Difference between revisions of "Sandbox"

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m (★★★★★: added abils for gunner items)
("Same appearance": Added empty section for new experiments)
 
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{{StarTOC}}
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{{Please leave this line here (Sandbox Header)}}
  
[[File:Icon-armor.png|thumb|[[Arsenal]] icon for armor. <br/> {{showhide|About the List|content =
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Media File Sandbox [[:File:Sandbox.png]]
[[File:WikiTool-MouseoverIconTooltip.png|256px]]
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Mouseover icons for more information!
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<br/><br/>
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These lists are generally by Date of Release when in default order. Items released at the same time are alphabetized. Sorting the table puts higher-intensity armor at the top, alphabetically if tied. Use the show/hide panel in the "name" column to take a closer look at the statistics of an item. For more information such as acquisition, see individual pages.
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<br/><br/>
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Consider this table a factual user-made guide - the raw stuff. What items have which kind of combat statistics, penalites, and abilities?
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<br/><br/>
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To have some control of "duality" searches - decide what you want to look for. Say, a shadow armor with fire resistance. Sort either the fire or shadow column first. then sort the fire or shadow column second, whichever you didn't do first. The table does its best to cluster these, with some hiccups for some browsers - but you should be able to hone in on what you're after. For multiple duality searches, it's best to reset the table per duality search. To reset the list, refresh your browser. This method does not work well in the ability columns, just defense and status resistance.
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<br/><br/>
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If you're not entirely sure what's out there to begin with, then click icons in the yellow row of the table to learn more about abilities, defenses, and status types.
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<br/><br/>
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Look through the ability columns. The organization of these is not 100% consistent. For example, if MSI is the only ability of an item, it will be in the first column, but many items have more than one ability, so the same kind of ability might be in column one for a given item, but in the second or even the third column for a different item. In general, editors try to keep things consistent - an item is a gunner item first, and an undead vanquisher second (see Deadshot for example), and so on.
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<br/><br/>
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Some of the icons in these lists are icons of [[Perk|Battle Sprite Perks]]. Items do not have "perks" (abilities, unique variants, trinkets, and perks can be very similar to each other). This table simply has the icons because these icons are highly related to the content and they help facilitate understanding. Other icons are made specifically for these tables and have no direct presence in the game itself - they are "[[:Category:Wiki images|Wiki Images]]" used on the wiki made by users to help players understand the game.
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|width=auto}}]]
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'''Armor''' is one of the types of items in the game that a player can equip in order to have some sort of combat effect in the field. The vast majority of armor items in the game grant benefits, with many having penalties and weaknesses to balance their benefits.
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The player must pick and choose which gear to equip for certain areas. Some items are better than others in some places, and far worse than other items in other places. There is no single "best" armor in the game due to the variety of scenarios the player may encounter in the clockworks. A few things to understand about armor:
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<!-- Edit below here -->
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== New Header ==
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(Create new header under this for your experiments.)
  
The player can obtain armor in a variety of ways, including crafting, trading with other players, and purchase from NPC vendors.  
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== "Same appearance" ==
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=== Middle color ===
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Here I tried to use a "middle color" for the same appearance fields. I took the color from the border of the table, so I can say the color is "official". Maybe there are other middle colors used elsewhere, I don't know right now. There's a small problem that the text is hard to read, so brighter color could be useful. Using white or the "official light blue" for text doesn't seem to be a good solution because white draws more attention than I'd like and the light blue looks simply a bit weird (probably because it's used everywhere as background, not foreground color). Examples of these two colors are in the last two "same appearance" rows. (Maybe they don't look that bad in the end...)
  
The player can [[heat]] (a.k.a level up) equipped armor by wearing it in the clockworks and getting onto an elevator, so long as heat was picked up. Forging the armor increases its level. Leveling can increase [[Health|Health Pips]]. Heating is required for most items to be crafted into the next star level. Not all items can be upgraded all the way to 5-star - see the alchemy path information on individual pages.
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Reference: https://i.imgur.com/GsOwbeY.png by [[User:HikaruFer|HikaruFer]]
  
If the player desires a more versatile armor, and/or doesn't wish to expand their arsenal, they can take the armor to [[Punch]] and grant it additional defenses, for a price, via [[Unique Variant]]s. Rarely, an armor can gain a UV (1-3) when it is crafted. UVs obtained are random unless locked in at Punch.
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{{MonsterList/Start}}
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{{MonsterList|name=Wolver|tier=1,2,3|family=beast|status=|type=Wolver|class=grunt|notes=Introduced 21 February 2011.}}
 +
{{MonsterList|name=Alpha Wolver|tier=1,2,3|family=beast|status=|type=Wolver|class=brute|notes=Introduced 21 February 2011.}}
 +
{{MonsterList|name=Ash Tail|tier=1,2,3|family=beast|status=fire|type=Wolver|class=grunt|notes=Introduced 21 February 2011.}}
 +
{{MonsterList|name=Alpha Ash Tail|tier=1,2,3|family=beast|status=fire|type=Wolver|class=brute|notes=Introduced 21 February 2011.}}
 +
{{MonsterList|name=Frostifur|tier=1,2,3|family=beast|status=freeze|type=Wolver|class=grunt|notes=Introduced 21 February 2011.}}
 +
{{MonsterList|name=Alpha Frostifur|tier=1,2,3|family=beast|status=freeze|type=Wolver|class=brute|notes=Introduced February 2011.}}
 +
|-  align="center" valign="middle"
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[Knocker#Gremlin Knocker|Gremlin Knocker]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[File:Monster-Gremlin Knocker.png|100x100px]]
 +
|style="background: #496e8b; padding:3px; border-radius: 5px;" colspan="2"                | Same appearance
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[File:Gate Icon-Gremlin.png|36px|link=Monster#Gremlin Family]] <br>[[Monster#Gremlin Family|Gremlin]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            |
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[Knocker]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | Mini
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align="left" valign = "top" | Introduced ???
 +
|-  align="center" valign="middle"
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[Knocker#Gremlin Lighter|Gremlin Lighter]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[File:Monster-Gremlin Lighter.png|100x100px]]
 +
|style="background: #496e8b; padding:3px; border-radius: 5px;" colspan="2"                | Same appearance
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[File:Gate Icon-Gremlin.png|36px|link=Monster#Gremlin Family]] <br>[[Monster#Gremlin Family|Gremlin]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[File:Gate Icon-Fire.png|36px|link=Fire]]<br>[[Fire]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[Knocker]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | Mini
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align="left" valign = "top" | Introduced ???
 +
|-  align="center" valign="middle"
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[Knocker#Gremlin Cooler|Gremlin Cooler]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[File:Monster-Gremlin Cooler.png|100x100px]]
 +
|style="background: #496e8b; padding:3px; border-radius: 5px;" colspan="2"                | Same appearance
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[File:Gate Icon-Gremlin.png|36px|link=Monster#Gremlin Family]] <br>[[Monster#Gremlin Family|Gremlin]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[File:Gate Icon-Freeze.png|36px|link=Freeze]]<br>[[Freeze]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[Knocker]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | Mini
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align="left" valign = "top" | Introduced ???
 +
|-  align="center" valign="middle"
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[Knocker#Gremlin Choker|Gremlin Choker]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[File:Monster-Gremlin Choker.png|100x100px]]
 +
|style="background: #496e8b; padding:3px; border-radius: 5px; color:#c7dbea;" colspan="2"  | Same appearance
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[File:Gate Icon-Gremlin.png|36px|link=Monster#Gremlin Family]] <br>[[Monster#Gremlin Family|Gremlin]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[File:Gate Icon-Poison.png|36px|link=Poison]]<br>[[Poison]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[Knocker]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | Mini
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align="left" valign = "top" | Introduced ???
 +
|-  align="center" valign="middle"
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[Knocker#Gremlin Jumper|Gremlin Jumper]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[File:Monster-Gremlin Jumper.png|100x100px]]
 +
|style="background: #496e8b; padding:3px; border-radius: 5px; color:white;" colspan="2"    | Same appearance
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[File:Gate Icon-Gremlin.png|36px|link=Monster#Gremlin Family]] <br>[[Monster#Gremlin Family|Gremlin]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[File:Gate Icon-Shock.png|36px|link=Shock]]<br>[[Shock]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[Knocker]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | Mini
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align="left" valign = "top" | Introduced ???
 +
|-  align="center" valign="middle"
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[Mender#Tenderfoot Mender|Tenderfoot Mender]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[File:Monster-Tenderfoot Mender.png|100x100px]]
 +
|
 +
|
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[File:Gate Icon-Gremlin.png|36px|link=Monster#Gremlin Family]] <br>[[Monster#Gremlin Family|Gremlin]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            |
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[Mender]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | Support
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align="left" valign = "top" | Introduced ??? (very early)
 +
|- align="center" valign="middle"
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[Mender#Ironclaw Mender|Ironclaw Mender]]
 +
|
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[File:Monster-Ironclaw Mender.png|100x100px]]
 +
|
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[File:Gate Icon-Gremlin.png|36px|link=Monster#Gremlin Family]] <br>[[Monster#Gremlin Family|Gremlin]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            |
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[Mender]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | Support
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align="left" valign = "top" | Introduced ??? (very early)
 +
|-  align="center" valign="middle"
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[Mender#Darkfang Mender|Darkfang Mender]]
 +
|
 +
|
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[File:Monster-Darkfang Mender.png|100x100px]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[File:Gate Icon-Gremlin.png|36px|link=Monster#Gremlin Family]] <br>[[Monster#Gremlin Family|Gremlin]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            |
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | [[Mender]]
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;"                            | Support
 +
|style="background: #c7dbea; padding:3px; border-radius: 5px;" align="left" valign = "top" | Introduced ??? (very early)
 +
|}
  
