Difference between revisions of "Monster Classification"

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Monsters can be classified into 5 different categories depending on their battle style and power: Mini, soldier, elite, healer, and boss.
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Most [[Monsters]] found in the [[clockworks]] can be classified into 9 different categories depending on their battle style and power: Drone, mini, grunt, brute, elite, giant, turret, support, and boss.{{fn|http://forums.spiralknights.com/en/node/80262#comment-707919}}
  
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Most monsters can spawn randomly in the Clockworks alongside other monsters in their class based on the level type. Some monsters are not in the normal rotation and can only spawn under special conditions, such as an event or only in a specific level set; these are marked with a ★ in the list below.
  
==Minis==
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==Drone==
Minis are small monsters that generally provide very little resistance when alone because of their limited attacks and low health, but can be tough to handle when grouped up. Minis include:
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Introduced with {{release|2011-12-19}}. Moves in a predictable pattern and has no abilities except for inflicting damage or a status on contact.
* [[Dust Bunny]] series
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* [[Shankle]]
* [[Knocker]] series
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* [[Wisp]]
* [[Glop Drop]] series
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* [[Razor]]
* [[Ice Mini]]
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* [[Royal Mini]]
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* [[Jelly Green Mini]]
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* [[Scarab]] series
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* Mini [[Gourdling]]
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* [[Mini Creep Cake]]
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==Soldier==
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==Mini==
A majority of the monsters that reside on Cradle fall under the soldier category, and as such their characteristics are as varied as the number of existing monsters. Their difficulty generally falls between minis and Elites. Soldiers include:
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Minis have few attack variations and little health. Alone they pose little threat, but they can become a challenge when they group up in large numbers.
* [[Chromalisk]] series
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* {{Monster_Icons|Beast}} [[Dust Bunny]] series
* [[Wolver]] series, excluding Alpha Wolvers
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* ★ {{Monster_Icons|Slime}} [[Jelly#Ice_Mini|Ice Mini]]
* [[Gun Puppy]] series
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* ★ {{Monster_Icons|Slime}} [[Jelly Green Mini]]
* [[Mecha Knight]] series
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* ★ {{Monster_Icons|Slime}} [[Royal Mini]]
* [[Retrode]] series
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* {{Monster_Icons|Slime}} [[Glop Drop]] series
* [[Scuttlebot]] series
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* {{Monster_Icons|Undead}} [[Scarab]] series
* [[Shufflebot]]
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* ★ {{Monster_Icons|Undead}} Smaller [[Gourdling]]
* [[Devilite]] series
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* ★ {{Monster_Icons|Unknown}} [[Creep_Cake#Mini_Creep_Cake|Mini Creep Cake]]
* [[Gorgo]] series
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* [[Greaver]] series
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==Grunt==
* [[Thwacker]] series
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Grunts are the run-of-the-mill monsters that  populate the clockworks. Their fighting ability varies, but they are generally not too difficult to defeat.
* [[Scorcher]] series
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* {{Monster_Icons|Beast}} [[Chromalisk]] series
* [[Demo]] series
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* {{Monster_Icons|Beast}} [[Wolver]] series, excluding Alpha Wolvers
* [[Mortafire]] series
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* {{Monster_Icons|Construct}} [[Retrode]] series
* [[Ghostmane Stalker]]
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* {{Monster_Icons|Construct}} [[Scuttlebot]] series
* [[Jelly]] series, excluding Ice Mini, Jelly Green Mini, Jelly Green Giant, and Royal Mini, and Royal Jelly
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* ★ {{Monster_Icons|Construct}} [[Shufflebot]]
* [[Lichen]] series, excluding Giant Lichen Colonies, Toxilargos, and Giant Toxoils
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* {{Monster_Icons|Fiend}} [[Devilite]] series, excluding Overtimers, Pit Bosses and Yesmen.
* [[Polyp]] series
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* {{Monster_Icons|Fiend}} [[Gorgo]] series
* [[Howlitzer]] series
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* {{Monster_Icons|Gremlin}} [[Knocker]] series
* [[Kat]] series, excluding Black Kats and Margrel
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* {{Monster_Icons|Slime}} [[Jelly Cube]] and [[Ice Cube]]
* [[Phantom]]
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* ★ {{Monster_Icons|Slime}} [[Jelly#Blast_Cube|Blast Cube]]
* [[Zombie]] series
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* {{Monster_Icons|Slime}}  Smaller members of the [[Lichen]] series
* [[Almirian Crusader]]
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* {{Monster_Icons|Undead}} [[Kat]] series, excluding Margrel and Black Kats
* [[Bombie]] series
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* {{Monster_Icons|Undead}} [[Zombie]]
* Larger sized [[Gourdling]]
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* ★ {{Monster_Icons|Undead}} [[Gourdling#Bomb_Gourdling|Bomb Gourdling]]
* [[Creep Cake]]
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* ★ {{Monster_Icons|Unknown}} [[Creep Cake]]
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* ★ {{Monster_Icons|Undead}} [[Bombie]] series
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==Brute==
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Brutes have superior health stats compared to all other monster categories except giants, and are thus very difficult to take down. Brutes usually can be found in small numbers, or with a larger group of other grunt/elite class monsters.
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* {{Monster_Icons|Beast}} [[Alpha Wolver]] series
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* {{Monster_Icons|Construct}} [[Lumber]] series
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* ★ {{Monster_Icons|Gremlin}} [[Mortafire]] series
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* ★ {{Monster_Icons|Slime}} [[Rock Jelly Cube]]
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* ★ {{Monster_Icons|Slime}} [[Baby Mimic]]
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* ★ {{Monster_Icons|Undead}} Larger [[Gourdling]]s
  
