List of missions

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Rank Missions

All rank missions may be repeated later by a player(except the missions in 1-1 to 1-4), but they will not receive the prestige or item rewards from these missions after the first time. The Rank 1 missions will automatically be marked as completed for knights that crossed the chasm into Haven before release 2012-02-22, and these knights cannot receive the prestige or item rewards from Rank 1 missions even once.

Upon completion of a Rank mission, the Mission interfaces' progress bar will fill by a fraction depending on how many missions are available within that rank. When filled(that is, when all missions within that rank are completed), the knight will rank up and new missions will be made available. There are ten ranks, of which most are divided into two sub-ranks (with the exceptions of ranks 4 and 7, which are divided into three, and rank 9, which is divided into four). All missions from one sub-rank must be completed before missions of the next sub-rank become available.

Each rank grants a unique title displayed on the Missions interface and in the Inspect window:

  • Rank 1: Recruit
  • Rank 2: Apprentice
  • Rank 3: Squire
  • Rank 4: Soldier
  • Rank 5: Knight
  • Rank 6: Knight Elite
  • Rank 7: Defender
  • Rank 8: Defender Elite
  • Rank 9: Champion
  • Rank 10: Vanguard

All item rewards are bound when acquired.

Prestige Missions

Prestige missions can be split into three categories: Clockworks Missions, Supply Missions, and Danger Missions. One of each type may completed every day, one "day" being from 12:00 AM to 12:00 AM in the U.S. Pacific Time Zone. Special events, such as Caketastrophe, may also have event-themed prestige missions.

Because of the way these missions cycle (clockworks missions on a 6-day cycle, supply missions on a 9-day cycle and danger missions on a 3-day cycle), under normal conditions at Rank 10, there is an 18-day cycle for unique combinations of clockworks and supply missions. A total of 7,380 prestige can be gained over an 18-day period, of which 3,240 is from danger missions, 2,520 from supply missions and 1,620 from clockworks missions.

Day Clockworks Mission Supply Mission Danger Mission
1 Gate Icon-Construct.png Assault on Machine Shop 13 Equipment-Proto Sword icon.png Arms Appropriation 5* Gate Icon-Undead.png Legion of Almire
2 Gate Icon-Gremlin.png Hazardous Heist Crafting-Scrap Metal.png Monstrous Research 3* Gate Icon-Fiend.png Heart of Ice
3 Gate Icon-Fiend.png White Collar Captives Mineral-Luminite.png Geological Survey Gate Icon-Gremlin.png Compound 42
4 Gate Icon-Undead.png Scared to Death Supply Delivery 1 Gate Icon-Undead.png Legion of Almire
5 Gate Icon-Beast.png Nature of the Beast Crafting-Scrap Metal.png Monstrous Research 4* Gate Icon-Fiend.png Heart of Ice
6 Gate Icon-Slime.png A Pinch of Salt Equipment-Proto Sword icon.png Arms Appropriation 4* Gate Icon-Gremlin.png Compound 42
7 Gate Icon-Construct.png Assault on Machine Shop 13 Crafting-Scrap Metal.png Monstrous Research 5* Gate Icon-Undead.png Legion of Almire
8 Gate Icon-Gremlin.png Hazardous Heist Supply Delivery 2 Gate Icon-Fiend.png Heart of Ice
9 Gate Icon-Fiend.png White Collar Captives Crafting-Scrap Metal.png Monstrous Research 3*-5* Gate Icon-Gremlin.png Compound 42
10 Gate Icon-Undead.png Scared to Death Equipment-Proto Sword icon.png Arms Appropriation 5* Gate Icon-Undead.png Legion of Almire
11 Gate Icon-Beast.png Nature of the Beast Crafting-Scrap Metal.png Monstrous Research 3* Gate Icon-Fiend.png Heart of Ice
12 Gate Icon-Slime.png A Pinch of Salt Mineral-Luminite.png Geological Survey Gate Icon-Gremlin.png Compound 42
13 Gate Icon-Construct.png Assault on Machine Shop 13 Supply Delivery 1 Gate Icon-Undead.png Legion of Almire
14 Gate Icon-Gremlin.png Hazardous Heist Crafting-Scrap Metal.png Monstrous Research 4* Gate Icon-Fiend.png Heart of Ice
15 Gate Icon-Fiend.png White Collar Captives Equipment-Proto Sword icon.png Arms Appropriation 4* Gate Icon-Gremlin.png Compound 42
16 Gate Icon-Undead.png Scared to Death Crafting-Scrap Metal.png Monstrous Research 5* Gate Icon-Undead.png Legion of Almire
17 Gate Icon-Beast.png Nature of the Beast Supply Delivery 2 Gate Icon-Fiend.png Heart of Ice
18 Gate Icon-Slime.png A Pinch of Salt Crafting-Scrap Metal.png Monstrous Research 3*-5* Gate Icon-Gremlin.png Compound 42

Clockworks Missions

Clockworks Missions will require a Spiral Knight to travel into the Clockworks to complete a certain objective (i.e. rescue a research team from enemies). Currently, there appear to be six different Clockworks Missions, which are cycled through in the order on the following table.

All Clockworks Missions grant the same amount of prestige regardless of the mission. They are always two levels deep, and the depth at which they begin, along with the prestige that they reward, depends on the rank:

  • Rank 3: 30 Prestige, starts at depth 1(beginning of tier 1)
  • Rank 4: 50 Prestige, starts at depth 9(beginning of tier 2)
  • Rank 7: 80 Prestige, starts at depth 19(beginning of tier 3)
  • Rank 8-10: 90 Prestige, starts at depth 24(beginning of stratum 6)

Clockworks missions are structured in a predictable manner. The first level is a Clockwork Tunnels level with a monster theme matching the mission's theme. The second level is the single special level corresponding to the monster:

Supply Missions

Supply Missions simply require a Spiral Knight to donate or purchase spare materials at the behest of Spiral HQ. Once the Knight has the necessary items, the Start button for the mission becomes usable and the mission can be completed immediately without any requirement to actually visit an NPC. There are four types of Supply Missions: Monstrous Research, which requires materials; Arms Appropriation, which requires weapons; Supply Delivery, which requires Supply Packs sold by Vatel; and Geological Survey, which requires minerals.

