User:Novaster/Projects
From SpiralKnights
To Do
High Priority
Highest Priority:
- Winterfest:
- Finish documentation of Winterfest "Mysterious Rooms"
- Need area pics of the room variants. 3 are finished. Better to get view before path party button choice.
- Double check spawn data
- Update Event Dangerous Mission: Grinchlin Assault! page
- Mission page format
- Clean up images
- Level subpages
- Implement Gate Map fusion project for prestige and expansion mission pages, include stuff from exploration and map projects
- Finish area project (Make relevant subpages, then finish "area" overhaul for IMF and FSC, then do the same for the other areas. I have updated maps of every FSC level ready to go for...tomorrow?), linking arcade/mission together with plug-able Geography Subpages. infobox discussion and area discussion
Should solve the following problems:
- Too many immediate spoilers (a common complaint, but at the same time, users appreciate the information)
- Too much information at once
- Page clutter and minor format issues concerning whitespace for some screen sizes
- List of missions that use each level in each level page (fun trivia, good for farming specifics)
- Easier to update monsters that appear in missions/areas if a bunch of missions use the same level, instead of updating each relevant mission page one at a time with the same information
- Pretty pictures on their own level page = slightly reduced load time
- Mission information is far more restricted to just the mission, vs all the extra fluff/spoiler information = you get what you come for, and no extra baggage
- Implement acquisition templates. (Discussed in forum node 112858).
- User:Altmetal is doing a great job with implementation, thank you!
- Fix (all) vendor lists so they follow the other sortable list template formats (yellow header, blue borders, blue background), and so they're not as repetitive - this would involve a flexible column for items that can be purchased by more than one type of currency (Randolph is such an example, and the Dark Harvest Prize Box for different kinds of candy is as well). There are many wayward vendor list templates out there, it's time to fuse their functions so we don't have all these different templates with white or blue backrounds etc. floating around. Columns should include: Name, Type (costume, usable, etc. - arsenal terminology), flexible Cost column, Notes about circumstance of acquisition such as rank limit in HoH (and for historical points/price changes if relevant).
- Oh my jegus each HoH mission has its own special little gate map names...
- Work on List of Alchemy Stations and check through each individual alchemy machine page for consistencies.
- Improve wording of costume pages regarding redundant/repeated DoR data in notes sections. This data is usually in the sortable table below, unless the item is "unique." For unique items, specify date, as with Power Pistons. The Serene costume armor items are being...problematic.
Med Priority
Med Priority
- Finish organizing color theme categories/category tags on pages.
- Fix the list on the Ticket page to have better icon positioning and linking.
- Fix the format of various location pages, after we reconsider "Garrison" vs. "Haven Garrison" etc. We have decided on "Haven BLAHBLAH," for both future concerns, they're seen in-game too. This involves moving content into redirect pages and redirects.
- Organize all of this so the page doesn't seem like such a mess/repeated - have to look into "area" pages with Denizen lists again, see if they can be organized better. Stuff below large lists is bad for navigational purposes. Perhaps the denizen list should simply be compressed into simple bullets+names+minor role note, as much of this this information fluff that will eventually be entirely covered on individual NPC pages?
- Reword Shadow Lair page to make sense with release 2013-10-16
- Make an actual page for each Shadow Lair
- Clean up NPC list
- Use proper "release" linking
- Add a list/section regarding how each relevant rank mission influences the lab ("Pakrat joins after the player completes blahblah," etc)
- Fix Prismatic Aspect information on individual costume/equipment pages, using {{Prismatic Aspect}}
- Adjust logic for costume taxonomy to be in line with recent merger format (discussed here)
- Simplify the note rows by reducing to a simple "tags" list, so CTRL+F still works. Emphasize Unique. Adjust the list usage guides accordingly.
- Split the costume list into helmet and armor sections. Set information is always on individual pages. Adjust template to not include the slot column accordingly. Remove use of icons, emphasizing the use of the word "unique" FIRST in note row tags.