Abilities and Penalties are separate from status properties. For example, the Chaos Cloak certainly has status "penalties," but its ''abilities'' are universal CTR and DMG Med. Compare to the Armor of the Fallen, which has a Fiend penalty in junction with its universal ASI Low boost. Abilities are generally unrelated to status when it comes to defensive gear.
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==Monster Project==
  
Below is a list of armor items.  
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As part of the [http://forums.spiralknights.com/en/node/111580 Monster Overhaul Project]:
===★★★★★===
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----
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{{List/Window/NoHeader
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|width=100%
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|body=
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{{ArmorList/start}}
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{{ArmorList
 
| name = Ancient Plate Mail
 
| normal = 9
 
| sleep= -4
 
| stun= +4
 
| ability 1 = Health Bonus: +3
 
| penalty = Attack Speed Decreased: Low and Movement Speed Decreased: Low
 
}}
 
  
{{ArmorList
+
Propose a merging of:
| name = Armor of the Fallen
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*[[Monster]]
| normal = 5.05
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*[[Monster Classification]]
| shadow = 5.05
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*[[Visual Encyclopedia/creature]]
| curse= -4
+
| fire= +4
+
| poison= +4
+
| ability 1 = Attack Speed Increased: Low
+
| penalty = Damage Penalty vs Fiend: Medium
+
}}
+
  
{{ArmorList
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Into a single, more easily updated "[[Monster]]" page with the same information about weaknesses and tendencies and so on in the top part of the page, and all the organization is in this sortable list (this list is of course incomplete and a WiP, just has a few examples in it to test sortability). This page could easily have a <nowiki>{{main|List of monsters}}</nowiki> instead of being one large page. We could also divide the list by monster family (similar to how the monster page currently is) instead of one giant list, though this reduces sortability.
| name = Azure Guardian Armor
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| normal = 6.13
+
| piercing = 5.05
+
}}
+
  
{{ArmorList
+
Feedback: don't touch monster page as much. We should still mention other methods of organization, either in a better reworded top or in See Also.
| name = Bombastic Demo Suit
+
| normal = 6.05
+
| elemental = 5.05
+
| freeze= +4 
+
| ability 1 = Bomb Damage Bonus: Medium
+
}}
+
  
{{ArmorList
+
Proposal:
| name= Chaos Cloak
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Reclassify [[Wheel Launcher]] and [[The Swarm#Swarm Source|Swarm Source]] as [[exploration]] entities instead of monsters.
| normal = 5.05
+
| elemental = 5.05
+
| curse= -2
+
| fire=  -2
+
| freeze= -2
+
| poison= -2
+
| shock= -2
+
| ability 1= Charge Time Reduction: Medium
+
| ability 2= Damage Bonus: Medium
+
}}
+
  
{{ArmorList
+
==List==
| name = Deadshot Mantle
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The subsection division of this list is roughly based on the loot tables of defeated monsters.
| normal = 6.05
+
| shadow = 5.05
+
| curse= +4
+
| ability 1 = Handgun Attack Speed Increased: Low
+
| ability 2 = Damage Bonus vs Undead: Medium
+
}}
+
  
{{ArmorList
+
If a field is empty, then the monster does not have an encountered variant associated with that aspect.
| name = Divine Mantle
+
| elemental = 6.05
+
| shadow = 6.05
+
| curse= +4
+
| fire= +4
+
| shock= +4
+
}}
+
  
{{ArmorList
+
Certain monsters may have the same appearance for all tiers, but they probably have more attacks with intensified effects in higher tiers. See individual pages for details.
| name = Dragon Scale Mail
+
| elemental = 6.05
+
| piercing = 6.05
+
| fire= +4
+
| poison= +4
+
| ability 1 = Damage Bonus vs Beast: Medium
+
}}
+
  
{{ArmorList
+
Many monsters can inflict stun in addition to other status ailments. The status column indicates a monster [[stratum|themed]] with that status. A monster without a status in this list may or may not be able to inflict stun or some other status. For example, curse is a Tier 3 status only and there aren't any "curse" stratum themes.  
| name = Dread Skelly Suit
+
| normal = 5.05
+
| shadow = 6.13
+
| freeze= +4 
+
| poison= +4
+
}}
+
  
{{ArmorList
+
===General===
| name = Grey Feather Mantle
+
These monsters can almost always be found in an appropriate [[area]]. Some are randomly spawned, while others have set spawn points. Unless they are generated by a [[Exploration#Respawn Pad|respawn pad]], they have a chance to drop [[crowns]], [[heat]], [[heart]]s, a [[pickup]], a [[vitapod]], and/or [[material]]s when defeated. Lower tier monsters as well as monsters in [[Danger Room]]s seem to have a higher chance of dropping nothing.
| normal = 5.05
+
| elemental = 6.13
+
| fire= +4
+
| shock= +4
+
}}
+
  
{{ArmorList
+
{{MonsterList/Start}}
| name = Ironmight Plate Mail
+
| normal = 8.13
+
| piercing = 5.05
+
| sleep= -4
+
| stun= +4
+
| penalty = Attack Speed Decreased: Low
+
}}
+
  