At rank 10, there are nine different supply missions which cycle according to the following table. Like clockworks missions, all knights at the same rank will have the same mission and variant; however, the specific weapon, mineral or material types may vary(except for Supply Delivery, which always be Deluxe and always be 1 or 2 for all knights).


Danger Mission

Danger Missions become available to knights after they reach Rank 4-1. These especially hazardous missions contain three levels (excluding the mission lobby), the third level being a prize room. This final level, like a Clockworks Terminal, costs no energy to enter, and equipment can be changed freely.

Currently, there are three Danger Missions available:

List of Danger Missions
Name Description Objective Rewards
Legion of Almire Warning: This is a Dangerous Mission!

Desna and her Recon Rangers are an elite team tasked with recovering intel from some of the most dangerous levels of the Clockworks. Joining them could lead to great rewards, but it is guaranteed to be a perilous journey!

Spiral HQ believes that an ancient codex originating from the cursed kingdom of Almire is located somewhere in a dark and terrifying necropolis. This necropolis is believed to be teeming with all manners of undead monstrosities and only the Recon Rangers have what it takes to get in, acquire the intel and get out alive!

Recover an ancient Almirian codex

180 Prestige

Compound 42 Warning: This is a Dangerous Mission!

Desna and her Recon Rangers are an elite team tasked with recovering intel from some of the most dangerous levels of the Clockworks. Joining them could lead to great rewards, but it is guaranteed to be a perilous journey!

Spiral HQ has uncovered a gremlin bioweapons facility deep within the Clockworks. It is believed that this facility belongs to a member of the Crimson Order known only as 'Herex.' The Recon Rangers have been tasked with infiltrating the facility and uncovering the nature of Herex's bioweapons before they are put to use.

Investigate the gremlin bioweapons plant

180 Prestige

Heart of Ice Warning: This is a Dangerous Mission!

Desna and her Recon Rangers are an elite team tasked with recovering intel from some of the most dangerous levels of the Clockworks. Joining them could lead to great rewards, but it is guaranteed to be a perilous journey!

Spiral HQ has detected a sudden climate shift emanating from deep within the Clockworks. Freak snowstorms and blizzards have begun surging through the depths seeming to originate from an inhospitable, fiendish city known as 'Amu-Sol.' The Recon Rangers have been dispatched to infiltrate Amu-Sol and discover the source of these freezing storms.

Discover the source of the terrible blizzards emanating from Amu-Sol

180 Prestige

Special Events

Caketastrophe: Total Caketastrophe!

Description: Head Chef of the Skylark, Biscotti, has been tasked with baking cakes to celebrate the 1 year anniversary of Spiral Knights. Something has apparently gone awry in her kitchen and she is requesting reinforcements to provide 'baking assistance'.

Objective: Meet with Biscotti in her kitchen and provide 'baking assistance'.

During the Caketastrophe, this mission did not replace either of the other prestige missions and could be completed in addition to them.

Prestige Additional rewards
90 40px 4 Cake Slices

Expansion Missions

Name Description Objective Rewards
Operation Crimson Hammer Tier 1 Warmaster Seerus is the evil master of munitions within the gremlin's all-powerful Crimson Order Thought to be the true mastermind behind the Roarmulus Twins and countless other gremlin weapons, he is the Crimson Order's creator and supplier for their diabolical engines of war.

Recon Knights under the command of Lieutenant Feron recently discovered Seerus's 'Grand Arsenal,' his development center and storage facility for all his weaponry. Now, Feron himself is leading several squads of knights directly into the Grand Arsenal, with the intention of weeding out Seerus and destroying his war machines.

Met with heavy resistance, Feron's squads require reinforcements and Spiral HQ is sending you in to assist.

Join Lieutenant Feron in a siege of the Grand Arsenal of Warmaster Seerus.
Operation Crimson Hammer Tier 2 Warmaster Seerus is the master of munitions of the gremlin's Crimson Order. Thought to be true mastermind behind the Roarmulus Twins and countless other gremlin weapons, he is the Crimson Order's creator and supplier for their diabolical engines of war.

Recon Knights under the command of Lieutenant Feron recently discovered Seerus's 'Grand Arsenal,' his development center and storage facility for all his weaponry. Now, Feron himself is leading several squads of knights directly into the Grand Arsenal, with the intention of weeding out Seerus and destroying his war machines.

Met with heavy resistance, Feron's squads require reinforcements and Spiral HQ is sending you in to assist.

Join Lieutenant Feron in a siege of the Grand Arsenal of Warmaster Seerus.
Operation Crimson Hammer Tier 3 Warmaster Seerus is the master of munitions of the gremlin's Crimson Order. Thought to be true mastermind behind the Roarmulus Twins and countless other gremlin weapons, he is the Crimson Order's creator and supplier for their diabolical engines of war.

Recon Knights under the command of Lieutenant Feron recently discovered Seerus's 'Grand Arsenal,' his development center and storage facility for all his weaponry. Now, Feron himself is leading several squads of knights directly into the Grand Arsenal, with the intention of weeding out Seerus and destroying his war machines.

Met with heavy resistance, Feron's squads require reinforcements and Spiral HQ is sending you in to assist.

Join Lieutenant Feron in a siege of the Grand Arsenal of Warmaster Seerus.

See Also

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