 
==Elite==
 
==Elite==
Elite monsters are some of the most powerful spawning monsters in the game, and as such can be very difficult to handle. They usually do not spawn with other monsters in the elite class, but it has been known to happen in the more difficult levels. Elite monsters include:
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Elites, although comparable to grunts in health and damage, have a much larger repertoire of attacks and can be challenging to handle when parting alone. Despite their superior fighting ability and difficulty, they are rarely found traveling alone. Knights are advised to travel with caution.
* [[Alpha Wolver]] series
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* {{Monster_Icons|Construct}} [[Mecha Knight]] series
* [[Lumber]] series
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* ★ {{Monster_Icons|Fiend}} [[Devilite Overtimer]] series
* [[Trojan]]
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* {{Monster_Icons|Fiend}} [[Greaver]] series
* [[Giant Lichen Colony]]
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* {{Monster_Icons|Gremlin}} [[Thwacker]]
* [[Toxilargo]]
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* {{Monster_Icons|Gremlin}} [[Scorcher]]
* [[Giant Toxoil]]
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* {{Monster_Icons|Gremlin}} [[Demo]]
* [[Black Kat]]
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* ★ {{Monster_Icons|Gremlin}} [[Ghostmane Stalker]]
* [[Deadnaught]] series
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* ★ {{Monster_Icons|Undead}} [[Phantom]]
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* ★ {{Monster_Icons|Undead}} [[Almirian Crusader]]  
  