{{ArmorList
+
{{MonsterList
| name = Justifier Jacket
+
|name   = Wolver
| normal = 6.05
+
|tier  = 1,2,3
| piercing = 5.05
+
|family = beast
| stun= +4
+
|status =  
| ability 1 = Handgun Attack Speed Increased: Medium
+
|type  = Wolver
 +
|class  = grunt
 +
|notes  = Introduced 21 February 2011.
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Mad Bomber Suit
+
|name   = Alpha Wolver
| normal = 5.05
+
|tier  = 1,2,3
| elemental = 5.05
+
|family = beast
| fire= -2
+
|status =  
| freeze= -2    
+
|type   = Wolver
| poison= -2
+
|class  = brute
| shock= -2
+
|notes  = Introduced 21 February 2011.
| ability 1 = Bomb Charge Time Reduction: Medium
+
| ability 2 = Bomb Damage Bonus: Medium
+
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Nameless Poncho
+
|name   = Ash Tail
| normal = 6.05
+
|tier  = 1,2,3
| elemental = 5.05
+
|family = beast
| freeze= +4
+
|status = fire
| ability 1 = Handgun Attack Speed Increased: Medium
+
|type  = Wolver
 +
|class  = grunt
 +
|notes  = Introduced 21 February 2011.
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Radiant Silvermail
+
|name   = Alpha Ash Tail
| piercing = 6.05
+
|tier  = 1,2,3
| shadow = 6.05
+
|family = beast
| curse= +4
+
|status = fire
| poison= +4
+
|type  = Wolver
| ability 1 = Damage Bonus vs Undead: Medium
+
|class  = brute
 +
|notes  = Introduced 21 February 2011.
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Royal Jelly Mail
+
|name   = Frostifur
| normal = 5.05
+
|tier  = 1,2,3
| piercing = 6.13
+
|family = beast
| sleep= +4
+
|status = freeze
| stun= +4
+
|type  = Wolver
 +
|class  = grunt
 +
|notes  = Introduced 21 February 2011.
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Shadowsun Slicker
+
|name   = Alpha Frostifur
| normal = 6.05
+
|tier  = 1,2,3
| shadow = 5.05
+
|family = beast
| poison= +4
+
|status = freeze
| ability 1 = Handgun Damage Bonus: Medium
+
|type  = Wolver
 +
|class  = brute
 +
|notes  = Introduced February 2011.
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Valkyrie Mail
+
|name   = Gremlin Knocker
| normal = 5.05
+
|tier  = all
| shadow = 5.05
+
|family = gremlin
| curse= +4
+
|status =  
| fire= -4
+
|type  = Knocker
| poison= +4
+
|class  = mini
| ability 1 = Damage Bonus vs Fiend: Medium
+
|notes  = Introduced ???
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Volcanic Demo Suit
+
|name   = Gremlin Lighter
| normal = 6.05
+
|tier  = all
| elemental = 5.05
+
|family = gremlin
| fire= +4
+
|status = fire
| ability 1 = Bomb Charge Time Reduction: Medium
+
|type  = Knocker
 +
|class  = mini
 +
|notes  = Introduced ???
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Volcanic Plate Mail
+
|name   = Gremlin Cooler
| normal = 8.13
+
|tier  = all
| elemental = 5.05
+
|family = gremlin
| fire= +4
+
|status = freeze
| sleep= -4
+
|type  = Knocker
| stun= +4
+
|class  = mini
| penalty = Attack Speed Decreased: Low
+
|notes  = Introduced ???
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Deadly Virulisk Suit 
+
|name   = Gremlin Choker
| normal = 6.05
+
|tier  = all
| piercing = 5.05
+
|family = gremlin
| poison= +4
+
|status = poison
| ability 1 = Damage Bonus vs Slime: Medium
+
|type  = Knocker
 +
|class  = mini
 +
|notes  = Introduced ???
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Volcanic Salamander Suit 
+
|name   = Gremlin Jumper
| normal = 6.05
+
|tier  = all
| elemental = 5.05
+
|family = gremlin
| ability 1 = Damage Bonus vs Slime: Medium
+
|status = shock
 +
|type  = Knocker
 +
|class  = mini
 +
|notes  = Introduced ???
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Skolver Coat
+
|name   = Tenderfoot Mender
| normal = 6.05
+
|tier  = 1
| piercing = 5.05
+
|family = gremlin
| freeze= +4    
+
|status =  
| ability 1 = Sword Damage Bonus: Medium
+
|type   = Mender
 +
|class  = support
 +
|notes  = Introduced ??? (very early)
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Vog Cub Coat
+
|name   = Ironclaw Mender
| normal = 6.05
+
|tier  = 2
| elemental = 5.05
+
|family = gremlin
| fire= +4
+
|status =  
| ability 1 = Sword Attack Speed Increased: Medium
+
|type  = Mender
| star = 5
+
|class  = support
 +
|notes  = Introduced ??? (very early)
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Mercurial Mail 
+
|name   = Darkfang Mender
| normal = 5.05
+
|tier  = 3
| piercing = 6.13
+
|family = gremlin
| shock= +4
+
|status =  
| ability 1 = Movement Speed Increased: Low
+
|type  = Mender
 +
|class  = support
 +
|notes  = Introduced ??? (very early)
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Arcane Salamander Suit
+
|name   = Poison Knight
| normal = 6.05
+
|tier  = 1,2,3
| elemental = 6.05
+
|family = construct
| fire= +4
+
|status = poison
| ability 1 = Damage Bonus vs Beast: Low
+
|type  = Mecha Knight
| ability 2 = Damage Bonus vs Slime: Low
+
|class  = elite
 +
|notes  = Introduced ??? (very early)
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Almirian Crusader Armor
+
|name   = Spice Drop
| normal = 6.13
+
|tier  = 1,2,3
| shadow = 5.05
+
|family = slime
| curse= +2
+
|status = fire
| fire= -2
+
|class  = mini
 +
|type  = Glop Drop
 +
|notes  = Introduced with {{release|2013-04-10}}.
 
}}
 
}}
  
{{ArmorList
 
| name = Heavenly Iron Armor
 
| normal = 6.05
 
| shadow = 5.05
 
| curse= +4
 
| shock= -4
 
| ability 1 = Sword Damage Bonus: Low
 
| ability 2 = Damage Bonus vs Fiend: Low
 
}}
 
 
{{ArmorList
 
| name = Ice Queen Mail
 
| normal = 5.05
 
| piercing = 6.13
 
| freeze= +4
 
| stun= +4
 
}}
 
 
{{ArmorList
 
| name = Mercurial Demo Suit
 
| normal = 6.05
 
| elemental = 5.05
 
| shock= +4
 
| ability 1 = Bomb Damage Bonus: Low
 
| ability 2 = Movement Speed Increased: Low
 
}}
 
 
{{ArmorList
 
| name = Snarbolax Coat
 
| normal = 6.05
 
| shadow = 5.05
 
| freeze= +3
 
| poison= +3
 
| ability 1 = Sword Damage Bonus: Medium
 
}}
 
 
{{ArmorList
 
| name = Black Kat Raiment
 
| normal = 5.05
 
| shadow = 5.05
 
| curse= -4
 
| fire= -2
 
| freeze= +4
 
| poison= -2
 
| shock= -2
 
| ability 1 = Damage Bonus: High
 
| ability 2 = Movement Speed Increased: Low
 
}}
 
 
{{ArmorList
 
| name = Kat Claw Raiment
 
| normal = 5.05
 
| shadow = 6.13
 
| curse= -1
 
| freeze= +4
 
| shock= -2
 
| ability 1 = Sword Attack Speed Increased: Low
 
| ability 2 = Sword Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Kat Eye Raiment
 
| normal = 5.05
 
| shadow = 6.13
 
| curse= -1
 
| freeze= +4
 
| shock= -2
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Kat Hiss Raiment
 
| normal = 5.05
 
| shadow = 6.13
 
| curse= -1
 
| freeze= +4
 
| shock= -2
 
| ability 1 = Bomb Charge Time Reduction: Low
 
| ability 2 = Bomb Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Falcon Guerrilla Armor
 
| normal = 5.05 
 
| piercing = 5.05 
 
| freeze= -3
 
| shock= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Beast: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Falcon Hazard Armor
 
| normal = 5.05 
 
| piercing = 5.05 
 
| freeze= -3
 
| poison= 
 
| shock= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Slime: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Falcon Pathfinder Armor
 
| normal = 5.05 
 
| piercing = 5.05 
 
| freeze= -3
 
| shock= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Firefly Guerrilla Armor
 
| normal = 5.05 
 
| piercing = 5.05 
 
| fire= +4
 
| shock= -3
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Beast: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Firefly Hazard Armor
 
| normal = 5.05 
 
| piercing = 5.05 
 
| fire= +4
 
| shock= -3
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Slime: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Firefly Pathfinder Armor
 
| normal = 5.05 
 
| piercing = 5.05 
 
| fire= +4
 
| shock= -3
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Grizzly Guerrilla Armor
 
| normal = 5.05 
 
| piercing = 5.05 
 
| freeze= +4
 
| poison= -3 
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Beast: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Grizzly Hazard Armor
 