- Spruce up Template:AreaInfo infobox and area pages
- add all associated areas to "levels" section of area infobox. This includes shadow lairs and mission exclusives - these levels are still part of the "area" itself, with each having dynamic potential.
- add soundtrack info to various exploration/geography infoboxes.
- Fix categories to make sense. Areas (worlds might not be appropriate? Category was deleted), Levels, actual Subpages, all under the loose Geography.
- Discuss "geographical phenomenon" vs. "area" vs "world" (talk about how it was deleted in the past) on forums.
- Overhaul monsters (forum discussion)
- Turn Visual Encyclopedia/creature into a sortable "list gallery," showing all the information it currently has in a user-oriented sortable format. Include name, image, class, tier, status, and possibly a narrow notes/keyword column. Currently have a demo in the Sandbox.
- Fix the boss page into a sortable list, each boss is a complex entity with many aspects, therefore each needs their own page, not a tiny section of a list page.
- Improve format and wording for The Core, Hall of Heroes, and Rescue Camp pages. Them maps.
- Make image tags consistent.
- Make an "Accessory/End" template that has "about the list" so the information is at the bottom, certain browsers do not like the showhide tab in relation to redirects and anchors, and implement.
- Somehow merge Danger Mission into List of prestige missions while still being useful and clear.
- Furniture (forum discussion)
- standardize list format - rename templates and make better in general
- standardize page format - "See Also" needs to be the only thing under lists.
- reorganize - don't do pages by group, that's not flexible enough
- Guild Hall
- standardize list format
- Fix trinket infobox and recipe (the heat statement doesn't make sense for trinkets)
- Add history to spiral starter items, when more colors were made available etc.
- Make Confetti animations.
- Fix Sets (consistent file naming for sets) and get pics of kat stuff.
- Fix various set inputs on several costume pages (regarding hyphens especially) so images show up once established+moved/reuploaded (in lists)
- Figure out what a "set" is (vs. collection, family, group)
- Move set info into infobox for combat gear pages.
- Maps
- -Work with HexZyle on this to make epic
- Add sortable "gallery" list to area pages for randomized segements
- NPCs:
- Make a page for each important NPC (has dialogue and/or something else important)
- Make a page for misc NPCs
- Merge pages that seem to need merging (Researcher into Knights etc)
- Add NPC dialogue information to mission pages where relevant
- Replace what links here with Template:NPCList
- Make a master NPC page?
- Overhaul gear infoboxes and categories specifically regarding monster bonuses
- Make token page into list format
- Fix up recipe template system. Be sure to include crafting location, using the alchemy machine icons.
- Fix format regarding DoR in Battle Sprite lists to be consistent with other DoRSource-type information tables.
- Split the accessory list into slot subsections. Adjust template to not include the slot column accordingly.
- This involves splitting the Aura page into individual aura pages. We don't have a giant list of "helmet top" slot accessories, for example. For a long time, there were not many different auras, so I think that's why the page is the way it is atm. But now we have X Leafy Auras, X-Gem Auras, and a bunch of uniques. This should help search and load time as well as be consistent (atm, users have to load ALL the auras to find out about one aura. That's silly).
Low Priority
Low Priority
- Finding out if there is one already, make one if not: Category for "time-sensitive/transient conditions" data pages such as those edited by guilds as well as mission subpages?
- Make gallery mimic templates have more similar inputs, documentation for them.
- Bother Icytea about icons for Gun Pup Helm, Node Slime, and a few others.
- Fix template naming convention for costume recolors to match accessory - not a priority cause redirect is working, but the internal editor tips should be accurate.
- Create an "aesthetic list," involving sortable acc slot columns to reduce confusion regarding built-in accessories or other items. Sometimes they take up the slot, sometimes they don't! "Why" doesn't matter, only whether or not they do. Will include "forms" as well. Perhaps a category system would be better than a sortable list?