==Healer==
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==Giant==
Healers do just as their name implies; they have the ability to heal other monsters. Healers do not have any means of attacking themselves, and as such are no trouble at all to dispatch when alone. However, they are known to make lengthly arena battles much more difficult buy healing the stronger foes. Healers include:
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Giants are true to their name; they are large, powerful monsters that spawn rarely inside the clockworks. A single giant may require multiple knights to kill effectively. These colossal monstrosities usually do not travel in packs, but it is not unheard of.
* [[Silkwing]]
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* [[Mender]]
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==Boss==
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* {{Monster_Icons|Fiend}} [[Trojan]]
Boss monsters take up an entire floor when fought, and usually have an entire stratum dedicated to them alone. Bosses include:
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* ★ {{Monster_Icons|Gremlin}} [[Gremlin Incinerator]]
* [[Snarbolax]]
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* {{Monster_Icons|Slime}} [[Lichen Colony]]
* [[Rabid Snarbolax]]
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* {{Monster_Icons|Slime}} [[Giant Lichen Colony]]
* [[Roarmulus Twins]]
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* ★ {{Monster_Icons|Slime}} [[Toxilargo]]
* [[Red Roarmulus Twins]]
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* ★ {{Monster_Icons|Slime}} [[Giant Toxoil]]
* [[Collector]]
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* ★ {{Monster_Icons|Slime}} [[Sloombargo]]
* [[Tortodrone]]
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* ★ {{Monster_Icons|Undead}} [[Deadnaught]] series
* [[Arkus]]
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* ★ {{Monster_Icons|Undead}} [[Black Kat]]
* [[Lord Vanaduke]]
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* ★ {{Monster_Icons|Undead}} [[Grim Scarab]]
* [[Darkfire Vanaduke]]
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* ★ {{Monster_Icons|Undead}} [[Grim Gourdling]]
* [[Margrel]]
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* [[Schemer Razwog]]
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==Turret==
* [[Warmaster Seerus]]
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Turrets are monsters that cannot move on their own and use ranged projectiles as their main attack. In later tiers, their wide range and rapid fire can prove to be quite a hassle when found in groups.
* [[Royal Jelly]]
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* {{Monster_Icons|Construct}} [[Gun Puppy]] series
* [[Ice Queen]]
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* {{Monster_Icons|Slime}} [[Polyp]] series
* [[Jelly Green Giant]]
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* {{Monster_Icons|Undead}} [[Howlitzer]] series
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==Support==
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Support monsters consist of those that assist other monsters in battle, rather than fight directly themselves. Support monsters have no means of attacking, and thus can easily be dispatched when alone.
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* ★ {{Monster_Icons|Fiend}} [[Pit Boss]]
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* {{Monster_Icons|Fiend}} [[Silkwing]]
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* ★ {{Monster_Icons|Fiend}} [[Yesman]]
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* {{Monster_Icons|Gremlin}} [[Mender]]
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==Bosses==
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These monsters are incredibly and deviously powerful, and should not be taken lightly. They generally take an entire floor of a single arena, and yield great rewards when defeated.
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They do not spawn in a standard rotation and do not need ★ markers.
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* {{Monster_Icons|Beast}} [[Snarbolax]]
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* {{Monster_Icons|Beast}} [[Rabid Snarbolax]]
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* {{Monster_Icons|Construct}} [[Roarmulus Twins]]
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* {{Monster_Icons|Construct}} [[Red Roarmulus Twins]]
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* {{Monster_Icons|Fiend}} [[Lord Vanaduke]]
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* {{Monster_Icons|Fiend}} [[Darkfire Vanaduke]]
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* {{Monster_Icons|Slime}} [[Royal Jelly]]
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* {{Monster_Icons|Slime}} [[Ice Queen]]
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* {{Monster_Icons|Slime}} [[Treasure Mimic]]
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* {{Monster_Icons|Gremlin}} [[Warmaster Seerus]]
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* {{Monster_Icons|Gremlin}} [[Schemer Razwog]]
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* {{Monster_Icons|Construct}} [[Collector]]
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* {{Monster_Icons|Construct}} [[Tortodrone]]
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* {{Monster_Icons|Construct}} [[The Big Iron]]
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* {{Monster_Icons|Fiend}} [[Arkus]]
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* {{Monster_Icons|Fiend}} [[Maulos]]
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* {{Monster_Icons|Undead}} [[Margrel]]
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===Mini Bosses===
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* {{Monster_Icons|Construct}} [[Lumber#Ironwood_Sentinel| Ironwood Sentinel]]
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* {{Monster_Icons|Construct}} [[Battlepod]] series
  