| normal = 5.05 
 
| piercing = 5.05 
 
| freeze= +4
 
| poison= -3 
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Slime: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Grizzly Pathfinder Armor
 
| normal = 5.05 
 
| piercing = 5.05 
 
| freeze= +4
 
| poison= -3 
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Snakebite Guerrilla Armor
 
| normal = 5.05
 
| piercing = 5.05 
 
| fire= -3
 
| poison= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Beast: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Snakebite Hazard Armor
 
| normal = 5.05
 
| piercing = 5.05 
 
| fire= -3
 
| poison= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Slime: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Snakebite Pathfinder Armor
 
| normal = 5.05
 
| piercing = 5.05 
 
| fire= -3
 
| poison= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Falcon Keeper Armor
 
| normal = 5.05 
 
| elemental = 5.05 
 
| freeze= -3
 
| shock= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Construct: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Falcon Sentinel Armor
 
| normal = 5.05 
 
| elemental = 5.05 
 
| freeze= -3
 
| shock= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Falcon Wraith Armor
 
| normal = 5.05 
 
| elemental = 5.05 
 
| freeze= -3
 
| shock= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Gremlin: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Firefly Keeper Armor
 
| normal = 5.05 
 
| elemental = 5.05 
 
| fire= +4
 
| shock= -3
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Construct: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Firefly Sentinel Armor
 
| normal = 5.05 
 
| elemental = 5.05 
 
| fire= +4
 
| shock= -3
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Firefly Wraith Armor
 
| normal = 5.05 
 
| elemental = 5.05 
 
| fire= +4
 
| shock= -3
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Gremlin: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Grizzly Keeper Armor
 
| normal = 5.05 
 
| elemental = 5.05 
 
| freeze= +4
 
| poison= -3 
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Construct: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Grizzly Sentinel Armor
 
| normal = 5.05 
 
| elemental = 5.05 
 
| freeze= +4
 
| poison= -3 
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Grizzly Wraith Armor
 
| normal = 5.05 
 
| elemental = 5.05 
 
| freeze= +4
 
| poison= -3 
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Gremlin: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Snakebite Keeper Armor
 
| normal = 5.05
 
| elemental = 5.05 
 
| fire= -3
 
| poison= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Construct: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Snakebite Sentinel Armor
 
| normal = 5.05
 
| elemental = 5.05 
 
| fire= -3
 
| poison= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Snakebite Wraith Armor
 
| normal = 5.05
 
| elemental = 5.05 
 
| fire= -3
 
| poison= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Gremlin: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Falcon Ghost Armor
 
| normal = 5.05 
 
| shadow = 5.05 
 
| freeze= -3
 
| shock= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Undead: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Falcon Hex Armor
 
| normal = 5.05 
 
| shadow = 5.05 
 
| freeze= -3
 
| shock= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Fiend: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Falcon Shade Armor
 
| normal = 5.05 
 
| shadow = 5.05
 
| freeze= -3
 
| shock= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Firefly Ghost Armor
 
| normal = 5.05 
 
| shadow = 5.05 
 
| fire= +4
 
| shock= -3
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Undead: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Firefly Hex Armor
 
| normal = 5.05 
 
| shadow = 5.05
 
| fire= +4
 
| shock= -3
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Fiend: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Firefly Shade Armor
 
| normal = 5.05 
 
| shadow = 5.05
 
| fire= +4
 
| shock= -3
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Grizzly Ghost Armor
 
| normal = 5.05 
 
| shadow = 5.05
 
| freeze= +4
 
| poison= -3 
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Undead: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Grizzly Hex Armor
 
| normal = 5.05 
 
| shadow = 5.05
 
| freeze= +4
 
| poison= -3 
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Fiend: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Grizzly Shade Armor
 
| normal = 5.05 
 
| shadow = 5.05
 
| freeze= +4
 
| poison= -3 
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sacred Snakebite Ghost Armor
 
| normal = 5.05
 
| shadow = 5.05
 
| fire= -3
 
| poison= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Undead: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Snakebite Hex Armor
 
| normal = 5.05
 
| shadow = 5.05
 
| fire= -3
 
| poison= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus vs Fiend: Medium
 
}}
 
 
{{ArmorList
 
| name = Sacred Snakebite Shade Armor
 
| normal = 5.05
 
| shadow = 5.05 
 
| fire= -3
 
| poison= +4
 
| ability 1 = Handgun Charge Time Reduction: Low
 
| ability 2 = Handgun Attack Speed Increased: Low
 
| ability 3 = Handgun Damage Bonus: Low
 
}}
 
 
{{Table/end}}
 
 
}}
 
 
===★★★★☆===
 
----
 
{{List/Window/NoHeader |width=100% |body=
 
{{ArmorList/start}}
 
 
{{ArmorList
 
| name = Mighty Cobalt Armor
 
| normal = 5.07
 
| piercing = 4.04
 
}}
 
 
{{ArmorList
 
| name = Heavy Demo Suit
 
| normal = 5.01
 
| elemental = 4.04
 
| ability 1 = Bomb Charge Time Reduction: Low
 
}}
 
 
{{ArmorList
 
| name = Heavy Plate Mail
 
| normal = 7.11
 
| sleep= -3
 
| stun= +3
 
| penalty = Attack Speed Decreased: Low
 
}}
 
 
{{ArmorList
 
| name = Miracle Cloak
 
| normal = 4.04
 
| elemental = 5.07
 
| fire= +3
 
| shock= +3
 
}}
 
 
{{ArmorList
 
| name = Rock Jelly Mail
 
| normal = 4.04
 
| elemental =
 
| piercing = 5.07
 
| sleep= +3
 
| stun= +3
 
}}
 
 
{{ArmorList
 
| name = Salamander Suit
 
| normal = 5.01
 
| elemental = 4.04
 
| fire= +3
 
| ability 1 = Damage Bonus vs Slime: Low
 
| star = 4
 
}}
 
 
{{ArmorList
 
| name = Seraphic Mail
 
| normal = 4.04
 
| shadow = 4.04
 
| curse= +3
 
| fire= -3
 
| poison= +3
 
| ability 1 = Damage Bonus vs Fiend: Low
 
}}
 
 
{{ArmorList
 
| name = Silvermail
 
| piercing = 5.01
 
| shadow = 5.01
 
| curse= +3
 
| poison= +3
 
| ability 1 = Damage Bonus vs Undead: Low
 
}}
 
 
{{ArmorList
 
| name = Sinister Skelly Suit
 
| normal = 4.04
 
| shadow = 5.07
 
| freeze= +3 
 
| poison= +3
 
| star = 4
 
}}
 
 
{{ArmorList
 
| name = Sunset Duster
 
| normal = 5.01
 
| piercing = 4.04
 
| ability 1 = Handgun Attack Speed Increased: Low
 
}}
 
 
{{ArmorList
 
| name = Vitasuit Deluxe
 
| normal = 5.07
 
| ability 1 = Health Bonus: +2
 
}}
 
 
{{ArmorList
 
| name = Wyvern Scale Mail
 
| elemental = 5.01
 
| piercing = 5.01
 
| fire= +3
 
| poison= +3
 
| ability 1 = Damage Bonus vs Beast: Low
 
}}
 
 
{{ArmorList
 
| name = Ash Tail Coat
 
| normal = 5.01
 
| piercing = 4.04
 
| freeze= +3 
 
| ability 1 = Sword Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Virulisk Suit
 