- Start listing SD (and AH) sale prices for items where relevant. Use a showhide with bullets by year so prices can easily be compared and referred to without taking up space/distracting from the other info. A master list of all (known) items that have been in sales, with this data, on the Supply Depot Sale page is desired and has been requested by users, and it would be useful.
- Shroud of the Apocrea: improve Lost Soul pictures, when the event comes again
- Make a page: "Alchemy Path" that describes the crafting tendencies and whatnot (merge into category page?)
- Make a page: "Crash Pod" (or as Rhendon calls them, escape pods) disambiguation. Include furniture pod, danger lobby pods, bechamel's pod, all da pods.
- Hubert deserves a page, if only to make miscellaneous slimes jelly. As in envious.
- Fix armor accessory tooltips whenever the opportunity arises
- Make a list of where the "Rain Shower" environment shows up in clockworks. C42...Raving Rabids (always?), A New Threat...A few other missions...
- Gallery for prize box pages, featuring the special stuff in bulk instead of individually/wayward (not important)
- Tweak acc lists on individual acc pages so that recolors are always on bottom. Logic: recolors will tend to always be the most recent things released, and the date order is less disruptive when you don't have a year+ gap near the bottom.
- Make a page: Spiral Uplink, explaining its history and what it is. A news source :).
Scrapped
Scrapped (Decided not to do)
- Add animation (ifexist) to image tags for convenience? Only after we get most/all of these uploaded.
- Reason: bleh!
- Add entire gate map visuals to galleries of mission pages? Would require some splicing. Idk, that might be too much science.
- Reason: just link to the geographical area, only include super special areas encountered exclusively in the mission.
- Start up "monster-themed" categories for people who like to cosplay/collect.
- Going to just mention related costumes on monster pages, and monsters on costume pages+main list. Future editors can make this category if they wish.
- Strategic Map Images
- Reason: we can just link to videos, or put a description next to a screenshot of the area. Strategic Map Images are a lot of work for editors, and they use several semi-official icons at best.
- "Template:Tip-Mouseover-Description"
- Scrapped (added delete tag and removed use of template): 21 September 2015. Reason: Not all users (especially phone) have the convenience of mousehovering.
- Direct linking for prize box pages instead of through redirects so that the back button doesn't go to the top of the item's list page when clicked once (Firefox only issue?) - really the whole wiki needs to be as such, or have navigation adjusted somehow.
- Decided not to do this because it's a lot of work for little gain, and would be very hard to do for all the "little links" around the wiki, not just the big list templates.
Done
Done list
- Lots of other things I didn't keep track of in here until I started keeping track of things in here.
- Never Done, our duty is unending.
- Battle Sprite "gallery" code mimic. Ask Clotho to move sprite images to better names once established.
- Done: 27 February 2015
- Fix informative text area of Accessory page
- Done: 01 March 2015
- Fix switch for category regarding "obsolete" in-game official stuff vs. "retired" guilds.
Or just make retired guilds obsolete? idk. Must decide later.Decided to go with switch.
- Done: 03 March 2015
- Alchemy Paths update (Thanks Skepticraven for making template)
- Done: 11 March 2015
- Make a single plug-n-chug template for linking SE and another for linking Color themes (instead of one template per SE and one template per Theme)...
Maybe even a single category linking template for all these aesthetic things. switchy switchy- nah.
- Done: 12 March 2015
- Add date of release information to accessory lists. This should aid in clarity - what should users expect? New players should get an idea right away about how/when things are put into the game...
- Done: 20 March 2015
- Notes column of Costume page (make it like accessory page)
- Done: 23 March 2015 (finally)
- Tweak weaponinfo infobox template to link to status through ability images as well as register for "weapons that can inflict BLAH status" categories? Could easily be done with one input and a few switches.