 
==No Category==
 
==No Category==
Some monsters have hard to classify abilities and do not directly fall under any one category. These include:
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Some monsters have hard to classify abilities and do not fall under one of the above categories.
* [[Apocrean Harvester]]
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* [[The Swarm]]
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They do not spawn in a standard rotation and do not need ★ markers.
* [[Punkin King]]
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* {{Monster_Icons|Undead}} [[Punkin King]]
* [[Grimalkin]]
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* {{Monster_Icons|Undead}} [[Grimalkin]]
* [[Battlepod]] series
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* {{Monster_Icons|Unknown}} [[Apocrean Harvester]]
* [[Wheel Launcher]]
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* {{Monster_Icons|Unknown}} [[Lost Soul]]
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* {{Monster_Icons|Unknown}} [[Wheel Launcher]]
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* {{Monster_Icons|Unknown}} [[The Swarm]]
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==Notes==
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* [[Lichen Colony|Lichen Colonies]] are mostly replaced by [[Giant Lichen Colony|Giant Lichen Colonies]] as random giant spawns in deeper stratums.
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* [[Pit Boss]]es are one of the few monsters that can be categorized under multiple labels; it can be argued that they are also in the brute class.
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* [[Beast]]s can be considered the most underrated monster family, as they have no members above the brute class. Alternatively, [[Gremlin]]s can be considered the most formidable as they have the most members in the Elite class and above.
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==Other Links==
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* [[Monsters]]
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* [[Boss]]es
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[[Category:Lists]]

Latest revision as of 16:36, 15 June 2020

Most Monsters found in the clockworks can be classified into 9 different categories depending on their battle style and power: Drone, mini, grunt, brute, elite, giant, turret, support, and boss.[1]

Most monsters can spawn randomly in the Clockworks alongside other monsters in their class based on the level type. Some monsters are not in the normal rotation and can only spawn under special conditions, such as an event or only in a specific level set; these are marked with a ★ in the list below.

Drone

Introduced with release 2011-12-19. Moves in a predictable pattern and has no abilities except for inflicting damage or a status on contact.

Mini

Minis have few attack variations and little health. Alone they pose little threat, but they can become a challenge when they group up in large numbers.

Grunt

Grunts are the run-of-the-mill monsters that populate the clockworks. Their fighting ability varies, but they are generally not too difficult to defeat.

Brute

Brutes have superior health stats compared to all other monster categories except giants, and are thus very difficult to take down. Brutes usually can be found in small numbers, or with a larger group of other grunt/elite class monsters.

Elite

Elites, although comparable to grunts in health and damage, have a much larger repertoire of attacks and can be challenging to handle when parting alone. Despite their superior fighting ability and difficulty, they are rarely found traveling alone. Knights are advised to travel with caution.

Giant

Giants are true to their name; they are large, powerful monsters that spawn rarely inside the clockworks. A single giant may require multiple knights to kill effectively. These colossal monstrosities usually do not travel in packs, but it is not unheard of.

Turret

Turrets are monsters that cannot move on their own and use ranged projectiles as their main attack. In later tiers, their wide range and rapid fire can prove to be quite a hassle when found in groups.

Support

Support monsters consist of those that assist other monsters in battle, rather than fight directly themselves. Support monsters have no means of attacking, and thus can easily be dispatched when alone.

Bosses

These monsters are incredibly and deviously powerful, and should not be taken lightly. They generally take an entire floor of a single arena, and yield great rewards when defeated.

They do not spawn in a standard rotation and do not need ★ markers.

Mini Bosses

No Category

Some monsters have hard to classify abilities and do not fall under one of the above categories.

They do not spawn in a standard rotation and do not need ★ markers.

Notes

  • Lichen Colonies are mostly replaced by Giant Lichen Colonies as random giant spawns in deeper stratums.
  • Pit Bosses are one of the few monsters that can be categorized under multiple labels; it can be argued that they are also in the brute class.
  • Beasts can be considered the most underrated monster family, as they have no members above the brute class. Alternatively, Gremlins can be considered the most formidable as they have the most members in the Elite class and above.

Other Links

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