| normal = 5.01
 
| piercing = 4.04
 
| poison= +3
 
| ability 1 = Damage Bonus vs Slime: Low
 
}}
 
 
{{ArmorList
 
| name = Charged Quicksilver Mail
 
| normal = 4.04
 
| piercing = 5.07
 
| shock= +3
 
}}
 
 
{{ArmorList
 
| name = Black Kat Mail
 
| normal = 4.05
 
| shadow = 4.05
 
| curse= -4
 
| fire= -2
 
| freeze= +3
 
| poison= -2
 
| shock= -2
 
| ability 1 = Damage Bonus: High
 
| ability 2 = Movement Speed Increased: Low
 
}}
 
 
{{ArmorList
 
| name = Kat Claw Mail
 
| normal = 4.05
 
| shadow = 5.08
 
| curse= -1
 
| freeze= +3
 
| shock= -2
 
| ability 1 = Sword Attack Speed Increased: Low
 
| star = 4
 
}}
 
 
{{ArmorList
 
| name = Kat Eye Mail
 
| normal = 4.05
 
| shadow = 5.08
 
| curse= -1
 
| freeze= +3
 
| shock= -2
 
| ability 1 = Handgun Attack Speed Increased: Low
 
}}
 
 
{{ArmorList
 
| name = Kat Hiss Mail
 
| normal = 4.05
 
| shadow = 5.08
 
| curse= -1
 
| freeze= +3
 
| shock= -2
 
| ability 1 = Bomb Charge Time Reduction: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Falcon Pathfinder Armor
 
| normal = 4.04 
 
| piercing = 4.04 
 
| freeze= -2
 
| shock= +3
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Firefly Pathfinder Armor
 
| normal = 4.04 
 
| piercing = 4.04 
 
| fire= +3 
 
| shock= -2
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Grizzly Pathfinder Armor
 
| normal = 4.04 
 
| piercing = 4.04 
 
| freeze= +3
 
| poison= -2 
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Snakebite Pathfinder Armor
 
| normal = 4.04 
 
| elemental =
 
| piercing = 4.04 
 
| fire= -2
 
| poison= +3
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Falcon Sentinel Armor
 
| normal = 4.04 
 
| elemental = 4.04
 
| freeze= -2
 
| shock= +3
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Firefly Sentinel Armor
 
| normal = 4.04 
 
| elemental = 4.04
 
| fire= +3 
 
| shock= -2
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
| star = 4
 
}}
 
 
{{ArmorList
 
| name = Plated Grizzly Sentinel Armor
 
| normal = 4.04 
 
| elemental = 4.04
 
| freeze= +3
 
| poison= -2 
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Snakebite Sentinel Armor
 
| normal = 4.04 
 
| elemental = 4.04
 
| fire= -2
 
| freeze=
 
| poison= +3 
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Falcon Shade Armor
 
| normal = 4.04 
 
| shadow = 4.04 
 
| freeze= -2 
 
| shock= +3
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Firefly Shade Armor
 
| normal = 4.04 
 
| shadow = 4.04 
 
| fire= +3 
 
| shock= -2
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Grizzly Shade Armor
 
| normal = 4.04 
 
| shadow = 4.04 
 
| freeze= +3
 
| poison= -2 
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Plated Snakebite Shade Armor
 
| normal = 4.04 
 
| shadow = 4.04 
 
| fire= -2
 
| poison= +3
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{Table/End}}
 
{{Table/End}}
}}
 
{{clearleft}}
 
  
===★★★☆☆===
+
==Boss==
----
+
These monsters are powerful entities who reward a number of related tokens when defeated. These tokens can be exchanged with [[Brinks]].
{{List/Window/NoHeader
+
*Snarb
|width=100%
+
*Jelly
|body=
+
*Roar twin
{{ArmorList/start}}
+
*Vana
  
{{ArmorList
+
*Snarb (shadow lair)
| name = Angelic Raiment
+
*Jelly (shadow lair)
| normal = 1.11
+
*Roar twin (shadow lair)
| shadow = 1.11
+
*Vana (shadow lair)
| curse= +2
+
| fire= -2
+
| poison= +2
+
| ability 1 = Damage Bonus vs Fiend: Low
+
}}
+
  
{{ArmorList
+
===Oddities===
| name = Blazebreak Armor
+
These monsters only drop [[heart]]s. A few of them drop nothing. Some cannot be defeated via damage, or respawn later, or continue to spawn infinitely.
| normal = 2.02
+
| elemental = 1.11
+
| fire= +3
+
| freeze= -1
+
| shock= -1
+
}}
+
  
{{ArmorList
+
{{MonsterList/Start}}
| name = Blizzbreaker Armor
+
| normal = 2.02
+
| elemental = 1.11
+
| fire= -1
+
| freeze= +3
+
| shock= -1
+
}}
+
  
{{ArmorList
+
{{MonsterList
| name = Boosted Plate Mail
+
|name   = Phantom
| normal = 4.06
+
|tier  = all
| penalty = Attack Speed Decreased: Low
+
|family = undead
 +
|status =
 +
|class  =
 +
|type  = Phantom
 +
|notes  = Introduced with {{release|2011-03-02}}.
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Brute Jelly Mail
+
|name   = Swarm Turret
| normal = 1.11
+
|tier  = 3
| piercing = 2.02
+
|family = unknown
| sleep= +2
+
|status =  
| stun= +2
+
|class  = turret
 +
|type  = The Swarm
 +
|notes  = Introduced with {{release|2011-10-19}}.
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Chroma Suit
+
|name   = Void Lumber
| normal = 2.00
+
|tier  = 3
| elemental
+
|family = construct
| piercing = 1.11
+
|status =  
| ability 1 = Damage Bonus vs Slime: Low
+
|class  =  
 +
|type  = Lumber
 +
|notes  = Introduced with {{release|2011-10-19}}.
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Drake Scale Mail
+
|name   = Dark Shankle
| elemental = 2.00
+
|tier  = all
| piercing = 2.00
+
|family = unknown
| fire= +2
+
|status =  
| poison= +2
+
|class  = drone
| ability 1 = Damage Bonus vs Beast: Low
+
|type  = Shankle
 +
|notes  = Introduced with {{release|2011-12-19}}.
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Elemental Cloak
+
|name   = Bog Wisp
| normal = 1.11
+
|tier  = all
| elemental = 2.02
+
|family = unknown
| fire= +2
+
|status = poison
| shock= +2
+
|class  = drone
 +
|type  = Wisp
 +
|notes  = Introduced with {{release|2011-12-19}}.
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Fused Demo Suit
+
|name   = Golden Bog Wisp
| normal = 2.00
+
|tier  = all
| elemental = 1.14
+
|family = unknown
| ability 1 = Bomb Charge Time Reduction: Low
+
|status = poison
 +
|class  = drone
 +
|type  = Wisp
 +
|notes  = Introduced with {{release|2011-12-19}}.
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Gunslinger Sash
+
|name   = Lost Soul
| normal = 2.00
+
|tier  = all
| piercing = 1.11
+
|family = unknown
| ability 1 = Handgun Attack Speed Increased: Low
+
|status =  
 +
|class  =
 +
|type  = Lost Soul
 +
|notes  = Introduced with {{release|2012-02-22}} (???)
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Scary Skelly Suit
+
|name   = Frozen Soul
| normal = 1.11
+
|tier  = 2,3
| shadow = 2.02
+
|specific = no
| freeze= +2
+
|family = unknown
| poison= +2
+
|status =  
}}
+
|class =  
 
+
|type   = Lost Soul
{{ArmorList
+
|notes = Introduced with {{release|2012-08-01}}  
| name = Solid Cobalt Armor
+
| normal = 2.02
+
| piercing = 1.11
+
}}
+
 
+
{{ArmorList
+
| name = Surge Breaker Armor
+
| normal = 2.02
+
| elemental = 1.11
+
| fire= -1
+
| freeze= -1
+
| shock= +3
+
}}
+
 
+
{{ArmorList
+
| name = Dusker Coat
+
| normal = 2.00
+
| piercing = 1.11
+
| freeze= +2
+
| ability 1 = Sword Damage Bonus: Low
+
}}
+
 
+
{{ArmorList
+
| name = Quicksilver Mail
+
| normal = 1.11
+
| piercing = 2.02
+
| shock= +2
+
}}
+
 
+
{{ArmorList
+
| name = Black Kat Cloak
+
| normal = 1.11
+
| shadow = 1.11
+
| curse= -4
+
| fire= -2
+
| freeze= +2
+
| poison= -2
+
| shock= -2
+
| ability 1 = Damage Bonus: High
+
| ability 2 = Movement Speed Increased: Low
+
}}
+
 