- Done: 24 March 2015 (not fully implemented on individual pages)
- add infobox screenshots to the little tooltip icon popup "whoops" thing
- Done: 27 March 2015
- Fix special categories that sort numerically but do not claim to sort numerically (armor/helmet/shield defenses and status resistances)
- Done: I totally forget but sometime April 2015
- Fix news page and template inputs to not be stupid
- Done: 14 May 2015
- Find the missing Tier 1 minis and upload pics, fix tags
- Done: 15 May 2015
- Fix up lockbox page
- Done: 02 June 2015 (of course, the possible prizes need work still)
- Fix Haven and associated pages that have NPC/denizen lists
- Done: 02 June 2015
- Finish GearList project
- Done: 25 June 2015
- Improve Mission Page format
- Done: 26 July 2015 (implementation still needs doing - polish on template:level is "complete")
- Overhaul Exploration
- Done: 10 August 2015 (format implemented)
- Overhaul and update horribly out of date material page and individual material pages
- Done: Late August 2015/Early September 2015, editors are still validating recipes. Forum discussion.
- Fix up and implement a decent Template:About.
- Done: well, made the coding and documentation better 29 August 2015. Implementation is gradual and done only if needed.
- Finish "lost soul disambiguation" project. Update dialogues, Use the NPC list template instead of bullets.
- Done: 03 September 2015 (a few images could be better, though. Can't get until next event)
- rename Template:Area to Template:AreaInfo
- Done: 08 September 2015
- Improve the Artifact and The Artifact pages regarding content and wiki-wide semi-disambiguation issues.
- Done: 11 September 2015
- Fix map names for SW and GA (my bad)
- Done: 15 September 2015
- Fix missions which have a "!" in their name (as per discussion).
- Done: 12 October 2015
- Make Template:DoRSource and add it to relevant templates, since dates are dates and they're not going to change and they show up on multiple pages. Explain exceptions such as 01 October 2014 here.
- Done: 12 October 2015
- Phase out Template:Eventexpired, as per discussion.
- Done: 12 October 2015
- Improve content of Crafting page.
- Done: 27 October 2015
- Fix steam acquisition wording around the wiki where relevant, link to Unpacking on Steam FAQ page
- Done: 07 November 2015
- Fix Prismatic Aspect information on individual accessory pages, using {{Prismatic Aspect}}
- Done: 08 November 2015. Thanks to User:Snarbylord for mass implementation on accessory pages.
- Fix redundant wording for accessory pages regarding DoR data.
- Done: 08 November 2015.
- Fix Template:Link+Icon and Template:PrizeBox so they can be used consistently and not overlap. Similar to how Template:Token was fixed in relation to disambiguation issues.
- Done: 24 November 2015
- Add laboratory floor information to all the sprite missions (finished dialogues after a nap).
- Done: 08 December 2015
- Figure out what happens in the lab if a knight who hasn't completed any of the sprite rank missions opens a sprite pod.
- Done: 08 Dec 2015. The player can obtain pods, but not open them, until 2-3 Mission: An Eternal Bond is completed.
- Get a knight into each Player Rank so I can collect data easier regarding prestige and various other things.
- Done: 09 Dec 2015.
- Fix format of Clockwork Terminal page (got bumped up in priority due to Basil template linking = it will get a lot more visits)
- Done: 12 Dec 2015
- Finish acquisition template (User:HexZyle/Template:RecipeLocation and rename to ItemType/Acquisition) codes
- Done: 12 Dec 2015 (Many thanks to Hikaru for doing chassis entries back in September 2015)
- Move pages such as "how to make eyes visuals" on the Talk:Eyes pages etc. to Spiralknights (or help?) space (similar to Spiralknights:Redirect). Clotho has responded regarding this issue under topic "wiki namespaces."
- Done: 14 Dec 2015
- Make subpages for news page to reduce loadtime
- Done: 14 Dec 2015
- Update Event Mission: Save Winterfest! page
- Mission page format
- Clean up images
- Differentiate clearly between the two possible levels
- Level subpages
- Done: 21 Dec 2015 (Including Gate Map and strategy based on Token data)
- Finish Gate Map fusion and rank mission page format
- Done: 21 Dec 2015 (Still need area links and need to do the same process for prestige/expansion missions)