipe Merchant Haven Stocks 1 & 2 star recipes that are chosen randomly and reset each night at midnight PST.
Vise-Mugshot.png Vise Unbinding Smith Haven Can unbind weapons and armor in exchange for energy.


A map of the Arcade

Arcade

The Arcade is located in the northern-most part of Haven, and is the starting point for Spiral Knights venturing into the Clockworks. The knights access the clockworks by means of the eight gates in the Arcade -- four of which are active.

Points of Interest

  • Active Gates
    • Active gates are the four leftmost gates in the Arcade.
    • These gates can be used to access the Clockworks.
  • Dormant Gates
    • Active gates are the four rightmost gates in the Arcade.
    • Minerals can be deposited into these gates to determine the eventual structure of the gate.
  • Krogmo Alchemy Machine
    • Located near the entrance to the Bazaar.
    • Contains recipes for 4 and 5 star trinkets that do not need to be learned.

Informants

Thumbnail Name Description Location Notes
Feron-Mugshot.png Feron Spiral Knight Haven Oversees the Clockworks mining operation. Offers advice to new knights venturing into the Clockworks.
Wegner-Mugshot.png Wegner Spiral Knight Haven A Spiral Knight that offers information about minerals and gates.

Vendors

Thumbnail Name Description Location Notes
Sullivan-Mugshot.png Sullivan Coliseum Rewards Supervisor Haven


Gallery

See also

Personal tools