+
{{ArmorList
+
| name = Kat Claw Cloak
+
| normal = 1.11
+
| shadow = 2.02
+
| curse= -2
+
| freeze= +2
+
| shock= -2
+
| ability 1 = Sword Attack Speed Increased: Low
+
}}
+
 
+
{{ArmorList
+
| name = Kat Eye Cloak
+
| normal = 1.11
+
| shadow = 2.02
+
| curse= -2
+
| freeze= +2
+
| shock= -2
+
| ability 1 = Handgun Attack Speed Increased: Low
+
}}
+
 
+
{{ArmorList
+
| name = Kat Hiss Cloak
+
| normal = 1.11
+
| shadow = 2.02
+
| curse= -2
+
| freeze= +2
+
| shock= -2
+
| ability 1 = Bomb Charge Time Reduction: Low
+
}}
+
 
+
{{ArmorList
+
| name = Woven Falcon Pathfinder Armor
+
| normal = 1.11
+
| piercing = 1.11
+
| freeze= -1
+
| shock= +2
+
| ability 1 = Handgun Attack Speed Increased: Low
+
| ability 2 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList
+
| name = Woven Firefly Pathfinder Armor
+
| normal = 1.11
+
| piercing = 1.11
+
| fire= +2
+
| shock= -1
+
| ability 1 = Handgun Attack Speed Increased: Low
+
| ability 2 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList
+
| name = Woven Grizzly Pathfinder Armor
+
| normal = 1.11
+
| piercing = 1.11
+
| freeze= +2
+
| poison= -1  
+
| ability 1 = Handgun Attack Speed Increased: Low
+
| ability 2 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList
+
| name = Woven Snakebite Pathfinder Armor
+
| normal = 1.11
+
| piercing = 1.11
+
| fire= -1
+
| poison= +2
+
| ability 1 = Handgun Attack Speed Increased: Low
+
| ability 2 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList
+
| name = Woven Falcon Sentinel Armor
+
| normal = 1.11
+
| elemental = 1.11
+
| freeze= -1
+
| shock= +2
+
| ability 1 = Handgun Attack Speed Increased: Low
+
| ability 2 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList
+
| name = Woven Firefly Sentinel Armor
+
| normal = 1.11
+
| elemental = 1.11
+
| fire= +2
+
| shock= -1
+
| ability 1 = Handgun Attack Speed Increased: Low
+
| ability 2 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList
+
| name = Woven Grizzly Sentinel Armor
+
| normal = 1.11
+
| elemental = 1.11
+
| freeze= +2
+
| poison= -1    
+
| ability 1 = Handgun Attack Speed Increased: Low
+
| ability 2 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList
+
| name = Woven Snakebite Sentinel Armor
+
| normal = 1.11
+
| elemental = 1.11
+
| fire= -1
+
| poison= +2  
+
| ability 1 = Handgun Attack Speed Increased: Low
+
| ability 2 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList
+
| name = Woven Falcon Shade Armor
+
| normal = 1.11
+
| shadow = 1.11
+
| freeze= -1
+
| shock= +2
+
| ability 1 = Handgun Attack Speed Increased: Low
+
| ability 2 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList
+
| name = Woven Firefly Shade Armor
+
| normal = 1.11
+
| shadow = 1.11
+
| fire= +2
+
| shock= -1
+
| ability 1 = Handgun Attack Speed Increased: Low
+
| ability 2 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList
+
| name = Woven Grizzly Shade Armor
+
| normal = 1.11
+
| shadow = 1.11
+
| freeze= +2
+
| poison= -1 
+
| ability 1 = Handgun Attack Speed Increased: Low
+
| ability 2 = Handgun Damage Bonus: Low
+
| star = 3
+
}}
+
 
+
{{ArmorList
+
| name = Woven Snakebite Shade Armor
+
| normal = 1.11
+
| shadow = 1.11
+
| fire= -1
+
| poison= +2
+
| ability 1 = Handgun Attack Speed Increased: Low
+
| ability 2 = Handgun Damage Bonus: Low
+
 
}}
 
}}
  
 
{{Table/End}}
 
{{Table/End}}
}}
 
{{clearleft}}
 
  
===★★☆☆☆===
+
===Rare===
----
+
These monsters have a small chance to be encountered instead of something else. Conditions may vary, and some are much more rare than others. See individual pages for details.
{{List/Window/NoHeader
+
|width=100%
+
|body=
+
{{ArmorList/start}}
+
  
{{ArmorList
+
===Event===
| name = Cobalt Armor
+
These monsters can only be encountered during a specific [[event]].
| normal = 1.14
+
| piercing = 1.07
+
}}
+
  
{{ArmorList
+
{{MonsterList/Start}}
| name = Firebreak Armor
+
| normal = 1.12
+
| elemental = 1.07
+
| fire= +2
+
| freeze= -1
+
| shock= -1
+
}}
+
  
{{ArmorList
+
{{MonsterList
| name = Icebreaker Armor
+
|name   = Apocrean Harvester
| normal = 1.12
+
|tier  = 2,3
| elemental = 1.07
+
|specific = no
| fire= -1
+
|family = unknown
| freeze= +2
+
|status =  
| shock= -1
+
|class  =  
 +
|type  =
 +
|notes  = Can only be encountered during a [[Shroud of the Apocrea]] event. <br> Introduced with {{release|2013-10-23}}.
 
}}
 
}}
  
{{ArmorList
+
{{MonsterList
| name = Jelly Mail
+
|name   = Black Kat
| normal = 1.07
+
|tier  = 2,3
| piercing = 1.14
+
|family = undead
}}
+
|status =  
 
+
|class  = Giant (???)
{{ArmorList
+
|type  = Kat
| name = Magic Cloak
+
|notes  = Can only be encountered during a [[Kataclysmic Confrontation]] event. <br> Introduced with {{release|2013-01-30}}.
| normal = 1.07
+
| elemental = 1.14
+
| fire= +1
+
| freeze= +1
+
}}
+
 
+
{{ArmorList
+
| name = Skelly Suit
+
| normal = 1.07
+
| shadow = 1.14
+
| freeze= +1
+
| poison= +1
+
}}
+
 
+
{{ArmorList
+
| name = Spiral Demo Suit
+
| normal = 1.12
+
| elemental = 1.09
+
| ability 1 = Bomb Charge Time Reduction: Low
+
}}
+
 
+
{{ArmorList
+
| name = Spiral Plate Mail
+
| normal = 4.00
+
| sleep= -1
+
| stun= +1
+
| penalty = Attack Speed Decreased: Low
+
}}
+
 
+
{{ArmorList
+
| name = Vitasuit Plus
+
| normal = 1.14
+
| ability 1 = Health Bonus: +3
+
}}
+
 
+
{{ArmorList
+
| name = Volt Breaker Armor
+
| normal = 1.12
+
| elemental = 1.07
+
| fire= -1
+
| freeze= -1
+
| shock= +2
+
}}
+
 
+
{{ArmorList
+
| name = Wolver Coat
+
| normal = 1.12
+
| piercing = 1.07
+
| freeze= +1
+
| ability 1 = Sword Damage Bonus: Low
+
}}
+
 
+
{{ArmorList
+
| name = Pathfinder Armor
+
| normal = 1.12
+
| piercing = 1.07
+
| ability 1 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList
+
| name = Sentinel Armor
+
| normal = 1.12
+
| elemental = 1.07
+
| ability 1 = Handgun Damage Bonus: Low
+
}}
+
 
+
{{ArmorList
+
| name = Shade Armor
+
| normal = 1.12
+
| shadow = 1.07
+
| ability 1 = Handgun Damage Bonus: Low
+
 
}}
 
}}
  
 
{{Table/End}}
 
{{Table/End}}
}}
 
{{clearleft}}
 
 
===★☆☆☆☆===
 
----
 
{{List/Window/NoHeader
 
|width=100%
 
|body=
 
{{ArmorList/start}}
 
 
{{ArmorList
 
| name = Circuit Breaker Armor
 
| normal = 00.10
 
| elemental = 00.07
 
| fire= -1
 
| freeze= -1
 
| shock= +1
 
}}
 
 
{{ArmorList
 
| name = Emberbreak Armor
 
| normal = 00.10
 
| elemental = 00.07
 
| fire= +1
 
| freeze= -1
 
| shock= -1
 
}}
 
 
{{ArmorList
 
| name = Frostbreaker Armor
 
| normal = 00.10
 
| elemental = 00.07
 
| fire= -1
 
| freeze= +1
 
| poison= 
 
| shock= -1
 
| star = 1
 
}}
 
 
{{ArmorList
 
| name = Spiral Scale Mail
 
| normal = 00.10
 
| piercing = 00.07
 
| star = 1
 
}}
 
 
{{ArmorList
 
| name = Ignition Armor
 
| normal = 00.10
 
| piercing = 00.07
 
| fire= +2
 
}}
 
 
{{ArmorList
 
| name = Tri-Guard Armor
 
| normal = 00.10
 
| elemental = 00.07
 
| fire= +1
 
| freeze= +1
 
| shock= +1
 
}}
 
 
{{ArmorList
 
| name = Padded Armor
 
| normal = 00.10
 
| ability 1 = Handgun Damage Bonus: Low
 
| star = 1
 
}}
 
 
{{Table/End}}
 
}}
 
{{clearleft}}
 
 
===☆☆☆☆☆===
 
----
 
{{List/Window/NoHeader
 
|width=100%
 
|body=
 
{{ArmorList/start}}
 
 
{{ArmorList
 
| name = Fencing Jacket
 
| normal = 00.05
 
| ability 1 = Sword Damage Bonus: Medium
 
| star = 0
 
}}
 
 
{{ArmorList
 
| name = Vitasuit
 
| normal = 00.12
 
| ability 1 = Health Bonus: +1
 
| star = 0
 
}}
 
 
{{Table/end}}
 
}}
 
{{clearleft}}
 
 
===Limited Gear===
 
----
 
Some items have limited acquisition. These items cannot be traded between players.
 
 
They are very much in the game, but they are unobtainable via trade, crafting, and so on, and are not included in the main comparative lists.
 
 
Every player gets to choose one spiral armor and helm, only once.
 
{{List/Window/NoHeader
 
|width = 100%
 
|body=
 
{{ArmorList/start}}
 
|width=100%
 
|body=
 
{{ArmorList/start}}
 
 
{{ArmorList
 
| name = Groundbreaker Armor
 
| normal = 00.12
 
| star = 0
 
}}
 
 
{{ArmorList
 
| name = Spiral Brigandine
 
| normal = 00.05
 
| star = 0
 
}}
 
 
{{ArmorList
 
| name = Spiral Cuirass
 
| normal = 00.05
 
| star = 0
 
}}
 
 
{{ArmorList
 
| name = Spiral Culet
 
| normal = 00.05
 
| star = 0
 
}}
 
 
{{ArmorList
 
| name = Spiral Draped Armor
 
| normal = 00.05
 
| star = 0
 
}}
 
 
{{ArmorList
 
| name = Spiral Flak Jacket
 
| normal = 00.05
 
| star = 0
 
}}
 
 
{{Table/End}}
 
}}
 
{{clearleft}}
 
  
==See Also==
+
===Obsolete===
{{equipment see also}}
+
These monsters cannot currently be encountered and fought. Most are considered [[obsolete]], [http://forums.spiralknights.com/en/node/23837#comment-138199 but may return at a later date].
 +
*regular tortodrone (seen marching, but cannot be fought)
 +
*Sloom
 +
*Gold trojan (preview video)
 +
*Vog cub (preview video)

Latest revision as of 23:01, 6 January 2024

This is the Spiral Knights Wiki Sandbox for all of your experimental editing needs. Feel free to try out formatting experiments to learn the ways of the wiki. To give it a go, click "edit this page" at the top of your screen, then make your changes in the box and click on the "Save page" button below it. Content added here will not stay permanently, but please do not put anything offensive here.

Media File Sandbox File:Sandbox.png

New Header

(Create new header under this for your experiments.)

"Same appearance"

Middle color

Here I tried to use a "middle color" for the same appearance fields. I took the color from the border of the table, so I can say the color is "official". Maybe there are other middle colors used elsewhere, I don't know right now. There's a small problem that the text is hard to read, so brighter color could be useful. Using white or the "official light blue" for text doesn't seem to be a good solution because white draws more attention than I'd like and the light blue looks simply a bit weird (probably because it's used everywhere as background, not foreground color). Examples of these two colors are in the last two "same appearance" rows. (Maybe they don't look that bad in the end...)

Reference: https://i.imgur.com/GsOwbeY.png by HikaruFer

Name Tier 1 Tier 2 Tier 3 Family Status Type Class Notes
Wolver Monster-Wolver.png 1Monster-Wolver 2.png 1Monster-Wolver 3.png beastGate Icon-Beast.png
Beast
Wolver Grunt Introduced 21 February 2011.
Alpha Wolver Monster-Alpha Wolver.png 1Monster-Alpha Wolver 2.png 1Monster-Alpha Wolver 3.png beastGate Icon-Beast.png
Beast
Wolver Brute Introduced 21 February 2011.
Ash Tail Monster-Ash Tail.png 1Monster-Ash Tail 2.png 1Monster-Ash Tail 3.png beastGate Icon-Beast.png
Beast
fireGate Icon-Fire.png
Fire
Wolver Grunt Introduced 21 February 2011.
Alpha Ash Tail Monster-Alpha Ash Tail.png 1Monster-Alpha Ash Tail 2.png 1Monster-Alpha Ash Tail 3.png beastGate Icon-Beast.png
Beast
fireGate Icon-Fire.png
Fire
Wolver Brute Introduced 21 February 2011.
Frostifur Monster-Frostifur.png 1Monster-Frostifur 2.png 1Monster-Frostifur 3.png beastGate Icon-Beast.png
Beast
freezeGate Icon-Freeze.png
Freeze
Wolver Grunt Introduced 21 February 2011.
Alpha Frostifur Monster-Alpha Frostifur.png 1Monster-Alpha Frostifur 2.png 1Monster-Alpha Frostifur 3.png beastGate Icon-Beast.png
Beast
freezeGate Icon-Freeze.png
Freeze
Wolver Brute Introduced February 2011.
Gremlin Knocker Monster-Gremlin Knocker.png Same appearance Gate Icon-Gremlin.png
Gremlin
Knocker Mini Introduced ???
Gremlin Lighter Monster-Gremlin Lighter.png Same appearance Gate Icon-Gremlin.png
Gremlin
Gate Icon-Fire.png
Fire
Knocker Mini Introduced ???
Gremlin Cooler Monster-Gremlin Cooler.png Same appearance Gate Icon-Gremlin.png
Gremlin
Gate Icon-Freeze.png
Freeze
Knocker Mini Introduced ???
Gremlin Choker Monster-Gremlin Choker.png Same appearance Gate Icon-Gremlin.png
Gremlin
Gate Icon-Poison.png
Poison
Knocker Mini Introduced ???
Gremlin Jumper Monster-Gremlin Jumper.png Same appearance Gate Icon-Gremlin.png
Gremlin
Gate Icon-Shock.png
Shock
Knocker Mini Introduced ???
Tenderfoot Mender Monster-Tenderfoot Mender.png Gate Icon-Gremlin.png
Gremlin
Mender Support Introduced ??? (very early)
Ironclaw Mender Monster-Ironclaw Mender.png Gate Icon-Gremlin.png
Gremlin
Mender Support Introduced ??? (very early)
Darkfang Mender Monster-Darkfang Mender.png Gate Icon-Gremlin.png
Gremlin
Mender Support Introduced ??? (very early)

Monster Project

As part of the Monster Overhaul Project:


Propose a merging of:

Into a single, more easily updated "Monster" page with the same information about weaknesses and tendencies and so on in the top part of the page, and all the organization is in this sortable list (this list is of course incomplete and a WiP, just has a few examples in it to test sortability). This page could easily have a {{main|List of monsters}} instead of being one large page. We could also divide the list by monster family (similar to how the monster page currently is) instead of one giant list, though this reduces sortability.

Feedback: don't touch monster page as much. We should still mention other methods of organization, either in a better reworded top or in See Also.

Proposal: Reclassify Wheel Launcher and Swarm Source as exploration entities instead of monsters.

List

The subsection division of this list is roughly based on the loot tables of defeated monsters.

If a field is empty, then the monster does not have an encountered variant associated with that aspect.

Certain monsters may have the same appearance for all tiers, but they probably have more attacks with intensified effects in higher tiers. See individual pages for details.

Many monsters can inflict stun in addition to other status ailments. The status column indicates a monster themed with that status. A monster without a status in this list may or may not be able to inflict stun or some other status. For example, curse is a Tier 3 status only and there aren't any "curse" stratum themes.

General

These monsters can almost always be found in an appropriate area. Some are randomly spawned, while others have set spawn points. Unless they are generated by a respawn pad, they have a chance to drop crowns, heat, hearts, a pickup, a vitapod, and/or materials when defeated. Lower tier monsters as well as monsters in Danger Rooms seem to have a higher chance of dropping nothing.

Name Tier 1 Tier 2 Tier 3 Family Status Type Class Notes
Wolver Monster-Wolver.png 1Monster-Wolver 2.png 1Monster-Wolver 3.png beastGate Icon-Beast.png
Beast
Wolver Grunt Introduced 21 February 2011.
Alpha Wolver Monster-Alpha Wolver.png 1Monster-Alpha Wolver 2.png 1Monster-Alpha Wolver 3.png beastGate Icon-Beast.png
Beast
Wolver Brute Introduced 21 February 2011.
Ash Tail Monster-Ash Tail.png 1Monster-Ash Tail 2.png 1Monster-Ash Tail 3.png beastGate Icon-Beast.png
Beast
fireGate Icon-Fire.png
Fire
Wolver Grunt Introduced 21 February 2011.
Alpha Ash Tail Monster-Alpha Ash Tail.png 1Monster-Alpha Ash Tail 2.png 1Monster-Alpha Ash Tail 3.png beastGate Icon-Beast.png
Beast
fireGate Icon-Fire.png
Fire
Wolver Brute Introduced 21 February 2011.
Frostifur Monster-Frostifur.png 1Monster-Frostifur 2.png 1Monster-Frostifur 3.png beastGate Icon-Beast.png
Beast
freezeGate Icon-Freeze.png
Freeze
Wolver Grunt Introduced 21 February 2011.
Alpha Frostifur Monster-Alpha Frostifur.png 1Monster-Alpha Frostifur 2.png 1Monster-Alpha Frostifur 3.png beastGate Icon-Beast.png
Beast
freezeGate Icon-Freeze.png
Freeze
Wolver Brute Introduced February 2011.
Gremlin Knocker 1Monster-Gremlin Knocker.png 0Same appearance 0Same appearance gremlinGate Icon-Gremlin.png
Gremlin
Knocker Mini Introduced ???
Gremlin Lighter 1Monster-Gremlin Lighter.png 0Same appearance 0Same appearance gremlinGate Icon-Gremlin.png
Gremlin
fireGate Icon-Fire.png
Fire
Knocker Mini Introduced ???
Gremlin Cooler 1Monster-Gremlin Cooler.png 0Same appearance 0Same appearance gremlinGate Icon-Gremlin.png
Gremlin
freezeGate Icon-Freeze.png
Freeze
Knocker Mini Introduced ???
Gremlin Choker 1Monster-Gremlin Choker.png 0Same appearance 0Same appearance gremlinGate Icon-Gremlin.png
Gremlin
poisonGate Icon-Poison.png
Poison
Knocker Mini Introduced ???
Gremlin Jumper 1Monster-Gremlin Jumper.png 0Same appearance 0Same appearance gremlinGate Icon-Gremlin.png
Gremlin
shockGate Icon-Shock.png
Shock
Knocker Mini Introduced ???
Tenderfoot Mender 1Monster-Tenderfoot Mender.png -1 -1 gremlinGate Icon-Gremlin.png
Gremlin
Mender Support Introduced ??? (very early)
Ironclaw Mender -1 1Monster-Ironclaw Mender.png -1 gremlinGate Icon-Gremlin.png
Gremlin
Mender Support Introduced ??? (very early)
Darkfang Mender -1 -1 1Monster-Darkfang Mender.png gremlinGate Icon-Gremlin.png
Gremlin
Mender Support Introduced ??? (very early)
Poison Knight Monster-Poison Knight.png 1Monster-Poison Knight 2.png 1Monster-Poison Knight 3.png constructGate Icon-Construct.png
Construct
poisonGate Icon-Poison.png
Poison
Mecha Knight Elite Introduced ??? (very early)
Spice Drop Monster-Spice Drop.png 1Monster-Spice Drop 2.png 1Monster-Spice Drop 3.png slimeGate Icon-Slime.png
Slime
fireGate Icon-Fire.png
Fire
Glop Drop Mini Introduced with release 2013-04-10.

Boss

These monsters are powerful entities who reward a number of related tokens when defeated. These tokens can be exchanged with Brinks.

  • Snarb
  • Jelly
  • Roar twin
  • Vana
  • Snarb (shadow lair)
  • Jelly (shadow lair)
  • Roar twin (shadow lair)
  • Vana (shadow lair)

Oddities

These monsters only drop hearts. A few of them drop nothing. Some cannot be defeated via damage, or respawn later, or continue to spawn infinitely.

Name Tier 1 Tier 2 Tier 3 Family Status Type Class Notes
Phantom 1Monster-Phantom.png 0Same appearance 0Same appearance undeadGate Icon-Undead.png
Undead
Phantom Introduced with release 2011-03-02.
Swarm Turret -1 -1 1Monster-Swarm Turret.png zUnknown.png
Unknown
The Swarm Turret Introduced with release 2011-10-19.
Void Lumber -1 -1 1Monster-Void Lumber.png constructGate Icon-Construct.png
Construct
Lumber Introduced with release 2011-10-19.
Dark Shankle 1Monster-Dark Shankle.png 0Same appearance 0Same appearance zUnknown.png
Unknown
Shankle Drone Introduced with release 2011-12-19.
Bog Wisp 1Monster-Bog Wisp.png 0Same appearance 0Same appearance zUnknown.png
Unknown
poisonGate Icon-Poison.png
Poison
Wisp Drone Introduced with release 2011-12-19.
Golden Bog Wisp 1Monster-Golden Bog Wisp.png 0Same appearance 0Same appearance zUnknown.png
Unknown
poisonGate Icon-Poison.png
Poison
Wisp Drone Introduced with release 2011-12-19.
Lost Soul 1Monster-Lost Soul.png 0Same appearance 0Same appearance zUnknown.png
Unknown
Lost Soul Introduced with release 2012-02-22 (???)
Frozen Soul -1 1Monster-Frozen Soul.png 0Same appearance zUnknown.png
Unknown
Lost Soul Introduced with release 2012-08-01

Rare

These monsters have a small chance to be encountered instead of something else. Conditions may vary, and some are much more rare than others. See individual pages for details.

Event

These monsters can only be encountered during a specific event.

Name Tier 1 Tier 2 Tier 3 Family Status Type Class Notes
Apocrean Harvester -1 1Monster-Apocrean Harvester.png 0Same appearance zUnknown.png
Unknown
Can only be encountered during a Shroud of the Apocrea event.
Introduced with release 2013-10-23.
Black Kat -1 1Monster-Black Kat 2.png 1Monster-Black Kat 3.png undeadGate Icon-Undead.png
Undead
Kat Giant (???) Can only be encountered during a Kataclysmic Confrontation event.
Introduced with release 2013-01-30.

Obsolete

These monsters cannot currently be encountered and fought. Most are considered obsolete, but may return at a later date.

  • regular tortodrone (seen marching, but cannot be fought)
  • Sloom
  • Gold trojan (preview video)
  • Vog cub (preview video)
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